SDL_atomic.h 18 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_atomic.h
  20. *
  21. * Atomic operations.
  22. *
  23. * IMPORTANT:
  24. * If you are not an expert in concurrent lockless programming, you should
  25. * not be using any functions in this file. You should be protecting your
  26. * data structures with full mutexes instead.
  27. *
  28. * Seriously, here be dragons!
  29. * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
  30. *
  31. * You can find out a little more about lockless programming and the
  32. * subtle issues that can arise here:
  33. * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming
  34. *
  35. * There's also lots of good information here:
  36. * http://www.1024cores.net/home/lock-free-algorithms
  37. * http://preshing.com/
  38. *
  39. * These operations may or may not actually be implemented using
  40. * processor specific atomic operations. When possible they are
  41. * implemented as true processor specific atomic operations. When that
  42. * is not possible the are implemented using locks that *do* use the
  43. * available atomic operations.
  44. *
  45. * All of the atomic operations that modify memory are full memory barriers.
  46. */
  47. #ifndef SDL_atomic_h_
  48. #define SDL_atomic_h_
  49. #include <SDL3/SDL_stdinc.h>
  50. #include <SDL3/SDL_platform_defines.h>
  51. #include <SDL3/SDL_begin_code.h>
  52. /* Set up for C function definitions, even when using C++ */
  53. #ifdef __cplusplus
  54. extern "C" {
  55. #endif
  56. /**
  57. * An atomic spinlock.
  58. *
  59. * The atomic locks are efficient spinlocks using CPU instructions, but are
  60. * vulnerable to starvation and can spin forever if a thread holding a lock
  61. * has been terminated. For this reason you should minimize the code executed
  62. * inside an atomic lock and never do expensive things like API or system
  63. * calls while holding them.
  64. *
  65. * They are also vulnerable to starvation if the thread holding the lock is
  66. * lower priority than other threads and doesn't get scheduled. In general you
  67. * should use mutexes instead, since they have better performance and
  68. * contention behavior.
  69. *
  70. * The atomic locks are not safe to lock recursively.
  71. *
  72. * Porting Note: The spin lock functions and type are required and can not be
  73. * emulated because they are used in the atomic emulation code.
  74. */
  75. typedef int SDL_SpinLock;
  76. /**
  77. * Try to lock a spin lock by setting it to a non-zero value.
  78. *
  79. * ***Please note that spinlocks are dangerous if you don't know what you're
  80. * doing. Please be careful using any sort of spinlock!***
  81. *
  82. * \param lock a pointer to a lock variable
  83. * \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
  84. * held.
  85. *
  86. * \since This function is available since SDL 3.0.0.
  87. *
  88. * \sa SDL_LockSpinlock
  89. * \sa SDL_UnlockSpinlock
  90. */
  91. extern DECLSPEC SDL_bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock);
  92. /**
  93. * Lock a spin lock by setting it to a non-zero value.
  94. *
  95. * ***Please note that spinlocks are dangerous if you don't know what you're
  96. * doing. Please be careful using any sort of spinlock!***
  97. *
  98. * \param lock a pointer to a lock variable
  99. *
  100. * \since This function is available since SDL 3.0.0.
  101. *
  102. * \sa SDL_TryLockSpinlock
  103. * \sa SDL_UnlockSpinlock
  104. */
  105. extern DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock);
  106. /**
  107. * Unlock a spin lock by setting it to 0.
  108. *
  109. * Always returns immediately.
  110. *
  111. * ***Please note that spinlocks are dangerous if you don't know what you're
  112. * doing. Please be careful using any sort of spinlock!***
  113. *
  114. * \param lock a pointer to a lock variable
  115. *
  116. * \since This function is available since SDL 3.0.0.
  117. *
  118. * \sa SDL_LockSpinlock
  119. * \sa SDL_TryLockSpinlock
  120. */
  121. extern DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock);
  122. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  123. /**
  124. * Mark a compiler barrier.
  125. *
  126. * A compiler barrier prevents the compiler from reordering reads and writes
  127. * to globally visible variables across the call.
