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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /* Ported from original test/common.c file. */
- #include <SDL3/SDL_test.h>
- static const char *common_usage[] = {
- "[-h | --help]",
- "[--trackmem]",
- "[--randmem]",
- "[--log all|error|system|audio|video|render|input]",
- };
- static const char *video_usage[] = {
- "[--always-on-top]",
- "[--auto-scale-content]",
- "[--center | --position X,Y]",
- "[--confine-cursor X,Y,W,H]",
- "[--depth N]",
- "[--display N]",
- "[--flash-on-focus-loss]",
- "[--fullscreen | --fullscreen-desktop | --windows N]",
- "[--geometry WxH]",
- "[--gldebug]",
- "[--grab]",
- "[--hidden]",
- "[--high-pixel-density]",
- "[--icon icon.bmp]",
- "[--info all|video|modes|render|event|event_motion]",
- "[--input-focus]",
- "[--keyboard-grab]",
- "[--logical-presentation disabled|match|stretch|letterbox|overscan|integer_scale]",
- "[--logical-scale-quality nearest|linear|best]",
- "[--logical WxH]",
- "[--max-geometry WxH]",
- "[--maximize]",
- "[--metal-window | --opengl-window | --vulkan-window]",
- "[--min-geometry WxH]",
- "[--minimize]",
- "[--mouse-focus]",
- "[--noframe]",
- "[--refresh R]",
- "[--renderer driver]",
- "[--resizable]",
- "[--scale N]",
- "[--title title]",
- "[--transparent]",
- "[--usable-bounds]",
- "[--utility]",
- "[--video driver]",
- "[--vsync]"
- };
- /* !!! FIXME: Float32? Sint32? */
- static const char *audio_usage[] = {
- "[--audio driver]", "[--rate N]", "[--format U8|S8|S16|S16LE|S16BE|S32|S32LE|S32BE|F32|F32LE|F32BE]",
- "[--channels N]"
- };
- static void SDL_snprintfcat(SDL_OUT_Z_CAP(maxlen) char *text, size_t maxlen, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
- {
- size_t length = SDL_strlen(text);
- va_list ap;
- va_start(ap, fmt);
- text += length;
- maxlen -= length;
- (void)SDL_vsnprintf(text, maxlen, fmt, ap);
- va_end(ap);
- }
- SDLTest_CommonState *SDLTest_CommonCreateState(char **argv, Uint32 flags)
- {
- int i;
- SDLTest_CommonState *state;
- /* Do this first so we catch all allocations */
- for (i = 1; argv[i]; ++i) {
- if (SDL_strcasecmp(argv[i], "--trackmem") == 0) {
- SDLTest_TrackAllocations();
- } else if (SDL_strcasecmp(argv[i], "--randmem") == 0) {
- SDLTest_RandFillAllocations();
- }
- }
- state = (SDLTest_CommonState *)SDL_calloc(1, sizeof(*state));
- if (!state) {
- return NULL;
- }
- /* Initialize some defaults */
- state->argv = argv;
- state->flags = flags;
- state->window_title = argv[0];
- state->window_flags = SDL_WINDOW_HIDDEN;
- state->window_x = SDL_WINDOWPOS_UNDEFINED;
- state->window_y = SDL_WINDOWPOS_UNDEFINED;
- state->window_w = DEFAULT_WINDOW_WIDTH;
- state->window_h = DEFAULT_WINDOW_HEIGHT;
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_DISABLED;
- state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
- state->num_windows = 1;
- state->audio_freq = 22050;
- state->audio_format = SDL_AUDIO_S16;
- state->audio_channels = 2;
- /* Set some very sane GL defaults */
- state->gl_red_size = 8;
- state->gl_green_size = 8;
- state->gl_blue_size = 8;
- state->gl_alpha_size = 8;
- state->gl_buffer_size = 0;
- state->gl_depth_size = 16;
- state->gl_stencil_size = 0;
- state->gl_double_buffer = 1;
- state->gl_accum_red_size = 0;
- state->gl_accum_green_size = 0;
- state->gl_accum_blue_size = 0;
- state->gl_accum_alpha_size = 0;
- state->gl_stereo = 0;
- state->gl_multisamplebuffers = 0;
- state->gl_multisamplesamples = 0;
- state->gl_retained_backing = 1;
- state->gl_accelerated = -1;
- state->gl_debug = 0;
- return state;
- }
- void SDLTest_CommonDestroyState(SDLTest_CommonState *state) {
- SDL_free(state);
- SDLTest_LogAllocations();
- }
- #define SEARCHARG(dim) \
- while (*(dim) && *(dim) != ',') { \
- ++(dim); \
- } \
- if (!*(dim)) { \
- return -1; \
- } \
- *(dim)++ = '\0';
- int SDLTest_CommonArg(SDLTest_CommonState *state, int index)
- {
- char **argv = state->argv;
- if ((SDL_strcasecmp(argv[index], "-h") == 0) || (SDL_strcasecmp(argv[index], "--help") == 0)) {
- /* Print the usage message */
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "--trackmem") == 0) {
- /* Already handled in SDLTest_CommonCreateState() */
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--randmem") == 0) {
- /* Already handled in SDLTest_CommonCreateState() */
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--log") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "all") == 0) {
- SDL_LogSetAllPriority(SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "error") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_ERROR, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "system") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_SYSTEM, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "audio") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_AUDIO, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "video") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_VIDEO, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "render") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_RENDER, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "input") == 0) {
- SDL_LogSetPriority(SDL_LOG_CATEGORY_INPUT, SDL_LOG_PRIORITY_VERBOSE);
- return 2;
- }
- return -1;
- }
- if (state->flags & SDL_INIT_VIDEO) {
- if (SDL_strcasecmp(argv[index], "--video") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->videodriver = argv[index];
- SDL_SetHint(SDL_HINT_VIDEO_DRIVER, state->videodriver);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--renderer") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->renderdriver = argv[index];
- SDL_SetHint(SDL_HINT_RENDER_DRIVER, state->renderdriver);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--gldebug") == 0) {
- state->gl_debug = 1;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--info") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "all") == 0) {
- state->verbose |=
- (VERBOSE_VIDEO | VERBOSE_MODES | VERBOSE_RENDER |
- VERBOSE_EVENT);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "video") == 0) {
- state->verbose |= VERBOSE_VIDEO;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "modes") == 0) {
- state->verbose |= VERBOSE_MODES;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "render") == 0) {
- state->verbose |= VERBOSE_RENDER;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "event") == 0) {
- state->verbose |= VERBOSE_EVENT;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "event_motion") == 0) {
- state->verbose |= (VERBOSE_EVENT | VERBOSE_MOTION);
- return 2;
- }
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "--display") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->display_index = SDL_atoi(argv[index]);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--metal-window") == 0) {
- state->window_flags |= SDL_WINDOW_METAL;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--opengl-window") == 0) {
- state->window_flags |= SDL_WINDOW_OPENGL;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--vulkan-window") == 0) {
- state->window_flags |= SDL_WINDOW_VULKAN;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--fullscreen") == 0) {
- state->window_flags |= SDL_WINDOW_FULLSCREEN;
- state->fullscreen_exclusive = SDL_TRUE;
- state->num_windows = 1;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--fullscreen-desktop") == 0) {
- state->window_flags |= SDL_WINDOW_FULLSCREEN;
- state->fullscreen_exclusive = SDL_FALSE;
- state->num_windows = 1;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--windows") == 0) {
- ++index;
- if (!argv[index] || !SDL_isdigit((unsigned char) *argv[index])) {
- return -1;
- }
- if (!(state->window_flags & SDL_WINDOW_FULLSCREEN)) {
- state->num_windows = SDL_atoi(argv[index]);
- }
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--title") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->window_title = argv[index];
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--icon") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->window_icon = argv[index];
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--center") == 0) {
- state->window_x = SDL_WINDOWPOS_CENTERED;
- state->window_y = SDL_WINDOWPOS_CENTERED;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--position") == 0) {
- char *x, *y;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- x = argv[index];
- y = argv[index];
- while (*y && *y != ',') {
- ++y;
- }
- if (!*y) {
- return -1;
- }
- *y++ = '\0';
- state->window_x = SDL_atoi(x);
- state->window_y = SDL_atoi(y);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--confine-cursor") == 0) {
- char *x, *y, *w, *h;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- x = argv[index];
- y = argv[index];
- SEARCHARG(y)
- w = y;
- SEARCHARG(w)
- h = w;
- SEARCHARG(h)
- state->confine.x = SDL_atoi(x);
- state->confine.y = SDL_atoi(y);
- state->confine.w = SDL_atoi(w);
- state->confine.h = SDL_atoi(h);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--usable-bounds") == 0) {
- /* !!! FIXME: this is a bit of a hack, but I don't want to add a
- !!! FIXME: flag to the public structure in 2.0.x */
- state->window_x = -1;
- state->window_y = -1;
- state->window_w = -1;
- state->window_h = -1;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--geometry") == 0) {
- char *w, *h;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- w = argv[index];
