.. |
SDL_migration.cocci
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093160904d
SDL_Keymod: Removed SDL_KMOD_RESERVED.
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vor 1 Jahr |
add-source-to-projects.pl
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8745a9949b
add-source-to-projects.pl: Fix adding files in the base src dir.
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vor 1 Jahr |
android-prefab.sh
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09e2f83e17
cmake: no more SDL3_* cache variables
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vor 2 Jahren |
androidbuild.sh
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c36f773eb4
Fixed "${folder^}Activity: bad substitution" with bash 3.2 on macOS
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vor 1 Jahr |
androidbuildlibs.sh
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808d83dd67
Allow specifying APP_PLATFORM and APP_ABI on the command line
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vor 2 Jahren |
build-release.py
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675c9f01ff
Renamed releaser.py to build-release.py
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vor 1 Jahr |
casefolding.txt
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a5c892d2c3
stdlib: Improve Unicode support and consistency in string comparison functions.
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vor 1 Jahr |
check_stdlib_usage.py
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1e8b006d43
stdlib: qsort and bsearch changes.
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vor 1 Jahr |
clang-format-src.sh
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5750bcb174
Update for SDL3 coding style (#6717)
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vor 2 Jahren |
cmake-toolchain-mingw64-i686.cmake
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4898505f23
cmake: add winres to the list of potential name rc compilers
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vor 1 Jahr |
cmake-toolchain-mingw64-x86_64.cmake
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4898505f23
cmake: add winres to the list of potential name rc compilers
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vor 1 Jahr |
cmake-toolchain-qnx-aarch64le.cmake
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eca7b8e4a1
Do not look at local headers when determining features
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vor 2 Jahren |
cmake-toolchain-qnx-x86_64.cmake
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eca7b8e4a1
Do not look at local headers when determining features
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vor 2 Jahren |
codechecker-buildbot.sh
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7850d0cf6f
cmake: Prefix all options with "SDL_"
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vor 3 Jahren |
create-release.sh
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96fbd10de0
Added a script to trigger the release workflow
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vor 1 Jahr |
fnsince.pl
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1e369b7f33
build-scripts/fnsince.pl: Remove SDL2-specific fixup.
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vor 1 Jahr |
gen_audio_channel_conversion.c
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5b3ee51c6c
Updated copyright for 2024
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vor 1 Jahr |
git-pre-push-hook.pl
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7c4ec1867b
Remove some vim config lines
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vor 2 Jahren |
makecasefoldhashtable.pl
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a5c892d2c3
stdlib: Improve Unicode support and consistency in string comparison functions.
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vor 1 Jahr |
mkinstalldirs
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b9eb43a5c6
build-scripts: update install-sh and mkinstalldirs from automake-1.16.3
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vor 4 Jahren |
rename_api.py
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4bb5e1f0f9
Added migration notes for migrating Steam Input support from SDL2 to SDL3
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vor 1 Jahr |
rename_headers.py
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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vor 1 Jahr |
rename_macros.py
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44a2c4d512
Only retain SDL_* + platform macro's in rename_macros.py
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vor 1 Jahr |
rename_symbols.py
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c2a3112b6f
Added "--substring" to the help for rename_symbols.py
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vor 1 Jahr |
showrev.sh
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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vor 2 Jahren |
strip_fPIC.sh
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3dcb451f85
Added a README file regarding WinRT support
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vor 11 Jahren |
test-versioning.sh
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b5eb704fa8
cmake: we only need a C++ compiler for Android, Haiku and UWP
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vor 1 Jahr |
update-copyright.sh
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a357021800
Use GNU sed if available
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vor 2 Jahren |
update-version.sh
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9cf34908a1
cmake: pass VERSION to project() + don't use SDL_VERSION
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vor 2 Jahren |
updaterev.sh
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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vor 2 Jahren |
wikiheaders.pl
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d29b861a76
wikiheaders: Allow blank lines in post-typedef `#define` blocks.
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vor 1 Jahr |