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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2024 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_iostream.h
- *
- * This file provides a general interface for SDL to read and write
- * data streams. It can easily be extended to files, memory, etc.
- *
- * SDL_IOStream is not related to the standard C++ iostream class, other
- * than both are abstract interfaces to read/write data.
- */
- #ifndef SDL_iostream_h_
- #define SDL_iostream_h_
- #include <SDL3/SDL_stdinc.h>
- #include <SDL3/SDL_error.h>
- #include <SDL3/SDL_properties.h>
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* SDL_IOStream status, set by a read or write operation */
- typedef enum SDL_IOStatus
- {
- SDL_IO_STATUS_READY, /**< Everything is ready */
- SDL_IO_STATUS_ERROR, /**< Read or write I/O error */
- SDL_IO_STATUS_EOF, /**< End of file */
- SDL_IO_STATUS_NOT_READY, /**< Non blocking I/O, not ready */
- SDL_IO_STATUS_READONLY, /**< Tried to write a read-only buffer */
- SDL_IO_STATUS_WRITEONLY /**< Tried to read a write-only buffer */
- } SDL_IOStatus;
- typedef struct SDL_IOStreamInterface
- {
- /**
- * Return the number of bytes in this SDL_IOStream
- *
- * \return the total size of the data stream, or -1 on error.
- */
- Sint64 (SDLCALL *size)(void *userdata);
- /**
- * Seek to \c offset relative to \c whence, one of stdio's whence values:
- * SDL_IO_SEEK_SET, SDL_IO_SEEK_CUR, SDL_IO_SEEK_END
- *
- * \return the final offset in the data stream, or -1 on error.
- */
- Sint64 (SDLCALL *seek)(void *userdata, Sint64 offset, int whence);
- /**
- * Read up to \c size bytes from the data stream to the area pointed
- * at by \c ptr.
- *
- * On an incomplete read, you should set `*status` to a value from the
- * SDL_IOStatus enum. You do not have to explicitly set this on
- * a complete, successful read.
- *
- * \return the number of bytes read
- */
- size_t (SDLCALL *read)(void *userdata, void *ptr, size_t size, SDL_IOStatus *status);
- /**
- * Write exactly \c size bytes from the area pointed at by \c ptr
- * to data stream.
- *
- * On an incomplete write, you should set `*status` to a value from the
- * SDL_IOStatus enum. You do not have to explicitly set this on
- * a complete, successful write.
- *
- * \return the number of bytes written
- */
- size_t (SDLCALL *write)(void *userdata, const void *ptr, size_t size, SDL_IOStatus *status);
- /**
- * Close and free any allocated resources.
- *
- * The SDL_IOStream is still destroyed even if this fails, so clean up anything
- * even if flushing to disk returns an error.
- *
- * \return 0 if successful or -1 on write error when flushing data.
- */
- int (SDLCALL *close)(void *userdata);
- } SDL_IOStreamInterface;
- /**
- * This is the read/write operation structure -- opaque, as of SDL3!
- */
- typedef struct SDL_IOStream SDL_IOStream;
- /**
- * \name IOFrom functions
- *
- * Functions to create SDL_IOStream structures from various data streams.
- */
- /* @{ */
- /**
- * Use this function to create a new SDL_IOStream structure for reading from
- * and/or writing to a named file.
- *
- * The `mode` string is treated roughly the same as in a call to the C
- * library's fopen(), even if SDL doesn't happen to use fopen() behind the
- * scenes.
- *
- * Available `mode` strings:
- *
- * - "r": Open a file for reading. The file must exist.
- * - "w": Create an empty file for writing. If a file with the same name
- * already exists its content is erased and the file is treated as a new
- * empty file.
- * - "a": Append to a file. Writing operations append data at the end of the
- * file. The file is created if it does not exist.
- * - "r+": Open a file for update both reading and writing. The file must
- * exist.
- * - "w+": Create an empty file for both reading and writing. If a file with
- * the same name already exists its content is erased and the file is
- * treated as a new empty file.
- * - "a+": Open a file for reading and appending. All writing operations are
- * performed at the end of the file, protecting the previous content to be
- * overwritten. You can reposition (fseek, rewind) the internal pointer to
- * anywhere in the file for reading, but writing operations will move it
- * back to the end of file. The file is created if it does not exist.
