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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2023 Sam Lantinga <[email protected]>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_test_compare.h
- *
- * Comparison function of SDL test framework.
- *
- * This code is a part of the SDL test library, not the main SDL library.
- */
- /*
- Defines comparison functions (i.e. for surfaces).
- */
- #ifndef SDL_test_compare_h_
- #define SDL_test_compare_h_
- #include <SDL3/SDL.h>
- #include <SDL3/SDL_begin_code.h>
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * Retrieves a single pixel from a surface.
- *
- * This function prioritizes correctness over speed: it is suitable for
- * unit tests, but is not intended for use in a game engine.
- *
- * Like SDL_GetRGBA, this uses the entire 0..255 range when converting
- * color components from pixel formats with less than 8 bits per RGB
- * component.
- *
- * \param surface The surface
- * \param x Horizontal coordinate, 0 <= x < width
- * \param y Vertical coordinate, 0 <= y < height
- * \param r Pointer to location to store red channel, 0-255
- * \param g Pointer to location to store green channel, 0-255
- * \param b Pointer to location to store blue channel, 0-255
- * \param a Pointer to location to store alpha channel, 0-255
- * \returns 0 if the surface is valid and the coordinates are in-bounds
- */
- int SDLTest_ReadSurfacePixel(SDL_Surface *surface, int x, int y, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a);
- /**
- * Compares a surface and with reference image data for equality
- *
- * \param surface Surface used in comparison
- * \param referenceSurface Test Surface used in comparison
- * \param allowable_error Allowable difference (=sum of squared difference for each RGB component) in blending accuracy.
- *
- * \returns 0 if comparison succeeded, >0 (=number of pixels for which the comparison failed) if comparison failed, -1 if any of the surfaces were NULL, -2 if the surface sizes differ.
- */
- int SDLTest_CompareSurfaces(SDL_Surface *surface, SDL_Surface *referenceSurface, int allowable_error);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include <SDL3/SDL_close_code.h>
- #endif /* SDL_test_compare_h_ */
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