#sdl #gamedev #windowing #opengl #vulkan #framework #abstraction #game #engine #game-engine

Sam Lantinga 78cc5c1734 Updated to version 3.1.6 for the preview release 10 ماه پیش
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android-project 78cc5c1734 Updated to version 3.1.6 for the preview release 10 ماه پیش
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src 78cc5c1734 Updated to version 3.1.6 for the preview release 10 ماه پیش
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wayland-protocols 4c2d0c422b wayland: Remove kde_output_order_v1 support 11 ماه پیش
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list 1 سال پیش
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2 سال پیش
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Android.mk 9eea8234e6 Add SDL_Process subsystem 1 سال پیش
BUGS.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 ماه پیش
CMakeLists.txt 78cc5c1734 Updated to version 3.1.6 for the preview release 10 ماه پیش
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README-SDL.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 ماه پیش
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WhatsNew.txt b6ab7d28f6 Replaced \r\n with \n in SDL root files 11 ماه پیش

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html