- h = argv[index];
- while (*h && *h != 'x') {
- ++h;
- }
- if (!*h) {
- return -1;
- }
- *h++ = '\0';
- state->window_w = SDL_atoi(w);
- state->window_h = SDL_atoi(h);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--min-geometry") == 0) {
- char *w, *h;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- w = argv[index];
- h = argv[index];
- while (*h && *h != 'x') {
- ++h;
- }
- if (!*h) {
- return -1;
- }
- *h++ = '\0';
- state->window_minW = SDL_atoi(w);
- state->window_minH = SDL_atoi(h);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--max-geometry") == 0) {
- char *w, *h;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- w = argv[index];
- h = argv[index];
- while (*h && *h != 'x') {
- ++h;
- }
- if (!*h) {
- return -1;
- }
- *h++ = '\0';
- state->window_maxW = SDL_atoi(w);
- state->window_maxH = SDL_atoi(h);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--logical") == 0) {
- char *w, *h;
- ++index;
- if (!argv[index]) {
- return -1;
- }
- w = argv[index];
- h = argv[index];
- while (*h && *h != 'x') {
- ++h;
- }
- if (!*h) {
- return -1;
- }
- *h++ = '\0';
- state->logical_w = SDL_atoi(w);
- state->logical_h = SDL_atoi(h);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--high-pixel-density") == 0) {
- state->window_flags |= SDL_WINDOW_HIGH_PIXEL_DENSITY;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--auto-scale-content") == 0) {
- state->auto_scale_content = SDL_TRUE;
- if (state->logical_presentation == SDL_LOGICAL_PRESENTATION_DISABLED) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_STRETCH;
- }
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--logical-presentation") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "disabled") == 0) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_DISABLED;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "stretch") == 0) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_STRETCH;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "letterbox") == 0) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_LETTERBOX;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "overscan") == 0) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_OVERSCAN;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "integer_scale") == 0) {
- state->logical_presentation = SDL_LOGICAL_PRESENTATION_INTEGER_SCALE;
- return 2;
- }
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "--logical-scale-quality") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "nearest") == 0) {
- state->logical_scale_mode = SDL_SCALEMODE_NEAREST;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "linear") == 0) {
- state->logical_scale_mode = SDL_SCALEMODE_LINEAR;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "best") == 0) {
- state->logical_scale_mode = SDL_SCALEMODE_BEST;
- return 2;
- }
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "--scale") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->scale = (float) SDL_atof(argv[index]);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--depth") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->depth = SDL_atoi(argv[index]);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--refresh") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->refresh_rate = (float) SDL_atof(argv[index]);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--vsync") == 0) {
- state->render_flags |= SDL_RENDERER_PRESENTVSYNC;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--noframe") == 0) {
- state->window_flags |= SDL_WINDOW_BORDERLESS;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--resizable") == 0) {
- state->window_flags |= SDL_WINDOW_RESIZABLE;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--transparent") == 0) {
- state->window_flags |= SDL_WINDOW_TRANSPARENT;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--always-on-top") == 0) {
- state->window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--minimize") == 0) {
- state->window_flags |= SDL_WINDOW_MINIMIZED;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--maximize") == 0) {
- state->window_flags |= SDL_WINDOW_MAXIMIZED;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--hidden") == 0) {
- state->window_flags |= SDL_WINDOW_HIDDEN;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--input-focus") == 0) {
- state->window_flags |= SDL_WINDOW_INPUT_FOCUS;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--mouse-focus") == 0) {
- state->window_flags |= SDL_WINDOW_MOUSE_FOCUS;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--flash-on-focus-loss") == 0) {
- state->flash_on_focus_loss = SDL_TRUE;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--grab") == 0) {
- state->window_flags |= SDL_WINDOW_MOUSE_GRABBED;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--keyboard-grab") == 0) {
- state->window_flags |= SDL_WINDOW_KEYBOARD_GRABBED;
- return 1;
- }
- if (SDL_strcasecmp(argv[index], "--utility") == 0) {
- state->window_flags |= SDL_WINDOW_UTILITY;
- return 1;
- }
- }
- if (state->flags & SDL_INIT_AUDIO) {
- if (SDL_strcasecmp(argv[index], "--audio") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->audiodriver = argv[index];
- SDL_SetHint(SDL_HINT_AUDIO_DRIVER, state->audiodriver);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--rate") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->audio_freq = SDL_atoi(argv[index]);
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "--format") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "U8") == 0) {
- state->audio_format = SDL_AUDIO_U8;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S8") == 0) {
- state->audio_format = SDL_AUDIO_S8;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S16") == 0) {
- state->audio_format = SDL_AUDIO_S16;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S16LE") == 0) {
- state->audio_format = SDL_AUDIO_S16LE;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S16BE") == 0) {
- state->audio_format = SDL_AUDIO_S16BE;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S32") == 0) {
- state->audio_format = SDL_AUDIO_S32;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S32LE") == 0) {
- state->audio_format = SDL_AUDIO_S32LE;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "S32BE") == 0) {
- state->audio_format = SDL_AUDIO_S32BE;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "F32") == 0) {
- state->audio_format = SDL_AUDIO_F32;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "F32LE") == 0) {
- state->audio_format = SDL_AUDIO_F32LE;
- return 2;
- }
- if (SDL_strcasecmp(argv[index], "F32BE") == 0) {
- state->audio_format = SDL_AUDIO_F32BE;
- return 2;
- }
- return -1;
- }
- if (SDL_strcasecmp(argv[index], "--channels") == 0) {
- ++index;
- if (!argv[index]) {
- return -1;
- }
- state->audio_channels = (Uint8) SDL_atoi(argv[index]);
- return 2;
- }
- }
- if (SDL_strcmp(argv[index], "-NSDocumentRevisionsDebugMode") == 0) {
- /* Debug flag sent by Xcode */
- return 2;
- }
- return 0;
- }
- void SDLTest_CommonLogUsage(SDLTest_CommonState *state, const char *argv0, const char **options)
- {
- int i;
- SDL_Log("USAGE: %s", argv0);
- for (i = 0; i < SDL_arraysize(common_usage); i++) {
- SDL_Log(" %s", common_usage[i]);
- }
- if (state->flags & SDL_INIT_VIDEO) {
- for (i = 0; i < SDL_arraysize(video_usage); i++) {
- SDL_Log(" %s", video_usage[i]);
- }
- }
- if (state->flags & SDL_INIT_AUDIO) {
- for (i = 0; i < SDL_arraysize(audio_usage); i++) {
- SDL_Log(" %s", audio_usage[i]);
- }
- }
- if (options) {
- for (i = 0; options[i] != NULL; i++) {
- SDL_Log(" %s", options[i]);
- }
- }
- }
- static char *common_usage_video = NULL;
- static char *common_usage_audio = NULL;
- static char *common_usage_videoaudio = NULL;
- SDL_bool SDLTest_CommonDefaultArgs(SDLTest_CommonState *state, const int argc, char **argv)
- {
- int i = 1;
- while (i < argc) {
- const int consumed = SDLTest_CommonArg(state, i);
- if (consumed <= 0) {
- SDLTest_CommonLogUsage(state, argv[0], NULL);
- return SDL_FALSE;
- }
- i += consumed;
- }
- return SDL_TRUE;
- }
- static void SDLTest_PrintDisplayOrientation(char *text, size_t maxlen, SDL_DisplayOrientation orientation)
- {
- switch (orientation) {
- case SDL_ORIENTATION_UNKNOWN:
- SDL_snprintfcat(text, maxlen, "UNKNOWN");
- break;
- case SDL_ORIENTATION_LANDSCAPE:
- SDL_snprintfcat(text, maxlen, "LANDSCAPE");
- break;
- case SDL_ORIENTATION_LANDSCAPE_FLIPPED:
- SDL_snprintfcat(text, maxlen, "LANDSCAPE_FLIPPED");
- break;
- case SDL_ORIENTATION_PORTRAIT:
- SDL_snprintfcat(text, maxlen, "PORTRAIT");
- break;
- case SDL_ORIENTATION_PORTRAIT_FLIPPED:
- SDL_snprintfcat(text, maxlen, "PORTRAIT_FLIPPED");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", orientation);
- break;
- }
- }
- static void SDLTest_PrintWindowFlag(char *text, size_t maxlen, Uint32 flag)
- {
- switch (flag) {
- case SDL_WINDOW_FULLSCREEN:
- SDL_snprintfcat(text, maxlen, "FULLSCREEN");
- break;
- case SDL_WINDOW_OPENGL:
- SDL_snprintfcat(text, maxlen, "OPENGL");
- break;
- case SDL_WINDOW_HIDDEN:
- SDL_snprintfcat(text, maxlen, "HIDDEN");
- break;
- case SDL_WINDOW_BORDERLESS:
- SDL_snprintfcat(text, maxlen, "BORDERLESS");
- break;
- case SDL_WINDOW_RESIZABLE:
- SDL_snprintfcat(text, maxlen, "RESIZABLE");
- break;
- case SDL_WINDOW_MINIMIZED:
- SDL_snprintfcat(text, maxlen, "MINIMIZED");
