123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_HIDAPI
- #include "../../SDL_hints_c.h"
- #include "../SDL_sysjoystick.h"
- #include "SDL_hidapijoystick_c.h"
- #include "SDL_hidapi_rumble.h"
- #ifdef SDL_JOYSTICK_HIDAPI_XBOX360
- /* Define this if you want to log all packets from the controller */
- /*#define DEBUG_XBOX_PROTOCOL*/
- typedef struct
- {
- SDL_HIDAPI_Device *device;
- SDL_Joystick *joystick;
- int player_index;
- SDL_bool player_lights;
- Uint8 last_state[USB_PACKET_LENGTH];
- } SDL_DriverXbox360_Context;
- static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata)
- {
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
- }
- static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata)
- {
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
- }
- static SDL_bool HIDAPI_DriverXbox360_IsEnabled(void)
- {
- return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
- SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)));
- }
- static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
- {
- const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
- if (vendor_id == USB_VENDOR_NVIDIA) {
- /* This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol */
- return SDL_FALSE;
- }
- if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x0719)) ||
- (type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
- /* This is the wireless dongle, which talks a different protocol */
- return SDL_FALSE;
- }
- if (interface_number > 0) {
- /* This is the chatpad or other input interface, not the Xbox 360 interface */
- return SDL_FALSE;
- }
- #if defined(__MACOS__) || defined(__WIN32__)
- if (vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x028e && version == 1) {
- /* This is the Steam Virtual Gamepad, which isn't supported by this driver */
- return SDL_FALSE;
- }
- #endif
- #if defined(__MACOS__)
- /* Wired Xbox One controllers are handled by this driver, interfacing with
- the 360Controller driver available from:
- https://github.com/360Controller/360Controller/releases
- Bluetooth Xbox One controllers are handled by the SDL Xbox One driver
- */
- if (SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) {
- return SDL_FALSE;
- }
- return (type == SDL_GAMEPAD_TYPE_XBOX360 || type == SDL_GAMEPAD_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
- #else
- return (type == SDL_GAMEPAD_TYPE_XBOX360) ? SDL_TRUE : SDL_FALSE;
- #endif
- }
- static SDL_bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, SDL_bool on)
- {
- const SDL_bool blink = SDL_FALSE;
- Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0;
- Uint8 led_packet[] = { 0x01, 0x03, 0x00 };
- led_packet[2] = mode;
- if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
- return SDL_FALSE;
- }
- return SDL_TRUE;
- }
- static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx)
- {
- if (ctx->player_lights && ctx->player_lights >= 0) {
- SetSlotLED(ctx->device->dev, (ctx->player_index % 4), SDL_TRUE);
- } else {
- SetSlotLED(ctx->device->dev, 0, SDL_FALSE);
- }
- }
- static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
- {
- SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata;
- SDL_bool player_lights = SDL_GetStringBoolean(hint, SDL_TRUE);
- if (player_lights != ctx->player_lights) {
- ctx->player_lights = player_lights;
- UpdateSlotLED(ctx);
- }
- }
- static SDL_bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
- {
- SDL_DriverXbox360_Context *ctx;
- ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
- if (ctx == NULL) {
- SDL_OutOfMemory();
- return SDL_FALSE;
- }
- ctx->device = device;
- device->context = ctx;
- device->type = SDL_GAMEPAD_TYPE_XBOX360;
- return HIDAPI_JoystickConnected(device, NULL);
- }
- static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
- {
- return -1;
- }
- static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
- {
- SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
- if (!ctx->joystick) {
- return;
- }
- ctx->player_index = player_index;
- UpdateSlotLED(ctx);
- }
- static SDL_bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
- SDL_AssertJoysticksLocked();
- ctx->joystick = joystick;
- SDL_zeroa(ctx->last_state);
- /* Initialize player index (needed for setting LEDs) */
- ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
- ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, SDL_TRUE);
- UpdateSlotLED(ctx);
- SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
- SDL_PlayerLEDHintChanged, ctx);
- /* Initialize the joystick capabilities */
- joystick->nbuttons = 15;
- joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
- joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
- return SDL_TRUE;
- }
- static int HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- #ifdef __MACOS__
