SDL_internal.h 6.4 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_internal_h_
  19. #define SDL_internal_h_
  20. /* Many of SDL's features require _GNU_SOURCE on various platforms */
  21. #ifndef _GNU_SOURCE
  22. #define _GNU_SOURCE
  23. #endif
  24. /* Need this so Linux systems define fseek64o, ftell64o and off64_t */
  25. #ifndef _LARGEFILE64_SOURCE
  26. #define _LARGEFILE64_SOURCE 1
  27. #endif
  28. /* This is for a variable-length array at the end of a struct:
  29. struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; };
  30. Use this because GCC 2 needs different magic than other compilers. */
  31. #if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus)
  32. #define SDL_VARIABLE_LENGTH_ARRAY 1
  33. #else
  34. #define SDL_VARIABLE_LENGTH_ARRAY
  35. #endif
  36. #if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))) || defined(__clang__)
  37. #define HAVE_GCC_DIAGNOSTIC_PRAGMA 1
  38. #endif
  39. #ifdef _MSC_VER /* We use constant comparison for generated code */
  40. #pragma warning(disable : 6326)
  41. #endif
  42. #ifdef _MSC_VER /* SDL_MAX_SMALL_ALLOC_STACKSIZE is smaller than _ALLOCA_S_THRESHOLD and should be generally safe */
  43. #pragma warning(disable : 6255)
  44. #endif
  45. #define SDL_MAX_SMALL_ALLOC_STACKSIZE 128
  46. #define SDL_small_alloc(type, count, pisstack) ((*(pisstack) = ((sizeof(type) * (count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type *)SDL_malloc(sizeof(type) * (count))))
  47. #define SDL_small_free(ptr, isstack) \
  48. if ((isstack)) { \
  49. SDL_stack_free(ptr); \
  50. } else { \
  51. SDL_free(ptr); \
  52. }
  53. #include "build_config/SDL_build_config.h"
  54. #include "dynapi/SDL_dynapi.h"
  55. #if SDL_DYNAMIC_API
  56. #include "dynapi/SDL_dynapi_overrides.h"
  57. /* force DECLSPEC off...it's all internal symbols now.
  58. These will have actual #defines during SDL_dynapi.c only */
  59. #ifdef DECLSPEC
  60. #undef DECLSPEC
  61. #endif
  62. #define DECLSPEC
  63. #endif
  64. #ifdef SDL_PLATFORM_APPLE
  65. #ifndef _DARWIN_C_SOURCE
  66. #define _DARWIN_C_SOURCE 1 /* for memset_pattern4() */
  67. #endif
  68. #endif
  69. #ifdef HAVE_SYS_TYPES_H
  70. #include <sys/types.h>
  71. #endif
  72. #ifdef HAVE_STDIO_H
  73. #include <stdio.h>
  74. #endif
  75. #ifdef HAVE_STDLIB_H
  76. #include <stdlib.h>
  77. #elif defined(HAVE_MALLOC_H)
  78. #include <malloc.h>
  79. #endif
  80. #ifdef HAVE_STDDEF_H
  81. #include <stddef.h>
  82. #endif
  83. #ifdef HAVE_STDARG_H
  84. #include <stdarg.h>
  85. #endif
  86. #ifdef HAVE_STRING_H
  87. #ifdef HAVE_MEMORY_H
  88. #include <memory.h>
  89. #endif
  90. #include <string.h>
  91. #endif
  92. #ifdef HAVE_STRINGS_H
  93. #include <strings.h>
  94. #endif
  95. #ifdef HAVE_WCHAR_H
  96. #include <wchar.h>
  97. #endif
  98. #ifdef HAVE_INTTYPES_H
  99. #include <inttypes.h>
  100. #elif defined(HAVE_STDINT_H)
  101. #include <stdint.h>
  102. #endif
  103. #ifdef HAVE_CTYPE_H
  104. #include <ctype.h>
  105. #endif
  106. #ifdef HAVE_MATH_H
  107. #include <math.h>
  108. #endif
  109. #ifdef HAVE_FLOAT_H
  110. #include <float.h>
  111. #endif
  112. /* If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC */
  113. #ifndef HAVE_O_CLOEXEC
  114. #define O_CLOEXEC 0
  115. #endif
  116. /* A few #defines to reduce SDL footprint.
