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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #ifdef SDL_JOYSTICK_LINUX
- #ifndef SDL_INPUT_LINUXEV
- #error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
- #endif
- // This is the Linux implementation of the SDL joystick API
- #include <sys/stat.h>
- #include <errno.h> // errno, strerror
- #include <fcntl.h>
- #include <limits.h> // For the definition of PATH_MAX
- #ifdef HAVE_INOTIFY
- #include <sys/inotify.h>
- #include <string.h> // strerror
- #endif
- #include <sys/ioctl.h>
- #include <unistd.h>
- #include <dirent.h>
- #include <linux/joystick.h>
- #include "../../events/SDL_events_c.h"
- #include "../../core/linux/SDL_evdev.h"
- #include "../SDL_sysjoystick.h"
- #include "../SDL_joystick_c.h"
- #include "../usb_ids.h"
- #include "SDL_sysjoystick_c.h"
- #include "../hidapi/SDL_hidapijoystick_c.h"
- // This isn't defined in older Linux kernel headers
- #ifndef MSC_TIMESTAMP
- #define MSC_TIMESTAMP 0x05
- #endif
- #ifndef SYN_DROPPED
- #define SYN_DROPPED 3
- #endif
- #ifndef BTN_NORTH
- #define BTN_NORTH 0x133
- #endif
- #ifndef BTN_WEST
- #define BTN_WEST 0x134
- #endif
- #ifndef BTN_DPAD_UP
- #define BTN_DPAD_UP 0x220
- #endif
- #ifndef BTN_DPAD_DOWN
- #define BTN_DPAD_DOWN 0x221
- #endif
- #ifndef BTN_DPAD_LEFT
- #define BTN_DPAD_LEFT 0x222
- #endif
- #ifndef BTN_DPAD_RIGHT
- #define BTN_DPAD_RIGHT 0x223
- #endif
- #ifndef BTN_GRIPL
- #define BTN_GRIPL 0x224
- #endif
- #ifndef BTN_GRIPR
- #define BTN_GRIPR 0x225
- #endif
- #ifndef BTN_GRIPL2
- #define BTN_GRIPL2 0x226
- #endif
- #ifndef BTN_GRIPR2
- #define BTN_GRIPR2 0x227
- #endif
- #ifndef BTN_TRIGGER_HAPPY
- #define BTN_TRIGGER_HAPPY 0x2c0
- #define BTN_TRIGGER_HAPPY1 0x2c0
- #define BTN_TRIGGER_HAPPY2 0x2c1
- #define BTN_TRIGGER_HAPPY3 0x2c2
- #define BTN_TRIGGER_HAPPY4 0x2c3
- #define BTN_TRIGGER_HAPPY5 0x2c4
- #define BTN_TRIGGER_HAPPY6 0x2c5
- #define BTN_TRIGGER_HAPPY7 0x2c6
- #define BTN_TRIGGER_HAPPY8 0x2c7
- #define BTN_TRIGGER_HAPPY9 0x2c8
- #define BTN_TRIGGER_HAPPY10 0x2c9
- #define BTN_TRIGGER_HAPPY11 0x2ca
- #define BTN_TRIGGER_HAPPY12 0x2cb
- #define BTN_TRIGGER_HAPPY13 0x2cc
- #define BTN_TRIGGER_HAPPY14 0x2cd
- #define BTN_TRIGGER_HAPPY15 0x2ce
- #define BTN_TRIGGER_HAPPY16 0x2cf
- #define BTN_TRIGGER_HAPPY17 0x2d0
- #define BTN_TRIGGER_HAPPY18 0x2d1
- #define BTN_TRIGGER_HAPPY19 0x2d2
- #define BTN_TRIGGER_HAPPY20 0x2d3
- #define BTN_TRIGGER_HAPPY21 0x2d4
- #define BTN_TRIGGER_HAPPY22 0x2d5
- #define BTN_TRIGGER_HAPPY23 0x2d6
- #define BTN_TRIGGER_HAPPY24 0x2d7
- #define BTN_TRIGGER_HAPPY25 0x2d8
- #define BTN_TRIGGER_HAPPY26 0x2d9
- #define BTN_TRIGGER_HAPPY27 0x2da
- #define BTN_TRIGGER_HAPPY28 0x2db
- #define BTN_TRIGGER_HAPPY29 0x2dc
- #define BTN_TRIGGER_HAPPY30 0x2dd
- #define BTN_TRIGGER_HAPPY31 0x2de
- #define BTN_TRIGGER_HAPPY32 0x2df
- #define BTN_TRIGGER_HAPPY33 0x2e0
- #define BTN_TRIGGER_HAPPY34 0x2e1
- #define BTN_TRIGGER_HAPPY35 0x2e2
- #define BTN_TRIGGER_HAPPY36 0x2e3
- #define BTN_TRIGGER_HAPPY37 0x2e4
- #define BTN_TRIGGER_HAPPY38 0x2e5
- #define BTN_TRIGGER_HAPPY39 0x2e6
- #define BTN_TRIGGER_HAPPY40 0x2e7
- #endif
- #include "../../core/linux/SDL_evdev_capabilities.h"
- #include "../../core/linux/SDL_udev.h"
- #if 0
- #define DEBUG_INPUT_EVENTS 1
- #endif
- #if 0
- #define DEBUG_GAMEPAD_MAPPING 1
- #endif
- typedef enum
- {
- ENUMERATION_UNSET,
- ENUMERATION_LIBUDEV,
- ENUMERATION_FALLBACK
- } EnumerationMethod;
- static EnumerationMethod enumeration_method = ENUMERATION_UNSET;
- static bool IsJoystickJSNode(const char *node);
- static void MaybeAddDevice(const char *path);
- static void MaybeRemoveDevice(const char *path);
- // A linked list of available joysticks
- typedef struct SDL_joylist_item
- {
- SDL_JoystickID device_instance;
- char *path; // "/dev/input/event2" or whatever
- char *name; // "SideWinder 3D Pro" or whatever
- char *driver; // "xpad" or whatever
- SDL_GUID guid;
- dev_t devnum;
- int steam_virtual_gamepad_slot;
- struct joystick_hwdata *hwdata;
- struct SDL_joylist_item *next;
- bool checked_mapping;
- SDL_GamepadMapping *mapping;
- } SDL_joylist_item;
- // A linked list of available gamepad sensors
- typedef struct SDL_sensorlist_item
- {
- char *path; // "/dev/input/event2" or whatever
- dev_t devnum;
- struct joystick_hwdata *hwdata;
- struct SDL_sensorlist_item *next;
- } SDL_sensorlist_item;
- static bool SDL_classic_joysticks = false;
- static SDL_joylist_item *SDL_joylist SDL_GUARDED_BY(SDL_joystick_lock) = NULL;
- static SDL_joylist_item *SDL_joylist_tail SDL_GUARDED_BY(SDL_joystick_lock) = NULL;
- static int numjoysticks SDL_GUARDED_BY(SDL_joystick_lock) = 0;
- static SDL_sensorlist_item *SDL_sensorlist SDL_GUARDED_BY(SDL_joystick_lock) = NULL;
- static int inotify_fd = -1;
- static Uint64 last_joy_detect_time;
- static time_t last_input_dir_mtime;
- static void FixupDeviceInfoForMapping(int fd, struct input_id *inpid)
- {
- if (inpid->vendor == 0x045e && inpid->product == 0x0b05 && inpid->version == 0x0903) {
- // This is a Microsoft Xbox One Elite Series 2 controller
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- // The first version of the firmware duplicated all the inputs
- if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
- test_bit(0x2c0, keybit)) {
- // Change the version to 0x0902, so we can map it differently
- inpid->version = 0x0902;
- }
- }
- /* For Atari vcs modern and classic controllers have the version reflecting
- * firmware version, but the mapping stays stable so ignore
- * version information */
- if (inpid->vendor == 0x3250 && (inpid->product == 0x1001 || inpid->product == 0x1002)) {
- inpid->version = 0;
- }
- }
- #ifdef SDL_JOYSTICK_HIDAPI
- static bool IsVirtualJoystick(Uint16 vendor, Uint16 product, Uint16 version, const char *name)
- {
- if (vendor == USB_VENDOR_MICROSOFT && product == USB_PRODUCT_XBOX_ONE_S && version == 0 &&
- SDL_strcmp(name, "Xbox One S Controller") == 0) {
- // This is the virtual device created by the xow driver
- return true;
- }
- return false;
- }
- #else
- static bool IsVirtualJoystick(Uint16 vendor, Uint16 product, Uint16 version, const char *name)
- {
- return false;
- }
- #endif // SDL_JOYSTICK_HIDAPI
- static bool GetSteamVirtualGamepadSlot(int fd, int *slot)
- {
- char name[128];
- if (ioctl(fd, EVIOCGNAME(sizeof(name)), name) > 0) {
- const char *digits = SDL_strstr(name, "pad ");
- if (digits) {
- digits += 4;
- if (SDL_isdigit(*digits)) {
- *slot = SDL_atoi(digits);
- return true;
- }
- }
- }
- return false;
- }
- static int GuessDeviceClass(int fd)
- {
- unsigned long propbit[NBITS(INPUT_PROP_MAX)] = { 0 };
- unsigned long evbit[NBITS(EV_MAX)] = { 0 };
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
- unsigned long relbit[NBITS(REL_MAX)] = { 0 };
- if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) < 0) ||
- (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
- return 0;
- }
- /* This is a newer feature, so it's allowed to fail - if so, then the
- * device just doesn't have any properties. */
- (void) ioctl(fd, EVIOCGPROP(sizeof(propbit)), propbit);
- return SDL_EVDEV_GuessDeviceClass(propbit, evbit, absbit, keybit, relbit);
- }
- static bool GuessIsJoystick(int fd)
- {
- if (GuessDeviceClass(fd) & SDL_UDEV_DEVICE_JOYSTICK) {
- return true;
- }
- return false;
- }
- static bool GuessIsSensor(int fd)
- {
- if (GuessDeviceClass(fd) & SDL_UDEV_DEVICE_ACCELEROMETER) {
- return true;
- }
- return false;
- }
- static bool IsJoystick(const char *path, int *fd, char **name_return, Uint16 *vendor_return, Uint16 *product_return, SDL_GUID *guid, char **driver_return)
- {
- struct input_id inpid;
- char *name = NULL;
- char *driver = NULL;
- char product_string[128];
- int class = 0;
- SDL_zero(inpid);
- #ifdef SDL_USE_LIBUDEV
- // Opening input devices can generate synchronous device I/O, so avoid it if we can
- if (SDL_UDEV_GetProductInfo(path, &inpid, &class, &driver) &&
- !(class & SDL_UDEV_DEVICE_JOYSTICK)) {
- goto error;
- }
- #endif
- if (fd && *fd < 0) {
- *fd = open(path, O_RDONLY | O_CLOEXEC, 0);
- }
- if (!fd || *fd < 0) {
- goto error;
- }
- if (ioctl(*fd, JSIOCGNAME(sizeof(product_string)), product_string) <= 0) {
- // When udev enumeration or classification, we only got joysticks here, so no need to test
- if (enumeration_method != ENUMERATION_LIBUDEV && !class && !GuessIsJoystick(*fd)) {
- goto error;
- }
- // Could have vendor and product already from udev, but should agree with evdev
- if (ioctl(*fd, EVIOCGID, &inpid) < 0) {
- goto error;
- }
- if (ioctl(*fd, EVIOCGNAME(sizeof(product_string)), product_string) < 0) {
- goto error;
- }
- }
- name = SDL_CreateJoystickName(inpid.vendor, inpid.product, NULL, product_string);
- if (!name) {
- goto error;
- }
- if (!IsVirtualJoystick(inpid.vendor, inpid.product, inpid.version, name) &&
- SDL_JoystickHandledByAnotherDriver(&SDL_LINUX_JoystickDriver, inpid.vendor, inpid.product, inpid.version, name)) {
- goto error;
- }
- FixupDeviceInfoForMapping(*fd, &inpid);
- #ifdef DEBUG_JOYSTICK
- SDL_Log("Joystick: %s, bustype = %d, vendor = 0x%.4x, product = 0x%.4x, version = %d", name, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
- #endif
- if (SDL_ShouldIgnoreJoystick(inpid.vendor, inpid.product, inpid.version, name)) {
- goto error;
- }
- *name_return = name;
- *driver_return = driver;
- *vendor_return = inpid.vendor;
- *product_return = inpid.product;
- *guid = SDL_CreateJoystickGUID(inpid.bustype, inpid.vendor, inpid.product, inpid.version, NULL, product_string, 0, 0);
- return true;
- error:
- SDL_free(driver);
- SDL_free(name);
- return false;
- }
- static bool IsSensor(const char *path, int *fd)
- {
- struct input_id inpid;
- int class = 0;
- SDL_zero(inpid);
- #ifdef SDL_USE_LIBUDEV
- // Opening input devices can generate synchronous device I/O, so avoid it if we can
- if (SDL_UDEV_GetProductInfo(path, &inpid, &class, NULL) &&
- !(class & SDL_UDEV_DEVICE_ACCELEROMETER)) {
- return false;
- }
- #endif
- if (fd && *fd < 0) {
- *fd = open(path, O_RDONLY | O_CLOEXEC, 0);
- }
- if (!fd || *fd < 0) {
- return false;
- }
- if (!class && !GuessIsSensor(*fd)) {
- return false;
- }
- if (ioctl(*fd, EVIOCGID, &inpid) < 0) {
- return false;
- }
- if (inpid.vendor == USB_VENDOR_NINTENDO && inpid.product == USB_PRODUCT_NINTENDO_WII_REMOTE) {
- // Wii extension controls
- // These may create 3 sensor devices but we only support reading from 1: ignore them
- return false;
- }
- return true;
- }
- #ifdef SDL_USE_LIBUDEV
- static void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
- {
- if (!devpath) {
- return;
- }
- switch (udev_type) {
- case SDL_UDEV_DEVICEADDED:
- if (!(udev_class & (SDL_UDEV_DEVICE_JOYSTICK | SDL_UDEV_DEVICE_ACCELEROMETER))) {
- return;
- }
- if (SDL_classic_joysticks) {
- if (!IsJoystickJSNode(devpath)) {
- return;
- }
- } else {
- if (IsJoystickJSNode(devpath)) {
- return;
- }
- }
- // Wait a bit for the hidraw udev node to initialize
- SDL_Delay(10);
- MaybeAddDevice(devpath);
- break;
- case SDL_UDEV_DEVICEREMOVED:
- MaybeRemoveDevice(devpath);
- break;
- default:
- break;
- }
- }
- #endif // SDL_USE_LIBUDEV
- static void FreeJoylistItem(SDL_joylist_item *item)
- {
- SDL_free(item->mapping);
- SDL_free(item->path);
- SDL_free(item->name);
- SDL_free(item->driver);
- SDL_free(item);
- }
- static void FreeSensorlistItem(SDL_sensorlist_item *item)
- {
- SDL_free(item->path);
- SDL_free(item);
- }
- static void MaybeAddDevice(const char *path)
- {
- struct stat sb;
- int fd = -1;
- char *name = NULL;
- char *driver = NULL;
- Uint16 vendor, product;
- SDL_GUID guid;
- SDL_joylist_item *item;
- SDL_sensorlist_item *item_sensor;
- if (!path) {
- return;
- }
- fd = open(path, O_RDONLY | O_CLOEXEC, 0);
- if (fd < 0) {
- return;
- }
- if (fstat(fd, &sb) == -1) {
- close(fd);
- return;
- }
- SDL_LockJoysticks();
- // Check to make sure it's not already in list.
