#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Philipp Wiesemann 96d23f6a8f Fixed typos in test program. 11 年之前
VisualC 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest 11 年之前
VisualC-WinRT cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT 11 年之前
Xcode 35ec0075cf Strip the binaries before signing them, in release configuration 11 年之前
Xcode-iOS 017c5dc381 Fixed bug 2626 - iOS: fix test and template Xcode projects and build scripts to link with CoreMotion 11 年之前
acinclude 3dcb451f85 Added a README file regarding WinRT support 11 年之前
android-project 197a7cae5f Fixed warning about implicit boxing to Java Object. 11 年之前
build-scripts 41728b3c6c Fixed the cmake-guided static analysis and use it by default. 11 年之前
cmake 984d0fc40b Fixed bug 2683 - Raspberry PI support using CMake 11 年之前
debian f448815e82 Added libibus-1.0-dev build dependency 11 年之前
docs 6d9dbf5e1e Fixed markdown formatting in READMEs. 11 年之前
include 2d2f90200d Better check for __has_feature 11 年之前
premake 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed 11 年之前
src 38b49c30e1 Changed the name of the IME hint to match the naming convention in SDL 11 年之前
test 96d23f6a8f Fixed typos in test program. 11 年之前
visualtest 3dcb451f85 Added a README file regarding WinRT support 11 年之前
.hgignore f30e120aa9 Added audio device buffer queueing API. 11 年之前
Android.mk 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 11 年之前
BUGS.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前
CMakeLists.txt 04f7422552 Fixed bug 2691 - Disabling shared library prevent cmake configuration 11 年之前
COPYING.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前
INSTALL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 年之前
Makefile.in 199aff7bc2 Make autoconf-based build quiet by default. 11 年之前
Makefile.minimal 3dcb451f85 Added a README file regarding WinRT support 11 年之前
Makefile.pandora 3dcb451f85 Added a README file regarding WinRT support 11 年之前
Makefile.psp 3dcb451f85 Added a README file regarding WinRT support 11 年之前
Makefile.wiz 3dcb451f85 Added a README file regarding WinRT support 11 年之前
README-SDL.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 年之前
README.txt e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build 11 年之前
SDL2.spec.in 3dcb451f85 Added a README file regarding WinRT support 11 年之前
TODO.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前
VisualC.html 78d40e0901 Fixed nesting of HTML elements in documentation. 11 年之前
WhatsNew.txt 1e352d7929 Chrome's Native Client backend implementation 11 年之前
autogen.sh 3dcb451f85 Added a README file regarding WinRT support 11 年之前
cmake_uninstall.cmake.in 2334aa86b1 Add suport for "make uninstall" to cmake. 11 年之前
configure 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib 11 年之前
configure.in 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib 11 年之前
sdl2-config.in 3dcb451f85 Added a README file regarding WinRT support 11 年之前
sdl2.m4 3dcb451f85 Added a README file regarding WinRT support 11 年之前
sdl2.pc.in 3dcb451f85 Added a README file regarding WinRT support 11 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html