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- SDL3_0.0.0 {
- global:
- JNI_OnLoad;
- SDL_DYNAPI_entry;
- SDL_AddEventWatch;
- SDL_AddGamepadMapping;
- SDL_AddGamepadMappingsFromIO;
- SDL_AddHintCallback;
- SDL_AddTimer;
- SDL_AndroidBackButton;
- SDL_AndroidGetActivity;
- SDL_AndroidGetExternalStoragePath;
- SDL_AndroidGetExternalStorageState;
- SDL_AndroidGetInternalStoragePath;
- SDL_AndroidGetJNIEnv;
- SDL_AndroidRequestPermission;
- SDL_AndroidSendMessage;
- SDL_AndroidShowToast;
- SDL_AtomicAdd;
- SDL_AtomicCompareAndSwap;
- SDL_AtomicCompareAndSwapPointer;
- SDL_AtomicGet;
- SDL_AtomicGetPtr;
- SDL_LockSpinlock;
- SDL_AtomicSet;
- SDL_AtomicSetPtr;
- SDL_TryLockSpinlock;
- SDL_UnlockSpinlock;
- SDL_AttachVirtualJoystick;
- SDL_AttachVirtualJoystickEx;
- SDL_BlitSurface;
- SDL_BlitSurfaceScaled;
- SDL_BlitSurfaceUnchecked;
- SDL_BlitSurfaceUncheckedScaled;
- SDL_BroadcastCondition;
- SDL_CaptureMouse;
- SDL_CleanupTLS;
- SDL_ClearComposition;
- SDL_ClearError;
- SDL_CloseGamepad;
- SDL_CloseJoystick;
- SDL_CloseSensor;
- SDL_ComposeCustomBlendMode;
- SDL_ConvertEventToRenderCoordinates;
- SDL_ConvertPixels;
- SDL_ConvertSurface;
- SDL_ConvertSurfaceFormat;
- SDL_CreateColorCursor;
- SDL_CreateCondition;
- SDL_CreateCursor;
- SDL_CreateMutex;
- SDL_CreatePalette;
- SDL_CreatePixelFormat;
- SDL_CreatePopupWindow;
- SDL_CreateRWLock;
- SDL_CreateRenderer;
- SDL_CreateSemaphore;
- SDL_CreateSoftwareRenderer;
- SDL_CreateSurface;
- SDL_CreateSurfaceFrom;
- SDL_CreateSystemCursor;
- SDL_CreateTLS;
- SDL_CreateTexture;
- SDL_CreateTextureFromSurface;
- SDL_CreateThread;
- SDL_CreateThreadWithStackSize;
- SDL_CreateWindow;
- SDL_CreateWindowAndRenderer;
- SDL_CreateWindowWithProperties;
- SDL_CursorVisible;
- SDL_DXGIGetOutputInfo;
- SDL_DelEventWatch;
- SDL_DelHintCallback;
- SDL_Delay;
- SDL_DelayNS;
- SDL_DestroyCondition;
- SDL_DestroyCursor;
- SDL_DestroyMutex;
- SDL_DestroyPalette;
- SDL_DestroyPixelFormat;
- SDL_DestroyRWLock;
- SDL_DestroyRenderer;
- SDL_DestroySemaphore;
- SDL_DestroySurface;
- SDL_DestroyTexture;
- SDL_DestroyWindow;
- SDL_DestroyWindowSurface;
- SDL_DetachThread;
- SDL_DetachVirtualJoystick;
- SDL_Direct3D9GetAdapterIndex;
- SDL_DisableScreenSaver;
- SDL_DuplicateSurface;
- SDL_EGL_GetCurrentEGLConfig;
- SDL_EGL_GetCurrentEGLDisplay;
- SDL_EGL_GetProcAddress;
- SDL_EGL_GetWindowEGLSurface;
- SDL_EGL_SetEGLAttributeCallbacks;
- SDL_EnableScreenSaver;
- SDL_Error;
- SDL_EventEnabled;
- SDL_FillSurfaceRect;
- SDL_FillSurfaceRects;
- SDL_FilterEvents;
- SDL_FlashWindow;
- SDL_FlushEvent;
- SDL_FlushEvents;
- SDL_FlushRenderer;
- SDL_GDKGetTaskQueue;
- SDL_GDKSuspendComplete;
- SDL_GL_CreateContext;
- SDL_GL_DeleteContext;
- SDL_GL_ExtensionSupported;
- SDL_GL_GetAttribute;
- SDL_GL_GetCurrentContext;
- SDL_GL_GetCurrentWindow;
- SDL_GL_GetProcAddress;
- SDL_GL_GetSwapInterval;
- SDL_GL_LoadLibrary;