  128. *
  129. * This macro only prevents the compiler from reordering reads and writes, it
  130. * does not prevent the CPU from reordering reads and writes. However, all of
  131. * the atomic operations that modify memory are full memory barriers.
  132. *
  133. * \threadsafety Obviously this macro is safe to use from any thread at any
  134. * time, but if you find yourself needing this, you are probably
  135. * dealing with some very sensitive code; be careful!
  136. *
  137. * \since This macro is available since SDL 3.0.0.
  138. */
  139. #define SDL_CompilerBarrier() DoCompilerSpecificReadWriteBarrier()
  140. #elif defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
  141. void _ReadWriteBarrier(void);
  142. #pragma intrinsic(_ReadWriteBarrier)
  143. #define SDL_CompilerBarrier() _ReadWriteBarrier()
  144. #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  145. /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
  146. #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
  147. #elif defined(__WATCOMC__)
  148. extern __inline void SDL_CompilerBarrier(void);
  149. #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
  150. #else
  151. #define SDL_CompilerBarrier() \
  152. { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); }
  153. #endif
  154. /**
  155. * Insert a memory release barrier.
  156. *
  157. * Memory barriers are designed to prevent reads and writes from being
  158. * reordered by the compiler and being seen out of order on multi-core CPUs.
  159. *
  160. * A typical pattern would be for thread A to write some data and a flag, and
  161. * for thread B to read the flag and get the data. In this case you would
  162. * insert a release barrier between writing the data and the flag,
  163. * guaranteeing that the data write completes no later than the flag is
  164. * written, and you would insert an acquire barrier between reading the flag
  165. * and reading the data, to ensure that all the reads associated with the flag
  166. * have completed.
  167. *
  168. * In this pattern you should always see a release barrier paired with an
  169. * acquire barrier and you should gate the data reads/writes with a single
  170. * flag variable.
  171. *
  172. * For more information on these semantics, take a look at the blog post:
  173. * http://preshing.com/20120913/acquire-and-release-semantics
  174. *
  175. * \threadsafety Obviously this macro is safe to use from any thread at any
  176. * time, but if you find yourself needing this, you are probably
  177. * dealing with some very sensitive code; be careful!
  178. *
  179. * \since This function is available since SDL 3.0.0.
  180. */
  181. extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
  182. /**
  183. * Insert a memory acquire barrier.
  184. *
  185. * Please refer to SDL_MemoryBarrierReleaseFunction for the details!
  186. *
  187. * \threadsafety Obviously this function is safe to use from any thread at any
  188. * time, but if you find yourself needing this, you are probably
  189. * dealing with some very sensitive code; be careful!
  190. *
  191. * \since This function is available since SDL 3.0.0.
  192. *
  193. * \sa SDL_MemoryBarrierReleaseFunction
  194. */
  195. extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
  196. /* !!! FIXME: this should have documentation! */
  197. #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
  198. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
  199. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
  200. #elif defined(__GNUC__) && defined(__aarch64__)
  201. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  202. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  203. #elif defined(__GNUC__) && defined(__arm__)
  204. #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */
  205. /* Information from:
  206. https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
  207. The Linux kernel provides a helper function which provides the right code for a memory barrier,
  208. hard-coded at address 0xffff0fa0
  209. */
  210. typedef void (*SDL_KernelMemoryBarrierFunc)();
  211. #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  212. #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  213. #else
  214. #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
  215. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  216. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  217. #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
  218. #ifdef __thumb__
  219. /* The mcr instruction isn't available in thumb mode, use real functions */
  220. #define SDL_MEMORY_BARRIER_USES_FUNCTION
  221. #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
  222. #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
  223. #else
  224. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  225. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  226. #endif /* __thumb__ */
  227. #else
  228. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
  229. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
  230. #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */
  231. #endif /* __GNUC__ && __arm__ */
  232. #else
  233. #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  234. /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
  235. #include <mbarrier.h>
  236. #define SDL_MemoryBarrierRelease() __machine_rel_barrier()
  237. #define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
  238. #else
  239. /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
  240. #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
  241. #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
  242. #endif
  243. #endif
  244. /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
  245. #ifdef SDL_WIKI_DOCUMENTATION_SECTION
  246. /**
  247. * A macro to insert a CPU-specific "pause" instruction into the program.