- *
- * **NOTE**: In order to open a file as a binary file, a "b" character has to
- * be included in the `mode` string. This additional "b" character can either
- * be appended at the end of the string (thus making the following compound
- * modes: "rb", "wb", "ab", "r+b", "w+b", "a+b") or be inserted between the
- * letter and the "+" sign for the mixed modes ("rb+", "wb+", "ab+").
- * Additional characters may follow the sequence, although they should have no
- * effect. For example, "t" is sometimes appended to make explicit the file is
- * a text file.
- *
- * This function supports Unicode filenames, but they must be encoded in UTF-8
- * format, regardless of the underlying operating system.
- *
- * As a fallback, SDL_IOFromFile() will transparently open a matching filename
- * in an Android app's `assets`.
- *
- * Closing the SDL_IOStream will close SDL's internal file handle.
- *
- * The following properties may be set at creation time by SDL:
- *
- * - `SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER`: a pointer, that can be cast
- * to a win32 `HANDLE`, that this SDL_IOStream is using to access the
- * filesystem. If the program isn't running on Windows, or SDL used some
- * other method to access the filesystem, this property will not be set.
- * - `SDL_PROP_IOSTREAM_STDIO_HANDLE_POINTER`: a pointer, that can be cast to
- * a stdio `FILE *`, that this SDL_IOStream is using to access the
- * filesystem. If SDL used some other method to access the filesystem, this
- * property will not be set. PLEASE NOTE that if SDL is using a different C
- * runtime than your app, trying to use this pointer will almost certainly
- * result in a crash! This is mostly a problem on Windows; make sure you
- * build SDL and your app with the same compiler and settings to avoid it.
- * - `SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER`: a pointer, that can be cast
- * to an Android NDK `AAsset *`, that this SDL_IOStream is using to access
- * the filesystem. If SDL used some other method to access the filesystem,
- * this property will not be set.
- *
- * \param file a UTF-8 string representing the filename to open
- * \param mode an ASCII string representing the mode to be used for opening
- * the file.
- * \returns a pointer to the SDL_IOStream structure that is created, or NULL
- * on failure; call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOFromConstMem
- * \sa SDL_IOFromMem
- * \sa SDL_CloseIO
- * \sa SDL_ReadIO
- * \sa SDL_SeekIO
- * \sa SDL_TellIO
- * \sa SDL_WriteIO
- */
- extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromFile(const char *file, const char *mode);
- #define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle"
- #define SDL_PROP_IOSTREAM_STDIO_HANDLE_POINTER "SDL.iostream.stdio.handle"
- #define SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER "SDL.opstream.android.aasset"
- /**
- * Use this function to prepare a read-write memory buffer for use with
- * SDL_IOStream.
- *
- * This function sets up an SDL_IOStream struct based on a memory area of a
- * certain size, for both read and write access.
- *
- * This memory buffer is not copied by the SDL_IOStream; the pointer you
- * provide must remain valid until you close the stream. Closing the stream
- * will not free the original buffer.
- *
- * If you need to make sure the SDL_IOStream never writes to the memory
- * buffer, you should use SDL_IOFromConstMem() with a read-only buffer of
- * memory instead.
- *
- * \param mem a pointer to a buffer to feed an SDL_IOStream stream
- * \param size the buffer size, in bytes
- * \returns a pointer to a new SDL_IOStream structure, or NULL if it fails;
- * call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOFromConstMem
- * \sa SDL_IOFromFile
- * \sa SDL_IOFromMem
- * \sa SDL_CloseIO
- * \sa SDL_ReadIO
- * \sa SDL_SeekIO
- * \sa SDL_TellIO
- * \sa SDL_WriteIO
- */
- extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromMem(void *mem, size_t size);
- /**
- * Use this function to prepare a read-only memory buffer for use with
- * SDL_IOStream.
- *
- * This function sets up an SDL_IOStream struct based on a memory area of a
- * certain size. It assumes the memory area is not writable.
- *
- * Attempting to write to this SDL_IOStream stream will report an error
- * without writing to the memory buffer.
- *
- * This memory buffer is not copied by the SDL_IOStream; the pointer you
- * provide must remain valid until you close the stream. Closing the stream
- * will not free the original buffer.
- *
- * If you need to write to a memory buffer, you should use SDL_IOFromMem()
- * with a writable buffer of memory instead.