- SDL_GL_MakeCurrent;
- SDL_GL_ResetAttributes;
- SDL_GL_SetAttribute;
- SDL_GL_SetSwapInterval;
- SDL_GL_SwapWindow;
- SDL_GL_UnloadLibrary;
- SDL_GUIDFromString;
- SDL_GUIDToString;
- SDL_GamepadConnected;
- SDL_GamepadEventsEnabled;
- SDL_GamepadHasAxis;
- SDL_GamepadHasButton;
- SDL_GamepadHasSensor;
- SDL_GamepadSensorEnabled;
- SDL_GetAndroidSDKVersion;
- SDL_GetAssertionHandler;
- SDL_GetAssertionReport;
- SDL_GetBasePath;
- SDL_GetCPUCacheLineSize;
- SDL_GetCPUCount;
- SDL_GetClipboardData;
- SDL_GetClipboardText;
- SDL_GetClosestFullscreenDisplayMode;
- SDL_GetCurrentDisplayMode;
- SDL_GetCurrentDisplayOrientation;
- SDL_GetCurrentRenderOutputSize;
- SDL_GetCurrentVideoDriver;
- SDL_GetCursor;
- SDL_GetDefaultAssertionHandler;
- SDL_GetDefaultCursor;
- SDL_GetDesktopDisplayMode;
- SDL_GetDisplayBounds;
- SDL_GetDisplayContentScale;
- SDL_GetDisplayForPoint;
- SDL_GetDisplayForRect;
- SDL_GetDisplayForWindow;
- SDL_GetDisplayName;
- SDL_GetDisplayUsableBounds;
- SDL_GetDisplays;
- SDL_GetError;
- SDL_GetEventFilter;
- SDL_GetFullscreenDisplayModes;
- SDL_GetGamepadAppleSFSymbolsNameForAxis;
- SDL_GetGamepadAppleSFSymbolsNameForButton;
- SDL_GetGamepadAxis;
- SDL_GetGamepadAxisFromString;
- SDL_GetGamepadBindings;
- SDL_GetGamepadButton;
- SDL_GetGamepadButtonFromString;
- SDL_GetGamepadFirmwareVersion;
- SDL_GetGamepadFromInstanceID;
- SDL_GetGamepadFromPlayerIndex;
- SDL_GetGamepadInstanceGUID;
- SDL_GetGamepadInstanceMapping;
- SDL_GetGamepadInstanceName;
- SDL_GetGamepadInstancePath;
- SDL_GetGamepadInstancePlayerIndex;
- SDL_GetGamepadInstanceProduct;
- SDL_GetGamepadInstanceProductVersion;
- SDL_GetGamepadInstanceType;
- SDL_GetGamepadInstanceVendor;
- SDL_GetGamepadJoystick;
- SDL_GetGamepadMapping;
- SDL_GetGamepadMappingForGUID;
- SDL_GetGamepadName;
- SDL_GetGamepadPath;
- SDL_GetGamepadPlayerIndex;
- SDL_GetGamepadProduct;
- SDL_GetGamepadProductVersion;
- SDL_GetGamepadSensorData;
- SDL_GetGamepadSensorDataRate;
- SDL_GetGamepadSerial;
- SDL_GetGamepadStringForAxis;
- SDL_GetGamepadStringForButton;
- SDL_GetGamepadTouchpadFinger;
- SDL_GetGamepadType;
- SDL_GetGamepadVendor;
- SDL_GetGamepads;
- SDL_GetGlobalMouseState;
- SDL_GetGrabbedWindow;
- SDL_GetHint;
- SDL_GetHintBoolean;
- SDL_GetJoystickAxis;
- SDL_GetJoystickAxisInitialState;
- SDL_GetJoystickButton;
- SDL_GetJoystickFirmwareVersion;
- SDL_GetJoystickFromInstanceID;
- SDL_GetJoystickFromPlayerIndex;
- SDL_GetJoystickGUID;
- SDL_GetJoystickGUIDFromString;
- SDL_GetJoystickGUIDInfo;
- SDL_GetJoystickGUIDString;
- SDL_GetJoystickHat;
- SDL_GetJoystickInstanceGUID;
- SDL_GetJoystickInstanceID;
- SDL_GetJoystickInstanceName;
- SDL_GetJoystickInstancePath;
- SDL_GetJoystickInstancePlayerIndex;
- SDL_GetJoystickInstanceProduct;
- SDL_GetJoystickInstanceProductVersion;
- SDL_GetJoystickInstanceType;
- SDL_GetJoystickInstanceVendor;
- SDL_GetJoystickName;
- SDL_GetJoystickPath;