- break;
- case SDL_WINDOW_MAXIMIZED:
- SDL_snprintfcat(text, maxlen, "MAXIMIZED");
- break;
- case SDL_WINDOW_MOUSE_GRABBED:
- SDL_snprintfcat(text, maxlen, "MOUSE_GRABBED");
- break;
- case SDL_WINDOW_INPUT_FOCUS:
- SDL_snprintfcat(text, maxlen, "INPUT_FOCUS");
- break;
- case SDL_WINDOW_MOUSE_FOCUS:
- SDL_snprintfcat(text, maxlen, "MOUSE_FOCUS");
- break;
- case SDL_WINDOW_EXTERNAL:
- SDL_snprintfcat(text, maxlen, "EXTERNAL");
- break;
- case SDL_WINDOW_HIGH_PIXEL_DENSITY:
- SDL_snprintfcat(text, maxlen, "HIGH_PIXEL_DENSITY");
- break;
- case SDL_WINDOW_MOUSE_CAPTURE:
- SDL_snprintfcat(text, maxlen, "MOUSE_CAPTURE");
- break;
- case SDL_WINDOW_ALWAYS_ON_TOP:
- SDL_snprintfcat(text, maxlen, "ALWAYS_ON_TOP");
- break;
- case SDL_WINDOW_UTILITY:
- SDL_snprintfcat(text, maxlen, "UTILITY");
- break;
- case SDL_WINDOW_TOOLTIP:
- SDL_snprintfcat(text, maxlen, "TOOLTIP");
- break;
- case SDL_WINDOW_POPUP_MENU:
- SDL_snprintfcat(text, maxlen, "POPUP_MENU");
- break;
- case SDL_WINDOW_KEYBOARD_GRABBED:
- SDL_snprintfcat(text, maxlen, "KEYBOARD_GRABBED");
- break;
- case SDL_WINDOW_VULKAN:
- SDL_snprintfcat(text, maxlen, "VULKAN");
- break;
- case SDL_WINDOW_METAL:
- SDL_snprintfcat(text, maxlen, "METAL");
- break;
- case SDL_WINDOW_TRANSPARENT:
- SDL_snprintfcat(text, maxlen, "TRANSPARENT");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", flag);
- break;
- }
- }
- static void SDLTest_PrintWindowFlags(char *text, size_t maxlen, Uint32 flags)
- {
- const SDL_WindowFlags window_flags[] = {
- SDL_WINDOW_FULLSCREEN,
- SDL_WINDOW_OPENGL,
- SDL_WINDOW_HIDDEN,
- SDL_WINDOW_BORDERLESS,
- SDL_WINDOW_RESIZABLE,
- SDL_WINDOW_MINIMIZED,
- SDL_WINDOW_MAXIMIZED,
- SDL_WINDOW_MOUSE_GRABBED,
- SDL_WINDOW_INPUT_FOCUS,
- SDL_WINDOW_MOUSE_FOCUS,
- SDL_WINDOW_EXTERNAL,
- SDL_WINDOW_HIGH_PIXEL_DENSITY,
- SDL_WINDOW_MOUSE_CAPTURE,
- SDL_WINDOW_ALWAYS_ON_TOP,
- SDL_WINDOW_UTILITY,
- SDL_WINDOW_TOOLTIP,
- SDL_WINDOW_POPUP_MENU,
- SDL_WINDOW_KEYBOARD_GRABBED,
- SDL_WINDOW_VULKAN,
- SDL_WINDOW_METAL,
- SDL_WINDOW_TRANSPARENT
- };
- int i;
- int count = 0;
- for (i = 0; i < (sizeof(window_flags) / sizeof(window_flags[0])); ++i) {
- const Uint32 flag = window_flags[i];
- if ((flags & flag) == flag) {
- if (count > 0) {
- SDL_snprintfcat(text, maxlen, " | ");
- }
- SDLTest_PrintWindowFlag(text, maxlen, flag);
- ++count;
- }
- }
- }
- static void SDLTest_PrintModStateFlag(char *text, size_t maxlen, SDL_Keymod flag)
- {
- switch (flag) {
- case SDL_KMOD_LSHIFT:
- SDL_snprintfcat(text, maxlen, "LSHIFT");
- break;
- case SDL_KMOD_RSHIFT:
- SDL_snprintfcat(text, maxlen, "RSHIFT");
- break;
- case SDL_KMOD_LCTRL:
- SDL_snprintfcat(text, maxlen, "LCTRL");
- break;
- case SDL_KMOD_RCTRL:
- SDL_snprintfcat(text, maxlen, "RCTRL");
- break;
- case SDL_KMOD_LALT:
- SDL_snprintfcat(text, maxlen, "LALT");
- break;
- case SDL_KMOD_RALT:
- SDL_snprintfcat(text, maxlen, "RALT");
- break;
- case SDL_KMOD_LGUI:
- SDL_snprintfcat(text, maxlen, "LGUI");
- break;
- case SDL_KMOD_RGUI:
- SDL_snprintfcat(text, maxlen, "RGUI");
- break;
- case SDL_KMOD_NUM:
- SDL_snprintfcat(text, maxlen, "NUM");
- break;
- case SDL_KMOD_CAPS:
- SDL_snprintfcat(text, maxlen, "CAPS");
- break;
- case SDL_KMOD_MODE:
- SDL_snprintfcat(text, maxlen, "MODE");
- break;
- case SDL_KMOD_SCROLL:
- SDL_snprintfcat(text, maxlen, "SCROLL");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", (unsigned int) flag);
- break;
- }
- }
- static void SDLTest_PrintModState(char *text, size_t maxlen, SDL_Keymod keymod)
- {
- const SDL_Keymod kmod_flags[] = {
- SDL_KMOD_LSHIFT,
- SDL_KMOD_RSHIFT,
- SDL_KMOD_LCTRL,
- SDL_KMOD_RCTRL,
- SDL_KMOD_LALT,
- SDL_KMOD_RALT,
- SDL_KMOD_LGUI,
- SDL_KMOD_RGUI,
- SDL_KMOD_NUM,
- SDL_KMOD_CAPS,
- SDL_KMOD_MODE,
- SDL_KMOD_SCROLL
- };
- int i;
- int count = 0;
- for (i = 0; i < SDL_arraysize(kmod_flags); ++i) {
- const SDL_Keymod flag = kmod_flags[i];
- if ((keymod & flag) == flag) {
- if (count > 0) {
- SDL_snprintfcat(text, maxlen, " | ");
- }
- SDLTest_PrintModStateFlag(text, maxlen, flag);
- ++count;
- }
- }
- }
- static void SDLTest_PrintButtonMask(char *text, size_t maxlen, Uint32 flags)
- {
- int i;
- int count = 0;
- for (i = 1; i <= 32; ++i) {
- const Uint32 flag = SDL_BUTTON(i);
- if ((flags & flag) == flag) {
- if (count > 0) {
- SDL_snprintfcat(text, maxlen, " | ");
- }
- SDL_snprintfcat(text, maxlen, "SDL_BUTTON(%d)", i);
- ++count;
- }
- }
- }
- static void SDLTest_PrintRendererFlag(char *text, size_t maxlen, Uint32 flag)
- {
- switch (flag) {
- case SDL_RENDERER_SOFTWARE:
- SDL_snprintfcat(text, maxlen, "Software");
- break;
- case SDL_RENDERER_ACCELERATED:
- SDL_snprintfcat(text, maxlen, "Accelerated");
- break;
- case SDL_RENDERER_PRESENTVSYNC:
- SDL_snprintfcat(text, maxlen, "PresentVSync");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", flag);
- break;
- }
- }
- static void SDLTest_PrintPixelFormat(char *text, size_t maxlen, Uint32 format)
- {
- const char *name = SDL_GetPixelFormatName(format);
- if (name) {
- if (SDL_strncmp(name, "SDL_PIXELFORMAT_", 16) == 0) {
- name += 16;
- }
- SDL_snprintfcat(text, maxlen, name);
- } else {
- SDL_snprintfcat(text, maxlen, "0x%8.8x", format);
- }
- }
- static void SDLTest_PrintLogicalPresentation(char *text, size_t maxlen, SDL_RendererLogicalPresentation logical_presentation)
- {
- switch (logical_presentation) {
- case SDL_LOGICAL_PRESENTATION_DISABLED:
- SDL_snprintfcat(text, maxlen, "DISABLED");
- break;
- case SDL_LOGICAL_PRESENTATION_STRETCH:
- SDL_snprintfcat(text, maxlen, "STRETCH");
- break;
- case SDL_LOGICAL_PRESENTATION_LETTERBOX:
- SDL_snprintfcat(text, maxlen, "LETTERBOX");
- break;
- case SDL_LOGICAL_PRESENTATION_OVERSCAN:
- SDL_snprintfcat(text, maxlen, "OVERSCAN");
- break;
- case SDL_LOGICAL_PRESENTATION_INTEGER_SCALE:
- SDL_snprintfcat(text, maxlen, "INTEGER_SCALE");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", logical_presentation);
- break;
- }
- }
- static void SDLTest_PrintScaleMode(char *text, size_t maxlen, SDL_ScaleMode scale_mode)
- {
- switch (scale_mode) {
- case SDL_SCALEMODE_NEAREST:
- SDL_snprintfcat(text, maxlen, "NEAREST");
- break;
- case SDL_SCALEMODE_LINEAR:
- SDL_snprintfcat(text, maxlen, "LINEAR");
- break;
- case SDL_SCALEMODE_BEST:
- SDL_snprintfcat(text, maxlen, "BEST");
- break;
- default:
- SDL_snprintfcat(text, maxlen, "0x%8.8x", scale_mode);
- break;
- }
- }
- static void SDLTest_PrintRenderer(SDL_RendererInfo *info)
- {
- int i, count;
- char text[1024];
- SDL_Log(" Renderer %s:\n", info->name);
- (void)SDL_snprintf(text, sizeof(text), " Flags: 0x%8.8" SDL_PRIX32, info->flags);
- SDL_snprintfcat(text, sizeof(text), " (");
- count = 0;
- for (i = 0; i < 8 * sizeof(info->flags); ++i) {
- Uint32 flag = (1 << i);
- if (info->flags & flag) {
- if (count > 0) {
- SDL_snprintfcat(text, sizeof(text), " | ");
- }
- SDLTest_PrintRendererFlag(text, sizeof(text), flag);
- ++count;
- }
- }
- SDL_snprintfcat(text, sizeof(text), ")");
- SDL_Log("%s\n", text);
- (void)SDL_snprintf(text, sizeof(text), " Texture formats (%d): ", info->num_texture_formats);
- for (i = 0; i < info->num_texture_formats; ++i) {
- if (i > 0) {
- SDL_snprintfcat(text, sizeof(text), ", ");
- }
- SDLTest_PrintPixelFormat(text, sizeof(text), info->texture_formats[i]);
- }
- SDL_Log("%s\n", text);
- if (info->max_texture_width || info->max_texture_height) {
- SDL_Log(" Max Texture Size: %dx%d\n",
- info->max_texture_width, info->max_texture_height);
- }
- }
- static SDL_Surface *SDLTest_LoadIcon(const char *file)
- {
- SDL_Surface *icon;
- /* Load the icon surface */
- icon = SDL_LoadBMP(file);
- if (!icon) {
- SDL_Log("Couldn't load %s: %s\n", file, SDL_GetError());
- return NULL;
- }
- if (icon->format->palette) {
- /* Set the colorkey */
- SDL_SetSurfaceColorKey(icon, 1, *((Uint8 *)icon->pixels));
- }
- return icon;
- }
- static SDL_HitTestResult SDLCALL SDLTest_ExampleHitTestCallback(SDL_Window *win, const SDL_Point *area, void *data)
- {
- int w, h;
- const int RESIZE_BORDER = 8;
- const int DRAGGABLE_TITLE = 32;
- /*SDL_Log("Hit test point %d,%d\n", area->x, area->y);*/
- SDL_GetWindowSize(win, &w, &h);
- if (area->x < RESIZE_BORDER) {
- if (area->y < RESIZE_BORDER) {
- SDL_Log("SDL_HITTEST_RESIZE_TOPLEFT\n");
- return SDL_HITTEST_RESIZE_TOPLEFT;
- } else if (area->y >= (h - RESIZE_BORDER)) {
- SDL_Log("SDL_HITTEST_RESIZE_BOTTOMLEFT\n");
- return SDL_HITTEST_RESIZE_BOTTOMLEFT;
- } else {
- SDL_Log("SDL_HITTEST_RESIZE_LEFT\n");
- return SDL_HITTEST_RESIZE_LEFT;
- }
- } else if (area->x >= (w - RESIZE_BORDER)) {
- if (area->y < RESIZE_BORDER) {
- SDL_Log("SDL_HITTEST_RESIZE_TOPRIGHT\n");
- return SDL_HITTEST_RESIZE_TOPRIGHT;
- } else if (area->y >= (h - RESIZE_BORDER)) {
- SDL_Log("SDL_HITTEST_RESIZE_BOTTOMRIGHT\n");
- return SDL_HITTEST_RESIZE_BOTTOMRIGHT;
- } else {
- SDL_Log("SDL_HITTEST_RESIZE_RIGHT\n");
- return SDL_HITTEST_RESIZE_RIGHT;
- }
- } else if (area->y >= (h - RESIZE_BORDER)) {
- SDL_Log("SDL_HITTEST_RESIZE_BOTTOM\n");
- return SDL_HITTEST_RESIZE_BOTTOM;
- } else if (area->y < RESIZE_BORDER) {
- SDL_Log("SDL_HITTEST_RESIZE_TOP\n");
- return SDL_HITTEST_RESIZE_TOP;
- } else if (area->y < DRAGGABLE_TITLE) {
- SDL_Log("SDL_HITTEST_DRAGGABLE\n");
- return SDL_HITTEST_DRAGGABLE;
- }
- return SDL_HITTEST_NORMAL;
- }
- SDL_bool SDLTest_CommonInit(SDLTest_CommonState *state)
- {
- int i, j, m, n, w, h;
