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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_AUDIO_DRIVER_JACK
- #include "../SDL_sysaudio.h"
- #include "SDL_jackaudio.h"
- #include "../../thread/SDL_systhread.h"
- static jack_client_t *(*JACK_jack_client_open)(const char *, jack_options_t, jack_status_t *, ...);
- static int (*JACK_jack_client_close)(jack_client_t *);
- static void (*JACK_jack_on_shutdown)(jack_client_t *, JackShutdownCallback, void *);
- static int (*JACK_jack_activate)(jack_client_t *);
- static int (*JACK_jack_deactivate)(jack_client_t *);
- static void *(*JACK_jack_port_get_buffer)(jack_port_t *, jack_nframes_t);
- static int (*JACK_jack_port_unregister)(jack_client_t *, jack_port_t *);
- static void (*JACK_jack_free)(void *);
- static const char **(*JACK_jack_get_ports)(jack_client_t *, const char *, const char *, unsigned long);
- static jack_nframes_t (*JACK_jack_get_sample_rate)(jack_client_t *);
- static jack_nframes_t (*JACK_jack_get_buffer_size)(jack_client_t *);
- static jack_port_t *(*JACK_jack_port_register)(jack_client_t *, const char *, const char *, unsigned long, unsigned long);
- static jack_port_t *(*JACK_jack_port_by_name)(jack_client_t *, const char *);
- static const char *(*JACK_jack_port_name)(const jack_port_t *);
- static const char *(*JACK_jack_port_type)(const jack_port_t *);
- static int (*JACK_jack_connect)(jack_client_t *, const char *, const char *);
- static int (*JACK_jack_set_process_callback)(jack_client_t *, JackProcessCallback, void *);
- static int (*JACK_jack_set_sample_rate_callback)(jack_client_t *, JackSampleRateCallback, void *);
- static int (*JACK_jack_set_buffer_size_callback)(jack_client_t *, JackBufferSizeCallback, void *);
- static bool load_jack_syms(void);
- #ifdef SDL_AUDIO_DRIVER_JACK_DYNAMIC
- static const char *jack_library = SDL_AUDIO_DRIVER_JACK_DYNAMIC;
- static void *jack_handle = NULL;
- // !!! FIXME: this is copy/pasted in several places now
- static bool load_jack_sym(const char *fn, void **addr)
- {
- *addr = SDL_LoadFunction(jack_handle, fn);
- if (!*addr) {
- // Don't call SDL_SetError(): SDL_LoadFunction already did.
- return false;
- }
- return true;
- }
- // cast funcs to char* first, to please GCC's strict aliasing rules.
- #define SDL_JACK_SYM(x) \
- if (!load_jack_sym(#x, (void **)(char *)&JACK_##x)) \
- return false
- static void UnloadJackLibrary(void)
- {
- if (jack_handle) {
- SDL_UnloadObject(jack_handle);
- jack_handle = NULL;
- }
- }
- static bool LoadJackLibrary(void)
- {
- bool result = true;
- if (!jack_handle) {
- jack_handle = SDL_LoadObject(jack_library);
- if (!jack_handle) {
- result = false;
- // Don't call SDL_SetError(): SDL_LoadObject already did.