- *
- * \param mem a pointer to a read-only buffer to feed an SDL_IOStream stream
- * \param size the buffer size, in bytes
- * \returns a pointer to a new SDL_IOStream structure, or NULL if it fails;
- * call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOFromConstMem
- * \sa SDL_IOFromFile
- * \sa SDL_IOFromMem
- * \sa SDL_CloseIO
- * \sa SDL_ReadIO
- * \sa SDL_SeekIO
- * \sa SDL_TellIO
- */
- extern DECLSPEC SDL_IOStream *SDLCALL SDL_IOFromConstMem(const void *mem, size_t size);
- /* @} *//* IOFrom functions */
- /**
- * Create a custom SDL_IOStream.
- *
- * Applications do not need to use this function unless they are providing
- * their own SDL_IOStream implementation. If you just need an SDL_IOStream to
- * read/write a common data source, you should use the built-in
- * implementations in SDL, like SDL_IOFromFile() or SDL_IOFromMem(), etc.
- *
- * You must free the returned pointer with SDL_CloseIO().
- *
- * \param iface The function pointers that implement this SDL_IOStream.
- * \param userdata The app-controlled pointer that is passed to iface's
- * functions when called.
- * \returns a pointer to the allocated memory on success, or NULL on failure;
- * call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_CloseIO
- * \sa SDL_IOFromConstMem
- * \sa SDL_IOFromFile
- * \sa SDL_IOFromMem
- */
- extern DECLSPEC SDL_IOStream *SDLCALL SDL_OpenIO(const SDL_IOStreamInterface *iface, void *userdata);
- /**
- * Close and free an allocated SDL_IOStream structure.
- *
- * SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases any
- * resources used by the stream and frees the SDL_IOStream itself. This
- * returns 0 on success, or -1 if the stream failed to flush to its output
- * (e.g. to disk).
- *
- * Note that if this fails to flush the stream to disk, this function reports
- * an error, but the SDL_IOStream is still invalid once this function returns.
- *
- * \param context SDL_IOStream structure to close
- * \returns 0 on success or a negative error code on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_OpenIO
- */
- extern DECLSPEC int SDLCALL SDL_CloseIO(SDL_IOStream *context);
- /**
- * Get the properties associated with an SDL_IOStream.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \returns a valid property ID on success or 0 on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_GetProperty
- * \sa SDL_SetProperty
- */
- extern DECLSPEC SDL_PropertiesID SDLCALL SDL_GetIOProperties(SDL_IOStream *context);
- #define SDL_IO_SEEK_SET 0 /**< Seek from the beginning of data */
- #define SDL_IO_SEEK_CUR 1 /**< Seek relative to current read point */
- #define SDL_IO_SEEK_END 2 /**< Seek relative to the end of data */
- /**
- * Query the stream status of an SDL_IOStream.
- *
- * This information can be useful to decide if a short read or write was due
- * to an error, an EOF, or a non-blocking operation that isn't yet ready to
- * complete.
- *
- * An SDL_IOStream's status is only expected to change after a SDL_ReadIO or
- * SDL_WriteIO call; don't expect it to change if you just call this query
- * function in a tight loop.
- *
- * \param context the SDL_IOStream to query.
- * \returns an SDL_IOStatus enum with the current state.
- *
- * \threadsafety This function should not be called at the same time that
- * another thread is operating on the same SDL_IOStream.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_IOStatus SDLCALL SDL_GetIOStatus(SDL_IOStream *context);
- /**
- * Use this function to get the size of the data stream in an SDL_IOStream.
- *
- * \param context the SDL_IOStream to get the size of the data stream from
- * \returns the size of the data stream in the SDL_IOStream on success or a
- * negative error code on failure; call SDL_GetError() for more
- * information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC Sint64 SDLCALL SDL_SizeIO(SDL_IOStream *context);
- /**
- * Seek within an SDL_IOStream data stream.
- *
- * This function seeks to byte `offset`, relative to `whence`.
- *
- * `whence` may be any of the following values:
- *
- * - `SDL_IO_SEEK_SET`: seek from the beginning of data
- * - `SDL_IO_SEEK_CUR`: seek relative to current read point
- * - `SDL_IO_SEEK_END`: seek relative to the end of data
- *
- * If this stream can not seek, it will return -1.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \param offset an offset in bytes, relative to **whence** location; can be
- * negative
- * \param whence any of `SDL_IO_SEEK_SET`, `SDL_IO_SEEK_CUR`,
- * `SDL_IO_SEEK_END`
- * \returns the final offset in the data stream after the seek or a negative
- * error code on failure; call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_TellIO
- */
- extern DECLSPEC Sint64 SDLCALL SDL_SeekIO(SDL_IOStream *context, Sint64 offset, int whence);
- /**
- * Determine the current read/write offset in an SDL_IOStream data stream.
