#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Cameron Cawley aebb64efa1 Remove leftover ARM SIMD code 11 月之前
.github 95ab38ba15 ci: actions/cache might return a boolean as string 11 月之前
VisualC a923771978 Added SDL_murmur3_32() 11 月之前
VisualC-GDK a923771978 Added SDL_murmur3_32() 11 月之前
Xcode ee9b6204cf Updated to version 3.1.5 for development 11 月之前
android-project bf351b0b0e Add more configChanges to Android Manifest (#11145) 11 月之前
build-scripts 4898cbb6cf SDL_migration.cocci: Fix renaming SDL_bool 11 月之前
cmake 3166a05c18 cmake: don't prepend absolute CMAKE_INSTALL_{INCLUDE,LIB}DIR with ${prefix} 1 年之前
docs 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 11 月之前
examples 659f2f4b04 examples: add basic app metadata to all existing examples. 11 月之前
include aebb64efa1 Remove leftover ARM SIMD code 11 月之前
src aebb64efa1 Remove leftover ARM SIMD code 11 月之前
test c5904d8710 Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!) 11 月之前
wayland-protocols 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 1 年之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 年之前
.gitignore 2e7d5bb429 Add the SDL_GPU API 1 年之前
.wikiheaders-options d318a4a6b1 .wikiheaders-options: Declare SDL3 to be a stable API! 11 月之前
Android.mk 9eea8234e6 Add SDL_Process subsystem 1 年之前
BUGS.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 月之前
CMakeLists.txt ee9b6204cf Updated to version 3.1.5 for development 11 月之前
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 年之前
INSTALL.md b33420cac7 Updated INSTALL.md 1 年之前
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 年之前
README-SDL.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 月之前
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 年之前
WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 月之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html