  248. *
  249. * This can be useful in busy-wait loops, as it serves as a hint to the CPU as
  250. * to the program's intent; some CPUs can use this to do more efficient
  251. * processing. On some platforms, this doesn't do anything, so using this
  252. * macro might just be a harmless no-op.
  253. *
  254. * Note that if you are busy-waiting, there are often more-efficient
  255. * approaches with other synchronization primitives: mutexes, semaphores,
  256. * condition variables, etc.
  257. *
  258. * \threadsafety This macro is safe to use from any thread.
  259. *
  260. * \since This macro is available since SDL 3.0.0.
  261. */
  262. #define SDL_CPUPauseInstruction() DoACPUPauseInACompilerAndArchitectureSpecificWay
  263. #elif (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
  264. #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
  265. #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
  266. #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
  267. #elif (defined(__powerpc__) || defined(__powerpc64__))
  268. #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
  269. #elif (defined(__riscv) && __riscv_xlen == 64)
  270. #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010");
  271. #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
  272. #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
  273. #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
  274. #define SDL_CPUPauseInstruction() __yield()
  275. #elif defined(__WATCOMC__) && defined(__386__)
  276. extern __inline void SDL_CPUPauseInstruction(void);
  277. #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause"
  278. #else
  279. #define SDL_CPUPauseInstruction()
  280. #endif
  281. /**
  282. * A type representing an atomic integer value.
  283. *
  284. * This can be used to manage a value that is synchronized across multiple
  285. * CPUs without a race condition; when an app sets a value with SDL_AtomicSet
  286. * all other threads, regardless of the CPU it is running on, will see that
  287. * value when retrieved with SDL_AtomicGet, regardless of CPU caches, etc.
  288. *
  289. * This is also useful for atomic compare-and-swap operations: a thread can
  290. * change the value as long as its current value matches expectations. When
  291. * done in a loop, one can guarantee data consistency across threads without a
  292. * lock (but the usual warnings apply: if you don't know what you're doing, or
  293. * you don't do it carefully, you can confidently cause any number of
  294. * disasters with this, so in most cases, you _should_ use a mutex instead of
  295. * this!).
  296. *
  297. * This is a struct so people don't accidentally use numeric operations on it
  298. * directly. You have to use SDL_Atomic* functions.
  299. *
  300. * \since This struct is available since SDL 3.0.0.
  301. *
  302. * \sa SDL_AtomicCompareAndSwap
  303. * \sa SDL_AtomicGet
  304. * \sa SDL_AtomicSet
  305. * \sa SDL_AtomicAdd
  306. */
  307. typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt;
  308. /**
  309. * Set an atomic variable to a new value if it is currently an old value.
  310. *
  311. * ***Note: If you don't know what this function is for, you shouldn't use
  312. * it!***
  313. *
  314. * \param a a pointer to an SDL_AtomicInt variable to be modified
  315. * \param oldval the old value
  316. * \param newval the new value
  317. * \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
  318. *
  319. * \since This function is available since SDL 3.0.0.
  320. *
  321. * \sa SDL_AtomicCompareAndSwapPointer
  322. */
  323. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval);
  324. /**
  325. * Set an atomic variable to a value.
  326. *
  327. * This function also acts as a full memory barrier.
  328. *
  329. * ***Note: If you don't know what this function is for, you shouldn't use
  330. * it!***
  331. *
  332. * \param a a pointer to an SDL_AtomicInt variable to be modified
  333. * \param v the desired value
  334. * \returns the previous value of the atomic variable.
  335. *
  336. * \since This function is available since SDL 3.0.0.
  337. *
  338. * \sa SDL_AtomicGet
  339. */
  340. extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_AtomicInt *a, int v);
  341. /**
  342. * Get the value of an atomic variable.
