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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2022 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_internal.h"
- #if SDL_AUDIO_DRIVER_ANDROID
- /* Output audio to Android */
- #include "../SDL_audio_c.h"
- #include "SDL_androidaudio.h"
- #include "../../core/android/SDL_android.h"
- #include <android/log.h>
- static SDL_AudioDevice* audioDevice = NULL;
- static SDL_AudioDevice* captureDevice = NULL;
- static int
- ANDROIDAUDIO_OpenDevice(_THIS, const char *devname)
- {
- SDL_AudioFormat test_format;
- SDL_bool iscapture = this->iscapture;
- SDL_assert((captureDevice == NULL) || !iscapture);
- SDL_assert((audioDevice == NULL) || iscapture);
- if (iscapture) {
- captureDevice = this;
- } else {
- audioDevice = this;
- }
- this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
- if (this->hidden == NULL) {
- return SDL_OutOfMemory();
- }
- for (test_format = SDL_FirstAudioFormat(this->spec.format); test_format; test_format = SDL_NextAudioFormat()) {
- if ((test_format == AUDIO_U8) ||
- (test_format == AUDIO_S16) ||
- (test_format == AUDIO_F32)) {
- this->spec.format = test_format;
- break;
- }
- }
- if (!test_format) {
- /* Didn't find a compatible format :( */
- return SDL_SetError("%s: Unsupported audio format", "android");
- }
- if (Android_JNI_OpenAudioDevice(iscapture, &this->spec) < 0) {
- return -1;
- }
- SDL_CalculateAudioSpec(&this->spec);
- return 0;
- }
- static void
- ANDROIDAUDIO_PlayDevice(_THIS)
- {
- Android_JNI_WriteAudioBuffer();
- }
- static Uint8 *
- ANDROIDAUDIO_GetDeviceBuf(_THIS)
- {
- return Android_JNI_GetAudioBuffer();
- }
- static int
- ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
- {
- return Android_JNI_CaptureAudioBuffer(buffer, buflen);
- }
- static void
- ANDROIDAUDIO_FlushCapture(_THIS)
- {
- Android_JNI_FlushCapturedAudio();
- }
- static void
- ANDROIDAUDIO_CloseDevice(_THIS)
- {
- /* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
- so it's safe to terminate the Java side buffer and AudioTrack
- */
- Android_JNI_CloseAudioDevice(this->iscapture);
- if (this->iscapture) {
- SDL_assert(captureDevice == this);
- captureDevice = NULL;
- } else {
- SDL_assert(audioDevice == this);
- audioDevice = NULL;
- }
- SDL_free(this->hidden);
- }
- static SDL_bool
- ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
- {
- /* Set the function pointers */
- impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
- impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
- impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
- impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
- impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
- impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
- /* and the capabilities */
- impl->HasCaptureSupport = SDL_TRUE;
- impl->OnlyHasDefaultOutputDevice = SDL_TRUE;
- impl->OnlyHasDefaultCaptureDevice = SDL_TRUE;
- return SDL_TRUE; /* this audio target is available. */
- }
- AudioBootStrap ANDROIDAUDIO_bootstrap = {
- "android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
- };
- /* Pause (block) all non already paused audio devices by taking their mixer lock */
- void ANDROIDAUDIO_PauseDevices(void)
- {
- /* TODO: Handle multiple devices? */
- struct SDL_PrivateAudioData *private;
- if (audioDevice != NULL && audioDevice->hidden != NULL) {
- private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
- if (SDL_AtomicGet(&audioDevice->paused)) {
- /* The device is already paused, leave it alone */
- private->resume = SDL_FALSE;
- } else {
- SDL_LockMutex(audioDevice->mixer_lock);
- SDL_AtomicSet(&audioDevice->paused, 1);
- private->resume = SDL_TRUE;
- }
- }
- if (captureDevice != NULL && captureDevice->hidden != NULL) {
- private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
- if (SDL_AtomicGet(&captureDevice->paused)) {
- /* The device is already paused, leave it alone */
- private->resume = SDL_FALSE;
- } else {
- SDL_LockMutex(captureDevice->mixer_lock);
- SDL_AtomicSet(&captureDevice->paused, 1);
- private->resume = SDL_TRUE;
- }
- }
- }
- /* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
- void ANDROIDAUDIO_ResumeDevices(void)
- {
- /* TODO: Handle multiple devices? */
- struct SDL_PrivateAudioData *private;
- if (audioDevice != NULL && audioDevice->hidden != NULL) {
- private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
- if (private->resume) {
- SDL_AtomicSet(&audioDevice->paused, 0);
- private->resume = SDL_FALSE;
- SDL_UnlockMutex(audioDevice->mixer_lock);
- }
- }
- if (captureDevice != NULL && captureDevice->hidden != NULL) {
- private = (struct SDL_PrivateAudioData *) captureDevice->hidden;
- if (private->resume) {
- SDL_AtomicSet(&captureDevice->paused, 0);
- private->resume = SDL_FALSE;
- SDL_UnlockMutex(captureDevice->mixer_lock);
- }
- }
- }
- #else
- void ANDROIDAUDIO_ResumeDevices(void) {}
- void ANDROIDAUDIO_PauseDevices(void) {}
- #endif /* SDL_AUDIO_DRIVER_ANDROID */
- /* vi: set ts=4 sw=4 expandtab: */
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