- const SDL_DisplayMode *fullscreen_mode;
- char text[1024];
- if (state->flags & SDL_INIT_VIDEO) {
- if (state->verbose & VERBOSE_VIDEO) {
- n = SDL_GetNumVideoDrivers();
- if (n == 0) {
- SDL_Log("No built-in video drivers\n");
- } else {
- (void)SDL_snprintf(text, sizeof(text), "Built-in video drivers:");
- for (i = 0; i < n; ++i) {
- if (i > 0) {
- SDL_snprintfcat(text, sizeof(text), ",");
- }
- SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetVideoDriver(i));
- }
- SDL_Log("%s\n", text);
- }
- }
- if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0) {
- SDL_Log("Couldn't initialize video driver: %s\n",
- SDL_GetError());
- return SDL_FALSE;
- }
- if (state->verbose & VERBOSE_VIDEO) {
- SDL_Log("Video driver: %s\n",
- SDL_GetCurrentVideoDriver());
- }
- /* Upload GL settings */
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, state->gl_red_size);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, state->gl_green_size);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, state->gl_blue_size);
- SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, state->gl_alpha_size);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, state->gl_double_buffer);
- SDL_GL_SetAttribute(SDL_GL_BUFFER_SIZE, state->gl_buffer_size);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, state->gl_depth_size);
- SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, state->gl_stencil_size);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_RED_SIZE, state->gl_accum_red_size);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_GREEN_SIZE, state->gl_accum_green_size);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_BLUE_SIZE, state->gl_accum_blue_size);
- SDL_GL_SetAttribute(SDL_GL_ACCUM_ALPHA_SIZE, state->gl_accum_alpha_size);
- SDL_GL_SetAttribute(SDL_GL_STEREO, state->gl_stereo);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, state->gl_multisamplebuffers);
- SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, state->gl_multisamplesamples);
- if (state->gl_accelerated >= 0) {
- SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL,
- state->gl_accelerated);
- }
- SDL_GL_SetAttribute(SDL_GL_RETAINED_BACKING, state->gl_retained_backing);
- if (state->gl_major_version) {
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, state->gl_major_version);
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, state->gl_minor_version);
- }
- if (state->gl_debug) {
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, SDL_GL_CONTEXT_DEBUG_FLAG);
- }
- if (state->gl_profile_mask) {
- SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, state->gl_profile_mask);
- }
- if (state->verbose & VERBOSE_MODES) {
- SDL_DisplayID *displays;
- SDL_Rect bounds, usablebounds;
- const SDL_DisplayMode **modes;
- const SDL_DisplayMode *mode;
- int bpp;
- Uint32 Rmask, Gmask, Bmask, Amask;
- #ifdef SDL_VIDEO_DRIVER_WINDOWS
- int adapterIndex = 0;
- int outputIndex = 0;
- #endif
- displays = SDL_GetDisplays(&n);
- SDL_Log("Number of displays: %d\n", n);
- for (i = 0; i < n; ++i) {
- SDL_DisplayID displayID = displays[i];
- SDL_Log("Display %" SDL_PRIu32 ": %s\n", displayID, SDL_GetDisplayName(displayID));
- SDL_zero(bounds);
- SDL_GetDisplayBounds(displayID, &bounds);
- SDL_zero(usablebounds);
- SDL_GetDisplayUsableBounds(displayID, &usablebounds);
- SDL_Log("Bounds: %dx%d at %d,%d\n", bounds.w, bounds.h, bounds.x, bounds.y);
- SDL_Log("Usable bounds: %dx%d at %d,%d\n", usablebounds.w, usablebounds.h, usablebounds.x, usablebounds.y);
- mode = SDL_GetDesktopDisplayMode(displayID);
- SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask, &Gmask,
- &Bmask, &Amask);
- SDL_Log(" Desktop mode: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
- mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
- SDL_GetPixelFormatName(mode->format));
- if (Rmask || Gmask || Bmask) {
- SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n", Rmask);
- SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n", Gmask);
- SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n", Bmask);
- if (Amask) {
- SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
- }
- }
- /* Print available fullscreen video modes */
- modes = SDL_GetFullscreenDisplayModes(displayID, &m);
- if (m == 0) {
- SDL_Log("No available fullscreen video modes\n");
- } else {
- SDL_Log(" Fullscreen video modes:\n");
- for (j = 0; j < m; ++j) {
- mode = modes[j];
- SDL_GetMasksForPixelFormatEnum(mode->format, &bpp, &Rmask,
- &Gmask, &Bmask, &Amask);
- SDL_Log(" Mode %d: %dx%d@%gx %gHz, %d bits-per-pixel (%s)\n",
- j, mode->w, mode->h, mode->pixel_density, mode->refresh_rate, bpp,
- SDL_GetPixelFormatName(mode->format));
- if (Rmask || Gmask || Bmask) {
- SDL_Log(" Red Mask = 0x%.8" SDL_PRIx32 "\n",
- Rmask);
- SDL_Log(" Green Mask = 0x%.8" SDL_PRIx32 "\n",
- Gmask);
- SDL_Log(" Blue Mask = 0x%.8" SDL_PRIx32 "\n",
- Bmask);
- if (Amask) {
- SDL_Log(" Alpha Mask = 0x%.8" SDL_PRIx32 "\n", Amask);
- }
- }
- }
- }
- SDL_free((void *)modes);
- #if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
- /* Print the D3D9 adapter index */
- adapterIndex = SDL_Direct3D9GetAdapterIndex(displayID);
- SDL_Log("D3D9 Adapter Index: %d", adapterIndex);
- /* Print the DXGI adapter and output indices */
- SDL_DXGIGetOutputInfo(displayID, &adapterIndex, &outputIndex);
- SDL_Log("DXGI Adapter Index: %d Output Index: %d", adapterIndex, outputIndex);
- #endif
- }
- SDL_free(displays);
- }
- if (state->verbose & VERBOSE_RENDER) {
- n = SDL_GetNumRenderDrivers();
- if (n == 0) {
- SDL_Log("No built-in render drivers\n");
- } else {
- SDL_Log("Built-in render drivers:\n");
- for (i = 0; i < n; ++i) {
- SDL_Log(" %s\n", SDL_GetRenderDriver(i));
- }
- }
- }
- state->displayID = SDL_GetPrimaryDisplay();
- if (state->display_index > 0) {
- SDL_DisplayID *displays = SDL_GetDisplays(&n);
- if (state->display_index < n) {
- state->displayID = displays[state->display_index];
- }
- SDL_free(displays);
- if (SDL_WINDOWPOS_ISCENTERED(state->window_x)) {
- state->window_x = SDL_WINDOWPOS_CENTERED_DISPLAY(state->displayID);
- state->window_y = SDL_WINDOWPOS_CENTERED_DISPLAY(state->displayID);
- }
- }
- {
- SDL_bool include_high_density_modes = SDL_FALSE;
- if (state->window_flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
- include_high_density_modes = SDL_TRUE;
- }
- fullscreen_mode = SDL_GetClosestFullscreenDisplayMode(state->displayID, state->window_w, state->window_h, state->refresh_rate, include_high_density_modes);
- if (fullscreen_mode) {
- SDL_memcpy(&state->fullscreen_mode, fullscreen_mode, sizeof(state->fullscreen_mode));
- }
- }
- state->windows =
- (SDL_Window **)SDL_calloc(state->num_windows,
- sizeof(*state->windows));
- state->renderers =
- (SDL_Renderer **)SDL_calloc(state->num_windows,
- sizeof(*state->renderers));
- state->targets =
- (SDL_Texture **)SDL_calloc(state->num_windows,
- sizeof(*state->targets));
- if (!state->windows || !state->renderers) {
- SDL_Log("Out of memory!\n");
- return SDL_FALSE;
- }
- for (i = 0; i < state->num_windows; ++i) {
- char title[1024];
- SDL_Rect r;
- SDL_PropertiesID props;
- r.x = state->window_x;
- r.y = state->window_y;
- r.w = state->window_w;
- r.h = state->window_h;
- if (state->auto_scale_content) {
- float scale = SDL_GetDisplayContentScale(state->displayID);
- r.w = (int)SDL_ceilf(r.w * scale);
- r.h = (int)SDL_ceilf(r.h * scale);
- }
- /* !!! FIXME: hack to make --usable-bounds work for now. */
- if ((r.x == -1) && (r.y == -1) && (r.w == -1) && (r.h == -1)) {
- SDL_GetDisplayUsableBounds(state->displayID, &r);
- }
- if (state->num_windows > 1) {
- (void)SDL_snprintf(title, SDL_arraysize(title), "%s %d",
- state->window_title, i + 1);
- } else {
- SDL_strlcpy(title, state->window_title, SDL_arraysize(title));
- }
- props = SDL_CreateProperties();
- SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title);
- SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, r.x);
- SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, r.y);
- SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, r.w);
- SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, r.h);
- SDL_SetNumberProperty(props, "flags", state->window_flags);
- state->windows[i] = SDL_CreateWindowWithProperties(props);
- SDL_DestroyProperties(props);
- if (!state->windows[i]) {
- SDL_Log("Couldn't create window: %s\n",
- SDL_GetError());
- return SDL_FALSE;
- }
- if (state->window_minW || state->window_minH) {
- SDL_SetWindowMinimumSize(state->windows[i], state->window_minW, state->window_minH);
- }
- if (state->window_maxW || state->window_maxH) {
- SDL_SetWindowMaximumSize(state->windows[i], state->window_maxW, state->window_maxH);
- }
- SDL_GetWindowSize(state->windows[i], &w, &h);
- if (!(state->window_flags & SDL_WINDOW_RESIZABLE) && (w != r.w || h != r.h)) {
- SDL_Log("Window requested size %dx%d, got %dx%d\n", r.w, r.h, w, h);
- state->window_w = w;
- state->window_h = h;
- }
- if (state->window_flags & SDL_WINDOW_FULLSCREEN) {
- if (state->fullscreen_exclusive) {
- SDL_SetWindowFullscreenMode(state->windows[i], &state->fullscreen_mode);
- }
- SDL_SetWindowFullscreen(state->windows[i], SDL_TRUE);
- }
- /* Add resize/drag areas for windows that are borderless and resizable */
- if ((state->window_flags & (SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS)) ==