- SDL_GetJoystickPlayerIndex;
- SDL_GetJoystickPowerLevel;
- SDL_GetJoystickProduct;
- SDL_GetJoystickProductVersion;
- SDL_GetJoystickSerial;
- SDL_GetJoystickType;
- SDL_GetJoystickVendor;
- SDL_GetJoysticks;
- SDL_GetKeyFromName;
- SDL_GetKeyFromScancode;
- SDL_GetKeyName;
- SDL_GetKeyboardFocus;
- SDL_GetKeyboardState;
- SDL_GetMasksForPixelFormatEnum;
- SDL_GetMemoryFunctions;
- SDL_GetModState;
- SDL_GetMouseFocus;
- SDL_GetMouseState;
- SDL_GetNaturalDisplayOrientation;
- SDL_GetNumAllocations;
- SDL_GetNumGamepadTouchpadFingers;
- SDL_GetNumGamepadTouchpads;
- SDL_GetNumJoystickAxes;
- SDL_GetNumJoystickButtons;
- SDL_GetNumJoystickHats;
- SDL_GetNumRenderDrivers;
- SDL_GetNumTouchFingers;
- SDL_GetNumVideoDrivers;
- SDL_GetOriginalMemoryFunctions;
- SDL_GetUserFolder;
- SDL_GetPerformanceCounter;
- SDL_GetPerformanceFrequency;
- SDL_GetPixelFormatEnumForMasks;
- SDL_GetPixelFormatName;
- SDL_GetPlatform;
- SDL_GetPowerInfo;
- SDL_GetPrefPath;
- SDL_GetPreferredLocales;
- SDL_GetPrimaryDisplay;
- SDL_GetPrimarySelectionText;
- SDL_GetRGB;
- SDL_GetRGBA;
- SDL_GetRectAndLineIntersection;
- SDL_GetRectAndLineIntersectionFloat;
- SDL_GetRectEnclosingPoints;
- SDL_GetRectEnclosingPointsFloat;
- SDL_GetRectIntersection;
- SDL_GetRectIntersectionFloat;
- SDL_GetRectUnion;
- SDL_GetRectUnionFloat;
- SDL_GetRelativeMouseMode;
- SDL_GetRelativeMouseState;
- SDL_GetRenderClipRect;
- SDL_GetRenderDrawBlendMode;
- SDL_GetRenderDrawColor;
- SDL_GetRenderDriver;
- SDL_GetRenderLogicalPresentation;
- SDL_GetRenderMetalCommandEncoder;
- SDL_GetRenderMetalLayer;
- SDL_GetRenderOutputSize;
- SDL_GetRenderScale;
- SDL_GetRenderTarget;
- SDL_GetRenderVSync;
- SDL_GetRenderViewport;
- SDL_GetRenderWindow;
- SDL_GetRenderer;
- SDL_GetRendererInfo;
- SDL_GetRevision;
- SDL_GetScancodeFromKey;
- SDL_GetScancodeFromName;
- SDL_GetScancodeName;
- SDL_GetSemaphoreValue;
- SDL_GetSensorData;
- SDL_GetSensorFromInstanceID;
- SDL_GetSensorInstanceID;
- SDL_GetSensorInstanceName;
- SDL_GetSensorInstanceNonPortableType;
- SDL_GetSensorInstanceType;
- SDL_GetSensorName;
- SDL_GetSensorNonPortableType;
- SDL_GetSensorType;
- SDL_GetSensors;
- SDL_GetSurfaceAlphaMod;
- SDL_GetSurfaceBlendMode;
- SDL_GetSurfaceClipRect;
- SDL_GetSurfaceColorKey;
- SDL_GetSurfaceColorMod;
- SDL_GetSystemRAM;
- SDL_GetSystemTheme;
- SDL_GetTLS;
- SDL_GetTextureAlphaMod;
- SDL_GetTextureBlendMode;
- SDL_GetTextureColorMod;
- SDL_GetTextureScaleMode;
- SDL_GetThreadID;
- SDL_GetThreadName;
- SDL_GetTicks;
- SDL_GetTicksNS;
- SDL_GetTouchDeviceType;
- SDL_GetTouchFinger;
- SDL_GetVersion;
- SDL_GetVideoDriver;
- SDL_GetWindowBordersSize;
- SDL_GetWindowDisplayScale;
- SDL_GetWindowFlags;
- SDL_GetWindowFromID;
- SDL_GetWindowFullscreenMode;
- SDL_GetWindowGrab;
- SDL_GetWindowICCProfile;
- SDL_GetWindowID;
- SDL_GetWindowKeyboardGrab;
- SDL_GetWindowMaximumSize;
- SDL_GetWindowMinimumSize;
