#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Ryan C. Gordon b2ca8fe458 thread: Simplified docs, moved some technical details to a non-wiki comment. 1 year ago
.github 85c87f4140 release: use git archive to get sources 1 year ago
VisualC fbe7e2e6d3 Moved the SDL version back to SDL_version.h 1 year ago
VisualC-GDK 97f7b4620a Fixed building with GDK (thanks @Romans-I-XVI!) 1 year ago
VisualC-WinRT 9c8c254af2 include: Removed SDL_quit.h 1 year ago
Xcode fbe7e2e6d3 Moved the SDL version back to SDL_version.h 1 year ago
android-project 9b7f88e512 Pass the VR controller "back" button to the application on the Oculus Quest 1 year ago
build-scripts 85c87f4140 release: use git archive to get sources 1 year ago
cmake a340748c06 camera: add PipeWire camera support 1 year ago
docs b83bb035e6 thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. 1 year ago
include b2ca8fe458 thread: Simplified docs, moved some technical details to a non-wiki comment. 1 year ago
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) 1 year ago
src b83bb035e6 thread: SDL_CreateThreadWithStackSize is now SDL_CreateThreadWithProperties. 1 year ago
test 888a45977d tests: Check the usable bounds for centered window positioning 1 year ago
wayland-protocols c6a70d6898 Add support for modal windows to more platforms 1 year ago
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 year ago
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 years ago
.editorconfig a1e101e898 Fixed formatting for Haiku cc files 2 years ago
.gitignore 410a3c2c37 .gitignore: Adding compile_commands.json and .cache/ 1 year ago
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 year ago
Android.mk 86fada6faa Android: Implement open and save file dialog. 1 year ago
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 years ago
CMakeLists.txt c7205ab6b5 cmake: don't generate SDL3 jar for CMake versions < 3.19 1 year ago
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 year ago
INSTALL.md b33420cac7 Updated INSTALL.md 1 year ago
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 year ago
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 years ago
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 year ago
WhatsNew.txt a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 year ago

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html