- for (item = SDL_joylist; item; item = item->next) {
- if (sb.st_rdev == item->devnum) {
- goto done; // already have this one
- }
- }
- for (item_sensor = SDL_sensorlist; item_sensor; item_sensor = item_sensor->next) {
- if (sb.st_rdev == item_sensor->devnum) {
- goto done; // already have this one
- }
- }
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Checking %s", path);
- #endif
- if (IsJoystick(path, &fd, &name, &vendor, &product, &guid, &driver)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("found joystick: %s", path);
- #endif
- item = (SDL_joylist_item *)SDL_calloc(1, sizeof(SDL_joylist_item));
- if (!item) {
- SDL_free(name);
- goto done;
- }
- item->devnum = sb.st_rdev;
- item->steam_virtual_gamepad_slot = -1;
- item->path = SDL_strdup(path);
- item->name = name;
- item->guid = guid;
- item->driver = driver;
- if (vendor == USB_VENDOR_VALVE &&
- product == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD) {
- GetSteamVirtualGamepadSlot(fd, &item->steam_virtual_gamepad_slot);
- }
- if ((!item->path) || (!item->name)) {
- FreeJoylistItem(item);
- goto done;
- }
- item->device_instance = SDL_GetNextObjectID();
- if (!SDL_joylist_tail) {
- SDL_joylist = SDL_joylist_tail = item;
- } else {
- SDL_joylist_tail->next = item;
- SDL_joylist_tail = item;
- }
- // Need to increment the joystick count before we post the event
- ++numjoysticks;
- SDL_PrivateJoystickAdded(item->device_instance);
- goto done;
- }
- if (IsSensor(path, &fd)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("found sensor: %s", path);
- #endif
- item_sensor = (SDL_sensorlist_item *)SDL_calloc(1, sizeof(SDL_sensorlist_item));
- if (!item_sensor) {
- goto done;
- }
- item_sensor->devnum = sb.st_rdev;
- item_sensor->path = SDL_strdup(path);
- if (!item_sensor->path) {
- FreeSensorlistItem(item_sensor);
- goto done;
- }
- item_sensor->next = SDL_sensorlist;
- SDL_sensorlist = item_sensor;
- goto done;
- }
- done:
- close(fd);
- SDL_UnlockJoysticks();
- }
- static void RemoveJoylistItem(SDL_joylist_item *item, SDL_joylist_item *prev)
- {
- SDL_AssertJoysticksLocked();
- if (item->hwdata) {
- item->hwdata->item = NULL;
- }
- if (prev) {
- prev->next = item->next;
- } else {
- SDL_assert(SDL_joylist == item);
- SDL_joylist = item->next;
- }
- if (item == SDL_joylist_tail) {
- SDL_joylist_tail = prev;
- }
- // Need to decrement the joystick count before we post the event
- --numjoysticks;
- SDL_PrivateJoystickRemoved(item->device_instance);
- FreeJoylistItem(item);
- }
- static void RemoveSensorlistItem(SDL_sensorlist_item *item, SDL_sensorlist_item *prev)
- {
- SDL_AssertJoysticksLocked();
- if (item->hwdata) {
- item->hwdata->item_sensor = NULL;
- }
- if (prev) {
- prev->next = item->next;
- } else {
- SDL_assert(SDL_sensorlist == item);
- SDL_sensorlist = item->next;
- }
- /* Do not call SDL_PrivateJoystickRemoved here as RemoveJoylistItem will do it,
- * assuming both sensor and joy item are removed at the same time */
- FreeSensorlistItem(item);
- }
- static void MaybeRemoveDevice(const char *path)
- {
- SDL_joylist_item *item;
- SDL_joylist_item *prev = NULL;
- SDL_sensorlist_item *item_sensor;
- SDL_sensorlist_item *prev_sensor = NULL;
- if (!path) {
- return;
- }
- SDL_LockJoysticks();
- for (item = SDL_joylist; item; item = item->next) {
- // found it, remove it.
- if (SDL_strcmp(path, item->path) == 0) {
- RemoveJoylistItem(item, prev);
- goto done;
- }
- prev = item;
- }
- for (item_sensor = SDL_sensorlist; item_sensor; item_sensor = item_sensor->next) {
- // found it, remove it.
- if (SDL_strcmp(path, item_sensor->path) == 0) {
- RemoveSensorlistItem(item_sensor, prev_sensor);
- goto done;
- }
- prev_sensor = item_sensor;
- }
- done:
- SDL_UnlockJoysticks();
- }
- static void HandlePendingRemovals(void)
- {
- SDL_joylist_item *prev = NULL;
- SDL_joylist_item *item = NULL;
- SDL_sensorlist_item *prev_sensor = NULL;
- SDL_sensorlist_item *item_sensor = NULL;
- SDL_AssertJoysticksLocked();
- item = SDL_joylist;
- while (item) {
- if (item->hwdata && item->hwdata->gone) {
- RemoveJoylistItem(item, prev);
- if (prev) {
- item = prev->next;
- } else {
- item = SDL_joylist;
- }
- } else {
- prev = item;
- item = item->next;
- }
- }
- item_sensor = SDL_sensorlist;
- while (item_sensor) {
- if (item_sensor->hwdata && item_sensor->hwdata->sensor_gone) {
- RemoveSensorlistItem(item_sensor, prev_sensor);
- if (prev_sensor) {
- item_sensor = prev_sensor->next;
- } else {
- item_sensor = SDL_sensorlist;
- }
- } else {
- prev_sensor = item_sensor;
- item_sensor = item_sensor->next;
- }
- }
- }
- static bool StrIsInteger(const char *string)
- {
- const char *p;
- if (*string == '\0') {
- return false;
- }
- for (p = string; *p != '\0'; p++) {
- if (*p < '0' || *p > '9') {
- return false;
- }
- }
- return true;
- }
- static bool IsJoystickJSNode(const char *node)
- {
- const char *last_slash = SDL_strrchr(node, '/');
- if (last_slash) {
- node = last_slash + 1;
- }
- return SDL_startswith(node, "js") && StrIsInteger(node + 2);
- }
- static bool IsJoystickEventNode(const char *node)
- {
- const char *last_slash = SDL_strrchr(node, '/');
- if (last_slash) {
- node = last_slash + 1;
- }
- return SDL_startswith(node, "event") && StrIsInteger(node + 5);
- }
- static bool IsJoystickDeviceNode(const char *node)
- {
- if (SDL_classic_joysticks) {
- return IsJoystickJSNode(node);
- } else {
- return IsJoystickEventNode(node);
- }
- }
- #ifdef HAVE_INOTIFY
- #ifdef HAVE_INOTIFY_INIT1
- static int SDL_inotify_init1(void)
- {
- return inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
- }
- #else
- static int SDL_inotify_init1(void)
- {
- int fd = inotify_init();
- if (fd < 0) {
- return -1;
- }
- fcntl(fd, F_SETFL, O_NONBLOCK);
- fcntl(fd, F_SETFD, FD_CLOEXEC);
- return fd;
- }
- #endif
- static void LINUX_InotifyJoystickDetect(void)
- {
- union
- {
- struct inotify_event event;
- char storage[4096];
- char enough_for_inotify[sizeof(struct inotify_event) + NAME_MAX + 1];
- } buf;
- ssize_t bytes;
- size_t remain = 0;
- size_t len;
- char path[PATH_MAX];
- bytes = read(inotify_fd, &buf, sizeof(buf));
- if (bytes > 0) {
- remain = (size_t)bytes;
- }
- while (remain > 0) {
- if (buf.event.len > 0) {
- if (IsJoystickDeviceNode(buf.event.name)) {
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", buf.event.name);
- if (buf.event.mask & (IN_CREATE | IN_MOVED_TO | IN_ATTRIB)) {
- MaybeAddDevice(path);
- } else if (buf.event.mask & (IN_DELETE | IN_MOVED_FROM)) {
- MaybeRemoveDevice(path);
- }
- }
- }
- len = sizeof(struct inotify_event) + buf.event.len;
- remain -= len;
- if (remain != 0) {
- SDL_memmove(&buf.storage[0], &buf.storage[len], remain);
- }
- }
- }
- #endif // HAVE_INOTIFY
- static int get_event_joystick_index(int event)
- {
- int joystick_index = -1;
- int i, count;
- struct dirent **entries = NULL;
- char path[PATH_MAX];
- (void)SDL_snprintf(path, SDL_arraysize(path), "/sys/class/input/event%d/device", event);
- count = scandir(path, &entries, NULL, alphasort);
- for (i = 0; i < count; ++i) {
- if (SDL_strncmp(entries[i]->d_name, "js", 2) == 0) {
- joystick_index = SDL_atoi(entries[i]->d_name + 2);
- }
- free(entries[i]); // This should NOT be SDL_free()
- }
- free(entries); // This should NOT be SDL_free()
- return joystick_index;
- }
- /* Detect devices by reading /dev/input. In the inotify code path we
- * have to do this the first time, to detect devices that already existed
- * before we started; in the non-inotify code path we do this repeatedly
- * (polling). */
- static int filter_entries(const struct dirent *entry)
- {
- return IsJoystickDeviceNode(entry->d_name);
- }
- static int SDLCALL sort_entries(const void *_a, const void *_b)
- {
- const struct dirent **a = (const struct dirent **)_a;
- const struct dirent **b = (const struct dirent **)_b;
- int numA, numB;
- int offset;
- if (SDL_classic_joysticks) {
- offset = 2; // strlen("js")
- numA = SDL_atoi((*a)->d_name + offset);
- numB = SDL_atoi((*b)->d_name + offset);
- } else {
- offset = 5; // strlen("event")
- numA = SDL_atoi((*a)->d_name + offset);
- numB = SDL_atoi((*b)->d_name + offset);
- // See if we can get the joystick ordering
- {
- int jsA = get_event_joystick_index(numA);
- int jsB = get_event_joystick_index(numB);
- if (jsA >= 0 && jsB >= 0) {
- numA = jsA;
- numB = jsB;
- } else if (jsA >= 0) {
- return -1;
- } else if (jsB >= 0) {
- return 1;
- }
- }
- }
- return numA - numB;
- }
- typedef struct
- {
- char *path;
- int slot;
- } VirtualGamepadEntry;
- static int SDLCALL sort_virtual_gamepads(const void *_a, const void *_b)
- {
- const VirtualGamepadEntry *a = (const VirtualGamepadEntry *)_a;
- const VirtualGamepadEntry *b = (const VirtualGamepadEntry *)_b;
- return a->slot - b->slot;
- }
- static void LINUX_ScanSteamVirtualGamepads(void)
- {
- int i, count;
- int fd;
- struct dirent **entries = NULL;
- char path[PATH_MAX];
- struct input_id inpid;
- int num_virtual_gamepads = 0;
- int virtual_gamepad_slot;
- VirtualGamepadEntry *virtual_gamepads = NULL;
- #ifdef SDL_USE_LIBUDEV