  117. Only effective when library is statically linked.
  118. You have to manually edit this file. */
  119. #ifndef SDL_LEAN_AND_MEAN
  120. #define SDL_LEAN_AND_MEAN 0
  121. #endif
  122. /* Optimized functions from 'SDL_blit_0.c'
  123. - blit with source bits_per_pixel < 8, palette */
  124. #ifndef SDL_HAVE_BLIT_0
  125. #define SDL_HAVE_BLIT_0 !SDL_LEAN_AND_MEAN
  126. #endif
  127. /* Optimized functions from 'SDL_blit_1.c'
  128. - blit with source bytes_per_pixel == 1, palette */
  129. #ifndef SDL_HAVE_BLIT_1
  130. #define SDL_HAVE_BLIT_1 !SDL_LEAN_AND_MEAN
  131. #endif
  132. /* Optimized functions from 'SDL_blit_A.c'
  133. - blit with 'SDL_BLENDMODE_BLEND' blending mode */
  134. #ifndef SDL_HAVE_BLIT_A
  135. #define SDL_HAVE_BLIT_A !SDL_LEAN_AND_MEAN
  136. #endif
  137. /* Optimized functions from 'SDL_blit_N.c'
  138. - blit with COLORKEY mode, or nothing */
  139. #ifndef SDL_HAVE_BLIT_N
  140. #define SDL_HAVE_BLIT_N !SDL_LEAN_AND_MEAN
  141. #endif
  142. /* Optimized functions from 'SDL_blit_N.c'
  143. - RGB565 conversion with Lookup tables */
  144. #ifndef SDL_HAVE_BLIT_N_RGB565
  145. #define SDL_HAVE_BLIT_N_RGB565 !SDL_LEAN_AND_MEAN
  146. #endif
  147. /* Optimized functions from 'SDL_blit_AUTO.c'
  148. - blit with modulate color, modulate alpha, any blending mode
  149. - scaling or not */
  150. #ifndef SDL_HAVE_BLIT_AUTO
  151. #define SDL_HAVE_BLIT_AUTO !SDL_LEAN_AND_MEAN
  152. #endif
  153. /* Run-Length-Encoding
  154. - SDL_SetSurfaceColorKey() called with SDL_RLEACCEL flag */
  155. #ifndef SDL_HAVE_RLE
  156. #define SDL_HAVE_RLE !SDL_LEAN_AND_MEAN
  157. #endif
  158. /* Software SDL_Renderer
  159. - creation of software renderer
  160. - *not* general blitting functions
  161. - {blend,draw}{fillrect,line,point} internal functions */
  162. #ifndef SDL_VIDEO_RENDER_SW
  163. #define SDL_VIDEO_RENDER_SW !SDL_LEAN_AND_MEAN
  164. #endif
  165. /* YUV formats
  166. - handling of YUV surfaces
  167. - blitting and conversion functions */
  168. #ifndef SDL_HAVE_YUV
  169. #define SDL_HAVE_YUV !SDL_LEAN_AND_MEAN
  170. #endif
  171. #include <SDL3/SDL.h>
  172. #include <SDL3/SDL_intrin.h>
  173. #define SDL_MAIN_NOIMPL /* don't drag in header-only implementation of SDL_main */
  174. #include <SDL3/SDL_main.h>
  175. /* The internal implementations of these functions have up to nanosecond precision.
  176. We can expose these functions as part of the API if we want to later.
  177. */
  178. /* Set up for C function definitions, even when using C++ */
  179. #ifdef __cplusplus
  180. extern "C" {
  181. #endif
  182. extern DECLSPEC Uint32 SDLCALL SDL_GetNextObjectID(void);
  183. extern DECLSPEC int SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS);
  184. extern DECLSPEC int SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
  185. extern DECLSPEC SDL_bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS);
  186. /* Ends C function definitions when using C++ */
  187. #ifdef __cplusplus
  188. }
  189. #endif
  190. #endif /* SDL_internal_h_ */