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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_dynapi_unsupported_h_
- #define SDL_dynapi_unsupported_h_
- #if !(defined(__WIN32__) || defined(__GDK__))
- typedef struct ID3D12Device ID3D12Device;
- typedef void *SDL_WindowsMessageHook;
- #endif
- #if !(defined(__WIN32__) || defined(__WINGDK__))
- typedef struct ID3D11Device ID3D11Device;
- typedef struct IDirect3DDevice9 IDirect3DDevice9;
- #endif
- #ifndef __GDK__
- typedef struct XTaskQueueHandle XTaskQueueHandle;
- #endif
- #ifndef __WINRT__
- typedef int SDL_WinRT_DeviceFamily;
- typedef int SDL_WinRT_Path;
- #endif
- #ifndef __GDK__
- typedef struct XUserHandle XUserHandle;
- #endif
- #endif
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