  343. *
  344. * ***Note: If you don't know what this function is for, you shouldn't use
  345. * it!***
  346. *
  347. * \param a a pointer to an SDL_AtomicInt variable
  348. * \returns the current value of an atomic variable.
  349. *
  350. * \since This function is available since SDL 3.0.0.
  351. *
  352. * \sa SDL_AtomicSet
  353. */
  354. extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_AtomicInt *a);
  355. /**
  356. * Add to an atomic variable.
  357. *
  358. * This function also acts as a full memory barrier.
  359. *
  360. * ***Note: If you don't know what this function is for, you shouldn't use
  361. * it!***
  362. *
  363. * \param a a pointer to an SDL_AtomicInt variable to be modified
  364. * \param v the desired value to add
  365. * \returns the previous value of the atomic variable.
  366. *
  367. * \since This function is available since SDL 3.0.0.
  368. *
  369. * \sa SDL_AtomicDecRef
  370. * \sa SDL_AtomicIncRef
  371. */
  372. extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
  373. #ifndef SDL_AtomicIncRef
  374. /**
  375. * Increment an atomic variable used as a reference count.
  376. *
  377. * ***Note: If you don't know what this macro is for, you shouldn't use it!***
  378. *
  379. * \param a a pointer to an SDL_AtomicInt to increment.
  380. * \returns the previous value of the atomic variable.
  381. *
  382. * \since This macro is available since SDL 3.0.0.
  383. *
  384. * \sa SDL_AtomicDecRef
  385. */
  386. #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
  387. #endif
  388. #ifndef SDL_AtomicDecRef
  389. /**
  390. * Decrement an atomic variable used as a reference count.
  391. *
  392. * ***Note: If you don't know what this macro is for, you shouldn't use it!***
  393. *
  394. * \param a a pointer to an SDL_AtomicInt to increment.
  395. * \returns SDL_TRUE if the variable reached zero after decrementing,
  396. * SDL_FALSE otherwise
  397. *
  398. * \since This macro is available since SDL 3.0.0.
  399. *
  400. * \sa SDL_AtomicIncRef
  401. */
  402. #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
  403. #endif
  404. /**
  405. * Set a pointer to a new value if it is currently an old value.
  406. *
  407. * ***Note: If you don't know what this function is for, you shouldn't use
  408. * it!***
  409. *
  410. * \param a a pointer to a pointer
  411. * \param oldval the old pointer value
  412. * \param newval the new pointer value
  413. * \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
  414. *
  415. * \since This function is available since SDL 3.0.0.
  416. *
  417. * \sa SDL_AtomicCompareAndSwap
  418. * \sa SDL_AtomicGetPtr
  419. * \sa SDL_AtomicSetPtr
  420. */
  421. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval);
  422. /**
  423. * Set a pointer to a value atomically.
  424. *
  425. * ***Note: If you don't know what this function is for, you shouldn't use
  426. * it!***
  427. *
  428. * \param a a pointer to a pointer
  429. * \param v the desired pointer value
  430. * \returns the previous value of the pointer.
  431. *
  432. * \since This function is available since SDL 3.0.0.
  433. *
  434. * \sa SDL_AtomicCompareAndSwapPointer
  435. * \sa SDL_AtomicGetPtr
  436. */
  437. extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
  438. /**
  439. * Get the value of a pointer atomically.
  440. *
  441. * ***Note: If you don't know what this function is for, you shouldn't use
  442. * it!***
  443. *
  444. * \param a a pointer to a pointer
  445. * \returns the current value of a pointer.
  446. *
  447. * \since This function is available since SDL 3.0.0.
  448. *
  449. * \sa SDL_AtomicCompareAndSwapPointer
  450. * \sa SDL_AtomicSetPtr
  451. */
  452. extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
  453. /* Ends C function definitions when using C++ */
  454. #ifdef __cplusplus
  455. }
  456. #endif
  457. #include <SDL3/SDL_close_code.h>
  458. #endif /* SDL_atomic_h_ */