- SDL_GetWindowMouseGrab;
- SDL_GetWindowMouseRect;
- SDL_GetWindowOpacity;
- SDL_GetWindowParent;
- SDL_GetWindowPixelDensity;
- SDL_GetWindowPixelFormat;
- SDL_GetWindowPosition;
- SDL_GetWindowSize;
- SDL_GetWindowSizeInPixels;
- SDL_GetWindowSurface;
- SDL_GetWindowTitle;
- SDL_CloseHaptic;
- SDL_DestroyHapticEffect;
- SDL_HapticEffectSupported;
- SDL_GetHapticEffectStatus;
- SDL_CreateHapticEffect;
- SDL_GetNumHapticAxes;
- SDL_GetMaxHapticEffects;
- SDL_GetMaxHapticEffectsPlaying;
- SDL_OpenHaptic;
- SDL_OpenHapticFromJoystick;
- SDL_OpenHapticFromMouse;
- SDL_PauseHaptic;
- SDL_GetHapticFeatures;
- SDL_InitHapticRumble;
- SDL_PlayHapticRumble;
- SDL_StopHapticRumble;
- SDL_HapticRumbleSupported;
- SDL_RunHapticEffect;
- SDL_SetHapticAutocenter;
- SDL_SetHapticGain;
- SDL_StopHapticEffects;
- SDL_StopHapticEffect;
- SDL_ResumeHaptic;
- SDL_UpdateHapticEffect;
- SDL_HasARMSIMD;
- SDL_HasAVX2;
- SDL_HasAVX512F;
- SDL_HasAVX;
- SDL_HasAltiVec;
- SDL_HasClipboardData;
- SDL_HasClipboardText;
- SDL_HasEvent;
- SDL_HasEvents;
- SDL_HasLASX;
- SDL_HasLSX;
- SDL_HasMMX;
- SDL_HasNEON;
- SDL_HasPrimarySelectionText;
- SDL_HasRectIntersection;
- SDL_HasRectIntersectionFloat;
- SDL_HasSSE2;
- SDL_HasSSE3;
- SDL_HasSSE41;
- SDL_HasSSE42;
- SDL_HasSSE;
- SDL_HasScreenKeyboardSupport;
- SDL_WindowHasSurface;
- SDL_HideCursor;
- SDL_HideWindow;
- SDL_Init;
- SDL_InitSubSystem;
- SDL_IsAndroidTV;
- SDL_IsChromebook;
- SDL_IsDeXMode;
- SDL_IsGamepad;
- SDL_IsJoystickVirtual;
- SDL_IsTablet;
- SDL_JoystickConnected;
- SDL_JoystickEventsEnabled;
- SDL_IsJoystickHaptic;
- SDL_LinuxSetThreadPriority;
- SDL_LinuxSetThreadPriorityAndPolicy;
- SDL_LoadBMP;
- SDL_LoadBMP_IO;
- SDL_LoadFile;
- SDL_LoadFile_IO;
- SDL_LoadFunction;
- SDL_LoadObject;
- SDL_LockJoysticks;
- SDL_LockMutex;
- SDL_LockRWLockForReading;
- SDL_LockRWLockForWriting;
- SDL_LockSurface;
- SDL_LockTexture;
- SDL_LockTextureToSurface;
- SDL_Log;
- SDL_LogCritical;
- SDL_LogDebug;
- SDL_LogError;
- SDL_LogGetOutputFunction;
- SDL_LogGetPriority;
- SDL_LogInfo;
- SDL_LogMessage;
- SDL_LogMessageV;
- SDL_LogResetPriorities;
- SDL_LogSetAllPriority;
- SDL_LogSetOutputFunction;
- SDL_LogSetPriority;
- SDL_LogVerbose;
- SDL_LogWarn;
- SDL_MapRGB;
- SDL_MapRGBA;
- SDL_MaximizeWindow;
- SDL_MemoryBarrierAcquireFunction;
- SDL_MemoryBarrierReleaseFunction;
- SDL_Metal_CreateView;
- SDL_Metal_DestroyView;
- SDL_Metal_GetLayer;
- SDL_MinimizeWindow;
- SDL_IsMouseHaptic;
- SDL_OnApplicationDidBecomeActive;
- SDL_OnApplicationDidChangeStatusBarOrientation;
- SDL_OnApplicationDidEnterBackground;
- SDL_OnApplicationDidReceiveMemoryWarning;
- SDL_OnApplicationWillEnterForeground;
- SDL_OnApplicationWillResignActive;
- SDL_OnApplicationWillTerminate;
- SDL_OpenGamepad;
- SDL_OpenJoystick;
- SDL_OpenSensor;
- SDL_OpenURL;
- SDL_PeepEvents;
- SDL_PollEvent;
- SDL_PostSemaphore;
- SDL_PremultiplyAlpha;