- (SDL_WINDOW_RESIZABLE | SDL_WINDOW_BORDERLESS)) {
- SDL_SetWindowHitTest(state->windows[i], SDLTest_ExampleHitTestCallback, NULL);
- }
- if (state->window_icon) {
- SDL_Surface *icon = SDLTest_LoadIcon(state->window_icon);
- if (icon) {
- SDL_SetWindowIcon(state->windows[i], icon);
- SDL_DestroySurface(icon);
- }
- }
- if (!SDL_RectEmpty(&state->confine)) {
- SDL_SetWindowMouseRect(state->windows[i], &state->confine);
- }
- if (!state->skip_renderer && (state->renderdriver || !(state->window_flags & (SDL_WINDOW_OPENGL | SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)))) {
- state->renderers[i] = SDL_CreateRenderer(state->windows[i],
- state->renderdriver, state->render_flags);
- if (!state->renderers[i]) {
- SDL_Log("Couldn't create renderer: %s\n",
- SDL_GetError());
- return SDL_FALSE;
- }
- if (state->logical_w == 0 || state->logical_h == 0) {
- state->logical_w = state->window_w;
- state->logical_h = state->window_h;
- }
- if (SDL_SetRenderLogicalPresentation(state->renderers[i], state->logical_w, state->logical_h, state->logical_presentation, state->logical_scale_mode) < 0) {
- SDL_Log("Couldn't set logical presentation: %s\n", SDL_GetError());
- return SDL_FALSE;
- }
- if (state->scale != 0.0f) {
- SDL_SetRenderScale(state->renderers[i], state->scale, state->scale);
- }
- if (state->verbose & VERBOSE_RENDER) {
- SDL_RendererInfo info;
- SDL_Log("Current renderer:\n");
- SDL_GetRendererInfo(state->renderers[i], &info);
- SDLTest_PrintRenderer(&info);
- }
- }
- SDL_ShowWindow(state->windows[i]);
- }
- }
- if (state->flags & SDL_INIT_AUDIO) {
- if (state->verbose & VERBOSE_AUDIO) {
- n = SDL_GetNumAudioDrivers();
- if (n == 0) {
- SDL_Log("No built-in audio drivers\n");
- } else {
- (void)SDL_snprintf(text, sizeof(text), "Built-in audio drivers:");
- for (i = 0; i < n; ++i) {
- if (i > 0) {
- SDL_snprintfcat(text, sizeof(text), ",");
- }
- SDL_snprintfcat(text, sizeof(text), " %s", SDL_GetAudioDriver(i));
- }
- SDL_Log("%s\n", text);
- }
- }
- if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
- SDL_Log("Couldn't initialize audio driver: %s\n",
- SDL_GetError());
- return SDL_FALSE;
- }
- if (state->verbose & VERBOSE_AUDIO) {
- SDL_Log("Audio driver: %s\n",
- SDL_GetCurrentAudioDriver());
- }
- const SDL_AudioSpec spec = { state->audio_format, state->audio_channels, state->audio_freq };
- state->audio_id = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &spec);
- if (!state->audio_id) {
- SDL_Log("Couldn't open audio: %s\n", SDL_GetError());
- return SDL_FALSE;
- }
- }
- if (state->flags & SDL_INIT_CAMERA) {
- SDL_InitSubSystem(SDL_INIT_CAMERA);
- }
- return SDL_TRUE;
- }
- static const char *SystemThemeName(void)
- {
- switch (SDL_GetSystemTheme()) {
- #define CASE(X) \
- case SDL_SYSTEM_THEME_##X: \
- return #X
- CASE(UNKNOWN);
- CASE(LIGHT);
- CASE(DARK);
- #undef CASE
- default:
- return "???";
- }
- }
- static const char *DisplayOrientationName(int orientation)
- {
- switch (orientation) {
- #define CASE(X) \
- case SDL_ORIENTATION_##X: \
- return #X
- CASE(UNKNOWN);
- CASE(LANDSCAPE);
- CASE(LANDSCAPE_FLIPPED);
- CASE(PORTRAIT);
- CASE(PORTRAIT_FLIPPED);
- #undef CASE
- default:
- return "???";
- }
- }
- static const char *GamepadAxisName(const SDL_GamepadAxis axis)
- {
- switch (axis) {
- #define AXIS_CASE(ax) \
- case SDL_GAMEPAD_AXIS_##ax: \
- return #ax
- AXIS_CASE(INVALID);
- AXIS_CASE(LEFTX);
- AXIS_CASE(LEFTY);
- AXIS_CASE(RIGHTX);
- AXIS_CASE(RIGHTY);
- AXIS_CASE(LEFT_TRIGGER);
- AXIS_CASE(RIGHT_TRIGGER);
- #undef AXIS_CASE
- default:
- return "???";
- }
- }
- static const char *GamepadButtonName(const SDL_GamepadButton button)
- {
- switch (button) {
- #define BUTTON_CASE(btn) \
- case SDL_GAMEPAD_BUTTON_##btn: \
- return #btn
- BUTTON_CASE(INVALID);
- BUTTON_CASE(SOUTH);
- BUTTON_CASE(EAST);
- BUTTON_CASE(WEST);
- BUTTON_CASE(NORTH);
- BUTTON_CASE(BACK);
- BUTTON_CASE(GUIDE);
- BUTTON_CASE(START);
- BUTTON_CASE(LEFT_STICK);
- BUTTON_CASE(RIGHT_STICK);
- BUTTON_CASE(LEFT_SHOULDER);
- BUTTON_CASE(RIGHT_SHOULDER);
- BUTTON_CASE(DPAD_UP);
- BUTTON_CASE(DPAD_DOWN);
- BUTTON_CASE(DPAD_LEFT);
- BUTTON_CASE(DPAD_RIGHT);
- #undef BUTTON_CASE
- default:
- return "???";
- }
- }
- static void SDLTest_PrintEvent(const SDL_Event *event)
- {
- switch (event->type) {
- case SDL_EVENT_SYSTEM_THEME_CHANGED:
- SDL_Log("SDL EVENT: System theme changed to %s\n", SystemThemeName());
- break;
- case SDL_EVENT_DISPLAY_ADDED:
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " attached",
- event->display.displayID);
- break;
- case SDL_EVENT_DISPLAY_CONTENT_SCALE_CHANGED:
- {
- float scale = SDL_GetDisplayContentScale(event->display.displayID);
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed content scale to %d%%",
- event->display.displayID, (int)(scale * 100.0f));
- }
- break;
- case SDL_EVENT_DISPLAY_HDR_STATE_CHANGED:
- {
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " HDR %s",
- event->display.displayID, event->display.data1 ? "enabled" : "disabled");
- }
- break;
- case SDL_EVENT_DISPLAY_MOVED:
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed position",
- event->display.displayID);
- break;
- case SDL_EVENT_DISPLAY_ORIENTATION:
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " changed orientation to %s",
- event->display.displayID, DisplayOrientationName(event->display.data1));
- break;
- case SDL_EVENT_DISPLAY_REMOVED:
- SDL_Log("SDL EVENT: Display %" SDL_PRIu32 " removed",
- event->display.displayID);
- break;
- case SDL_EVENT_WINDOW_SHOWN:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " shown", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_HIDDEN:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hidden", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_EXPOSED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " exposed", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_MOVED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " moved to %" SDL_PRIs32 ",%" SDL_PRIs32,
- event->window.windowID, event->window.data1, event->window.data2);
- break;
- case SDL_EVENT_WINDOW_RESIZED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " resized to %" SDL_PRIs32 "x%" SDL_PRIs32,
- event->window.windowID, event->window.data1, event->window.data2);
- break;
- case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " changed pixel size to %" SDL_PRIs32 "x%" SDL_PRIs32,
- event->window.windowID, event->window.data1, event->window.data2);
- break;
- case SDL_EVENT_WINDOW_MINIMIZED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " minimized", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_MAXIMIZED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " maximized", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_RESTORED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " restored", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_MOUSE_ENTER:
- SDL_Log("SDL EVENT: Mouse entered window %" SDL_PRIu32, event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_MOUSE_LEAVE:
- SDL_Log("SDL EVENT: Mouse left window %" SDL_PRIu32, event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_FOCUS_GAINED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " gained keyboard focus",
- event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_FOCUS_LOST:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " lost keyboard focus",
- event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " closed", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_TAKE_FOCUS:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " take focus", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_HIT_TEST:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " hit test", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_ICCPROF_CHANGED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " ICC profile changed", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_DISPLAY_CHANGED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " display changed to %" SDL_PRIs32, event->window.windowID, event->window.data1);
- break;
- case SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " display scale changed to %d%%", event->window.windowID, (int)(SDL_GetWindowDisplayScale(SDL_GetWindowFromID(event->window.windowID)) * 100.0f));
- break;
- case SDL_EVENT_WINDOW_OCCLUDED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " occluded", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_ENTER_FULLSCREEN:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " entered fullscreen", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_LEAVE_FULLSCREEN:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " left fullscreen", event->window.windowID);
- break;
- case SDL_EVENT_WINDOW_DESTROYED:
- SDL_Log("SDL EVENT: Window %" SDL_PRIu32 " destroyed", event->window.windowID);
- break;
- case SDL_EVENT_KEY_DOWN:
- case SDL_EVENT_KEY_UP: {
- char modstr[64];
- if (event->key.keysym.mod) {
- modstr[0] = '\0';
- SDLTest_PrintModState(modstr, sizeof (modstr), event->key.keysym.mod);
- } else {
- SDL_strlcpy(modstr, "NONE", sizeof (modstr));
- }
- SDL_Log("SDL EVENT: Keyboard: key %s in window %" SDL_PRIu32 ": scancode 0x%08X = %s, keycode 0x%08" SDL_PRIX32 " = %s, mods = %s",
- (event->type == SDL_EVENT_KEY_DOWN) ? "pressed" : "released",
- event->key.windowID,
- event->key.keysym.scancode,