- int class;
- #endif
- count = scandir("/dev/input", &entries, filter_entries, NULL);
- for (i = 0; i < count; ++i) {
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
- #ifdef SDL_USE_LIBUDEV
- // Opening input devices can generate synchronous device I/O, so avoid it if we can
- class = 0;
- SDL_zero(inpid);
- if (SDL_UDEV_GetProductInfo(path, &inpid, &class, NULL) &&
- (inpid.vendor != USB_VENDOR_VALVE || inpid.product != USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD)) {
- free(entries[i]); // This should NOT be SDL_free()
- continue;
- }
- #endif
- fd = open(path, O_RDONLY | O_CLOEXEC, 0);
- if (fd >= 0) {
- if (ioctl(fd, EVIOCGID, &inpid) == 0 &&
- inpid.vendor == USB_VENDOR_VALVE &&
- inpid.product == USB_PRODUCT_STEAM_VIRTUAL_GAMEPAD &&
- GetSteamVirtualGamepadSlot(fd, &virtual_gamepad_slot)) {
- VirtualGamepadEntry *new_virtual_gamepads = (VirtualGamepadEntry *)SDL_realloc(virtual_gamepads, (num_virtual_gamepads + 1) * sizeof(*virtual_gamepads));
- if (new_virtual_gamepads) {
- VirtualGamepadEntry *entry = &new_virtual_gamepads[num_virtual_gamepads];
- entry->path = SDL_strdup(path);
- entry->slot = virtual_gamepad_slot;
- if (entry->path) {
- virtual_gamepads = new_virtual_gamepads;
- ++num_virtual_gamepads;
- } else {
- SDL_free(entry->path);
- SDL_free(new_virtual_gamepads);
- }
- }
- }
- close(fd);
- }
- free(entries[i]); // This should NOT be SDL_free()
- }
- free(entries); // This should NOT be SDL_free()
- if (num_virtual_gamepads > 1) {
- SDL_qsort(virtual_gamepads, num_virtual_gamepads, sizeof(*virtual_gamepads), sort_virtual_gamepads);
- }
- for (i = 0; i < num_virtual_gamepads; ++i) {
- MaybeAddDevice(virtual_gamepads[i].path);
- SDL_free(virtual_gamepads[i].path);
- }
- SDL_free(virtual_gamepads);
- }
- static void LINUX_ScanInputDevices(void)
- {
- int i, count;
- struct dirent **entries = NULL;
- char path[PATH_MAX];
- count = scandir("/dev/input", &entries, filter_entries, NULL);
- if (count > 1) {
- SDL_qsort(entries, count, sizeof(*entries), sort_entries);
- }
- for (i = 0; i < count; ++i) {
- (void)SDL_snprintf(path, SDL_arraysize(path), "/dev/input/%s", entries[i]->d_name);
- MaybeAddDevice(path);
- free(entries[i]); // This should NOT be SDL_free()
- }
- free(entries); // This should NOT be SDL_free()
- }
- static void LINUX_FallbackJoystickDetect(void)
- {
- const Uint32 SDL_JOY_DETECT_INTERVAL_MS = 3000; // Update every 3 seconds
- Uint64 now = SDL_GetTicks();
- if (!last_joy_detect_time || now >= (last_joy_detect_time + SDL_JOY_DETECT_INTERVAL_MS)) {
- struct stat sb;
- // Opening input devices can generate synchronous device I/O, so avoid it if we can
- if (stat("/dev/input", &sb) == 0 && sb.st_mtime != last_input_dir_mtime) {
- // Look for Steam virtual gamepads first, and sort by Steam controller slot
- LINUX_ScanSteamVirtualGamepads();
- LINUX_ScanInputDevices();
- last_input_dir_mtime = sb.st_mtime;
- }
- last_joy_detect_time = now;
- }
- }
- static void LINUX_JoystickDetect(void)
- {
- #ifdef SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- // Polling will happen in the main event loop
- } else
- #endif
- #ifdef HAVE_INOTIFY
- if (inotify_fd >= 0 && last_joy_detect_time != 0) {
- LINUX_InotifyJoystickDetect();
- } else
- #endif
- {
- LINUX_FallbackJoystickDetect();
- }
- HandlePendingRemovals();
- }
- static bool LINUX_JoystickIsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
- {
- // We don't override any other drivers
- return false;
- }
- static bool LINUX_JoystickInit(void)
- {
- const char *devices = SDL_GetHint(SDL_HINT_JOYSTICK_DEVICE);
- #ifdef SDL_USE_LIBUDEV
- bool udev_initialized = SDL_UDEV_Init();
- #endif
- SDL_classic_joysticks = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_CLASSIC, false);
- enumeration_method = ENUMERATION_UNSET;
- // First see if the user specified one or more joysticks to use
- if (devices) {
- char *envcopy, *envpath, *delim;
- envcopy = SDL_strdup(devices);
- envpath = envcopy;
- while (envpath) {
- delim = SDL_strchr(envpath, ':');
- if (delim) {
- *delim++ = '\0';
- }
- MaybeAddDevice(envpath);
- envpath = delim;
- }
- SDL_free(envcopy);
- }
- // Force immediate joystick detection if using fallback
- last_joy_detect_time = 0;
- last_input_dir_mtime = 0;
- // Manually scan first, since we sort by device number and udev doesn't
- LINUX_JoystickDetect();
- #ifdef SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_UNSET) {
- if (SDL_GetHintBoolean("SDL_JOYSTICK_DISABLE_UDEV", false)) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "udev disabled by SDL_JOYSTICK_DISABLE_UDEV");
- enumeration_method = ENUMERATION_FALLBACK;
- } else if (SDL_GetSandbox() != SDL_SANDBOX_NONE) {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "Container detected, disabling udev integration");
- enumeration_method = ENUMERATION_FALLBACK;
- } else {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "Using udev for joystick device discovery");
- enumeration_method = ENUMERATION_LIBUDEV;
- }
- }
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- if (udev_initialized) {
- // Set up the udev callback
- if (!SDL_UDEV_AddCallback(joystick_udev_callback)) {
- SDL_UDEV_Quit();
- return SDL_SetError("Could not set up joystick <-> udev callback");
- }
- // Force a scan to build the initial device list
- SDL_UDEV_Scan();
- } else {
- SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
- "udev init failed, disabling udev integration");
- enumeration_method = ENUMERATION_FALLBACK;
- }
- } else {
- if (udev_initialized) {
- SDL_UDEV_Quit();
- }
- }
- #endif
- if (enumeration_method != ENUMERATION_LIBUDEV) {
- #ifdef HAVE_INOTIFY
- inotify_fd = SDL_inotify_init1();
- if (inotify_fd < 0) {
- SDL_LogWarn(SDL_LOG_CATEGORY_INPUT,
- "Unable to initialize inotify, falling back to polling: %s",
- strerror(errno));
- } else {
- /* We need to watch for attribute changes in addition to
- * creation, because when a device is first created, it has
- * permissions that we can't read. When udev chmods it to
- * something that we maybe *can* read, we'll get an
- * IN_ATTRIB event to tell us. */
- if (inotify_add_watch(inotify_fd, "/dev/input",
- IN_CREATE | IN_DELETE | IN_MOVE | IN_ATTRIB) < 0) {
- close(inotify_fd);
- inotify_fd = -1;
- SDL_LogWarn(SDL_LOG_CATEGORY_INPUT,
- "Unable to add inotify watch, falling back to polling: %s",
- strerror(errno));
- }
- }
- #endif // HAVE_INOTIFY
- }
- return true;
- }
- static int LINUX_JoystickGetCount(void)
- {
- SDL_AssertJoysticksLocked();
- return numjoysticks;
- }
- static SDL_joylist_item *GetJoystickByDevIndex(int device_index)
- {
- SDL_joylist_item *item;
- SDL_AssertJoysticksLocked();
- if ((device_index < 0) || (device_index >= numjoysticks)) {
- return NULL;
- }
- item = SDL_joylist;
- while (device_index > 0) {
- SDL_assert(item != NULL);
- device_index--;
- item = item->next;
- }
- return item;
- }
- static const char *LINUX_JoystickGetDeviceName(int device_index)
- {
- return GetJoystickByDevIndex(device_index)->name;
- }
- static const char *LINUX_JoystickGetDevicePath(int device_index)
- {
- return GetJoystickByDevIndex(device_index)->path;
- }
- static int LINUX_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index)
- {
- return GetJoystickByDevIndex(device_index)->steam_virtual_gamepad_slot;
- }
- static int LINUX_JoystickGetDevicePlayerIndex(int device_index)
- {
- return -1;
- }
- static void LINUX_JoystickSetDevicePlayerIndex(int device_index, int player_index)
- {
- }
- static SDL_GUID LINUX_JoystickGetDeviceGUID(int device_index)
- {
- return GetJoystickByDevIndex(device_index)->guid;
- }
- // Function to perform the mapping from device index to the instance id for this index
- static SDL_JoystickID LINUX_JoystickGetDeviceInstanceID(int device_index)
- {
- return GetJoystickByDevIndex(device_index)->device_instance;
- }
- static bool allocate_balldata(SDL_Joystick *joystick)
- {
- joystick->hwdata->balls =
- (struct hwdata_ball *)SDL_calloc(joystick->nballs, sizeof(struct hwdata_ball));
- if (joystick->hwdata->balls == NULL) {
- return false;
- }
- return true;
- }
- static bool allocate_hatdata(SDL_Joystick *joystick)
- {
- int i;
- SDL_AssertJoysticksLocked();
- joystick->hwdata->hats =
- (struct hwdata_hat *)SDL_malloc(joystick->nhats *
- sizeof(struct hwdata_hat));
- if (!joystick->hwdata->hats) {
- return false;
- }
- for (i = 0; i < joystick->nhats; ++i) {
- joystick->hwdata->hats[i].axis[0] = 1;
- joystick->hwdata->hats[i].axis[1] = 1;
- }
- return true;
- }
- static bool GuessIfAxesAreDigitalHat(struct input_absinfo *absinfo_x, struct input_absinfo *absinfo_y)
- {
- /* A "hat" is assumed to be a digital input with at most 9 possible states
- * (3 per axis: negative/zero/positive), as opposed to a true "axis" which
- * can report a continuous range of possible values. Unfortunately the Linux
- * joystick interface makes no distinction between digital hat axes and any
- * other continuous analog axis, so we have to guess. */
- // If both axes are missing, they're not anything.
