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- /**
- * Joystick test suite
- */
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_test.h>
- #include "../src/joystick/usb_ids.h"
- #include "testautomation_suites.h"
- /* ================= Test Case Implementation ================== */
- /* Test case functions */
- /**
- * Check virtual joystick creation
- *
- * \sa SDL_AttachVirtualJoystickEx
- */
- static int TestVirtualJoystick(void *arg)
- {
- SDL_VirtualJoystickDesc desc;
- SDL_Joystick *joystick = NULL;
- SDL_JoystickID device_id;
- SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD) == 0, "SDL_InitSubSystem(SDL_INIT_GAMEPAD)");
- SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
- SDL_zero(desc);
- desc.version = SDL_VIRTUAL_JOYSTICK_DESC_VERSION;
- desc.type = SDL_JOYSTICK_TYPE_GAMEPAD;
- desc.naxes = SDL_GAMEPAD_AXIS_MAX;
- desc.nbuttons = SDL_GAMEPAD_BUTTON_MAX;
- desc.vendor_id = USB_VENDOR_NVIDIA;
- desc.product_id = USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V104;
- desc.name = "Virtual NVIDIA SHIELD Controller";
- device_id = SDL_AttachVirtualJoystickEx(&desc);
- SDLTest_AssertCheck(device_id > 0, "SDL_AttachVirtualJoystickEx()");
- SDLTest_AssertCheck(SDL_IsJoystickVirtual(device_id), "SDL_IsJoystickVirtual()");
- if (device_id > 0) {
- joystick = SDL_OpenJoystick(device_id);
- SDLTest_AssertCheck(joystick != NULL, "SDL_OpenJoystick()");
- if (joystick) {
- SDLTest_AssertCheck(SDL_strcmp(SDL_GetJoystickName(joystick), desc.name) == 0, "SDL_GetJoystickName()");
- SDLTest_AssertCheck(SDL_GetJoystickVendor(joystick) == desc.vendor_id, "SDL_GetJoystickVendor()");
- SDLTest_AssertCheck(SDL_GetJoystickProduct(joystick) == desc.product_id, "SDL_GetJoystickProduct()");
- SDLTest_AssertCheck(SDL_GetJoystickProductVersion(joystick) == 0, "SDL_GetJoystickProductVersion()");
- SDLTest_AssertCheck(SDL_GetJoystickFirmwareVersion(joystick) == 0, "SDL_GetJoystickFirmwareVersion()");
- SDLTest_AssertCheck(SDL_GetJoystickSerial(joystick) == NULL, "SDL_GetJoystickSerial()");
- SDLTest_AssertCheck(SDL_GetJoystickType(joystick) == desc.type, "SDL_GetJoystickType()");
- SDLTest_AssertCheck(SDL_GetNumJoystickAxes(joystick) == desc.naxes, "SDL_GetNumJoystickAxes()");
- SDLTest_AssertCheck(SDL_GetNumJoystickHats(joystick) == desc.nhats, "SDL_GetNumJoystickHats()");
- SDLTest_AssertCheck(SDL_GetNumJoystickButtons(joystick) == desc.nbuttons, "SDL_GetNumJoystickButtons()");
- SDLTest_AssertCheck(SDL_SetJoystickVirtualButton(joystick, SDL_GAMEPAD_BUTTON_A, SDL_PRESSED) == 0, "SDL_SetJoystickVirtualButton(SDL_GAMEPAD_BUTTON_A, SDL_PRESSED)");
- SDL_UpdateJoysticks();
- SDLTest_AssertCheck(SDL_GetJoystickButton(joystick, SDL_GAMEPAD_BUTTON_A) == SDL_PRESSED, "SDL_GetJoystickButton(SDL_GAMEPAD_BUTTON_A) == SDL_PRESSED");
- SDLTest_AssertCheck(SDL_SetJoystickVirtualButton(joystick, SDL_GAMEPAD_BUTTON_A, SDL_RELEASED) == 0, "SDL_SetJoystickVirtualButton(SDL_GAMEPAD_BUTTON_A, SDL_RELEASED)");
- SDL_UpdateJoysticks();
- SDLTest_AssertCheck(SDL_GetJoystickButton(joystick, SDL_GAMEPAD_BUTTON_A) == SDL_RELEASED, "SDL_GetJoystickButton(SDL_GAMEPAD_BUTTON_A) == SDL_RELEASED");
- SDL_CloseJoystick(joystick);
- }
- SDLTest_AssertCheck(SDL_DetachVirtualJoystick(device_id) == 0, "SDL_DetachVirtualJoystick()");
- }
- SDLTest_AssertCheck(!SDL_IsJoystickVirtual(device_id), "!SDL_IsJoystickVirtual()");
- SDL_ResetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS);
- SDL_QuitSubSystem(SDL_INIT_GAMEPAD);
- return TEST_COMPLETED;
- }
- /* ================= Test References ================== */
- /* Joystick routine test cases */
- static const SDLTest_TestCaseReference joystickTest1 = {
- (SDLTest_TestCaseFp)TestVirtualJoystick, "TestVirtualJoystick", "Test virtual joystick functionality", TEST_ENABLED
- };
- /* Sequence of Joystick routine test cases */
- static const SDLTest_TestCaseReference *joystickTests[] = {
- &joystickTest1,
- NULL
- };
- /* Joystick routine test suite (global) */
- SDLTest_TestSuiteReference joystickTestSuite = {
- "Joystick",
- NULL,
- joystickTests,
- NULL
- };
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