- } else {
- result = load_jack_syms();
- if (!result) {
- UnloadJackLibrary();
- }
- }
- }
- return result;
- }
- #else
- #define SDL_JACK_SYM(x) JACK_##x = x
- static void UnloadJackLibrary(void)
- {
- }
- static bool LoadJackLibrary(void)
- {
- load_jack_syms();
- return true;
- }
- #endif // SDL_AUDIO_DRIVER_JACK_DYNAMIC
- static bool load_jack_syms(void)
- {
- SDL_JACK_SYM(jack_client_open);
- SDL_JACK_SYM(jack_client_close);
- SDL_JACK_SYM(jack_on_shutdown);
- SDL_JACK_SYM(jack_activate);
- SDL_JACK_SYM(jack_deactivate);
- SDL_JACK_SYM(jack_port_get_buffer);
- SDL_JACK_SYM(jack_port_unregister);
- SDL_JACK_SYM(jack_free);
- SDL_JACK_SYM(jack_get_ports);
- SDL_JACK_SYM(jack_get_sample_rate);
- SDL_JACK_SYM(jack_get_buffer_size);
- SDL_JACK_SYM(jack_port_register);
- SDL_JACK_SYM(jack_port_by_name);
- SDL_JACK_SYM(jack_port_name);
- SDL_JACK_SYM(jack_port_type);
- SDL_JACK_SYM(jack_connect);
- SDL_JACK_SYM(jack_set_process_callback);
- SDL_JACK_SYM(jack_set_sample_rate_callback);
- SDL_JACK_SYM(jack_set_buffer_size_callback);
- return true;
- }
- static void jackShutdownCallback(void *arg) // JACK went away; device is lost.
- {
- SDL_AudioDeviceDisconnected((SDL_AudioDevice *)arg);
- }
- static int jackSampleRateCallback(jack_nframes_t nframes, void *arg)
- {
- //SDL_Log("JACK Sample Rate Callback! %d", (int) nframes);
- SDL_AudioDevice *device = (SDL_AudioDevice *) arg;
- SDL_AudioSpec newspec;
- SDL_copyp(&newspec, &device->spec);
- newspec.freq = (int) nframes;
- if (!SDL_AudioDeviceFormatChanged(device, &newspec, device->sample_frames)) {
- SDL_AudioDeviceDisconnected(device);
- }
- return 0;
- }
- static int jackBufferSizeCallback(jack_nframes_t nframes, void *arg)
- {
- //SDL_Log("JACK Buffer Size Callback! %d", (int) nframes);
- SDL_AudioDevice *device = (SDL_AudioDevice *) arg;
- SDL_AudioSpec newspec;
- SDL_copyp(&newspec, &device->spec);
- if (!SDL_AudioDeviceFormatChanged(device, &newspec, (int) nframes)) {
- SDL_AudioDeviceDisconnected(device);
- }
- return 0;
- }
- static int jackProcessPlaybackCallback(jack_nframes_t nframes, void *arg)
- {
- SDL_assert(nframes == ((SDL_AudioDevice *)arg)->sample_frames);
- SDL_PlaybackAudioThreadIterate((SDL_AudioDevice *)arg);
- return 0;
- }
- static bool JACK_PlayDevice(SDL_AudioDevice *device, const Uint8 *ui8buffer, int buflen)
- {
- const float *buffer = (float *) ui8buffer;
- jack_port_t **ports = device->hidden->sdlports;
- const int total_channels = device->spec.channels;
- const int total_frames = device->sample_frames;
- const jack_nframes_t nframes = (jack_nframes_t) device->sample_frames;
- for (int channelsi = 0; channelsi < total_channels; channelsi++) {
- float *dst = (float *)JACK_jack_port_get_buffer(ports[channelsi], nframes);
- if (dst) {
- const float *src = buffer + channelsi;
- for (int framesi = 0; framesi < total_frames; framesi++) {
- *(dst++) = *src;
- src += total_channels;
- }
- }
- }
- return true;
- }
- static Uint8 *JACK_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
- {
- return (Uint8 *)device->hidden->iobuffer;
- }
- static int jackProcessRecordingCallback(jack_nframes_t nframes, void *arg)
- {
- SDL_assert(nframes == ((SDL_AudioDevice *)arg)->sample_frames);
- SDL_RecordingAudioThreadIterate((SDL_AudioDevice *)arg);
- return 0;
- }
- static int JACK_RecordDevice(SDL_AudioDevice *device, void *vbuffer, int buflen)
- {
- float *buffer = (float *) vbuffer;
- jack_port_t **ports = device->hidden->sdlports;
- const int total_channels = device->spec.channels;
- const int total_frames = device->sample_frames;
- const jack_nframes_t nframes = (jack_nframes_t) device->sample_frames;
- for (int channelsi = 0; channelsi < total_channels; channelsi++) {
- const float *src = (const float *)JACK_jack_port_get_buffer(ports[channelsi], nframes);
- if (src) {
- float *dst = buffer + channelsi;
- for (int framesi = 0; framesi < total_frames; framesi++) {
- *dst = *(src++);
- dst += total_channels;
- }
- }
- }
- return buflen;
- }
- static void JACK_FlushRecording(SDL_AudioDevice *device)
- {
- // do nothing, the data will just be replaced next callback.