- if (!absinfo_x && !absinfo_y) {
- return false;
- }
- // If the hint says so, treat all hats as digital.
- if (SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS, false)) {
- return true;
- }
- // If both axes have ranges constrained between -1 and 1, they're definitely digital.
- if ((!absinfo_x || (absinfo_x->minimum == -1 && absinfo_x->maximum == 1)) && (!absinfo_y || (absinfo_y->minimum == -1 && absinfo_y->maximum == 1))) {
- return true;
- }
- // If both axes lack fuzz, flat, and resolution values, they're probably digital.
- if ((!absinfo_x || (!absinfo_x->fuzz && !absinfo_x->flat && !absinfo_x->resolution)) && (!absinfo_y || (!absinfo_y->fuzz && !absinfo_y->flat && !absinfo_y->resolution))) {
- return true;
- }
- // Otherwise, treat them as analog.
- return false;
- }
- static void ConfigJoystick(SDL_Joystick *joystick, int fd, int fd_sensor)
- {
- int i, t;
- unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
- unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
- unsigned long relbit[NBITS(REL_MAX)] = { 0 };
- unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
- Uint8 key_pam_size, abs_pam_size;
- bool use_deadzones = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_DEADZONES, false);
- bool use_hat_deadzones = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES, true);
- SDL_AssertJoysticksLocked();
- // See if this device uses the new unified event API
- if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
- (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
- (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0)) {
- // Get the number of buttons, axes, and other thingamajigs
- for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
- if (test_bit(i, keybit)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x", i);
- #endif
- joystick->hwdata->key_map[i] = joystick->nbuttons;
- joystick->hwdata->has_key[i] = true;
- ++joystick->nbuttons;
- }
- }
- for (i = 0; i < BTN_JOYSTICK; ++i) {
- if (test_bit(i, keybit)) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x", i);
- #endif
- joystick->hwdata->key_map[i] = joystick->nbuttons;
- joystick->hwdata->has_key[i] = true;
- ++joystick->nbuttons;
- }
- }
- for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
- int hat_x = -1;
- int hat_y = -1;
- struct input_absinfo absinfo_x;
- struct input_absinfo absinfo_y;
- if (test_bit(i, absbit)) {
- hat_x = ioctl(fd, EVIOCGABS(i), &absinfo_x);
- }
- if (test_bit(i + 1, absbit)) {
- hat_y = ioctl(fd, EVIOCGABS(i + 1), &absinfo_y);
- }
- if (GuessIfAxesAreDigitalHat((hat_x < 0 ? (void *)0 : &absinfo_x),
- (hat_y < 0 ? (void *)0 : &absinfo_y))) {
- const int hat_index = (i - ABS_HAT0X) / 2;
- struct hat_axis_correct *correct = &joystick->hwdata->hat_correct[hat_index];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has digital hat: #%d", hat_index);
- if (hat_x >= 0) {
- SDL_Log("X Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
- absinfo_x.value, absinfo_x.minimum, absinfo_x.maximum,
- absinfo_x.fuzz, absinfo_x.flat, absinfo_x.resolution);
- }
- if (hat_y >= 0) {
- SDL_Log("Y Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
- absinfo_y.value, absinfo_y.minimum, absinfo_y.maximum,
- absinfo_y.fuzz, absinfo_y.flat, absinfo_y.resolution);
- }
- #endif // DEBUG_INPUT_EVENTS
- joystick->hwdata->hats_indices[hat_index] = joystick->nhats;
- joystick->hwdata->has_hat[hat_index] = true;
- correct->use_deadzones = use_hat_deadzones;
- correct->minimum[0] = (hat_x < 0) ? -1 : absinfo_x.minimum;
- correct->maximum[0] = (hat_x < 0) ? 1 : absinfo_x.maximum;
- correct->minimum[1] = (hat_y < 0) ? -1 : absinfo_y.minimum;
- correct->maximum[1] = (hat_y < 0) ? 1 : absinfo_y.maximum;
- ++joystick->nhats;
- }
- }
- for (i = 0; i < ABS_MAX; ++i) {
- // Skip digital hats
- if (i >= ABS_HAT0X && i <= ABS_HAT3Y && joystick->hwdata->has_hat[(i - ABS_HAT0X) / 2]) {
- continue;
- }
- if (test_bit(i, absbit)) {
- struct input_absinfo absinfo;
- struct axis_correct *correct = &joystick->hwdata->abs_correct[i];
- if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
- continue;
- }
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has absolute axis: 0x%.2x", i);
- SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
- absinfo.value, absinfo.minimum, absinfo.maximum,
- absinfo.fuzz, absinfo.flat, absinfo.resolution);
- #endif // DEBUG_INPUT_EVENTS
- joystick->hwdata->abs_map[i] = joystick->naxes;
- joystick->hwdata->has_abs[i] = true;
- correct->minimum = absinfo.minimum;
- correct->maximum = absinfo.maximum;
- if (correct->minimum != correct->maximum) {
- if (use_deadzones) {
- correct->use_deadzones = true;
- correct->coef[0] = (absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
- correct->coef[1] = (absinfo.maximum + absinfo.minimum) + 2 * absinfo.flat;
- t = ((absinfo.maximum - absinfo.minimum) - 4 * absinfo.flat);
- if (t != 0) {
- correct->coef[2] = (1 << 28) / t;
- } else {
- correct->coef[2] = 0;
- }
- } else {
- float value_range = (correct->maximum - correct->minimum);
- float output_range = (SDL_JOYSTICK_AXIS_MAX - SDL_JOYSTICK_AXIS_MIN);
- correct->scale = (output_range / value_range);
- }
- }
- ++joystick->naxes;
- }
- }
- if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
- ++joystick->nballs;
- }
- } else if ((ioctl(fd, JSIOCGBUTTONS, &key_pam_size, sizeof(key_pam_size)) >= 0) &&
- (ioctl(fd, JSIOCGAXES, &abs_pam_size, sizeof(abs_pam_size)) >= 0)) {
- size_t len;
- joystick->hwdata->classic = true;
- len = (KEY_MAX - BTN_MISC + 1) * sizeof(*joystick->hwdata->key_pam);
- joystick->hwdata->key_pam = (Uint16 *)SDL_calloc(1, len);
- if (joystick->hwdata->key_pam) {
- if (ioctl(fd, JSIOCGBTNMAP, joystick->hwdata->key_pam, len) < 0) {
- SDL_free(joystick->hwdata->key_pam);
- joystick->hwdata->key_pam = NULL;
- key_pam_size = 0;
- }
- } else {
- key_pam_size = 0;
- }
- for (i = 0; i < key_pam_size; ++i) {
- Uint16 code = joystick->hwdata->key_pam[i];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has button: 0x%x", code);
- #endif
- joystick->hwdata->key_map[code] = joystick->nbuttons;
- joystick->hwdata->has_key[code] = true;
- ++joystick->nbuttons;
- }
- len = ABS_CNT * sizeof(*joystick->hwdata->abs_pam);
- joystick->hwdata->abs_pam = (Uint8 *)SDL_calloc(1, len);
- if (joystick->hwdata->abs_pam) {
- if (ioctl(fd, JSIOCGAXMAP, joystick->hwdata->abs_pam, len) < 0) {
- SDL_free(joystick->hwdata->abs_pam);
- joystick->hwdata->abs_pam = NULL;
- abs_pam_size = 0;
- }
- } else {
- abs_pam_size = 0;
- }
- for (i = 0; i < abs_pam_size; ++i) {
- Uint8 code = joystick->hwdata->abs_pam[i];
- // TODO: is there any way to detect analog hats in advance via this API?
- if (code >= ABS_HAT0X && code <= ABS_HAT3Y) {
- int hat_index = (code - ABS_HAT0X) / 2;
- if (!joystick->hwdata->has_hat[hat_index]) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has digital hat: #%d", hat_index);
- #endif
- joystick->hwdata->hats_indices[hat_index] = joystick->nhats++;
- joystick->hwdata->has_hat[hat_index] = true;
- joystick->hwdata->hat_correct[hat_index].minimum[0] = -1;
- joystick->hwdata->hat_correct[hat_index].maximum[0] = 1;
- joystick->hwdata->hat_correct[hat_index].minimum[1] = -1;
- joystick->hwdata->hat_correct[hat_index].maximum[1] = 1;
- }
- } else {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has absolute axis: 0x%.2x", code);
- #endif
- joystick->hwdata->abs_map[code] = joystick->naxes;
- joystick->hwdata->has_abs[code] = true;
- ++joystick->naxes;
- }
- }
- }
- // Sensors are only available through the new unified event API
- if (fd_sensor >= 0 && (ioctl(fd_sensor, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0)) {
- if (test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit) && test_bit(ABS_Z, absbit)) {
- joystick->hwdata->has_accelerometer = true;
- for (i = 0; i < 3; ++i) {
- struct input_absinfo absinfo;
- if (ioctl(fd_sensor, EVIOCGABS(ABS_X + i), &absinfo) < 0) {
- joystick->hwdata->has_accelerometer = false;
- break; // do not report an accelerometer if we can't read all axes
- }
- joystick->hwdata->accelerometer_scale[i] = absinfo.resolution;
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has accelerometer axis: 0x%.2x", ABS_X + i);
- SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
- absinfo.value, absinfo.minimum, absinfo.maximum,
- absinfo.fuzz, absinfo.flat, absinfo.resolution);
- #endif // DEBUG_INPUT_EVENTS
- }
- }
- if (test_bit(ABS_RX, absbit) && test_bit(ABS_RY, absbit) && test_bit(ABS_RZ, absbit)) {
- joystick->hwdata->has_gyro = true;
- for (i = 0; i < 3; ++i) {
- struct input_absinfo absinfo;
- if (ioctl(fd_sensor, EVIOCGABS(ABS_RX + i), &absinfo) < 0) {
- joystick->hwdata->has_gyro = false;
- break; // do not report a gyro if we can't read all axes
- }
- joystick->hwdata->gyro_scale[i] = absinfo.resolution;
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick has gyro axis: 0x%.2x", ABS_RX + i);
- SDL_Log("Values = { val:%d, min:%d, max:%d, fuzz:%d, flat:%d, res:%d }",
- absinfo.value, absinfo.minimum, absinfo.maximum,
- absinfo.fuzz, absinfo.flat, absinfo.resolution);
- #endif // DEBUG_INPUT_EVENTS
- }
- }
- }
- // Allocate data to keep track of these thingamajigs
- if (joystick->nballs > 0) {
- if (!allocate_balldata(joystick)) {
- joystick->nballs = 0;
- }
- }
- if (joystick->nhats > 0) {
- if (!allocate_hatdata(joystick)) {
- joystick->nhats = 0;
- }
- }
- if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) >= 0) {
- if (test_bit(FF_RUMBLE, ffbit)) {
- joystick->hwdata->ff_rumble = true;
- }
- if (test_bit(FF_SINE, ffbit)) {
- joystick->hwdata->ff_sine = true;
- }
- }
- }
- /* This is used to do the heavy lifting for LINUX_JoystickOpen and
- also LINUX_JoystickGetGamepadMapping, so we can query the hardware
- without adding an opened SDL_Joystick object to the system.