- SDL_GetScancodeName(event->key.keysym.scancode),
- event->key.keysym.sym, SDL_GetKeyName(event->key.keysym.sym),
- modstr);
- break;
- }
- case SDL_EVENT_TEXT_EDITING:
- SDL_Log("SDL EVENT: Keyboard: text editing \"%s\" in window %" SDL_PRIu32,
- event->edit.text, event->edit.windowID);
- break;
- case SDL_EVENT_TEXT_INPUT:
- SDL_Log("SDL EVENT: Keyboard: text input \"%s\" in window %" SDL_PRIu32,
- event->text.text, event->text.windowID);
- break;
- case SDL_EVENT_KEYMAP_CHANGED:
- SDL_Log("SDL EVENT: Keymap changed");
- break;
- case SDL_EVENT_MOUSE_MOTION:
- SDL_Log("SDL EVENT: Mouse: moved to %g,%g (%g,%g) in window %" SDL_PRIu32,
- event->motion.x, event->motion.y,
- event->motion.xrel, event->motion.yrel,
- event->motion.windowID);
- break;
- case SDL_EVENT_MOUSE_BUTTON_DOWN:
- SDL_Log("SDL EVENT: Mouse: button %d pressed at %g,%g with click count %d in window %" SDL_PRIu32,
- event->button.button, event->button.x, event->button.y, event->button.clicks,
- event->button.windowID);
- break;
- case SDL_EVENT_MOUSE_BUTTON_UP:
- SDL_Log("SDL EVENT: Mouse: button %d released at %g,%g with click count %d in window %" SDL_PRIu32,
- event->button.button, event->button.x, event->button.y, event->button.clicks,
- event->button.windowID);
- break;
- case SDL_EVENT_MOUSE_WHEEL:
- SDL_Log("SDL EVENT: Mouse: wheel scrolled %g in x and %g in y (reversed: %d) in window %" SDL_PRIu32,
- event->wheel.x, event->wheel.y, event->wheel.direction, event->wheel.windowID);
- break;
- case SDL_EVENT_JOYSTICK_ADDED:
- SDL_Log("SDL EVENT: Joystick index %" SDL_PRIu32 " attached",
- event->jdevice.which);
- break;
- case SDL_EVENT_JOYSTICK_REMOVED:
- SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 " removed",
- event->jdevice.which);
- break;
- case SDL_EVENT_JOYSTICK_BALL_MOTION:
- SDL_Log("SDL EVENT: Joystick %" SDL_PRIs32 ": ball %d moved by %d,%d",
- event->jball.which, event->jball.ball, event->jball.xrel,
- event->jball.yrel);
- break;
- case SDL_EVENT_JOYSTICK_HAT_MOTION:
- {
- const char *position = "UNKNOWN";
- switch (event->jhat.value) {
- case SDL_HAT_CENTERED:
- position = "CENTER";
- break;
- case SDL_HAT_UP:
- position = "UP";
- break;
- case SDL_HAT_RIGHTUP:
- position = "RIGHTUP";
- break;
- case SDL_HAT_RIGHT:
- position = "RIGHT";
- break;
- case SDL_HAT_RIGHTDOWN:
- position = "RIGHTDOWN";
- break;
- case SDL_HAT_DOWN:
- position = "DOWN";
- break;
- case SDL_HAT_LEFTDOWN:
- position = "LEFTDOWN";
- break;
- case SDL_HAT_LEFT:
- position = "LEFT";
- break;
- case SDL_HAT_LEFTUP:
- position = "LEFTUP";
- break;
- }
- SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": hat %d moved to %s",
- event->jhat.which, event->jhat.hat, position);
- } break;
- case SDL_EVENT_JOYSTICK_BUTTON_DOWN:
- SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": button %d pressed",
- event->jbutton.which, event->jbutton.button);
- break;
- case SDL_EVENT_JOYSTICK_BUTTON_UP:
- SDL_Log("SDL EVENT: Joystick %" SDL_PRIu32 ": button %d released",
- event->jbutton.which, event->jbutton.button);
- break;
- case SDL_EVENT_GAMEPAD_ADDED:
- SDL_Log("SDL EVENT: Gamepad index %" SDL_PRIu32 " attached",
- event->gdevice.which);
- break;
- case SDL_EVENT_GAMEPAD_REMOVED:
- SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " removed",
- event->gdevice.which);
- break;
- case SDL_EVENT_GAMEPAD_AXIS_MOTION:
- SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " axis %d ('%s') value: %d",
- event->gaxis.which,
- event->gaxis.axis,
- GamepadAxisName((SDL_GamepadAxis)event->gaxis.axis),
- event->gaxis.value);
- break;
- case SDL_EVENT_GAMEPAD_BUTTON_DOWN:
- SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 "button %d ('%s') down",
- event->gbutton.which, event->gbutton.button,
- GamepadButtonName((SDL_GamepadButton)event->gbutton.button));
- break;
- case SDL_EVENT_GAMEPAD_BUTTON_UP:
- SDL_Log("SDL EVENT: Gamepad %" SDL_PRIu32 " button %d ('%s') up",
- event->gbutton.which, event->gbutton.button,
- GamepadButtonName((SDL_GamepadButton)event->gbutton.button));
- break;
- case SDL_EVENT_CLIPBOARD_UPDATE:
- SDL_Log("SDL EVENT: Clipboard updated");
- break;
- case SDL_EVENT_FINGER_MOTION:
- SDL_Log("SDL EVENT: Finger: motion touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
- event->tfinger.touchID,
- event->tfinger.fingerID,
- event->tfinger.x, event->tfinger.y,
- event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
- break;
- case SDL_EVENT_FINGER_DOWN:
- case SDL_EVENT_FINGER_UP:
- SDL_Log("SDL EVENT: Finger: %s touch=%" SDL_PRIu64 ", finger=%" SDL_PRIu64 ", x=%f, y=%f, dx=%f, dy=%f, pressure=%f",
- (event->type == SDL_EVENT_FINGER_DOWN) ? "down" : "up",
- event->tfinger.touchID,
- event->tfinger.fingerID,
- event->tfinger.x, event->tfinger.y,
- event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure);
- break;
- case SDL_EVENT_RENDER_DEVICE_RESET:
- SDL_Log("SDL EVENT: render device reset");
- break;
- case SDL_EVENT_RENDER_TARGETS_RESET:
- SDL_Log("SDL EVENT: render targets reset");
- break;
- case SDL_EVENT_TERMINATING:
- SDL_Log("SDL EVENT: App terminating");
- break;
- case SDL_EVENT_LOW_MEMORY:
- SDL_Log("SDL EVENT: App running low on memory");
- break;
- case SDL_EVENT_WILL_ENTER_BACKGROUND:
- SDL_Log("SDL EVENT: App will enter the background");
- break;
- case SDL_EVENT_DID_ENTER_BACKGROUND:
- SDL_Log("SDL EVENT: App entered the background");
- break;
- case SDL_EVENT_WILL_ENTER_FOREGROUND:
- SDL_Log("SDL EVENT: App will enter the foreground");
- break;
- case SDL_EVENT_DID_ENTER_FOREGROUND:
- SDL_Log("SDL EVENT: App entered the foreground");
- break;
- case SDL_EVENT_DROP_BEGIN:
- SDL_Log("SDL EVENT: Drag and drop beginning in window %" SDL_PRIu32, event->drop.windowID);
- break;
- case SDL_EVENT_DROP_POSITION:
- SDL_Log("SDL EVENT: Drag and drop moving in window %" SDL_PRIu32 ": %g,%g", event->drop.windowID, event->drop.x, event->drop.y);
- break;
- case SDL_EVENT_DROP_FILE:
- SDL_Log("SDL EVENT: Drag and drop file in window %" SDL_PRIu32 ": '%s'", event->drop.windowID, event->drop.data);
- break;
- case SDL_EVENT_DROP_TEXT:
- SDL_Log("SDL EVENT: Drag and drop text in window %" SDL_PRIu32 ": '%s'", event->drop.windowID, event->drop.data);
- break;
- case SDL_EVENT_DROP_COMPLETE:
- SDL_Log("SDL EVENT: Drag and drop ending");
- break;
- case SDL_EVENT_QUIT:
- SDL_Log("SDL EVENT: Quit requested");
- break;
- case SDL_EVENT_USER:
- SDL_Log("SDL EVENT: User event %" SDL_PRIs32, event->user.code);
- break;
- default:
- SDL_Log("Unknown event 0x%4.4" SDL_PRIu32, event->type);
- break;
- }
- }
- #define SCREENSHOT_FILE "screenshot.bmp"
- typedef struct
- {
- void *image;
- size_t size;
- } SDLTest_ClipboardData;
- static void SDLTest_ScreenShotClipboardCleanup(void *context)
- {
- SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
- SDL_Log("Cleaning up screenshot image data\n");
- if (data->image) {
- SDL_free(data->image);
- }
- SDL_free(data);
- }
- static const void *SDLTest_ScreenShotClipboardProvider(void *context, const char *mime_type, size_t *size)
- {
- SDLTest_ClipboardData *data = (SDLTest_ClipboardData *)context;
- if (SDL_strncmp(mime_type, "text", 4) == 0) {
- SDL_Log("Providing screenshot title to clipboard!\n");
- /* Return "Test screenshot" */
- *size = 15;
- return "Test screenshot (but this isn't part of it)";
- }
- SDL_Log("Providing screenshot image to clipboard!\n");
- if (!data->image) {
- SDL_RWops *file;
- file = SDL_RWFromFile(SCREENSHOT_FILE, "r");
- if (file) {
- size_t length = (size_t)SDL_SizeRW(file);
- void *image = SDL_malloc(length);
- if (image) {
- if (SDL_ReadRW(file, image, length) != length) {
- SDL_Log("Couldn't read %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
- SDL_free(image);
- image = NULL;
- }
- }
- SDL_CloseRW(file);
- if (image) {
- data->image = image;
- data->size = length;
- }
- } else {
- SDL_Log("Couldn't load %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
- }
- }
- *size = data->size;
- return data->image;
- }
- static void SDLTest_CopyScreenShot(SDL_Renderer *renderer)
- {
- SDL_Surface *surface;
- const char *image_formats[] = {
- "text/plain;charset=utf-8",
- "image/bmp"
- };
- SDLTest_ClipboardData *clipboard_data;
- if (!renderer) {
- return;
- }
- surface = SDL_RenderReadPixels(renderer, NULL);
- if (!surface) {
- SDL_Log("Couldn't read screen: %s\n", SDL_GetError());
- return;
- }
- if (SDL_SaveBMP(surface, SCREENSHOT_FILE) < 0) {
- SDL_Log("Couldn't save %s: %s\n", SCREENSHOT_FILE, SDL_GetError());
- SDL_DestroySurface(surface);
- return;
- }
- SDL_DestroySurface(surface);
- clipboard_data = (SDLTest_ClipboardData *)SDL_calloc(1, sizeof(*clipboard_data));
- if (!clipboard_data) {
- SDL_Log("Couldn't allocate clipboard data\n");
- return;
- }
- SDL_SetClipboardData(SDLTest_ScreenShotClipboardProvider, SDLTest_ScreenShotClipboardCleanup, clipboard_data, image_formats, SDL_arraysize(image_formats));
- SDL_Log("Saved screenshot to %s and clipboard\n", SCREENSHOT_FILE);
- }
- static void SDLTest_PasteScreenShot(void)
- {
- const char *image_formats[] = {
- "image/bmp",
- "image/png",
- "image/tiff",
- };
- size_t i;
- for (i = 0; i < SDL_arraysize(image_formats); ++i) {
- size_t size;
- void *data = SDL_GetClipboardData(image_formats[i], &size);
- if (data) {
- char filename[16];
- SDL_RWops *file;
- SDL_snprintf(filename, sizeof(filename), "clipboard.%s", image_formats[i] + 6);