- SDL_PumpEvents;
- SDL_PushEvent;
- SDL_QueryTexture;
- SDL_Quit;
- SDL_QuitSubSystem;
- SDL_IOFromConstMem;
- SDL_IOFromFile;
- SDL_IOFromMem;
- SDL_ReadIO;
- SDL_SeekIO;
- SDL_SizeIO;
- SDL_TellIO;
- SDL_WriteIO;
- SDL_RaiseWindow;
- SDL_ReadU16BE;
- SDL_ReadU32BE;
- SDL_ReadU64BE;
- SDL_ReadU16LE;
- SDL_ReadU32LE;
- SDL_ReadU64LE;
- SDL_ReadU8;
- SDL_RegisterApp;
- SDL_RegisterEvents;
- SDL_RemoveTimer;
- SDL_RenderClear;
- SDL_RenderClipEnabled;
- SDL_RenderCoordinatesFromWindow;
- SDL_RenderCoordinatesToWindow;
- SDL_RenderFillRect;
- SDL_RenderFillRects;
- SDL_RenderGeometry;
- SDL_RenderGeometryRaw;
- SDL_RenderLine;
- SDL_RenderLines;
- SDL_RenderPoint;
- SDL_RenderPoints;
- SDL_RenderPresent;
- SDL_RenderReadPixels;
- SDL_RenderRect;
- SDL_RenderRects;
- SDL_RenderTexture;
- SDL_RenderTextureRotated;
- SDL_ReportAssertion;
- SDL_ResetAssertionReport;
- SDL_ResetHint;
- SDL_ResetHints;
- SDL_ResetKeyboard;
- SDL_RestoreWindow;
- SDL_RumbleGamepad;
- SDL_RumbleGamepadTriggers;
- SDL_RumbleJoystick;
- SDL_RumbleJoystickTriggers;
- SDL_RunApp;
- SDL_SIMDGetAlignment;
- SDL_SaveBMP;
- SDL_SaveBMP_IO;
- SDL_ScreenKeyboardShown;
- SDL_ScreenSaverEnabled;
- SDL_SendGamepadEffect;
- SDL_SendJoystickEffect;
- SDL_SetAssertionHandler;
- SDL_SetAudioStreamFormat;
- SDL_SetClipboardData;
- SDL_SetClipboardText;
- SDL_SetCursor;
- SDL_SetError;
- SDL_SetEventEnabled;
- SDL_SetEventFilter;
- SDL_SetGamepadEventsEnabled;
- SDL_SetGamepadLED;
- SDL_SetGamepadPlayerIndex;
- SDL_SetGamepadSensorEnabled;
- SDL_SetHint;
- SDL_SetHintWithPriority;
- SDL_SetJoystickEventsEnabled;
- SDL_SetJoystickLED;
- SDL_SetJoystickPlayerIndex;
- SDL_SetJoystickVirtualAxis;
- SDL_SetJoystickVirtualButton;
- SDL_SetJoystickVirtualHat;
- SDL_SetMainReady;
- SDL_SetMemoryFunctions;
- SDL_SetModState;
- SDL_SetPaletteColors;
- SDL_SetPixelFormatPalette;
- SDL_SetPrimarySelectionText;
- SDL_SetRelativeMouseMode;
- SDL_SetRenderClipRect;
- SDL_SetRenderDrawBlendMode;
- SDL_SetRenderDrawColor;
- SDL_SetRenderLogicalPresentation;
- SDL_SetRenderScale;
- SDL_SetRenderTarget;
- SDL_SetRenderVSync;
- SDL_SetRenderViewport;
- SDL_SetSurfaceAlphaMod;
- SDL_SetSurfaceBlendMode;
- SDL_SetSurfaceClipRect;
- SDL_SetSurfaceColorKey;
- SDL_SetSurfaceColorMod;
- SDL_SetSurfacePalette;
- SDL_SetSurfaceRLE;
- SDL_SetTLS;
- SDL_SetTextInputRect;
- SDL_SetTextureAlphaMod;
- SDL_SetTextureBlendMode;
- SDL_SetTextureColorMod;
- SDL_SetTextureScaleMode;
- SDL_SetThreadPriority;
- SDL_SetWindowAlwaysOnTop;
- SDL_SetWindowBordered;
- SDL_SetWindowFullscreen;
- SDL_SetWindowFullscreenMode;
- SDL_SetWindowGrab;
- SDL_SetWindowHitTest;
- SDL_SetWindowIcon;
- SDL_SetWindowInputFocus;
- SDL_SetWindowKeyboardGrab;
- SDL_SetWindowMaximumSize;
- SDL_SetWindowMinimumSize;
- SDL_SetWindowModalFor;
- SDL_SetWindowMouseGrab;
- SDL_SetWindowMouseRect;
- SDL_SetWindowOpacity;
- SDL_SetWindowPosition;