- This expects `joystick->hwdata` to be allocated and will not free it
- on error. Returns -1 on error, 0 on success. */
- static bool PrepareJoystickHwdata(SDL_Joystick *joystick, SDL_joylist_item *item, SDL_sensorlist_item *item_sensor)
- {
- SDL_AssertJoysticksLocked();
- joystick->hwdata->item = item;
- joystick->hwdata->item_sensor = item_sensor;
- joystick->hwdata->guid = item->guid;
- joystick->hwdata->effect.id = -1;
- SDL_memset(joystick->hwdata->key_map, 0xFF, sizeof(joystick->hwdata->key_map));
- SDL_memset(joystick->hwdata->abs_map, 0xFF, sizeof(joystick->hwdata->abs_map));
- int fd = -1, fd_sensor = -1;
- // Try read-write first, so we can do rumble
- fd = open(item->path, O_RDWR | O_CLOEXEC, 0);
- if (fd < 0) {
- // Try read-only again, at least we'll get events in this case
- fd = open(item->path, O_RDONLY | O_CLOEXEC, 0);
- }
- if (fd < 0) {
- return SDL_SetError("Unable to open %s", item->path);
- }
- // If opening sensor fail, continue with buttons and axes only
- if (item_sensor) {
- fd_sensor = open(item_sensor->path, O_RDONLY | O_CLOEXEC, 0);
- }
- joystick->hwdata->fd = fd;
- joystick->hwdata->fd_sensor = fd_sensor;
- joystick->hwdata->fname = SDL_strdup(item->path);
- if (!joystick->hwdata->fname) {
- close(fd);
- if (fd_sensor >= 0) {
- close(fd_sensor);
- }
- return false;
- }
- // Set the joystick to non-blocking read mode
- fcntl(fd, F_SETFL, O_NONBLOCK);
- if (fd_sensor >= 0) {
- fcntl(fd_sensor, F_SETFL, O_NONBLOCK);
- }
- // Get the number of buttons and axes on the joystick
- ConfigJoystick(joystick, fd, fd_sensor);
- return true;
- }
- static SDL_sensorlist_item *GetSensor(SDL_joylist_item *item)
- {
- SDL_sensorlist_item *item_sensor;
- char uniq_item[128];
- int fd_item = -1;
- SDL_AssertJoysticksLocked();
- if (!item || !SDL_sensorlist) {
- return NULL;
- }
- SDL_memset(uniq_item, 0, sizeof(uniq_item));
- fd_item = open(item->path, O_RDONLY | O_CLOEXEC, 0);
- if (fd_item < 0) {
- return NULL;
- }
- if (ioctl(fd_item, EVIOCGUNIQ(sizeof(uniq_item) - 1), &uniq_item) < 0) {
- close(fd_item);
- return NULL;
- }
- close(fd_item);
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick UNIQ: %s", uniq_item);
- #endif // DEBUG_INPUT_EVENTS
- for (item_sensor = SDL_sensorlist; item_sensor; item_sensor = item_sensor->next) {
- char uniq_sensor[128];
- int fd_sensor = -1;
- if (item_sensor->hwdata) {
- // already associated with another joystick
- continue;
- }
- SDL_memset(uniq_sensor, 0, sizeof(uniq_sensor));
- fd_sensor = open(item_sensor->path, O_RDONLY | O_CLOEXEC, 0);
- if (fd_sensor < 0) {
- continue;
- }
- if (ioctl(fd_sensor, EVIOCGUNIQ(sizeof(uniq_sensor) - 1), &uniq_sensor) < 0) {
- close(fd_sensor);
- continue;
- }
- close(fd_sensor);
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Sensor UNIQ: %s", uniq_sensor);
- #endif // DEBUG_INPUT_EVENTS
- if (SDL_strcmp(uniq_item, uniq_sensor) == 0) {
- return item_sensor;
- }
- }
- return NULL;
- }
- static bool LINUX_JoystickOpen(SDL_Joystick *joystick, int device_index)
- {
- SDL_joylist_item *item;
- SDL_sensorlist_item *item_sensor;
- SDL_AssertJoysticksLocked();
- item = GetJoystickByDevIndex(device_index);
- if (!item) {
- return SDL_SetError("No such device");
- }
- joystick->hwdata = (struct joystick_hwdata *)
- SDL_calloc(1, sizeof(*joystick->hwdata));
- if (!joystick->hwdata) {
- return false;
- }
- item_sensor = GetSensor(item);
- if (!PrepareJoystickHwdata(joystick, item, item_sensor)) {
- SDL_free(joystick->hwdata);
- joystick->hwdata = NULL;
- return false; // SDL_SetError will already have been called
- }
- SDL_assert(item->hwdata == NULL);
- SDL_assert(!item_sensor || item_sensor->hwdata == NULL);
- item->hwdata = joystick->hwdata;
- if (item_sensor) {
- item_sensor->hwdata = joystick->hwdata;
- }
- // mark joystick as fresh and ready
- joystick->hwdata->fresh = true;
- if (joystick->hwdata->has_gyro) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_GYRO, 0.0f);
- }
- if (joystick->hwdata->has_accelerometer) {
- SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 0.0f);
- }
- if (joystick->hwdata->fd_sensor >= 0) {
- // Don't keep fd_sensor opened while sensor is disabled
- close(joystick->hwdata->fd_sensor);
- joystick->hwdata->fd_sensor = -1;
- }
- if (joystick->hwdata->ff_rumble || joystick->hwdata->ff_sine) {
- SDL_SetBooleanProperty(SDL_GetJoystickProperties(joystick), SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
- }
- return true;
- }
- static bool LINUX_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
- {
- struct input_event event;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->ff_rumble) {
- struct ff_effect *effect = &joystick->hwdata->effect;
- effect->type = FF_RUMBLE;
- effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS;
- effect->u.rumble.strong_magnitude = low_frequency_rumble;
- effect->u.rumble.weak_magnitude = high_frequency_rumble;
- } else if (joystick->hwdata->ff_sine) {
- // Scale and average the two rumble strengths
- Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
- struct ff_effect *effect = &joystick->hwdata->effect;
- effect->type = FF_PERIODIC;
- effect->replay.length = SDL_MAX_RUMBLE_DURATION_MS;
- effect->u.periodic.waveform = FF_SINE;
- effect->u.periodic.magnitude = magnitude;
- } else {
- return SDL_Unsupported();
- }
- if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
- // The kernel may have lost this effect, try to allocate a new one
- joystick->hwdata->effect.id = -1;
- if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
- return SDL_SetError("Couldn't update rumble effect: %s", strerror(errno));
- }
- }
- event.type = EV_FF;
- event.code = joystick->hwdata->effect.id;
- event.value = 1;
- if (write(joystick->hwdata->fd, &event, sizeof(event)) < 0) {
- return SDL_SetError("Couldn't start rumble effect: %s", strerror(errno));
- }
- return true;
- }
- static bool LINUX_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
- {
- return SDL_Unsupported();
- }
- static bool LINUX_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
- {
- return SDL_Unsupported();
- }
- static bool LINUX_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
- {
- return SDL_Unsupported();
- }
- static bool LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
- {
- SDL_AssertJoysticksLocked();
- if (!joystick->hwdata->has_accelerometer && !joystick->hwdata->has_gyro) {
- return SDL_Unsupported();
- }
- if (enabled == joystick->hwdata->report_sensor) {
- return true;
- }
- if (enabled) {
- if (!joystick->hwdata->item_sensor) {
- return SDL_SetError("Sensors unplugged.");
- }
- joystick->hwdata->fd_sensor = open(joystick->hwdata->item_sensor->path, O_RDONLY | O_CLOEXEC, 0);
- if (joystick->hwdata->fd_sensor < 0) {
- return SDL_SetError("Couldn't open sensor file %s.", joystick->hwdata->item_sensor->path);
- }
- fcntl(joystick->hwdata->fd_sensor, F_SETFL, O_NONBLOCK);
- } else {
- SDL_assert(joystick->hwdata->fd_sensor >= 0);
- close(joystick->hwdata->fd_sensor);
- joystick->hwdata->fd_sensor = -1;
- }
- joystick->hwdata->report_sensor = enabled;
- return true;
- }
- static void HandleHat(Uint64 timestamp, SDL_Joystick *stick, int hatidx, int axis, int value)
- {
- int hatnum;
- struct hwdata_hat *the_hat;
- struct hat_axis_correct *correct;
- const Uint8 position_map[3][3] = {
- { SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP },
- { SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT },
- { SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN }
- };
- SDL_AssertJoysticksLocked();
- hatnum = stick->hwdata->hats_indices[hatidx];
- the_hat = &stick->hwdata->hats[hatnum];
- correct = &stick->hwdata->hat_correct[hatidx];
- /* Hopefully we detected any analog axes and left them as is rather than trying
- * to use them as digital hats, but just in case, the deadzones here will
- * prevent the slightest of twitches on an analog axis from registering as a hat
- * movement. If the axes really are digital, this won't hurt since they should
- * only ever be sending min, 0, or max anyway. */
- if (value < 0) {
- if (value <= correct->minimum[axis]) {
- correct->minimum[axis] = value;
- value = 0;
- } else if (!correct->use_deadzones || value < correct->minimum[axis] / 3) {
- value = 0;
- } else {
- value = 1;
- }
- } else if (value > 0) {
- if (value >= correct->maximum[axis]) {
- correct->maximum[axis] = value;
- value = 2;
- } else if (!correct->use_deadzones || value > correct->maximum[axis] / 3) {
- value = 2;
- } else {
- value = 1;
- }
- } else { // value == 0
- value = 1;
- }
- if (value != the_hat->axis[axis]) {
- the_hat->axis[axis] = value;
- SDL_SendJoystickHat(timestamp, stick, hatnum,
- position_map[the_hat->axis[1]][the_hat->axis[0]]);
- }
- }
- static void HandleBall(SDL_Joystick *stick, Uint8 ball, int axis, int value)
- {
- stick->hwdata->balls[ball].axis[axis] += value;
- }
- static int AxisCorrect(SDL_Joystick *joystick, int which, int value)
- {
- struct axis_correct *correct;
- SDL_AssertJoysticksLocked();
- correct = &joystick->hwdata->abs_correct[which];
- if (correct->minimum != correct->maximum) {
- if (correct->use_deadzones) {
- value *= 2;
- if (value > correct->coef[0]) {
- if (value < correct->coef[1]) {
- return 0;
- }
- value -= correct->coef[1];
- } else {
- value -= correct->coef[0];
- }
- value *= correct->coef[2];
- value >>= 13;
- } else {
- value = (int)SDL_floorf((value - correct->minimum) * correct->scale + SDL_JOYSTICK_AXIS_MIN + 0.5f);
- }
- }
- // Clamp and return
- if (value < SDL_JOYSTICK_AXIS_MIN) {
- return SDL_JOYSTICK_AXIS_MIN;
- }
- if (value > SDL_JOYSTICK_AXIS_MAX) {
- return SDL_JOYSTICK_AXIS_MAX;
- }
- return value;
- }
- static void PollAllValues(Uint64 timestamp, SDL_Joystick *joystick)
- {
- struct input_absinfo absinfo;
- unsigned long keyinfo[NBITS(KEY_MAX)];
- int i;
- SDL_AssertJoysticksLocked();
- // Poll all axis
- for (i = ABS_X; i < ABS_MAX; i++) {
- // We don't need to test for digital hats here, they won't have has_abs[] set
- if (joystick->hwdata->has_abs[i]) {
- if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
- absinfo.value = AxisCorrect(joystick, i, absinfo.value);
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Axis %d (%d) val= %d",
- joystick->hwdata->abs_map[i], i, absinfo.value);
- #endif
- SDL_SendJoystickAxis(timestamp, joystick,
- joystick->hwdata->abs_map[i],
- absinfo.value);
- }
- }
- }
- // Poll all digital hats
- for (i = ABS_HAT0X; i <= ABS_HAT3Y; i++) {
- const int baseaxis = i - ABS_HAT0X;
- const int hatidx = baseaxis / 2;
- SDL_assert(hatidx < SDL_arraysize(joystick->hwdata->has_hat));
- // We don't need to test for analog axes here, they won't have has_hat[] set
- if (joystick->hwdata->has_hat[hatidx]) {
- if (ioctl(joystick->hwdata->fd, EVIOCGABS(i), &absinfo) >= 0) {
- const int hataxis = baseaxis % 2;
- HandleHat(timestamp, joystick, hatidx, hataxis, absinfo.value);
- }
- }
- }
- // Poll all buttons
- SDL_zeroa(keyinfo);
- if (ioctl(joystick->hwdata->fd, EVIOCGKEY(sizeof(keyinfo)), keyinfo) >= 0) {
- for (i = 0; i < KEY_MAX; i++) {
- if (joystick->hwdata->has_key[i]) {
- bool down = test_bit(i, keyinfo);
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Button %d (%d) val= %d",
- joystick->hwdata->key_map[i], i, down);
- #endif
- SDL_SendJoystickButton(timestamp, joystick,
- joystick->hwdata->key_map[i], down);
- }
- }
- }
- // Joyballs are relative input, so there's no poll state. Events only!