- file = SDL_RWFromFile(filename, "w");
- if (file) {
- SDL_Log("Writing clipboard image to %s", filename);
- SDL_WriteRW(file, data, size);
- SDL_CloseRW(file);
- }
- SDL_free(data);
- return;
- }
- }
- SDL_Log("No supported screenshot data in the clipboard");
- }
- static void FullscreenTo(SDLTest_CommonState *state, int index, int windowId)
- {
- int num_displays;
- SDL_DisplayID *displays;
- SDL_Window *window;
- SDL_WindowFlags flags;
- const SDL_DisplayMode *mode;
- struct SDL_Rect rect = { 0, 0, 0, 0 };
- displays = SDL_GetDisplays(&num_displays);
- if (displays && index < num_displays) {
- window = SDL_GetWindowFromID(windowId);
- if (window) {
- SDL_GetDisplayBounds(displays[index], &rect);
- flags = SDL_GetWindowFlags(window);
- if (flags & SDL_WINDOW_FULLSCREEN) {
- SDL_SetWindowFullscreen(window, SDL_FALSE);
- SDL_Delay(15);
- }
- mode = SDL_GetWindowFullscreenMode(window);
- if (mode) {
- /* Try to set the existing mode on the new display */
- SDL_DisplayMode new_mode;
- SDL_memcpy(&new_mode, mode, sizeof(new_mode));
- new_mode.displayID = displays[index];
- if (SDL_SetWindowFullscreenMode(window, &new_mode) < 0) {
- /* Try again with a default mode */
- SDL_bool include_high_density_modes = SDL_FALSE;
- if (state->window_flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
- include_high_density_modes = SDL_TRUE;
- }
- mode = SDL_GetClosestFullscreenDisplayMode(displays[index], state->window_w, state->window_h, state->refresh_rate, include_high_density_modes);
- SDL_SetWindowFullscreenMode(window, mode);
- }
- }
- if (!mode) {
- SDL_SetWindowPosition(window, rect.x, rect.y);
- }
- SDL_SetWindowFullscreen(window, SDL_TRUE);
- }
- }
- SDL_free(displays);
- }
- int SDLTest_CommonEventMainCallbacks(SDLTest_CommonState *state, const SDL_Event *event)
- {
- int i;
- if (state->verbose & VERBOSE_EVENT) {
- if (((event->type != SDL_EVENT_MOUSE_MOTION) &&
- (event->type != SDL_EVENT_FINGER_MOTION)) ||
- (state->verbose & VERBOSE_MOTION)) {
- SDLTest_PrintEvent(event);
- }
- }
- switch (event->type) {
- case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
- {
- SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
- if (window) {
- /* Clear cache to avoid stale textures */
- SDLTest_CleanupTextDrawing();
- for (i = 0; i < state->num_windows; ++i) {
- if (window == state->windows[i]) {
- if (state->targets[i]) {
- SDL_DestroyTexture(state->targets[i]);
- state->targets[i] = NULL;
- }
- if (state->renderers[i]) {
- SDL_DestroyRenderer(state->renderers[i]);
- state->renderers[i] = NULL;
- }
- SDL_DestroyWindow(state->windows[i]);
- state->windows[i] = NULL;
- break;
- }
- }
- }
- } break;
- case SDL_EVENT_WINDOW_DISPLAY_SCALE_CHANGED:
- if (state->auto_scale_content) {
- SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
- if (window) {
- float scale = SDL_GetDisplayContentScale(SDL_GetDisplayForWindow(window));
- int w = state->window_w;
- int h = state->window_h;
- w = (int)SDL_ceilf(w * scale);
- h = (int)SDL_ceilf(h * scale);
- SDL_SetWindowSize(window, w, h);
- }
- }
- break;
- case SDL_EVENT_WINDOW_FOCUS_LOST:
- if (state->flash_on_focus_loss) {
- SDL_Window *window = SDL_GetWindowFromID(event->window.windowID);
- if (window) {
- SDL_FlashWindow(window, SDL_FLASH_UNTIL_FOCUSED);
- }
- }
- break;
- case SDL_EVENT_KEY_DOWN:
- {
- SDL_bool withControl = !!(event->key.keysym.mod & SDL_KMOD_CTRL);
- SDL_bool withShift = !!(event->key.keysym.mod & SDL_KMOD_SHIFT);
- SDL_bool withAlt = !!(event->key.keysym.mod & SDL_KMOD_ALT);
- switch (event->key.keysym.sym) {
- /* Add hotkeys here */
- case SDLK_PRINTSCREEN:
- {
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- for (i = 0; i < state->num_windows; ++i) {
- if (window == state->windows[i]) {
- SDLTest_CopyScreenShot(state->renderers[i]);
- }
- }
- }
- } break;
- case SDLK_EQUALS:
- if (withControl) {
- /* Ctrl-+ double the size of the window */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- int w, h;
- SDL_GetWindowSize(window, &w, &h);
- SDL_SetWindowSize(window, w * 2, h * 2);
- }
- }
- break;
- case SDLK_MINUS:
- if (withControl) {
- /* Ctrl-- half the size of the window */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- int w, h;
- SDL_GetWindowSize(window, &w, &h);
- SDL_SetWindowSize(window, w / 2, h / 2);
- }
- }
- break;
- case SDLK_UP:
- case SDLK_DOWN:
- case SDLK_LEFT:
- case SDLK_RIGHT:
- if (withAlt) {
- /* Alt-Up/Down/Left/Right switches between displays */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- int num_displays;
- SDL_DisplayID *displays = SDL_GetDisplays(&num_displays);
- if (displays) {
- SDL_DisplayID displayID = SDL_GetDisplayForWindow(window);
- int current_index = -1;
- for (i = 0; i < num_displays; ++i) {
- if (displayID == displays[i]) {
- current_index = i;
- break;
- }
- }
- if (current_index >= 0) {
- SDL_DisplayID dest;
- if (event->key.keysym.sym == SDLK_UP || event->key.keysym.sym == SDLK_LEFT) {
- dest = displays[(current_index + num_displays - 1) % num_displays];
- } else {
- dest = displays[(current_index + num_displays + 1) % num_displays];
- }
- SDL_Log("Centering on display (%" SDL_PRIu32 ")\n", dest);
- SDL_SetWindowPosition(window,
- SDL_WINDOWPOS_CENTERED_DISPLAY(dest),
- SDL_WINDOWPOS_CENTERED_DISPLAY(dest));
- }
- SDL_free(displays);
- }
- }
- }
- if (withShift) {
- /* Shift-Up/Down/Left/Right shift the window by 100px */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- const int delta = 100;
- int x, y;
- SDL_GetWindowPosition(window, &x, &y);
- if (event->key.keysym.sym == SDLK_UP) {
- y -= delta;
- }
- if (event->key.keysym.sym == SDLK_DOWN) {
- y += delta;
- }
- if (event->key.keysym.sym == SDLK_LEFT) {
- x -= delta;
- }
- if (event->key.keysym.sym == SDLK_RIGHT) {
- x += delta;
- }
- SDL_Log("Setting position to (%d, %d)\n", x, y);
- SDL_SetWindowPosition(window, x, y);
- }
- }
- break;
- case SDLK_o:
- if (withControl) {
- /* Ctrl-O (or Ctrl-Shift-O) changes window opacity. */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- float opacity;
- if (SDL_GetWindowOpacity(window, &opacity) == 0) {
- if (withShift) {
- opacity += 0.20f;
- } else {
- opacity -= 0.20f;
- }
- SDL_SetWindowOpacity(window, opacity);
- }
- }
- }
- break;
- case SDLK_c:
- if (withAlt) {
- /* Alt-C copy awesome text to the primary selection! */
- SDL_SetPrimarySelectionText("SDL rocks!\nYou know it!");
- SDL_Log("Copied text to primary selection\n");
- } else if (withControl) {
- if (withShift) {
- /* Ctrl-Shift-C copy screenshot! */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- for (i = 0; i < state->num_windows; ++i) {
- if (window == state->windows[i]) {
- SDLTest_CopyScreenShot(state->renderers[i]);
- }
- }
- }
- } else {
- /* Ctrl-C copy awesome text! */
- SDL_SetClipboardText("SDL rocks!\nYou know it!");
- SDL_Log("Copied text to clipboard\n");
- }
- break;
- }
- break;
- case SDLK_v:
- if (withAlt) {
- /* Alt-V paste awesome text from the primary selection! */
- char *text = SDL_GetPrimarySelectionText();
- if (*text) {
- SDL_Log("Primary selection: %s\n", text);
- } else {
- SDL_Log("Primary selection is empty\n");
- }
- SDL_free(text);
- } else if (withControl) {
- if (withShift) {
- /* Ctrl-Shift-V paste screenshot! */
- SDLTest_PasteScreenShot();
- } else {
- /* Ctrl-V paste awesome text! */
- char *text = SDL_GetClipboardText();
- if (*text) {
- SDL_Log("Clipboard: %s\n", text);
- } else {
- SDL_Log("Clipboard is empty\n");
- }
- SDL_free(text);
- }
- }
- break;
- case SDLK_f:
- if (withControl) {
- /* Ctrl-F flash the window */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_FlashWindow(window, SDL_FLASH_BRIEFLY);
- }
- }
- break;
- case SDLK_g:
- if (withControl) {
- /* Ctrl-G toggle mouse grab */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_SetWindowGrab(window, !SDL_GetWindowGrab(window));
- }
- }
- break;
- case SDLK_k:
- if (withControl) {
- /* Ctrl-K toggle keyboard grab */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_SetWindowKeyboardGrab(window, !SDL_GetWindowKeyboardGrab(window));
- }
- }
- break;
- case SDLK_m:
- if (withControl) {
- /* Ctrl-M maximize */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_WindowFlags flags = SDL_GetWindowFlags(window);
- if (flags & SDL_WINDOW_MAXIMIZED) {
- SDL_RestoreWindow(window);
- } else {
- SDL_MaximizeWindow(window);
- }
- }
- }
- if (withShift) {
- SDL_Window *current_win = SDL_GetKeyboardFocus();
- if (current_win) {
- const SDL_bool shouldCapture = !(SDL_GetWindowFlags(current_win) & SDL_WINDOW_MOUSE_CAPTURE);
- const int rc = SDL_CaptureMouse(shouldCapture);
- SDL_Log("%sapturing mouse %s!\n", shouldCapture ? "C" : "Unc", (rc == 0) ? "succeeded" : "failed");
- }
- }
- break;
- case SDLK_r:
- if (withControl) {
- /* Ctrl-R toggle mouse relative mode */
- SDL_SetRelativeMouseMode(!SDL_GetRelativeMouseMode());
- }
- break;
- case SDLK_t:
- if (withControl) {
- /* Ctrl-T toggle topmost mode */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_WindowFlags flags = SDL_GetWindowFlags(window);
- if (flags & SDL_WINDOW_ALWAYS_ON_TOP) {
- SDL_SetWindowAlwaysOnTop(window, SDL_FALSE);
- } else {
- SDL_SetWindowAlwaysOnTop(window, SDL_TRUE);
- }
- }
- }
- break;
- case SDLK_z:
- if (withControl) {
- /* Ctrl-Z minimize */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_MinimizeWindow(window);
- }
- }
- break;
