SDL_atomic.h 15 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. /**
  19. * \file SDL_atomic.h
  20. *
  21. * Atomic operations.
  22. *
  23. * IMPORTANT:
  24. * If you are not an expert in concurrent lockless programming, you should
  25. * only be using the atomic lock and reference counting functions in this
  26. * file. In all other cases you should be protecting your data structures
  27. * with full mutexes.
  28. *
  29. * The list of "safe" functions to use are:
  30. * SDL_LockSpinlock()
  31. * SDL_UnlockSpinlock()
  32. * SDL_AtomicIncRef()
  33. * SDL_AtomicDecRef()
  34. *
  35. * Seriously, here be dragons!
  36. * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
  37. *
  38. * You can find out a little more about lockless programming and the
  39. * subtle issues that can arise here:
  40. * https://learn.microsoft.com/en-us/windows/win32/dxtecharts/lockless-programming
  41. *
  42. * There's also lots of good information here:
  43. * http://www.1024cores.net/home/lock-free-algorithms
  44. * http://preshing.com/
  45. *
  46. * These operations may or may not actually be implemented using
  47. * processor specific atomic operations. When possible they are
  48. * implemented as true processor specific atomic operations. When that
  49. * is not possible the are implemented using locks that *do* use the
  50. * available atomic operations.
  51. *
  52. * All of the atomic operations that modify memory are full memory barriers.
  53. */
  54. #ifndef SDL_atomic_h_
  55. #define SDL_atomic_h_
  56. #include <SDL3/SDL_stdinc.h>
  57. #include <SDL3/SDL_platform_defines.h>
  58. #include <SDL3/SDL_begin_code.h>
  59. /* Set up for C function definitions, even when using C++ */
  60. #ifdef __cplusplus
  61. extern "C" {
  62. #endif
  63. /**
  64. * \name SDL AtomicLock
  65. *
  66. * The atomic locks are efficient spinlocks using CPU instructions,
  67. * but are vulnerable to starvation and can spin forever if a thread
  68. * holding a lock has been terminated. For this reason you should
  69. * minimize the code executed inside an atomic lock and never do
  70. * expensive things like API or system calls while holding them.
  71. *
  72. * They are also vulnerable to starvation if the thread holding
  73. * the lock is lower priority than other threads and doesn't get
  74. * scheduled. In general you should use mutexes instead, since
  75. * they have better performance and contention behavior.
  76. *
  77. * The atomic locks are not safe to lock recursively.
  78. *
  79. * Porting Note:
  80. * The spin lock functions and type are required and can not be
  81. * emulated because they are used in the atomic emulation code.
  82. */
  83. /* @{ */
  84. typedef int SDL_SpinLock;
  85. /**
  86. * Try to lock a spin lock by setting it to a non-zero value.
  87. *
  88. * ***Please note that spinlocks are dangerous if you don't know what you're
  89. * doing. Please be careful using any sort of spinlock!***
  90. *
  91. * \param lock a pointer to a lock variable
  92. * \returns SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already
  93. * held.
  94. *
  95. * \since This function is available since SDL 3.0.0.
  96. *
  97. * \sa SDL_LockSpinlock
  98. * \sa SDL_UnlockSpinlock
  99. */
  100. extern DECLSPEC SDL_bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock);
  101. /**
  102. * Lock a spin lock by setting it to a non-zero value.
  103. *
  104. * ***Please note that spinlocks are dangerous if you don't know what you're
  105. * doing. Please be careful using any sort of spinlock!***
  106. *
  107. * \param lock a pointer to a lock variable
  108. *
  109. * \since This function is available since SDL 3.0.0.
  110. *
  111. * \sa SDL_TryLockSpinlock
  112. * \sa SDL_UnlockSpinlock
  113. */
  114. extern DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock);
  115. /**
  116. * Unlock a spin lock by setting it to 0.
  117. *
  118. * Always returns immediately.
  119. *
  120. * ***Please note that spinlocks are dangerous if you don't know what you're
  121. * doing. Please be careful using any sort of spinlock!***
  122. *
  123. * \param lock a pointer to a lock variable
  124. *
  125. * \since This function is available since SDL 3.0.0.
  126. *
  127. * \sa SDL_LockSpinlock
  128. * \sa SDL_TryLockSpinlock
  129. */
  130. extern DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock);
  131. /* @} *//* SDL AtomicLock */
  132. /**
  133. * The compiler barrier prevents the compiler from reordering
  134. * reads and writes to globally visible variables across the call.
