#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga cb31a80d82 Properly handle toggling fullscreen state when another fullscreen state change is in progress. 12 年之前
VisualC b7553ae77e Added project files for Visual Studio 2013 12 年之前
Xcode 06811ecf18 Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework 12 年之前
Xcode-iOS fa73a3c8f6 Testing fullscreen window in the accelerometer test. 12 年之前
acinclude dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
android-project 04afd61cd9 [Android] Try to improve handling of some dpad+gamepad+keyboard corner cases 12 年之前
build-scripts 0b7c69fe12 Adds Joystick support for Android 12 年之前
cmake 5a02600647 Fixed bug 2108 - CMake does not set X11 includes properly for sdl2-config and friends 12 年之前
debian 61068a30b6 Fixed bug 2180 - debian/rules: Makefiles should use tabs 12 年之前
include 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. 12 年之前
premake 92b12812ac Added Ben Henning's GSoC2013 work: premake build system. 12 年之前
src cb31a80d82 Properly handle toggling fullscreen state when another fullscreen state change is in progress. 12 年之前
test 2b93fa0892 Turn off resizable flag by default, you can always pass the --resize command line option if you need it. 12 年之前
visualtest 5206975778 Added Apoorv Upreti's GSoC2013 work: visual test suite. 12 年之前
.hgignore 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 12 年之前
Android.mk 4349cb5769 Fixed bug 2146 - Enable static linking of libSDL on Android 12 年之前
BUGS.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
CMakeLists.txt aaa4165b9f Fixed bug 2187 - CMake is not adding src/core/linux/*.c to the build, linking to SDL results in errors. 12 年之前
COPYING.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
CREDITS.txt a84a97fe85 Added Julian Winter to the credits for the SDL 2.0 website. 12 年之前
INSTALL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
Makefile.in 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 12 年之前
Makefile.minimal 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 12 年之前
Makefile.pandora 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 12 年之前
Makefile.psp 2dd7091e50 Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module. 12 年之前
Makefile.wiz dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-SDL.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-android.txt d21640e92a Fixes bugs #2213 and #2214, improves the Android joystick code button handling 12 年之前
README-cmake.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-directfb.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-gesture.txt cd37485e3c Changed parameter name for gesture template save functions from "src" to "dst". 12 年之前
README-hg.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-ios.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-macosx.txt 2568a367c8 Mac: Better handling when someone else is the app delegate. 12 年之前
README-pandora.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-platforms.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-porting.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-psp.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-raspberrypi.txt e9d2133934 Prevent keystrokes from leaking through to the console when using evdev. 12 年之前
README-touch.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README-wince.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
README.txt dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
SDL2.spec.in dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
TODO.txt 04e170ceb7 Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms 12 年之前
VisualC.html dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
WhatsNew.txt 0b7c69fe12 Adds Joystick support for Android 12 年之前
autogen.sh dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
configure 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD 12 年之前
configure.in 2337a684b3 Fixed bug 2149 - Don't search for libusbhid except on BSD 12 年之前
sdl2-config.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 12 年之前
sdl2.m4 dad420670f Fixes #2022, do not resume on Android when surfaceChanged 12 年之前
sdl2.pc.in 3d1c3b19c3 Revert fix for bug 1392 because it breaks linking with mingw32 12 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html