- }
- static void JACK_CloseDevice(SDL_AudioDevice *device)
- {
- if (device->hidden) {
- if (device->hidden->client) {
- JACK_jack_deactivate(device->hidden->client);
- if (device->hidden->sdlports) {
- const int channels = device->spec.channels;
- int i;
- for (i = 0; i < channels; i++) {
- JACK_jack_port_unregister(device->hidden->client, device->hidden->sdlports[i]);
- }
- SDL_free(device->hidden->sdlports);
- }
- JACK_jack_client_close(device->hidden->client);
- }
- SDL_free(device->hidden->iobuffer);
- SDL_free(device->hidden);
- device->hidden = NULL;
- SDL_AudioThreadFinalize(device);
- }
- }
- // !!! FIXME: unify this (PulseAudio has a getAppName, Pipewire has a thing, etc)
- static const char *GetJackAppName(void)
- {
- return SDL_GetAppMetadataProperty(SDL_PROP_APP_METADATA_NAME_STRING);
- }
- static bool JACK_OpenDevice(SDL_AudioDevice *device)
- {
- /* Note that JACK uses "output" for recording devices (they output audio
- data to us) and "input" for playback (we input audio data to them).
- Likewise, SDL's playback port will be "output" (we write data out)
- and recording will be "input" (we read data in). */
- const bool recording = device->recording;
- const unsigned long sysportflags = recording ? JackPortIsOutput : JackPortIsInput;
- const unsigned long sdlportflags = recording ? JackPortIsInput : JackPortIsOutput;
- const JackProcessCallback callback = recording ? jackProcessRecordingCallback : jackProcessPlaybackCallback;
- const char *sdlportstr = recording ? "input" : "output";
- const char **devports = NULL;
- int *audio_ports;
- jack_client_t *client = NULL;
- jack_status_t status;
- int channels = 0;
- int ports = 0;
- int i;
- // Initialize all variables that we clean on shutdown
- device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
- if (!device->hidden) {
- return false;
- }
- client = JACK_jack_client_open(GetJackAppName(), JackNoStartServer, &status, NULL);
- device->hidden->client = client;
- if (!client) {
- return SDL_SetError("Can't open JACK client");
- }
- devports = JACK_jack_get_ports(client, NULL, NULL, JackPortIsPhysical | sysportflags);
- if (!devports || !devports[0]) {
- return SDL_SetError("No physical JACK ports available");
- }
- while (devports[++ports]) {
- // spin to count devports
- }
- // Filter out non-audio ports
- audio_ports = SDL_calloc(ports, sizeof(*audio_ports));
- for (i = 0; i < ports; i++) {
- const jack_port_t *dport = JACK_jack_port_by_name(client, devports[i]);
- const char *type = JACK_jack_port_type(dport);
- const int len = SDL_strlen(type);
- // See if type ends with "audio"
- if (len >= 5 && !SDL_memcmp(type + len - 5, "audio", 5)) {
- audio_ports[channels++] = i;
- }
- }
- if (channels == 0) {
- SDL_free(audio_ports);
- return SDL_SetError("No physical JACK ports available");
- }
- // Jack pretty much demands what it wants.