- case SDLK_RETURN:
- if (withControl) {
- /* Ctrl-Enter toggle fullscreen */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_WindowFlags flags = SDL_GetWindowFlags(window);
- if (!(flags & SDL_WINDOW_FULLSCREEN) ||
- !SDL_GetWindowFullscreenMode(window)) {
- SDL_SetWindowFullscreenMode(window, &state->fullscreen_mode);
- SDL_SetWindowFullscreen(window, SDL_TRUE);
- } else {
- SDL_SetWindowFullscreen(window, SDL_FALSE);
- }
- }
- } else if (withAlt) {
- /* Alt-Enter toggle fullscreen desktop */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- SDL_WindowFlags flags = SDL_GetWindowFlags(window);
- if (!(flags & SDL_WINDOW_FULLSCREEN) ||
- SDL_GetWindowFullscreenMode(window)) {
- SDL_SetWindowFullscreenMode(window, NULL);
- SDL_SetWindowFullscreen(window, SDL_TRUE);
- } else {
- SDL_SetWindowFullscreen(window, SDL_FALSE);
- }
- }
- }
- break;
- case SDLK_b:
- if (withControl) {
- /* Ctrl-B toggle window border */
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- if (window) {
- const SDL_WindowFlags flags = SDL_GetWindowFlags(window);
- const SDL_bool b = (flags & SDL_WINDOW_BORDERLESS) ? SDL_TRUE : SDL_FALSE;
- SDL_SetWindowBordered(window, b);
- }
- }
- break;
- case SDLK_a:
- if (withControl) {
- /* Ctrl-A reports absolute mouse position. */
- float x, y;
- const Uint32 mask = SDL_GetGlobalMouseState(&x, &y);
- SDL_Log("ABSOLUTE MOUSE: (%g, %g)%s%s%s%s%s\n", x, y,
- (mask & SDL_BUTTON_LMASK) ? " [LBUTTON]" : "",
- (mask & SDL_BUTTON_MMASK) ? " [MBUTTON]" : "",
- (mask & SDL_BUTTON_RMASK) ? " [RBUTTON]" : "",
- (mask & SDL_BUTTON_X1MASK) ? " [X2BUTTON]" : "",
- (mask & SDL_BUTTON_X2MASK) ? " [X2BUTTON]" : "");
- }
- break;
- case SDLK_0:
- if (withControl) {
- SDL_Window *window = SDL_GetWindowFromID(event->key.windowID);
- SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_INFORMATION, "Test Message", "You're awesome!", window);
- }
- break;
- case SDLK_1:
- if (withControl) {
- FullscreenTo(state, 0, event->key.windowID);
- }
- break;
- case SDLK_2:
- if (withControl) {
- FullscreenTo(state, 1, event->key.windowID);
- }
- break;
- case SDLK_ESCAPE:
- return 1;
- default:
- break;
- }
- break;
- }
- case SDL_EVENT_QUIT:
- return 1;
- default:
- break;
- }
- return 0; /* keep going */
- }
- void SDLTest_CommonEvent(SDLTest_CommonState *state, SDL_Event *event, int *done)
- {
- if (SDLTest_CommonEventMainCallbacks(state, event)) {
- *done = 1;
- }
- }
- void SDLTest_CommonQuit(SDLTest_CommonState *state)
- {
- int i;
- SDL_free(common_usage_video);
- SDL_free(common_usage_audio);
- SDL_free(common_usage_videoaudio);
- common_usage_video = NULL;
- common_usage_audio = NULL;
- common_usage_videoaudio = NULL;
- if (state->targets) {
- for (i = 0; i < state->num_windows; ++i) {
- if (state->targets[i]) {
- SDL_DestroyTexture(state->targets[i]);
- }
- }
- SDL_free(state->targets);
- }
- if (state->renderers) {
- for (i = 0; i < state->num_windows; ++i) {
- if (state->renderers[i]) {
- SDL_DestroyRenderer(state->renderers[i]);
- }
- }
- SDL_free(state->renderers);
- }
- if (state->windows) {
- for (i = 0; i < state->num_windows; i++) {
- SDL_DestroyWindow(state->windows[i]);
- }
- SDL_free(state->windows);
- }
- if (state->flags & SDL_INIT_CAMERA) {
- SDL_QuitSubSystem(SDL_INIT_CAMERA);
- }
- if (state->flags & SDL_INIT_VIDEO) {
- SDL_QuitSubSystem(SDL_INIT_VIDEO);
- }
- if (state->flags & SDL_INIT_AUDIO) {
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
- }
- SDL_Quit();
- SDLTest_CommonDestroyState(state);
- }
- void SDLTest_CommonDrawWindowInfo(SDL_Renderer *renderer, SDL_Window *window, float *usedHeight)
- {
- char text[1024];
- float textY = 0.0f;
- const int lineHeight = 10;
- int x, y, w, h;
- float fx, fy;
- SDL_Rect rect;
- const SDL_DisplayMode *mode;
- float scaleX, scaleY;
- Uint32 flags;
- SDL_DisplayID windowDisplayID = SDL_GetDisplayForWindow(window);
- SDL_RendererInfo info;
- SDL_RendererLogicalPresentation logical_presentation;
- SDL_ScaleMode logical_scale_mode;
- /* Video */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0.0f, textY, "-- Video --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentVideoDriver: %s", SDL_GetCurrentVideoDriver());
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- /* Renderer */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0.0f, textY, "-- Renderer --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- if (0 == SDL_GetRendererInfo(renderer, &info)) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetRendererInfo: name: %s", info.name);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- if (0 == SDL_GetRenderOutputSize(renderer, &w, &h)) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderOutputSize: %dx%d", w, h);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- if (0 == SDL_GetCurrentRenderOutputSize(renderer, &w, &h)) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentRenderOutputSize: %dx%d", w, h);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- SDL_GetRenderViewport(renderer, &rect);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderViewport: %d,%d, %dx%d",
- rect.x, rect.y, rect.w, rect.h);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- SDL_GetRenderScale(renderer, &scaleX, &scaleY);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderScale: %g,%g",
- scaleX, scaleY);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- SDL_GetRenderLogicalPresentation(renderer, &w, &h, &logical_presentation, &logical_scale_mode);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetRenderLogicalPresentation: %dx%d ", w, h);
- SDLTest_PrintLogicalPresentation(text, sizeof(text), logical_presentation);
- SDL_snprintfcat(text, sizeof(text), ", ");
- SDLTest_PrintScaleMode(text, sizeof(text), logical_scale_mode);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- /* Window */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0.0f, textY, "-- Window --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- SDL_GetWindowPosition(window, &x, &y);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowPosition: %d,%d", x, y);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- SDL_GetWindowSize(window, &w, &h);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowSize: %dx%d", w, h);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFlags: ");
- SDLTest_PrintWindowFlags(text, sizeof(text), SDL_GetWindowFlags(window));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- mode = SDL_GetWindowFullscreenMode(window);
- if (mode) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetWindowFullscreenMode: %dx%d@%gx %gHz, (%s)",
- mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- /* Display */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0.0f, textY, "-- Display --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayForWindow: %" SDL_PRIu32, windowDisplayID);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayName: %s", SDL_GetDisplayName(windowDisplayID));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- if (0 == SDL_GetDisplayBounds(windowDisplayID, &rect)) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetDisplayBounds: %d,%d, %dx%d",
- rect.x, rect.y, rect.w, rect.h);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- mode = SDL_GetCurrentDisplayMode(windowDisplayID);
- if (mode) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentDisplayMode: %dx%d@%gx %gHz, (%s)",
- mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- mode = SDL_GetDesktopDisplayMode(windowDisplayID);
- if (mode) {
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetDesktopDisplayMode: %dx%d@%gx %gHz, (%s)",
- mode->w, mode->h, mode->pixel_density, mode->refresh_rate, SDL_GetPixelFormatName(mode->format));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- }
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetNaturalDisplayOrientation: ");
- SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetNaturalDisplayOrientation(windowDisplayID));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetCurrentDisplayOrientation: ");
- SDLTest_PrintDisplayOrientation(text, sizeof(text), SDL_GetCurrentDisplayOrientation(windowDisplayID));
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- /* Mouse */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0.0f, textY, "-- Mouse --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- flags = SDL_GetMouseState(&fx, &fy);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetMouseState: %g,%g ", fx, fy);
- SDLTest_PrintButtonMask(text, sizeof(text), flags);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- flags = SDL_GetGlobalMouseState(&fx, &fy);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetGlobalMouseState: %g,%g ", fx, fy);
- SDLTest_PrintButtonMask(text, sizeof(text), flags);
- SDLTest_DrawString(renderer, 0.0f, textY, text);
- textY += lineHeight;
- /* Keyboard */
- SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);
- SDLTest_DrawString(renderer, 0, textY, "-- Keyboard --");
- textY += lineHeight;
- SDL_SetRenderDrawColor(renderer, 170, 170, 170, 255);
- (void)SDL_snprintf(text, sizeof(text), "SDL_GetModState: ");
- SDLTest_PrintModState(text, sizeof(text), SDL_GetModState());
- SDLTest_DrawString(renderer, 0, textY, text);
- textY += lineHeight;
- if (usedHeight) {
- *usedHeight = textY;
- }
- }
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