- }
- static void PollAllSensors(Uint64 timestamp, SDL_Joystick *joystick)
- {
- struct input_absinfo absinfo;
- int i;
- SDL_AssertJoysticksLocked();
- SDL_assert(joystick->hwdata->fd_sensor >= 0);
- if (joystick->hwdata->has_gyro) {
- float data[3] = {0.0f, 0.0f, 0.0f};
- for (i = 0; i < 3; i++) {
- if (ioctl(joystick->hwdata->fd_sensor, EVIOCGABS(ABS_RX + i), &absinfo) >= 0) {
- data[i] = absinfo.value * (SDL_PI_F / 180.f) / joystick->hwdata->gyro_scale[i];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Gyro (axis %d) val= %f", i, data[i]);
- #endif
- }
- }
- SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO, SDL_US_TO_NS(joystick->hwdata->sensor_tick), data, 3);
- }
- if (joystick->hwdata->has_accelerometer) {
- float data[3] = {0.0f, 0.0f, 0.0f};
- for (i = 0; i < 3; i++) {
- if (ioctl(joystick->hwdata->fd_sensor, EVIOCGABS(ABS_X + i), &absinfo) >= 0) {
- data[i] = absinfo.value * SDL_STANDARD_GRAVITY / joystick->hwdata->accelerometer_scale[i];
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Joystick : Re-read Accelerometer (axis %d) val= %f", i, data[i]);
- #endif
- }
- }
- SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, SDL_US_TO_NS(joystick->hwdata->sensor_tick), data, 3);
- }
- }
- static void HandleInputEvents(SDL_Joystick *joystick)
- {
- struct input_event events[32];
- int i, len, code, hat_index;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->fresh) {
- Uint64 ticks = SDL_GetTicksNS();
- PollAllValues(ticks, joystick);
- if (joystick->hwdata->report_sensor) {
- PollAllSensors(ticks, joystick);
- }
- joystick->hwdata->fresh = false;
- }
- errno = 0;
- while ((len = read(joystick->hwdata->fd, events, sizeof(events))) > 0) {
- len /= sizeof(events[0]);
- for (i = 0; i < len; ++i) {
- struct input_event *event = &events[i];
- code = event->code;
- /* If the kernel sent a SYN_DROPPED, we are supposed to ignore the
- rest of the packet (the end of it signified by a SYN_REPORT) */
- if (joystick->hwdata->recovering_from_dropped &&
- ((event->type != EV_SYN) || (code != SYN_REPORT))) {
- continue;
- }
- switch (event->type) {
- case EV_KEY:
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Key 0x%.2x %s", code, event->value ? "PRESSED" : "RELEASED");
- #endif
- SDL_SendJoystickButton(SDL_EVDEV_GetEventTimestamp(event), joystick,
- joystick->hwdata->key_map[code],
- (event->value != 0));
- break;
- case EV_ABS:
- switch (code) {
- case ABS_HAT0X:
- case ABS_HAT0Y:
- case ABS_HAT1X:
- case ABS_HAT1Y:
- case ABS_HAT2X:
- case ABS_HAT2Y:
- case ABS_HAT3X:
- case ABS_HAT3Y:
- hat_index = (code - ABS_HAT0X) / 2;
- if (joystick->hwdata->has_hat[hat_index]) {
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Axis 0x%.2x = %d", code, event->value);
- #endif
- HandleHat(SDL_EVDEV_GetEventTimestamp(event), joystick, hat_index, code % 2, event->value);
- break;
- }
- SDL_FALLTHROUGH;
- default:
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Axis 0x%.2x = %d", code, event->value);
- #endif
- event->value = AxisCorrect(joystick, code, event->value);
- SDL_SendJoystickAxis(SDL_EVDEV_GetEventTimestamp(event), joystick,
- joystick->hwdata->abs_map[code],
- event->value);
- break;
- }
- break;
- case EV_REL:
- switch (code) {
- case REL_X:
- case REL_Y:
- code -= REL_X;
- HandleBall(joystick, code / 2, code % 2, event->value);
- break;
- default:
- break;
- }
- break;
- case EV_SYN:
- switch (code) {
- case SYN_DROPPED:
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Event SYN_DROPPED detected");
- #endif
- joystick->hwdata->recovering_from_dropped = true;
- break;
- case SYN_REPORT:
- if (joystick->hwdata->recovering_from_dropped) {
- joystick->hwdata->recovering_from_dropped = false;
- PollAllValues(SDL_GetTicksNS(), joystick); // try to sync up to current state now
- }
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
- }
- }
- if (errno == ENODEV) {
- // We have to wait until the JoystickDetect callback to remove this
- joystick->hwdata->gone = true;
- errno = 0;
- }
- if (joystick->hwdata->report_sensor) {
- SDL_assert(joystick->hwdata->fd_sensor >= 0);
- while ((len = read(joystick->hwdata->fd_sensor, events, sizeof(events))) > 0) {
- len /= sizeof(events[0]);
- for (i = 0; i < len; ++i) {
- unsigned int j;
- struct input_event *event = &events[i];
- code = event->code;
- /* If the kernel sent a SYN_DROPPED, we are supposed to ignore the
- rest of the packet (the end of it signified by a SYN_REPORT) */
- if (joystick->hwdata->recovering_from_dropped_sensor &&
- ((event->type != EV_SYN) || (code != SYN_REPORT))) {
- continue;
- }
- switch (event->type) {
- case EV_KEY:
- SDL_assert(0);
- break;
- case EV_ABS:
- switch (code) {
- case ABS_X:
- case ABS_Y:
- case ABS_Z:
- j = code - ABS_X;
- joystick->hwdata->accel_data[j] = event->value * SDL_STANDARD_GRAVITY
- / joystick->hwdata->accelerometer_scale[j];
- break;
- case ABS_RX:
- case ABS_RY:
- case ABS_RZ:
- j = code - ABS_RX;
- joystick->hwdata->gyro_data[j] = event->value * (SDL_PI_F / 180.f)
- / joystick->hwdata->gyro_scale[j];
- break;
- }
- break;
- case EV_MSC:
- if (code == MSC_TIMESTAMP) {
- Sint32 tick = event->value;
- Sint32 delta;
- if (joystick->hwdata->last_tick < tick) {
- delta = (tick - joystick->hwdata->last_tick);
- } else {
- delta = (SDL_MAX_SINT32 - joystick->hwdata->last_tick + tick + 1);
- }
- joystick->hwdata->sensor_tick += delta;
- joystick->hwdata->last_tick = tick;
- }
- break;
- case EV_SYN:
- switch (code) {
- case SYN_DROPPED:
- #ifdef DEBUG_INPUT_EVENTS
- SDL_Log("Event SYN_DROPPED detected");
- #endif
- joystick->hwdata->recovering_from_dropped_sensor = true;
- break;
- case SYN_REPORT:
- if (joystick->hwdata->recovering_from_dropped_sensor) {
- joystick->hwdata->recovering_from_dropped_sensor = false;
- PollAllSensors(SDL_GetTicksNS(), joystick); // try to sync up to current state now
- } else {
- Uint64 timestamp = SDL_EVDEV_GetEventTimestamp(event);
- SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_GYRO,
- SDL_US_TO_NS(joystick->hwdata->sensor_tick),
- joystick->hwdata->gyro_data, 3);
- SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL,
- SDL_US_TO_NS(joystick->hwdata->sensor_tick),
- joystick->hwdata->accel_data, 3);
- }
- break;
- default:
- break;
- }
- break;
- default:
- break;
- }
- }
- }
- }
- if (errno == ENODEV) {
- // We have to wait until the JoystickDetect callback to remove this
- joystick->hwdata->sensor_gone = true;
- }
- }
- static void HandleClassicEvents(SDL_Joystick *joystick)
- {
- struct js_event events[32];
- int i, len, code, hat_index;
- Uint64 timestamp = SDL_GetTicksNS();
- SDL_AssertJoysticksLocked();
- joystick->hwdata->fresh = false;
- while ((len = read(joystick->hwdata->fd, events, sizeof(events))) > 0) {
- len /= sizeof(events[0]);
- for (i = 0; i < len; ++i) {
- switch (events[i].type) {
- case JS_EVENT_BUTTON:
- code = joystick->hwdata->key_pam[events[i].number];
- SDL_SendJoystickButton(timestamp, joystick,
- joystick->hwdata->key_map[code],
- (events[i].value != 0));
- break;
- case JS_EVENT_AXIS:
- code = joystick->hwdata->abs_pam[events[i].number];
- switch (code) {
- case ABS_HAT0X:
- case ABS_HAT0Y:
- case ABS_HAT1X:
- case ABS_HAT1Y:
- case ABS_HAT2X:
- case ABS_HAT2Y:
- case ABS_HAT3X:
- case ABS_HAT3Y:
- hat_index = (code - ABS_HAT0X) / 2;
- if (joystick->hwdata->has_hat[hat_index]) {
- HandleHat(timestamp, joystick, hat_index, code % 2, events[i].value);
- break;
- }
- SDL_FALLTHROUGH;
- default:
- SDL_SendJoystickAxis(timestamp, joystick,
- joystick->hwdata->abs_map[code],
- events[i].value);
- break;
- }
- }
- }
- }
- }
- static void LINUX_JoystickUpdate(SDL_Joystick *joystick)
- {
- int i;
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata->classic) {
- HandleClassicEvents(joystick);
- } else {
- HandleInputEvents(joystick);
- }
- // Deliver ball motion updates
- for (i = 0; i < joystick->nballs; ++i) {
- int xrel, yrel;
- xrel = joystick->hwdata->balls[i].axis[0];
- yrel = joystick->hwdata->balls[i].axis[1];
- if (xrel || yrel) {
- joystick->hwdata->balls[i].axis[0] = 0;
- joystick->hwdata->balls[i].axis[1] = 0;
- SDL_SendJoystickBall(0, joystick, (Uint8)i, xrel, yrel);
- }
- }
- }
- // Function to close a joystick after use
- static void LINUX_JoystickClose(SDL_Joystick *joystick)
- {
- SDL_AssertJoysticksLocked();
- if (joystick->hwdata) {
- if (joystick->hwdata->effect.id >= 0) {
- ioctl(joystick->hwdata->fd, EVIOCRMFF, joystick->hwdata->effect.id);
- joystick->hwdata->effect.id = -1;
- }
- if (joystick->hwdata->fd >= 0) {
- close(joystick->hwdata->fd);
- }
- if (joystick->hwdata->fd_sensor >= 0) {
- close(joystick->hwdata->fd_sensor);
- }
- if (joystick->hwdata->item) {
- joystick->hwdata->item->hwdata = NULL;
- }
- if (joystick->hwdata->item_sensor) {
- joystick->hwdata->item_sensor->hwdata = NULL;
- }
- SDL_free(joystick->hwdata->key_pam);
- SDL_free(joystick->hwdata->abs_pam);
- SDL_free(joystick->hwdata->hats);
- SDL_free(joystick->hwdata->balls);
- SDL_free(joystick->hwdata->fname);
- SDL_free(joystick->hwdata);
- }
- }
- // Function to perform any system-specific joystick related cleanup
- static void LINUX_JoystickQuit(void)
- {
- SDL_joylist_item *item = NULL;
- SDL_joylist_item *next = NULL;
- SDL_sensorlist_item *item_sensor = NULL;
- SDL_sensorlist_item *next_sensor = NULL;
- SDL_AssertJoysticksLocked();
- if (inotify_fd >= 0) {
- close(inotify_fd);
- inotify_fd = -1;
- }
- for (item = SDL_joylist; item; item = next) {
- next = item->next;
- FreeJoylistItem(item);
- }
- for (item_sensor = SDL_sensorlist; item_sensor; item_sensor = next_sensor) {
- next_sensor = item_sensor->next;
- FreeSensorlistItem(item_sensor);
- }
- SDL_joylist = SDL_joylist_tail = NULL;
- SDL_sensorlist = NULL;
- numjoysticks = 0;
- #ifdef SDL_USE_LIBUDEV
- if (enumeration_method == ENUMERATION_LIBUDEV) {
- SDL_UDEV_DelCallback(joystick_udev_callback);
- SDL_UDEV_Quit();
- }
- #endif
- }
- /*
- This is based on the Linux Gamepad Specification
- available at: https://www.kernel.org/doc/html/v4.15/input/gamepad.html
- and the Android gamepad documentation,
- https://developer.android.com/develop/ui/views/touch-and-input/game-controllers/controller-input
- */
- static bool LINUX_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
- {
- SDL_Joystick *joystick;
- SDL_joylist_item *item = GetJoystickByDevIndex(device_index);
- enum {
- MAPPED_TRIGGER_LEFT = 0x1,
- MAPPED_TRIGGER_RIGHT = 0x2,
- MAPPED_TRIGGER_BOTH = 0x3,
- MAPPED_DPAD_UP = 0x1,
- MAPPED_DPAD_DOWN = 0x2,
- MAPPED_DPAD_LEFT = 0x4,
- MAPPED_DPAD_RIGHT = 0x8,
- MAPPED_DPAD_ALL = 0xF,
- MAPPED_LEFT_PADDLE1 = 0x1,
- MAPPED_RIGHT_PADDLE1 = 0x2,
- MAPPED_LEFT_PADDLE2 = 0x4,
- MAPPED_RIGHT_PADDLE2 = 0x8,
- MAPPED_PADDLE_ALL = 0xF,
- };
- unsigned int mapped;
- bool result = false;
- SDL_AssertJoysticksLocked();
- if (item->checked_mapping) {
- if (item->mapping) {
- SDL_memcpy(out, item->mapping, sizeof(*out));
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Prior mapping for device %d", device_index);
- #endif
- return true;
- } else {
- return false;
- }
- }
- /* We temporarily open the device to check how it's configured. Make
- a fake SDL_Joystick object to do so. */
- joystick = (SDL_Joystick *)SDL_calloc(1, sizeof(*joystick));
- if (!joystick) {
- return false;
- }
- SDL_memcpy(&joystick->guid, &item->guid, sizeof(item->guid));
- joystick->hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*joystick->hwdata));
- if (!joystick->hwdata) {
- SDL_free(joystick);
- return false;
- }
- SDL_SetObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK, true);
- item->checked_mapping = true;
- if (!PrepareJoystickHwdata(joystick, item, NULL)) {
- goto done; // SDL_SetError will already have been called
- }
- // don't assign `item->hwdata` so it's not in any global state.
