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- # SDL2 CMake configuration file:
- # This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
- cmake_minimum_required(VERSION 3.0...3.5)
- include(FeatureSummary)
- set_package_properties(SDL2 PROPERTIES
- URL "https://www.libsdl.org/"
- DESCRIPTION "low level access to audio, keyboard, mouse, joystick, and graphics hardware"
- )
- # Copied from `configure_package_config_file`
- macro(set_and_check _var _file)
- set(${_var} "${_file}")
- if(NOT EXISTS "${_file}")
- message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !")
- endif()
- endmacro()
- # Copied from `configure_package_config_file`
- macro(check_required_components _NAME)
- foreach(comp ${${_NAME}_FIND_COMPONENTS})
- if(NOT ${_NAME}_${comp}_FOUND)
- if(${_NAME}_FIND_REQUIRED_${comp})
- set(${_NAME}_FOUND FALSE)
- endif()
- endif()
- endforeach()
- endmacro()
- set(SDL2_FOUND TRUE)
- if(CMAKE_SIZEOF_VOID_P STREQUAL "4")
- set(_sdl_arch_subdir "x86")
- elseif(CMAKE_SIZEOF_VOID_P STREQUAL "8")
- set(_sdl_arch_subdir "x64")
- else()
- set(SDL2_FOUND FALSE)
- return()
- endif()
- # For compatibility with autotools sdl2-config.cmake, provide SDL2_* variables.
- set_and_check(SDL2_PREFIX "${CMAKE_CURRENT_LIST_DIR}/..")
- set_and_check(SDL2_EXEC_PREFIX "${CMAKE_CURRENT_LIST_DIR}/..")
- set_and_check(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include")
- set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
- set_and_check(SDL2_BINDIR "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
- set_and_check(SDL2_LIBDIR "${SDL2_PREFIX}/lib/${_sdl_arch_subdir}")
- set(SDL2_LIBRARIES SDL2::SDL2main SDL2::SDL2)
- set(SDL2MAIN_LIBRARY SDL2::SDL2main)
- set(SDL2TEST_LIBRARY SDL2::SDL2test)
- # All targets are created, even when some might not be requested though COMPONENTS.
- # This is done for compatibility with CMake generated SDL2-target.cmake files.
- set(_sdl2_library "${SDL2_LIBDIR}/SDL2.lib")
- set(_sdl2_dll_library "${SDL2_BINDIR}/SDL2.dll")
- if(EXISTS "${_sdl2_library}" AND EXISTS "${_sdl2_dll_library}")
- if(NOT TARGET SDL2::SDL2)
- add_library(SDL2::SDL2 SHARED IMPORTED)
- set_target_properties(SDL2::SDL2
- PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
- IMPORTED_IMPLIB "${_sdl2_library}"
- IMPORTED_LOCATION "${_sdl2_dll_library}"
- COMPATIBLE_INTERFACE_BOOL "SDL2_SHARED"
- INTERFACE_SDL2_SHARED "ON"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2_FOUND TRUE)
- else()
- set(SDL2_SDL2_FOUND FALSE)
- endif()
- unset(_sdl2_library)
- unset(_sdl2_dll_library)
- set(_sdl2main_library "${SDL2_LIBDIR}/SDL2main.lib")
- if(EXISTS "${_sdl2main_library}")
- if(NOT TARGET SDL2::SDL2main)
- add_library(SDL2::SDL2main STATIC IMPORTED)
- set_target_properties(SDL2::SDL2main
- PROPERTIES
- IMPORTED_LOCATION "${_sdl2main_library}"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2main_FOUND TRUE)
- else()
- set(SDL2_SDL2_FOUND FALSE)
- endif()
- unset(_sdl2main_library)
- set(_sdl2test_library "${SDL2_LIBDIR}/SDL2test.lib")
- if(EXISTS "${_sdl2test_library}")
- if(NOT TARGET SDL2::SDL2test)
- add_library(SDL2::SDL2test STATIC IMPORTED)
- set_target_properties(SDL2::SDL2test
- PROPERTIES
- INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIRS}"
- IMPORTED_LOCATION "${_sdl2test_library}"
- COMPATIBLE_INTERFACE_STRING "SDL_VERSION"
- INTERFACE_SDL_VERSION "SDL2"
- )
- endif()
- set(SDL2_SDL2test_FOUND TRUE)
- else()
- set(SDL2_SDL2_FOUND FALSE)
- endif()
- unset(_sdl2test_library)
- check_required_components(SDL2)
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