#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga ce9f3173cd Only use memset_pattern4() if we have string.h on Apple platforms преди 2 години
.github c7b5ff81e6 ci: no more need for autoconf and make преди 2 години
VisualC 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
VisualC-GDK 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
VisualC-WinRT 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
Xcode 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
Xcode-iOS cc1f9eb983 Use Apple's nomenclature for macOS and iOS преди 2 години
android-project 3e7952ce8a Avoid use of deprecated egrep/fgrep преди 2 години
build-scripts 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
cmake 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
docs 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
include 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
mingw 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
src ce9f3173cd Only use memset_pattern4() if we have string.h on Apple platforms преди 2 години
test 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
wayland-protocols ac5b9bc4ee Add support for X11 primary selection (#6132) преди 3 години
.clang-format 001d2e2f65 Disable formatting not supported by Visual Studio 2019 преди 3 години
.editorconfig 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
.gitignore 34231f5ba0 reverted opengles removal. преди 2 години
.wikiheaders-options b33000448e .wikiheaders-options: Add a warning that SDL3 is WIP. преди 2 години
Android.mk 47c37a8e9d android.mk: LOCAL_EXPORT_C_INCLUDES does not need to add include subfolder преди 2 години
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. преди 4 години
CMakeLists.txt bde808cd87 Fixed some warnings when building on Linux with -DSDL_LIBC=OFF преди 2 години
CREDITS.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS преди 2 години
INSTALL.txt cc1f9eb983 Use Apple's nomenclature for macOS and iOS преди 2 години
LICENSE.txt 120c76c84b Updated copyright for 2022 преди 3 години
Makefile.minimal 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. преди 8 години
README.md 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
SDL3Config.cmake.in 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org преди 4 години
WhatsNew.txt 63f307fe1f Remove SDL_config.h from the public headers преди 2 години
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target преди 8 години
sdl3-config.in 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години
sdl3.m4 cc1f9eb983 Use Apple's nomenclature for macOS and iOS преди 2 години
sdl3.pc.in 2c4159b99a First pass at changing SDL 2.0 to SDL 3.0 преди 2 години

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html