- // it is now safe to call LINUX_JoystickClose on this fake joystick.
- if (!joystick->hwdata->has_key[BTN_GAMEPAD]) {
- // Not a gamepad according to the specs.
- goto done;
- }
- // We have a gamepad, start filling out the mappings
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapping %s (VID/PID 0x%.4x/0x%.4x)", item->name, SDL_GetJoystickVendor(joystick), SDL_GetJoystickProduct(joystick));
- #endif
- if (joystick->hwdata->has_key[BTN_A]) {
- out->a.kind = EMappingKind_Button;
- out->a.target = joystick->hwdata->key_map[BTN_A];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped A to button %d (BTN_A)", out->a.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_B]) {
- out->b.kind = EMappingKind_Button;
- out->b.target = joystick->hwdata->key_map[BTN_B];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped B to button %d (BTN_B)", out->b.target);
- #endif
- }
- // Xbox controllers use BTN_X and BTN_Y, and PS4 controllers use BTN_WEST and BTN_NORTH
- if (SDL_GetJoystickVendor(joystick) == USB_VENDOR_SONY) {
- if (joystick->hwdata->has_key[BTN_WEST]) {
- out->x.kind = EMappingKind_Button;
- out->x.target = joystick->hwdata->key_map[BTN_WEST];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped X to button %d (BTN_WEST)", out->x.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_NORTH]) {
- out->y.kind = EMappingKind_Button;
- out->y.target = joystick->hwdata->key_map[BTN_NORTH];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped Y to button %d (BTN_NORTH)", out->y.target);
- #endif
- }
- } else {
- if (joystick->hwdata->has_key[BTN_X]) {
- out->x.kind = EMappingKind_Button;
- out->x.target = joystick->hwdata->key_map[BTN_X];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped X to button %d (BTN_X)", out->x.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_Y]) {
- out->y.kind = EMappingKind_Button;
- out->y.target = joystick->hwdata->key_map[BTN_Y];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped Y to button %d (BTN_Y)", out->y.target);
- #endif
- }
- }
- if (joystick->hwdata->has_key[BTN_SELECT]) {
- out->back.kind = EMappingKind_Button;
- out->back.target = joystick->hwdata->key_map[BTN_SELECT];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped BACK to button %d (BTN_SELECT)", out->back.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_START]) {
- out->start.kind = EMappingKind_Button;
- out->start.target = joystick->hwdata->key_map[BTN_START];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped START to button %d (BTN_START)", out->start.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_THUMBL]) {
- out->leftstick.kind = EMappingKind_Button;
- out->leftstick.target = joystick->hwdata->key_map[BTN_THUMBL];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSTICK to button %d (BTN_THUMBL)", out->leftstick.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_THUMBR]) {
- out->rightstick.kind = EMappingKind_Button;
- out->rightstick.target = joystick->hwdata->key_map[BTN_THUMBR];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSTICK to button %d (BTN_THUMBR)", out->rightstick.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_MODE]) {
- out->guide.kind = EMappingKind_Button;
- out->guide.target = joystick->hwdata->key_map[BTN_MODE];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped GUIDE to button %d (BTN_MODE)", out->guide.target);
- #endif
- }
- /*
- According to the specs the D-Pad, the shoulder buttons and the triggers
- can be digital, or analog, or both at the same time.
- */
- // Prefer digital shoulder buttons, but settle for digital or analog hat.
- mapped = 0;
- if (joystick->hwdata->has_key[BTN_TL]) {
- out->leftshoulder.kind = EMappingKind_Button;
- out->leftshoulder.target = joystick->hwdata->key_map[BTN_TL];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSHOULDER to button %d (BTN_TL)", out->leftshoulder.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_TR]) {
- out->rightshoulder.kind = EMappingKind_Button;
- out->rightshoulder.target = joystick->hwdata->key_map[BTN_TR];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSHOULDER to button %d (BTN_TR)", out->rightshoulder.target);
- #endif
- }
- if (mapped != 0x3 && joystick->hwdata->has_hat[1]) {
- int hat = joystick->hwdata->hats_indices[1] << 4;
- out->leftshoulder.kind = EMappingKind_Hat;
- out->rightshoulder.kind = EMappingKind_Hat;
- out->leftshoulder.target = hat | 0x4;
- out->rightshoulder.target = hat | 0x2;
- mapped |= 0x3;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT+RIGHTSHOULDER to hat 1 (ABS_HAT1X, ABS_HAT1Y)");
- #endif
- }
- if (!(mapped & 0x1) && joystick->hwdata->has_abs[ABS_HAT1Y]) {
- out->leftshoulder.kind = EMappingKind_Axis;
- out->leftshoulder.target = joystick->hwdata->abs_map[ABS_HAT1Y];
- mapped |= 0x1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTSHOULDER to axis %d (ABS_HAT1Y)", out->leftshoulder.target);
- #endif
- }
- if (!(mapped & 0x2) && joystick->hwdata->has_abs[ABS_HAT1X]) {
- out->rightshoulder.kind = EMappingKind_Axis;
- out->rightshoulder.target = joystick->hwdata->abs_map[ABS_HAT1X];
- mapped |= 0x2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTSHOULDER to axis %d (ABS_HAT1X)", out->rightshoulder.target);
- #endif
- }
- // Prefer analog triggers, but settle for digital hat or buttons.
- mapped = 0;
- /* Unfortunately there are several conventions for how analog triggers
- * are represented as absolute axes:
- *
- * - Linux Gamepad Specification:
- * LT = ABS_HAT2Y, RT = ABS_HAT2X
- * - Android (and therefore many Bluetooth controllers):
- * LT = ABS_BRAKE, RT = ABS_GAS
- * - De facto standard for older Xbox and Playstation controllers:
- * LT = ABS_Z, RT = ABS_RZ
- *
- * We try each one in turn. */
- if (joystick->hwdata->has_abs[ABS_HAT2Y]) {
- // Linux Gamepad Specification
- out->lefttrigger.kind = EMappingKind_Axis;
- out->lefttrigger.target = joystick->hwdata->abs_map[ABS_HAT2Y];
- mapped |= MAPPED_TRIGGER_LEFT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_HAT2Y)", out->lefttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_BRAKE]) {
- // Android convention
- out->lefttrigger.kind = EMappingKind_Axis;
- out->lefttrigger.target = joystick->hwdata->abs_map[ABS_BRAKE];
- mapped |= MAPPED_TRIGGER_LEFT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_BRAKE)", out->lefttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_Z]) {
- // De facto standard for Xbox 360 and Playstation gamepads
- out->lefttrigger.kind = EMappingKind_Axis;
- out->lefttrigger.target = joystick->hwdata->abs_map[ABS_Z];
- mapped |= MAPPED_TRIGGER_LEFT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to axis %d (ABS_Z)", out->lefttrigger.target);
- #endif
- }
- if (joystick->hwdata->has_abs[ABS_HAT2X]) {
- // Linux Gamepad Specification
- out->righttrigger.kind = EMappingKind_Axis;
- out->righttrigger.target = joystick->hwdata->abs_map[ABS_HAT2X];
- mapped |= MAPPED_TRIGGER_RIGHT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_HAT2X)", out->righttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_GAS]) {
- // Android convention
- out->righttrigger.kind = EMappingKind_Axis;
- out->righttrigger.target = joystick->hwdata->abs_map[ABS_GAS];
- mapped |= MAPPED_TRIGGER_RIGHT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_GAS)", out->righttrigger.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_RZ]) {
- // De facto standard for Xbox 360 and Playstation gamepads
- out->righttrigger.kind = EMappingKind_Axis;
- out->righttrigger.target = joystick->hwdata->abs_map[ABS_RZ];
- mapped |= MAPPED_TRIGGER_RIGHT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to axis %d (ABS_RZ)", out->righttrigger.target);
- #endif
- }
- if (mapped != MAPPED_TRIGGER_BOTH && joystick->hwdata->has_hat[2]) {
- int hat = joystick->hwdata->hats_indices[2] << 4;
- out->lefttrigger.kind = EMappingKind_Hat;
- out->righttrigger.kind = EMappingKind_Hat;
- out->lefttrigger.target = hat | 0x4;
- out->righttrigger.target = hat | 0x2;
- mapped |= MAPPED_TRIGGER_BOTH;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT+RIGHTTRIGGER to hat 2 (ABS_HAT2X, ABS_HAT2Y)");
- #endif
- }
- if (!(mapped & MAPPED_TRIGGER_LEFT) && joystick->hwdata->has_key[BTN_TL2]) {
- out->lefttrigger.kind = EMappingKind_Button;
- out->lefttrigger.target = joystick->hwdata->key_map[BTN_TL2];
- mapped |= MAPPED_TRIGGER_LEFT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTTRIGGER to button %d (BTN_TL2)", out->lefttrigger.target);
- #endif
- }
- if (!(mapped & MAPPED_TRIGGER_RIGHT) && joystick->hwdata->has_key[BTN_TR2]) {
- out->righttrigger.kind = EMappingKind_Button;
- out->righttrigger.target = joystick->hwdata->key_map[BTN_TR2];
- mapped |= MAPPED_TRIGGER_RIGHT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTTRIGGER to button %d (BTN_TR2)", out->righttrigger.target);
- #endif
- }
- // Prefer digital D-Pad buttons, but settle for digital or analog hat.