- device->spec.format = SDL_AUDIO_F32;
- device->spec.freq = JACK_jack_get_sample_rate(client);
- device->spec.channels = channels;
- device->sample_frames = JACK_jack_get_buffer_size(client);
- SDL_UpdatedAudioDeviceFormat(device);
- if (!recording) {
- device->hidden->iobuffer = (float *)SDL_calloc(1, device->buffer_size);
- if (!device->hidden->iobuffer) {
- SDL_free(audio_ports);
- return false;
- }
- }
- // Build SDL's ports, which we will connect to the device ports.
- device->hidden->sdlports = (jack_port_t **)SDL_calloc(channels, sizeof(jack_port_t *));
- if (!device->hidden->sdlports) {
- SDL_free(audio_ports);
- return false;
- }
- for (i = 0; i < channels; i++) {
- char portname[32];
- (void)SDL_snprintf(portname, sizeof(portname), "sdl_jack_%s_%d", sdlportstr, i);
- device->hidden->sdlports[i] = JACK_jack_port_register(client, portname, JACK_DEFAULT_AUDIO_TYPE, sdlportflags, 0);
- if (device->hidden->sdlports[i] == NULL) {
- SDL_free(audio_ports);
- return SDL_SetError("jack_port_register failed");
- }
- }
- if (JACK_jack_set_buffer_size_callback(client, jackBufferSizeCallback, device) != 0) {
- SDL_free(audio_ports);
- return SDL_SetError("JACK: Couldn't set buffer size callback");
- } else if (JACK_jack_set_sample_rate_callback(client, jackSampleRateCallback, device) != 0) {
- SDL_free(audio_ports);
- return SDL_SetError("JACK: Couldn't set sample rate callback");
- } else if (JACK_jack_set_process_callback(client, callback, device) != 0) {
- SDL_free(audio_ports);
- return SDL_SetError("JACK: Couldn't set process callback");
- }
- JACK_jack_on_shutdown(client, jackShutdownCallback, device);
- if (JACK_jack_activate(client) != 0) {
- SDL_free(audio_ports);
- return SDL_SetError("Failed to activate JACK client");
- }
- // once activated, we can connect all the ports.
- for (i = 0; i < channels; i++) {
- const char *sdlport = JACK_jack_port_name(device->hidden->sdlports[i]);
- const char *srcport = recording ? devports[audio_ports[i]] : sdlport;
- const char *dstport = recording ? sdlport : devports[audio_ports[i]];
- if (JACK_jack_connect(client, srcport, dstport) != 0) {
- SDL_free(audio_ports);
- return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport);
- }
- }
- // don't need these anymore.
- JACK_jack_free(devports);
- SDL_free(audio_ports);
- // We're ready to rock and roll. :-)
- return true;
- }
- static void JACK_Deinitialize(void)
- {
- UnloadJackLibrary();
- }
- static bool JACK_Init(SDL_AudioDriverImpl *impl)
- {
- if (!LoadJackLibrary()) {
- return false;
- } else {
- // Make sure a JACK server is running and available.
- jack_status_t status;
- jack_client_t *client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
- if (!client) {
- UnloadJackLibrary();
- return SDL_SetError("Can't open JACK client");
- }
- JACK_jack_client_close(client);
- }
- impl->OpenDevice = JACK_OpenDevice;
- impl->GetDeviceBuf = JACK_GetDeviceBuf;
- impl->PlayDevice = JACK_PlayDevice;
- impl->CloseDevice = JACK_CloseDevice;
- impl->Deinitialize = JACK_Deinitialize;
- impl->RecordDevice = JACK_RecordDevice;
- impl->FlushRecording = JACK_FlushRecording;
- impl->OnlyHasDefaultPlaybackDevice = true;
- impl->OnlyHasDefaultRecordingDevice = true;
- impl->HasRecordingSupport = true;
- impl->ProvidesOwnCallbackThread = true;
- return true;
- }
- AudioBootStrap JACK_bootstrap = {
- "jack", "JACK Audio Connection Kit", JACK_Init, false
- };
- #endif // SDL_AUDIO_DRIVER_JACK
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