  135. */
  136. #if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
  137. void _ReadWriteBarrier(void);
  138. #pragma intrinsic(_ReadWriteBarrier)
  139. #define SDL_CompilerBarrier() _ReadWriteBarrier()
  140. #elif (defined(__GNUC__) && !defined(SDL_PLATFORM_EMSCRIPTEN)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  141. /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
  142. #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
  143. #elif defined(__WATCOMC__)
  144. extern __inline void SDL_CompilerBarrier(void);
  145. #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
  146. #else
  147. #define SDL_CompilerBarrier() \
  148. { SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); }
  149. #endif
  150. /**
  151. * Memory barriers are designed to prevent reads and writes from being
  152. * reordered by the compiler and being seen out of order on multi-core CPUs.
  153. *
  154. * A typical pattern would be for thread A to write some data and a flag, and
  155. * for thread B to read the flag and get the data. In this case you would
  156. * insert a release barrier between writing the data and the flag,
  157. * guaranteeing that the data write completes no later than the flag is
  158. * written, and you would insert an acquire barrier between reading the flag
  159. * and reading the data, to ensure that all the reads associated with the flag
  160. * have completed.
  161. *
  162. * In this pattern you should always see a release barrier paired with an
  163. * acquire barrier and you should gate the data reads/writes with a single
  164. * flag variable.
  165. *
  166. * For more information on these semantics, take a look at the blog post:
  167. * http://preshing.com/20120913/acquire-and-release-semantics
  168. *
  169. * \since This function is available since SDL 3.0.0.
  170. */
  171. extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
  172. /*
  173. * \since This function is available since SDL 3.0.0.
  174. */
  175. extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
  176. #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
  177. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
  178. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
  179. #elif defined(__GNUC__) && defined(__aarch64__)
  180. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  181. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  182. #elif defined(__GNUC__) && defined(__arm__)
  183. #if 0 /* defined(SDL_PLATFORM_LINUX) || defined(SDL_PLATFORM_ANDROID) */
  184. /* Information from:
  185. https://chromium.googlesource.com/chromium/chromium/+/trunk/base/atomicops_internals_arm_gcc.h#19
  186. The Linux kernel provides a helper function which provides the right code for a memory barrier,
  187. hard-coded at address 0xffff0fa0
  188. */
  189. typedef void (*SDL_KernelMemoryBarrierFunc)();
  190. #define SDL_MemoryBarrierRelease() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  191. #define SDL_MemoryBarrierAcquire() ((SDL_KernelMemoryBarrierFunc)0xffff0fa0)()
  192. #else
  193. #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__) || defined(__ARM_ARCH_8A__)
  194. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
  195. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
  196. #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__)
  197. #ifdef __thumb__
  198. /* The mcr instruction isn't available in thumb mode, use real functions */
  199. #define SDL_MEMORY_BARRIER_USES_FUNCTION
  200. #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
  201. #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
  202. #else
  203. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  204. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
  205. #endif /* __thumb__ */
  206. #else
  207. #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
  208. #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
  209. #endif /* SDL_PLATFORM_LINUX || SDL_PLATFORM_ANDROID */
  210. #endif /* __GNUC__ && __arm__ */
  211. #else
  212. #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
  213. /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
  214. #include <mbarrier.h>
  215. #define SDL_MemoryBarrierRelease() __machine_rel_barrier()
  216. #define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
  217. #else
  218. /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
  219. #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
  220. #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
  221. #endif
  222. #endif
  223. /* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
  224. #if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
  225. #define SDL_CPUPauseInstruction() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
  226. #elif (defined(__arm__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7) || defined(__aarch64__)
  227. #define SDL_CPUPauseInstruction() __asm__ __volatile__("yield" ::: "memory")
  228. #elif (defined(__powerpc__) || defined(__powerpc64__))
  229. #define SDL_CPUPauseInstruction() __asm__ __volatile__("or 27,27,27");
  230. #elif (defined(__riscv) && __riscv_xlen == 64)
  231. #define SDL_CPUPauseInstruction() __asm__ __volatile__(".insn i 0x0F, 0, x0, x0, 0x010");
  232. #elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
  233. #define SDL_CPUPauseInstruction() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
  234. #elif defined(_MSC_VER) && (defined(_M_ARM) || defined(_M_ARM64))
  235. #define SDL_CPUPauseInstruction() __yield()
  236. #elif defined(__WATCOMC__) && defined(__386__)
  237. extern __inline void SDL_CPUPauseInstruction(void);
  238. #pragma aux SDL_CPUPauseInstruction = ".686p" ".xmm2" "pause"
  239. #else
  240. #define SDL_CPUPauseInstruction()
  241. #endif
  242. /**
  243. * A type representing an atomic integer value.
  244. *
  245. * It is a struct so people don't accidentally use numeric operations on it.