- SDL_SetWindowResizable;
- SDL_SetWindowSize;
- SDL_SetWindowTitle;
- SDL_SetWindowsMessageHook;
- SDL_ShowCursor;
- SDL_ShowMessageBox;
- SDL_ShowSimpleMessageBox;
- SDL_ShowWindow;
- SDL_SignalCondition;
- SDL_SoftStretch;
- SDL_StartTextInput;
- SDL_StopTextInput;
- SDL_SurfaceHasColorKey;
- SDL_SurfaceHasRLE;
- SDL_TextInputActive;
- SDL_TextInputShown;
- SDL_GetCurrentThreadID;
- SDL_TryLockMutex;
- SDL_TryLockRWLockForReading;
- SDL_TryLockRWLockForWriting;
- SDL_TryWaitSemaphore;
- SDL_UnloadObject;
- SDL_UnlockJoysticks;
- SDL_UnlockMutex;
- SDL_UnlockRWLock;
- SDL_UnlockSurface;
- SDL_UnlockTexture;
- SDL_UnregisterApp;
- SDL_UpdateGamepads;
- SDL_UpdateJoysticks;
- SDL_UpdateNVTexture;
- SDL_UpdateSensors;
- SDL_UpdateTexture;
- SDL_UpdateWindowSurface;
- SDL_UpdateWindowSurfaceRects;
- SDL_UpdateYUVTexture;
- SDL_Vulkan_CreateSurface;
- SDL_Vulkan_GetInstanceExtensions;
- SDL_Vulkan_GetVkGetInstanceProcAddr;
- SDL_Vulkan_LoadLibrary;
- SDL_Vulkan_UnloadLibrary;
- SDL_WaitCondition;
- SDL_WaitConditionTimeout;
- SDL_WaitEvent;
- SDL_WaitEventTimeout;
- SDL_WaitSemaphore;
- SDL_WaitSemaphoreTimeout;
- SDL_WaitThread;
- SDL_WarpMouseGlobal;
- SDL_WarpMouseInWindow;
- SDL_WasInit;
- SDL_WinRTGetDeviceFamily;
- SDL_WinRTGetFSPathUNICODE;
- SDL_WinRTGetFSPathUTF8;
- SDL_WriteU16BE;
- SDL_WriteU32BE;
- SDL_WriteU64BE;
- SDL_WriteU16LE;
- SDL_WriteU32LE;
- SDL_WriteU64LE;
- SDL_WriteU8;
- SDL_abs;
- SDL_acos;
- SDL_acosf;
- SDL_aligned_alloc;
- SDL_aligned_free;
- SDL_asin;
- SDL_asinf;
- SDL_asprintf;
- SDL_atan2;
- SDL_atan2f;
- SDL_atan;
- SDL_atanf;
- SDL_atof;
- SDL_atoi;
- SDL_bsearch;
- SDL_calloc;
- SDL_ceil;
- SDL_ceilf;
- SDL_copysign;
- SDL_copysignf;
- SDL_cos;
- SDL_cosf;
- SDL_crc16;
- SDL_crc32;
- SDL_exp;
- SDL_expf;
- SDL_fabs;
- SDL_fabsf;
- SDL_floor;
- SDL_floorf;
- SDL_fmod;
- SDL_fmodf;
- SDL_free;
- SDL_getenv;
- SDL_hid_ble_scan;
- SDL_hid_close;
- SDL_hid_device_change_count;
- SDL_hid_enumerate;
- SDL_hid_exit;
- SDL_hid_free_enumeration;
- SDL_hid_get_device_info;
- SDL_hid_get_feature_report;
- SDL_hid_get_indexed_string;
- SDL_hid_get_input_report;
- SDL_hid_get_manufacturer_string;
- SDL_hid_get_product_string;
- SDL_hid_get_report_descriptor;
- SDL_hid_get_serial_number_string;
- SDL_hid_init;
- SDL_hid_open;
- SDL_hid_open_path;
- SDL_hid_read;
- SDL_hid_read_timeout;
- SDL_hid_send_feature_report;
- SDL_hid_set_nonblocking;
- SDL_hid_write;
- SDL_iPhoneSetAnimationCallback;
- SDL_iPhoneSetEventPump;
- SDL_iconv;
- SDL_iconv_close;
- SDL_iconv_open;
- SDL_iconv_string;
- SDL_isalnum;
- SDL_isalpha;
- SDL_isblank;
- SDL_iscntrl;
- SDL_isdigit;
- SDL_isgraph;
- SDL_islower;
- SDL_isprint;
- SDL_ispunct;
- SDL_isspace;
- SDL_isupper;
- SDL_isxdigit;
- SDL_itoa;
- SDL_lltoa;
- SDL_log10;
- SDL_log10f;
- SDL_log;
- SDL_logf;
- SDL_lround;
- SDL_lroundf;
- SDL_ltoa;
- SDL_malloc;
- SDL_memcmp;
- SDL_memcpy;
