#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga e324c7d692 Fixed event spam caused by repeated calls to IME_SetTextInputRect() 1 年之前
.github 339d83bdfa ci: assume all .dmp files in build directy are minidump files 1 年之前
VisualC a938e2b979 Replaced test framework random code with SDL random functions 1 年之前
VisualC-GDK a938e2b979 Replaced test framework random code with SDL random functions 1 年之前
VisualC-WinRT a938e2b979 Replaced test framework random code with SDL random functions 1 年之前
Xcode a938e2b979 Replaced test framework random code with SDL random functions 1 年之前
android-project 0383333b54 android: add an option to manually pass the context when loading a native library 1 年之前
build-scripts 9d816c72ef Updated SDL3 scancode list 1 年之前
cmake d52ea20916 cmake: check for valid isinf/isinff/isnan/isnanf macros 1 年之前
docs c983c1da97 Sync SDL3 wiki -> header 1 年之前
include ed2022a175 Added SDL_EVENT_TEXT_EDITING_CANDIDATES 1 年之前
mingw c81d11fae4 mingw: add pkg-support files (INSTALL.txt and Makefile) 1 年之前
src e324c7d692 Fixed event spam caused by repeated calls to IME_SetTextInputRect() 1 年之前
test ed2022a175 Added SDL_EVENT_TEXT_EDITING_CANDIDATES 1 年之前
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window 1 年之前
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 年之前
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 年之前
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci 1 年之前
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 年之前
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! 1 年之前
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh 1 年之前
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. 4 年之前
CMakeLists.txt d52ea20916 cmake: check for valid isinf/isinff/isnan/isnanf macros 1 年之前
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. 1 年之前
INSTALL.md b33420cac7 Updated INSTALL.md 1 年之前
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 1 年之前
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. 8 年之前
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release 1 年之前
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". 1 年之前

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html