- mapped = 0;
- if (joystick->hwdata->has_key[BTN_DPAD_UP]) {
- out->dpup.kind = EMappingKind_Button;
- out->dpup.target = joystick->hwdata->key_map[BTN_DPAD_UP];
- mapped |= MAPPED_DPAD_UP;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP to button %d (BTN_DPAD_UP)", out->dpup.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_DOWN]) {
- out->dpdown.kind = EMappingKind_Button;
- out->dpdown.target = joystick->hwdata->key_map[BTN_DPAD_DOWN];
- mapped |= MAPPED_DPAD_DOWN;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPDOWN to button %d (BTN_DPAD_DOWN)", out->dpdown.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_LEFT]) {
- out->dpleft.kind = EMappingKind_Button;
- out->dpleft.target = joystick->hwdata->key_map[BTN_DPAD_LEFT];
- mapped |= MAPPED_DPAD_LEFT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPLEFT to button %d (BTN_DPAD_LEFT)", out->dpleft.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_DPAD_RIGHT]) {
- out->dpright.kind = EMappingKind_Button;
- out->dpright.target = joystick->hwdata->key_map[BTN_DPAD_RIGHT];
- mapped |= MAPPED_DPAD_RIGHT;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPRIGHT to button %d (BTN_DPAD_RIGHT)", out->dpright.target);
- #endif
- }
- if (mapped != MAPPED_DPAD_ALL) {
- if (joystick->hwdata->has_hat[0]) {
- int hat = joystick->hwdata->hats_indices[0] << 4;
- out->dpleft.kind = EMappingKind_Hat;
- out->dpright.kind = EMappingKind_Hat;
- out->dpup.kind = EMappingKind_Hat;
- out->dpdown.kind = EMappingKind_Hat;
- out->dpleft.target = hat | 0x8;
- out->dpright.target = hat | 0x2;
- out->dpup.target = hat | 0x1;
- out->dpdown.target = hat | 0x4;
- mapped |= MAPPED_DPAD_ALL;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP+DOWN+LEFT+RIGHT to hat 0 (ABS_HAT0X, ABS_HAT0Y)");
- #endif
- } else if (joystick->hwdata->has_abs[ABS_HAT0X] && joystick->hwdata->has_abs[ABS_HAT0Y]) {
- out->dpleft.kind = EMappingKind_Axis;
- out->dpright.kind = EMappingKind_Axis;
- out->dpup.kind = EMappingKind_Axis;
- out->dpdown.kind = EMappingKind_Axis;
- out->dpleft.target = joystick->hwdata->abs_map[ABS_HAT0X];
- out->dpright.target = joystick->hwdata->abs_map[ABS_HAT0X];
- out->dpup.target = joystick->hwdata->abs_map[ABS_HAT0Y];
- out->dpdown.target = joystick->hwdata->abs_map[ABS_HAT0Y];
- mapped |= MAPPED_DPAD_ALL;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPUP+DOWN to axis %d (ABS_HAT0Y)", out->dpup.target);
- SDL_Log("Mapped DPLEFT+RIGHT to axis %d (ABS_HAT0X)", out->dpleft.target);
- #endif
- } else if (item->driver && SDL_strcmp(item->driver, "xpad") == 0) {
- // xpad will sometimes map the D-Pad as BTN_TRIGGER_HAPPY1 - BTN_TRIGGER_HAPPY4
- if (joystick->hwdata->has_key[BTN_TRIGGER_HAPPY1] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY2] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY3] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY4]) {
- out->dpleft.kind = EMappingKind_Button;
- out->dpright.kind = EMappingKind_Button;
- out->dpup.kind = EMappingKind_Button;
- out->dpdown.kind = EMappingKind_Button;
- out->dpleft.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY1];
- out->dpright.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY2];
- out->dpup.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY3];
- out->dpdown.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY4];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped DPLEFT to button %d (BTN_TRIGGER_HAPPY1)", out->dpleft.target);
- SDL_Log("Mapped DPRIGHT to button %d (BTN_TRIGGER_HAPPY2)", out->dpright.target);
- SDL_Log("Mapped DPUP to button %d (BTN_TRIGGER_HAPPY3)", out->dpup.target);
- SDL_Log("Mapped DPDOWN to button %d (BTN_TRIGGER_HAPPY4)", out->dpdown.target);
- #endif
- }
- }
- }
- if (joystick->hwdata->has_abs[ABS_X] && joystick->hwdata->has_abs[ABS_Y]) {
- out->leftx.kind = EMappingKind_Axis;
- out->lefty.kind = EMappingKind_Axis;
- out->leftx.target = joystick->hwdata->abs_map[ABS_X];
- out->lefty.target = joystick->hwdata->abs_map[ABS_Y];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFTX to axis %d (ABS_X)", out->leftx.target);
- SDL_Log("Mapped LEFTY to axis %d (ABS_Y)", out->lefty.target);
- #endif
- }
- /* The Linux Gamepad Specification uses the RX and RY axes,
- * originally intended to represent X and Y rotation, as a second
- * joystick. This is common for USB gamepads, and also many Bluetooth
- * gamepads, particularly older ones.
- *
- * The Android mapping convention used by many Bluetooth controllers
- * instead uses the Z axis as a secondary X axis, and the RZ axis as
- * a secondary Y axis. */
- if (joystick->hwdata->has_abs[ABS_RX] && joystick->hwdata->has_abs[ABS_RY]) {
- // Linux Gamepad Specification, Xbox 360, Playstation etc.
- out->rightx.kind = EMappingKind_Axis;
- out->righty.kind = EMappingKind_Axis;
- out->rightx.target = joystick->hwdata->abs_map[ABS_RX];
- out->righty.target = joystick->hwdata->abs_map[ABS_RY];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTX to axis %d (ABS_RX)", out->rightx.target);
- SDL_Log("Mapped RIGHTY to axis %d (ABS_RY)", out->righty.target);
- #endif
- } else if (joystick->hwdata->has_abs[ABS_Z] && joystick->hwdata->has_abs[ABS_RZ]) {
- // Android convention
- out->rightx.kind = EMappingKind_Axis;
- out->righty.kind = EMappingKind_Axis;
- out->rightx.target = joystick->hwdata->abs_map[ABS_Z];
- out->righty.target = joystick->hwdata->abs_map[ABS_RZ];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHTX to axis %d (ABS_Z)", out->rightx.target);
- SDL_Log("Mapped RIGHTY to axis %d (ABS_RZ)", out->righty.target);
- #endif
- }
- mapped = 0;
- if (joystick->hwdata->has_key[BTN_GRIPR]) {
- out->right_paddle1.kind = EMappingKind_Button;
- out->right_paddle1.target = joystick->hwdata->key_map[BTN_GRIPR];
- mapped |= MAPPED_RIGHT_PADDLE1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHT_PADDLE1 to button %d (BTN_GRIPR)", out->right_paddle1.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_GRIPL]) {
- out->left_paddle1.kind = EMappingKind_Button;
- out->left_paddle1.target = joystick->hwdata->key_map[BTN_GRIPL];
- mapped |= MAPPED_LEFT_PADDLE1;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT_PADDLE1 to button %d (BTN_GRIPL)", out->left_paddle1.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_GRIPR2]) {
- out->right_paddle2.kind = EMappingKind_Button;
- out->right_paddle2.target = joystick->hwdata->key_map[BTN_GRIPR2];
- mapped |= MAPPED_RIGHT_PADDLE2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHT_PADDLE2 to button %d (BTN_GRIPR)", out->right_paddle2.target);
- #endif
- }
- if (joystick->hwdata->has_key[BTN_GRIPL2]) {
- out->left_paddle2.kind = EMappingKind_Button;
- out->left_paddle2.target = joystick->hwdata->key_map[BTN_GRIPL2];
- mapped |= MAPPED_LEFT_PADDLE2;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped LEFT_PADDLE2 to button %d (BTN_GRIPL2)", out->left_paddle2.target);
- #endif
- }
- if (mapped != MAPPED_PADDLE_ALL && SDL_GetJoystickVendor(joystick) == USB_VENDOR_MICROSOFT) {
- // The Xbox Elite controllers have the paddles as BTN_TRIGGER_HAPPY5 - BTN_TRIGGER_HAPPY8
- // in older drivers
- if (joystick->hwdata->has_key[BTN_TRIGGER_HAPPY5] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY6] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY7] &&
- joystick->hwdata->has_key[BTN_TRIGGER_HAPPY8]) {
- out->right_paddle1.kind = EMappingKind_Button;
- out->right_paddle1.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY5];
- out->left_paddle1.kind = EMappingKind_Button;
- out->left_paddle1.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY7];
- out->right_paddle2.kind = EMappingKind_Button;
- out->right_paddle2.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY6];
- out->left_paddle2.kind = EMappingKind_Button;
- out->left_paddle2.target = joystick->hwdata->key_map[BTN_TRIGGER_HAPPY8];
- mapped = MAPPED_PADDLE_ALL;
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped RIGHT_PADDLE1 to button %d (BTN_TRIGGER_HAPPY5)", out->right_paddle1.target);
- SDL_Log("Mapped LEFT_PADDLE1 to button %d (BTN_TRIGGER_HAPPY7)", out->left_paddle1.target);
- SDL_Log("Mapped RIGHT_PADDLE2 to button %d (BTN_TRIGGER_HAPPY6)", out->right_paddle2.target);
- SDL_Log("Mapped LEFT_PADDLE2 to button %d (BTN_TRIGGER_HAPPY8)", out->left_paddle2.target);
- #endif
- }
- }
- // Xbox Series controllers have the Share button as KEY_RECORD
- if (joystick->hwdata->has_key[KEY_RECORD]) {
- out->misc1.kind = EMappingKind_Button;
- out->misc1.target = joystick->hwdata->key_map[KEY_RECORD];
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Mapped MISC1 to button %d (KEY_RECORD)", out->misc1.target);
- #endif
- }
- // Cache the mapping for later
- item->mapping = (SDL_GamepadMapping *)SDL_malloc(sizeof(*item->mapping));
- if (item->mapping) {
- SDL_memcpy(item->mapping, out, sizeof(*out));
- }
- #ifdef DEBUG_GAMEPAD_MAPPING
- SDL_Log("Generated mapping for device %d", device_index);
- #endif
- result = true;
- done:
- LINUX_JoystickClose(joystick);
- SDL_SetObjectValid(joystick, SDL_OBJECT_TYPE_JOYSTICK, false);
- SDL_free(joystick);
- return result;
- }
- SDL_JoystickDriver SDL_LINUX_JoystickDriver = {
- LINUX_JoystickInit,
- LINUX_JoystickGetCount,
- LINUX_JoystickDetect,
- LINUX_JoystickIsDevicePresent,
- LINUX_JoystickGetDeviceName,
- LINUX_JoystickGetDevicePath,
- LINUX_JoystickGetDeviceSteamVirtualGamepadSlot,
- LINUX_JoystickGetDevicePlayerIndex,
- LINUX_JoystickSetDevicePlayerIndex,
- LINUX_JoystickGetDeviceGUID,
- LINUX_JoystickGetDeviceInstanceID,
- LINUX_JoystickOpen,
- LINUX_JoystickRumble,
- LINUX_JoystickRumbleTriggers,
- LINUX_JoystickSetLED,
- LINUX_JoystickSendEffect,
- LINUX_JoystickSetSensorsEnabled,
- LINUX_JoystickUpdate,
- LINUX_JoystickClose,
- LINUX_JoystickQuit,
- LINUX_JoystickGetGamepadMapping
- };
- #endif // SDL_JOYSTICK_LINUX
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