- SDL_memmove;
- SDL_memset4;
- SDL_memset;
- SDL_modf;
- SDL_modff;
- SDL_pow;
- SDL_powf;
- SDL_qsort;
- SDL_realloc;
- SDL_round;
- SDL_roundf;
- SDL_scalbn;
- SDL_scalbnf;
- SDL_setenv;
- SDL_sin;
- SDL_sinf;
- SDL_snprintf;
- SDL_sqrt;
- SDL_sqrtf;
- SDL_sscanf;
- SDL_strcasecmp;
- SDL_strcasestr;
- SDL_strchr;
- SDL_strcmp;
- SDL_strdup;
- SDL_strlcat;
- SDL_strlcpy;
- SDL_strlen;
- SDL_strlwr;
- SDL_strncasecmp;
- SDL_strncmp;
- SDL_strrchr;
- SDL_strrev;
- SDL_strstr;
- SDL_strtod;
- SDL_strtok_r;
- SDL_strtol;
- SDL_strtoll;
- SDL_strtoul;
- SDL_strtoull;
- SDL_strupr;
- SDL_swprintf;
- SDL_tan;
- SDL_tanf;
- SDL_tolower;
- SDL_toupper;
- SDL_trunc;
- SDL_truncf;
- SDL_uitoa;
- SDL_ulltoa;
- SDL_ultoa;
- SDL_utf8strlcpy;
- SDL_utf8strlen;
- SDL_utf8strnlen;
- SDL_vasprintf;
- SDL_vsnprintf;
- SDL_vsscanf;
- SDL_vswprintf;
- SDL_wcscasecmp;
- SDL_wcscmp;
- SDL_wcsdup;
- SDL_wcslcat;
- SDL_wcslcpy;
- SDL_wcslen;
- SDL_wcsncasecmp;
- SDL_wcsncmp;
- SDL_wcsstr;
- SDL_wcstol;
- SDL_ClearClipboardData;
- SDL_GetGamepadInstanceID;
- SDL_GetGamepadPowerLevel;
- SDL_SetGamepadMapping;
- SDL_strndup;
- SDL_GetGamepadTypeFromString;
- SDL_GetGamepadStringForType;
- SDL_GetRealGamepadInstanceType;
- SDL_GetRealGamepadType;
- SDL_wcsnlen;
- SDL_strnlen;
- SDL_AddGamepadMappingsFromFile;
- SDL_ReloadGamepadMappings;
- SDL_GetNumAudioDrivers;
- SDL_GetAudioDriver;
- SDL_GetCurrentAudioDriver;
- SDL_GetAudioOutputDevices;
- SDL_GetAudioCaptureDevices;
- SDL_GetAudioDeviceName;
- SDL_GetAudioDeviceFormat;
- SDL_OpenAudioDevice;
- SDL_CloseAudioDevice;
- SDL_BindAudioStreams;
- SDL_BindAudioStream;
- SDL_UnbindAudioStreams;
- SDL_UnbindAudioStream;
- SDL_CreateAudioStream;
- SDL_GetAudioStreamFormat;
- SDL_SetAudioStreamFormat;
- SDL_PutAudioStreamData;
- SDL_GetAudioStreamData;
- SDL_GetAudioStreamAvailable;
- SDL_FlushAudioStream;
- SDL_ClearAudioStream;
- SDL_LockAudioStream;
- SDL_UnlockAudioStream;
- SDL_SetAudioStreamGetCallback;
- SDL_SetAudioStreamPutCallback;
- SDL_DestroyAudioStream;
- SDL_OpenAudioDeviceStream;
- SDL_LoadWAV_IO;
- SDL_LoadWAV;
- SDL_MixAudioFormat;
- SDL_ConvertAudioSamples;
- SDL_GetSilenceValueForFormat;
- SDL_PauseAudioDevice;
- SDL_ResumeAudioDevice;
- SDL_AudioDevicePaused;
- SDL_GetAudioStreamDevice;
- SDL_ShowWindowSystemMenu;
- SDL_ReadS16LE;
- SDL_ReadS16BE;
- SDL_ReadS32LE;
- SDL_ReadS32BE;
- SDL_ReadS64LE;
- SDL_ReadS64BE;
- SDL_WriteS16LE;
- SDL_WriteS16BE;
- SDL_WriteS32LE;
- SDL_WriteS32BE;
- SDL_WriteS64LE;
- SDL_WriteS64BE;
- SDL_GDKGetDefaultUser;
- SDL_SetWindowFocusable;
- SDL_GetAudioStreamFrequencyRatio;
- SDL_SetAudioStreamFrequencyRatio;
- SDL_SetAudioPostmixCallback;
- SDL_GetAudioStreamQueued;
- SDL_CreateProperties;
- SDL_LockProperties;
- SDL_UnlockProperties;
- SDL_SetProperty;
- SDL_GetProperty;
- SDL_DestroyProperties;
- SDL_GetAudioStreamProperties;
- SDL_GetGamepadProperties;
- SDL_GetJoystickProperties;