- *
- * SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's
- * `seek` method, with an offset of 0 bytes from `SDL_IO_SEEK_CUR`, to
- * simplify application development.
- *
- * \param context an SDL_IOStream data stream object from which to get the
- * current offset
- * \returns the current offset in the stream, or -1 if the information can not
- * be determined.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_SeekIO
- */
- extern DECLSPEC Sint64 SDLCALL SDL_TellIO(SDL_IOStream *context);
- /**
- * Read from a data source.
- *
- * This function reads up `size` bytes from the data source to the area
- * pointed at by `ptr`. This function may read less bytes than requested. It
- * will return zero when the data stream is completely read, or -1 on error.
- * For streams that support non-blocking operation, if nothing was read
- * because it would require blocking, this function returns -2 to distinguish
- * that this is not an error or end-of-file, and the caller can try again
- * later.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \param ptr a pointer to a buffer to read data into
- * \param size the number of bytes to read from the data source.
- * \returns the number of bytes read, or 0 on end of file or other error.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_SeekIO
- * \sa SDL_WriteIO
- */
- extern DECLSPEC size_t SDLCALL SDL_ReadIO(SDL_IOStream *context, void *ptr, size_t size);
- /**
- * Write to an SDL_IOStream data stream.
- *
- * This function writes exactly `size` bytes from the area pointed at by `ptr`
- * to the stream. If this fails for any reason, it'll return less than `size`
- * to demonstrate how far the write progressed. On success, it returns `num`.
- *
- * On error, this function still attempts to write as much as possible, so it
- * might return a positive value less than the requested write size. If the
- * function failed to write anything and there was an actual error, it will
- * return -1. For streams that support non-blocking operation, if nothing was
- * written because it would require blocking, this function returns -2 to
- * distinguish that this is not an error and the caller can try again later.
- *
- * It is an error to specify a negative `size`, but this parameter is signed
- * so you definitely cannot overflow the return value on a successful run with
- * enormous amounts of data.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \param ptr a pointer to a buffer containing data to write
- * \param size the number of bytes to write
- * \returns the number of bytes written, which will be less than `num` on
- * error; call SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOprintf
- * \sa SDL_ReadIO
- * \sa SDL_SeekIO
- */
- extern DECLSPEC size_t SDLCALL SDL_WriteIO(SDL_IOStream *context, const void *ptr, size_t size);
- /**
- * Print to an SDL_IOStream data stream.
- *
- * This function does formatted printing to the stream.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \param fmt a printf() style format string
- * \param ... additional parameters matching % tokens in the `fmt` string, if
- * any
- * \returns the number of bytes written, or 0 on error; call SDL_GetError()
- * for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOvprintf
- * \sa SDL_WriteIO
- */
- extern DECLSPEC size_t SDLCALL SDL_IOprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(2);
- /**
- * Print to an SDL_IOStream data stream.
- *
- * This function does formatted printing to the stream.
- *
- * \param context a pointer to an SDL_IOStream structure
- * \param fmt a printf() style format string
- * \param ap a variable argument list
- * \returns the number of bytes written, or 0 on error; call SDL_GetError()
- * for more information.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_IOprintf
- * \sa SDL_WriteIO
- */
- extern DECLSPEC size_t SDLCALL SDL_IOvprintf(SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2);
- /**
- * Load all the data from an SDL data stream.
- *
- * The data is allocated with a zero byte at the end (null terminated) for
- * convenience. This extra byte is not included in the value reported via
- * `datasize`.
- *
- * The data should be freed with SDL_free().
- *
- * \param src the SDL_IOStream to read all available data from
- * \param datasize if not NULL, will store the number of bytes read
- * \param closeio if SDL_TRUE, calls SDL_CloseIO() on `src` before returning,
- * even in the case of an error
- * \returns the data, or NULL if there was an error.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_LoadFile
- */
- extern DECLSPEC void *SDLCALL SDL_LoadFile_IO(SDL_IOStream *src, size_t *datasize, SDL_bool closeio);
- /**
- * Load all the data from a file path.
- *
- * The data is allocated with a zero byte at the end (null terminated) for
- * convenience. This extra byte is not included in the value reported via
- * `datasize`.
- *
- * The data should be freed with SDL_free().