  246. */
  247. typedef struct SDL_AtomicInt { int value; } SDL_AtomicInt;
  248. /**
  249. * Set an atomic variable to a new value if it is currently an old value.
  250. *
  251. * ***Note: If you don't know what this function is for, you shouldn't use
  252. * it!***
  253. *
  254. * \param a a pointer to an SDL_AtomicInt variable to be modified
  255. * \param oldval the old value
  256. * \param newval the new value
  257. * \returns SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
  258. *
  259. * \since This function is available since SDL 3.0.0.
  260. *
  261. * \sa SDL_AtomicCompareAndSwapPointer
  262. */
  263. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval);
  264. /**
  265. * Set an atomic variable to a value.
  266. *
  267. * This function also acts as a full memory barrier.
  268. *
  269. * ***Note: If you don't know what this function is for, you shouldn't use
  270. * it!***
  271. *
  272. * \param a a pointer to an SDL_AtomicInt variable to be modified
  273. * \param v the desired value
  274. * \returns the previous value of the atomic variable.
  275. *
  276. * \since This function is available since SDL 3.0.0.
  277. *
  278. * \sa SDL_AtomicGet
  279. */
  280. extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_AtomicInt *a, int v);
  281. /**
  282. * Get the value of an atomic variable.
  283. *
  284. * ***Note: If you don't know what this function is for, you shouldn't use
  285. * it!***
  286. *
  287. * \param a a pointer to an SDL_AtomicInt variable
  288. * \returns the current value of an atomic variable.
  289. *
  290. * \since This function is available since SDL 3.0.0.
  291. *
  292. * \sa SDL_AtomicSet
  293. */
  294. extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_AtomicInt *a);
  295. /**
  296. * Add to an atomic variable.
  297. *
  298. * This function also acts as a full memory barrier.
  299. *
  300. * ***Note: If you don't know what this function is for, you shouldn't use
  301. * it!***
  302. *
  303. * \param a a pointer to an SDL_AtomicInt variable to be modified
  304. * \param v the desired value to add
  305. * \returns the previous value of the atomic variable.
  306. *
  307. * \since This function is available since SDL 3.0.0.
  308. *
  309. * \sa SDL_AtomicDecRef
  310. * \sa SDL_AtomicIncRef
  311. */
  312. extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
  313. /**
  314. * Increment an atomic variable used as a reference count.
  315. */
  316. #ifndef SDL_AtomicIncRef
  317. #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
  318. #endif
  319. /**
  320. * Decrement an atomic variable used as a reference count.
  321. *
  322. * \return SDL_TRUE if the variable reached zero after decrementing,
  323. * SDL_FALSE otherwise
  324. */
  325. #ifndef SDL_AtomicDecRef
  326. #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
  327. #endif
  328. /**
  329. * Set a pointer to a new value if it is currently an old value.
  330. *
  331. * ***Note: If you don't know what this function is for, you shouldn't use
  332. * it!***
  333. *
  334. * \param a a pointer to a pointer
  335. * \param oldval the old pointer value
  336. * \param newval the new pointer value
  337. * \returns SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
  338. *
  339. * \since This function is available since SDL 3.0.0.
  340. *
  341. * \sa SDL_AtomicCompareAndSwap
  342. * \sa SDL_AtomicGetPtr
  343. * \sa SDL_AtomicSetPtr
  344. */
  345. extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval);
  346. /**
  347. * Set a pointer to a value atomically.
  348. *
  349. * ***Note: If you don't know what this function is for, you shouldn't use
  350. * it!***
  351. *
  352. * \param a a pointer to a pointer
  353. * \param v the desired pointer value
  354. * \returns the previous value of the pointer.
  355. *
  356. * \since This function is available since SDL 3.0.0.
  357. *
  358. * \sa SDL_AtomicCompareAndSwapPointer
  359. * \sa SDL_AtomicGetPtr
  360. */
  361. extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
  362. /**
  363. * Get the value of a pointer atomically.
  364. *
  365. * ***Note: If you don't know what this function is for, you shouldn't use
  366. * it!***
  367. *
  368. * \param a a pointer to a pointer
  369. * \returns the current value of a pointer.
  370. *
  371. * \since This function is available since SDL 3.0.0.
  372. *
  373. * \sa SDL_AtomicCompareAndSwapPointer
  374. * \sa SDL_AtomicSetPtr
  375. */
  376. extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
  377. /* Ends C function definitions when using C++ */
  378. #ifdef __cplusplus
  379. }
  380. #endif
  381. #include <SDL3/SDL_close_code.h>
  382. #endif /* SDL_atomic_h_ */