- if (SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id)) {
- Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 };
- rumble_packet[4] = (low_frequency_rumble >> 8);
- rumble_packet[5] = (high_frequency_rumble >> 8);
- if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
- return SDL_SetError("Couldn't send rumble packet");
- }
- } else {
- /* On macOS the 360Controller driver uses this short report,
- and we need to prefix it with a magic token so hidapi passes it through untouched
- */
- Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 };
- rumble_packet[6 + 2] = (low_frequency_rumble >> 8);
- rumble_packet[6 + 3] = (high_frequency_rumble >> 8);
- if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
- return SDL_SetError("Couldn't send rumble packet");
- }
- }
- #else
- Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
- rumble_packet[3] = (low_frequency_rumble >> 8);
- rumble_packet[4] = (high_frequency_rumble >> 8);
- if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
- return SDL_SetError("Couldn't send rumble packet");
- }
- #endif
- return 0;
- }
- static int HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- /* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
- return SDL_JOYCAP_RUMBLE;
- }
- static int HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static int HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
- {
- return SDL_Unsupported();
- }
- static int HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
- {
- return SDL_Unsupported();
- }
- static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
- {
- Sint16 axis;
- #ifdef __MACOS__
- const SDL_bool invert_y_axes = SDL_FALSE;
- #else
- const SDL_bool invert_y_axes = SDL_TRUE;
- #endif
- Uint64 timestamp = SDL_GetTicksNS();
- if (ctx->last_state[2] != data[2]) {
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
- }
- if (ctx->last_state[3] != data[3]) {
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
- SDL_PrivateJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
- }
- axis = ((int)data[4] * 257) - 32768;
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
- axis = ((int)data[5] * 257) - 32768;
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
- axis = SDL_SwapLE16(*(Sint16 *)(&data[6]));
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
- axis = SDL_SwapLE16(*(Sint16 *)(&data[8]));
- if (invert_y_axes) {
- axis = ~axis;
- }
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
- axis = SDL_SwapLE16(*(Sint16 *)(&data[10]));
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
- axis = SDL_SwapLE16(*(Sint16 *)(&data[12]));
- if (invert_y_axes) {
- axis = ~axis;
- }
- SDL_PrivateJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
- SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
- }
- static SDL_bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
- {
- SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
- SDL_Joystick *joystick = NULL;
- Uint8 data[USB_PACKET_LENGTH];
- int size = 0;
- if (device->num_joysticks > 0) {
- joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
- } else {
- return SDL_FALSE;
- }
- while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
- #ifdef DEBUG_XBOX_PROTOCOL
- HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
- #endif
- if (joystick == NULL) {
- continue;
- }
- if (data[0] == 0x00) {
- HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
- }
- }
- if (size < 0) {
- /* Read error, device is disconnected */
- HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
- }
- return size >= 0;
- }
- static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
- {
- SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
- SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
- SDL_PlayerLEDHintChanged, ctx);
- ctx->joystick = NULL;
- }
- static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device)
- {
- }
- SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = {
- SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
- SDL_TRUE,
- HIDAPI_DriverXbox360_RegisterHints,
- HIDAPI_DriverXbox360_UnregisterHints,
- HIDAPI_DriverXbox360_IsEnabled,
- HIDAPI_DriverXbox360_IsSupportedDevice,
- HIDAPI_DriverXbox360_InitDevice,
- HIDAPI_DriverXbox360_GetDevicePlayerIndex,
- HIDAPI_DriverXbox360_SetDevicePlayerIndex,
- HIDAPI_DriverXbox360_UpdateDevice,
- HIDAPI_DriverXbox360_OpenJoystick,
- HIDAPI_DriverXbox360_RumbleJoystick,
- HIDAPI_DriverXbox360_RumbleJoystickTriggers,
- HIDAPI_DriverXbox360_GetJoystickCapabilities,
- HIDAPI_DriverXbox360_SetJoystickLED,
- HIDAPI_DriverXbox360_SendJoystickEffect,
- HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
- HIDAPI_DriverXbox360_CloseJoystick,
- HIDAPI_DriverXbox360_FreeDevice,
- };
- #endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
- #endif /* SDL_JOYSTICK_HIDAPI */
|