- SDL_GetRendererProperties;
- SDL_GetTextureProperties;
- SDL_GetIOProperties;
- SDL_GetSensorProperties;
- SDL_GetSurfaceProperties;
- SDL_GetWindowProperties;
- SDL_ClearProperty;
- SDL_EnterAppMainCallbacks;
- SDL_IOprintf;
- SDL_IOvprintf;
- SDL_AllocateEventMemory;
- SDL_GetDisplayProperties;
- SDL_SetPropertyWithCleanup;
- SDL_SetX11EventHook;
- SDL_GetGlobalProperties;
- SDL_GetGamepadButtonLabelForType;
- SDL_GetGamepadButtonLabel;
- SDL_GetPens;
- SDL_GetPenStatus;
- SDL_GetPenFromGUID;
- SDL_GetPenGUID;
- SDL_PenConnected;
- SDL_GetPenName;
- SDL_GetPenCapabilities;
- SDL_GetPenType;
- SDL_GetPens;
- SDL_GetPenStatus;
- SDL_GetPenFromGUID;
- SDL_GetPenGUID;
- SDL_PenConnected;
- SDL_GetPenName;
- SDL_GetPenCapabilities;
- SDL_GetPenType;
- SDL_SetStringProperty;
- SDL_SetNumberProperty;
- SDL_SetFloatProperty;
- SDL_GetPropertyType;
- SDL_GetStringProperty;
- SDL_GetNumberProperty;
- SDL_GetFloatProperty;
- SDL_EnumerateProperties;
- SDL_SetBooleanProperty;
- SDL_GetBooleanProperty;
- SDL_CreateTextureWithProperties;
- SDL_CreateRendererWithProperties;
- SDL_GetGamepadMappings;
- SDL_GetTouchDevices;
- SDL_GetTouchDeviceName;
- SDL_strnstr;
- SDL_wcsnstr;
- SDL_SyncWindow;
- SDL_GetGamepadSteamHandle;
- SDL_GetRendererFromTexture;
- SDL_GetHaptics;
- SDL_GetHapticInstanceName;
- SDL_GetHapticFromInstanceID;
- SDL_GetHapticInstanceID;
- SDL_GetHapticName;
- SDL_ReadSurfacePixel;
- SDL_FlipSurface;
- SDL_SetTextureColorModFloat;
- SDL_GetTextureColorModFloat;
- SDL_SetTextureAlphaModFloat;
- SDL_GetTextureAlphaModFloat;
- SDL_SetRenderDrawColorFloat;
- SDL_GetRenderDrawColorFloat;
- SDL_ConvertPixelsAndColorspace;
- SDL_SetSurfaceColorspace;
- SDL_GetSurfaceColorspace;
- SDL_ConvertSurfaceFormatAndColorspace;
- SDL_CopyProperties;
- SDL_SetRenderColorScale;
- SDL_GetRenderColorScale;
- SDL_RenderGeometryRawFloat;
- SDL_SetWindowShape;
- SDL_RenderViewportSet;
- SDL_HasProperty;
- SDL_GetNumCameraDrivers;
- SDL_GetCameraDriver;
- SDL_GetCurrentCameraDriver;
- SDL_GetCameraDevices;
- SDL_GetCameraDeviceSupportedFormats;
- SDL_GetCameraDeviceName;
- SDL_OpenCameraDevice;
- SDL_GetCameraInstanceID;
- SDL_GetCameraProperties;
- SDL_GetCameraFormat;
- SDL_AcquireCameraFrame;
- SDL_ReleaseCameraFrame;
- SDL_CloseCamera;
- SDL_GetCameraPermissionState;
- SDL_GetCameraDevicePosition;
- SDL_qsort_r;
- SDL_bsearch_r;
- SDL_AddVulkanRenderSemaphores;
- SDL_GetNumJoystickBalls;
- SDL_GetJoystickBall;
- SDL_ShowOpenFileDialog;
- SDL_ShowSaveFileDialog;
- SDL_ShowOpenFolderDialog;
- SDL_OpenIO;
- SDL_CloseIO;
- SDL_GetIOStatus;
- SDL_OpenTitleStorage;
- SDL_OpenUserStorage;
- SDL_OpenStorage;
- SDL_CloseStorage;
- SDL_StorageReady;
- SDL_GetStorageFileSize;
- SDL_ReadStorageFile;
- SDL_GetStorageSpaceRemaining;
- # extra symbols go here (don't modify this line)
- local: *;
- };
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