Sam Lantinga 1eb247fa2e Fixed building D3D12 renderer with latest mingw-64 %!s(int64=3) %!d(string=hai) anos
..
atomic 273d9e4640 Fix atomic support for PS2 %!s(int64=3) %!d(string=hai) anos
audio dc62fec5e9 audio: Fix locking in backends that manage their own callback threads. %!s(int64=3) %!d(string=hai) anos
core e5a3acd6bd ime: fcitx: Retrieve cursor position and selection %!s(int64=3) %!d(string=hai) anos
cpuinfo 7343ece806 Define available PS2 RAM %!s(int64=3) %!d(string=hai) anos
dynapi f0a05ed476 Add some PS2 flags %!s(int64=3) %!d(string=hai) anos
events 81d3adddbf events: Fix spurious early returns from SDL_WaitEvent()/SDL_WaitEventTimeout() %!s(int64=3) %!d(string=hai) anos
file 8c5bda6acd Vita: remove Vita-specific RWOps code %!s(int64=3) %!d(string=hai) anos
filesystem 6b03c1adf6 Add filesystem driver %!s(int64=3) %!d(string=hai) anos
haptic 60deadba59 re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory %!s(int64=3) %!d(string=hai) anos
hidapi 72fea0ed6f Added support for the Qanba Dragon Arcade Joystick %!s(int64=3) %!d(string=hai) anos
joystick 16f55fbdb4 Separate the controller protocol from the controller style %!s(int64=3) %!d(string=hai) anos
libm f0a05ed476 Add some PS2 flags %!s(int64=3) %!d(string=hai) anos
loadso ebdd536676 use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError %!s(int64=3) %!d(string=hai) anos
locale cbdb67b4f6 Vita: add SDL_GetPreferredLocales support %!s(int64=3) %!d(string=hai) anos
main b004133f08 Updated to version 2.23.1 for pre-release checkpoint %!s(int64=3) %!d(string=hai) anos
misc c93e552068 minor update to winrt/SDL_sysurl.cpp %!s(int64=3) %!d(string=hai) anos
power 5c4fff7f63 Don't fail to get battery status if the upower refresh call fails %!s(int64=3) %!d(string=hai) anos
render 1eb247fa2e Fixed building D3D12 renderer with latest mingw-64 %!s(int64=3) %!d(string=hai) anos
sensor e8c3ff56e0 Removed problematic call to ISensor_SetEventSink() %!s(int64=3) %!d(string=hai) anos
stdlib ae7446a959 stlib: Extract SDL_memcpy and SDL_memset to its own file respectively %!s(int64=3) %!d(string=hai) anos
test 0a93ac1294 Work around the lack of clock() on PS Vita %!s(int64=3) %!d(string=hai) anos
thread 52f00833b0 Add Thread drivers %!s(int64=3) %!d(string=hai) anos
timer 217d3a6dab Add systimer support %!s(int64=3) %!d(string=hai) anos
video a5949d7b03 Fixed crash on Windows %!s(int64=3) %!d(string=hai) anos
SDL.c f0a05ed476 Add some PS2 flags %!s(int64=3) %!d(string=hai) anos
SDL_assert.c 996b3dc37a Fixed warning building with Visual Studio %!s(int64=3) %!d(string=hai) anos
SDL_assert_c.h 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
SDL_dataqueue.c 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
SDL_dataqueue.h 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
SDL_error.c b3260e7eb3 Remove macro definition for SDL_ERRBUFIZE %!s(int64=3) %!d(string=hai) anos
SDL_error_c.h 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
SDL_guid.c 3a20274ddf Refactoring: move GUID operations out of Joystick %!s(int64=3) %!d(string=hai) anos
SDL_hints.c 9703f23663 SDL_SetHintWithPriority: actually, this test is good. %!s(int64=3) %!d(string=hai) anos
SDL_hints_c.h 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
SDL_internal.h f0566702c5 Fix enabling SDL_DYNAMIC_API in OpenWatcom builds %!s(int64=3) %!d(string=hai) anos
SDL_list.c 78834b50d6 Add SDL_list.c/h %!s(int64=3) %!d(string=hai) anos
SDL_list.h 78834b50d6 Add SDL_list.c/h %!s(int64=3) %!d(string=hai) anos
SDL_log.c e4409f6733 Include SDL_Log driver %!s(int64=3) %!d(string=hai) anos
SDL_log_c.h a0cdc1fc30 Added declaration of SDL_LogInit() and SDL_LogQuit() %!s(int64=3) %!d(string=hai) anos