- *
- * \param file the path to read all available data from
- * \param datasize if not NULL, will store the number of bytes read
- * \returns the data, or NULL if there was an error.
- *
- * \since This function is available since SDL 3.0.0.
- *
- * \sa SDL_LoadFile_IO
- */
- extern DECLSPEC void *SDLCALL SDL_LoadFile(const char *file, size_t *datasize);
- /**
- * \name Read endian functions
- *
- * Read an item of the specified endianness and return in native format.
- */
- /* @{ */
- /**
- * Use this function to read a byte from an SDL_IOStream.
- *
- * \param src the SDL_IOStream to read from
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on success or SDL_FALSE on failure; call SDL_GetError()
- * for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU8(SDL_IOStream *src, Uint8 *value);
- /**
- * Use this function to read 16 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16LE(SDL_IOStream *src, Uint16 *value);
- /**
- * Use this function to read 16 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16LE(SDL_IOStream *src, Sint16 *value);
- /**
- * Use this function to read 16 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU16BE(SDL_IOStream *src, Uint16 *value);
- /**
- * Use this function to read 16 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS16BE(SDL_IOStream *src, Sint16 *value);
- /**
- * Use this function to read 32 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32LE(SDL_IOStream *src, Uint32 *value);
- /**
- * Use this function to read 32 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32LE(SDL_IOStream *src, Sint32 *value);
- /**
- * Use this function to read 32 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU32BE(SDL_IOStream *src, Uint32 *value);
- /**
- * Use this function to read 32 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS32BE(SDL_IOStream *src, Sint32 *value);
- /**
- * Use this function to read 64 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU64LE(SDL_IOStream *src, Uint64 *value);
- /**
- * Use this function to read 64 bits of little-endian data from an
- * SDL_IOStream and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS64LE(SDL_IOStream *src, Sint64 *value);
- /**
- * Use this function to read 64 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadU64BE(SDL_IOStream *src, Uint64 *value);
- /**
- * Use this function to read 64 bits of big-endian data from an SDL_IOStream
- * and return in native format.
- *
- * SDL byteswaps the data only if necessary, so the data returned will be in
- * the native byte order.
- *
- * \param src the stream from which to read data
- * \param value a pointer filled in with the data read
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_ReadS64BE(SDL_IOStream *src, Sint64 *value);
- /* @} *//* Read endian functions */
- /**
- * \name Write endian functions
- *
- * Write an item of native format to the specified endianness.
- */
- /* @{ */
- /**
- * Use this function to write a byte to an SDL_IOStream.
- *
- * \param dst the SDL_IOStream to write to
- * \param value the byte value to write
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU8(SDL_IOStream *dst, Uint8 value);
- /**
- * Use this function to write 16 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU16LE(SDL_IOStream *dst, Uint16 value);
- /**
- * Use this function to write 16 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS16LE(SDL_IOStream *dst, Sint16 value);
- /**
- * Use this function to write 16 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU16BE(SDL_IOStream *dst, Uint16 value);
- /**
- * Use this function to write 16 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS16BE(SDL_IOStream *dst, Sint16 value);
- /**
- * Use this function to write 32 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU32LE(SDL_IOStream *dst, Uint32 value);
- /**
- * Use this function to write 32 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS32LE(SDL_IOStream *dst, Sint32 value);
- /**
- * Use this function to write 32 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU32BE(SDL_IOStream *dst, Uint32 value);
- /**
- * Use this function to write 32 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS32BE(SDL_IOStream *dst, Sint32 value);
- /**
- * Use this function to write 64 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU64LE(SDL_IOStream *dst, Uint64 value);
- /**
- * Use this function to write 64 bits in native format to an SDL_IOStream as
- * little-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in little-endian
- * format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS64LE(SDL_IOStream *dst, Sint64 value);
- /**
- * Use this function to write 64 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteU64BE(SDL_IOStream *dst, Uint64 value);
- /**
- * Use this function to write 64 bits in native format to an SDL_IOStream as
- * big-endian data.
- *
- * SDL byteswaps the data only if necessary, so the application always
- * specifies native format, and the data written will be in big-endian format.
- *
- * \param dst the stream to which data will be written
- * \param value the data to be written, in native format
- * \returns SDL_TRUE on successful write, SDL_FALSE on failure; call
- * SDL_GetError() for more information.
- *
- * \since This function is available since SDL 3.0.0.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_WriteS64BE(SDL_IOStream *dst, Sint64 value);
- /* @} *//* Write endian functions */
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_iostream_h_ */
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