audioplayer.gd 9.0 KB

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  1. extends Control
  2. @onready var audio_player = $AudioStreamPlayer
  3. @onready var file_dialog = $FileDialog
  4. @onready var waveform_display = $WaveformPreview
  5. var outfile_path = "not_loaded"
  6. var rect_focus = false
  7. var mouse_pos_x
  8. #Used for waveform preview
  9. var voice_preview_generator : Node = null
  10. var stream : AudioStreamWAV = null
  11. var autoplay
  12. signal setnodetitle
  13. func _ready():
  14. var interface_settings = ConfigHandler.load_interface_settings()
  15. #Setup file dialogue to access system files and only accept wav files
  16. #get_window().files_dropped.connect(_on_files_dropped)
  17. file_dialog.access = FileDialog.ACCESS_FILESYSTEM
  18. file_dialog.file_mode = FileDialog.FILE_MODE_OPEN_FILE
  19. file_dialog.filters = ["*.wav ; WAV audio files"]
  20. var input_folder = interface_settings.last_used_input_folder
  21. if input_folder != "no_file" and DirAccess.open(input_folder) != null:
  22. file_dialog.current_dir = input_folder
  23. file_dialog.connect("file_selected", Callable(self, "_on_file_selected"))
  24. audio_player.connect("finished", Callable(self, "_on_audio_finished"))
  25. if get_meta("loadenable") == false:
  26. #$PlayButton.size.x = 192
  27. #$PlayButton.position.x = 208
  28. $PlayButton.size.x = $Panel.size.x
  29. $PlayButton.position.x = $LoadButton.position.x
  30. $LoadButton.hide()
  31. $RecycleButton.hide()
  32. #else:
  33. #$Autoplay.hide()
  34. $WavError.hide()
  35. # Load the voice preview generator for waveform visualization
  36. voice_preview_generator = preload("res://addons/audio_preview/voice_preview_generator.tscn").instantiate()
  37. add_child(voice_preview_generator)
  38. voice_preview_generator.texture_ready.connect(_on_texture_ready)
  39. #setup meta to say the player is empty and no trim points have been set
  40. set_meta("trimfile", false)
  41. #func _on_files_dropped(files):
  42. #if files[0].get_extension() == "wav" or files[0].get_extension() == "WAV":
  43. #audio_player.stream = AudioStreamWAV.load_from_file(files[0])
  44. #if audio_player.stream.stereo == true: #checks if stream is stereo, not sure what this will do with a surround sound file
  45. #audio_player.stream = null #empties audio stream so stereo audio cant be played back
  46. #$WavError.show()
  47. #else:
  48. #voice_preview_generator.generate_preview(audio_player.stream) #this generates the waveform graphic
  49. #Global.infile = files[0] #this sets the global infile variable to the audio file path
  50. #print(Global.infile)
  51. #else:
  52. #$WavError.show()
  53. func _on_close_button_button_down() -> void:
  54. $WavError.hide()
  55. func _on_load_button_button_down() -> void:
  56. var interface_settings = ConfigHandler.load_interface_settings()
  57. var input_folder = interface_settings.last_used_input_folder
  58. if input_folder != "no_file" and DirAccess.open(input_folder) != null:
  59. file_dialog.current_dir = input_folder
  60. file_dialog.popup_centered()
  61. func _on_file_selected(path: String):
  62. ConfigHandler.save_interface_settings("last_used_input_folder", path.get_base_dir())
  63. audio_player.stream = AudioStreamWAV.load_from_file(path, {
  64. "compress/mode" = 0,
  65. "edit/loop_mode" = 1})
  66. voice_preview_generator.generate_preview(audio_player.stream)
  67. if audio_player.stream != null:
  68. var length = convert_length(audio_player.stream.get_length())
  69. $EndLabel.text = length
  70. setnodetitle.emit(path.get_file())
  71. else:
  72. $EndLabel.text = "00:00.00"
  73. set_meta("inputfile", path)
  74. set_meta("sample_rate", audio_player.stream.get_mix_rate())
  75. set_meta("stereo", audio_player.stream.is_stereo())
  76. set_meta("upsampled", false)
  77. reset_playback()
  78. #output signal that the input has loaded and it is safe to continue with running thread
  79. #Used for preview nodes in run_thread to avoid deleting the input file before it is done loading
  80. func reset_playback():
  81. $LoopRegion.size.x = 0
  82. $Playhead.position.x = 0
  83. $PlayButton.text = "Play"
  84. $Timer.stop()
  85. if get_meta("loadenable") == true:
  86. set_meta("timefile", false)
  87. func play_outfile(path: String):
  88. outfile_path = path
  89. audio_player.stream = AudioStreamWAV.load_from_file(path, {
  90. "compress/mode" = 0,
  91. "edit/loop_mode" = 1})
  92. print(audio_player.stream)
  93. if audio_player.stream == null:
  94. voice_preview_generator._reset_to_blank()
  95. reset_playback()
  96. return
  97. await voice_preview_generator.generate_preview(audio_player.stream)
  98. if audio_player.stream != null:
  99. var length = convert_length(audio_player.stream.get_length())
  100. $EndLabel.text = length
  101. else:
  102. $EndLabel.text = "00:00.00"
  103. reset_playback()
  104. if autoplay == true:
  105. _on_play_button_button_down()
  106. func recycle_outfile():
  107. print("recycle pressed")
  108. print(Global.cdpoutput)
  109. if Global.cdpoutput != "no_file":
  110. _on_file_selected(Global.cdpoutput)
  111. func _on_play_button_button_down() -> void:
  112. var playhead_position
  113. #check if trim markers are set and set playhead position to correct location
  114. if $LoopRegion.size.x == 0:
  115. playhead_position = 0
  116. else:
  117. playhead_position = $LoopRegion.position.x
  118. $Playhead.position.x = playhead_position
  119. #check if audio is playing, to decide if this is a play or stop button
  120. if audio_player.stream:
  121. if audio_player.playing:
  122. audio_player.stop()
  123. $Timer.stop()
  124. $PlayButton.text = "Play"
  125. else:
  126. $PlayButton.text = "Stop"
  127. if $LoopRegion.size.x == 0: #loop position is not set, play from start of file
  128. audio_player.play()
  129. else:
  130. var length = $AudioStreamPlayer.stream.get_length()
  131. var pixel_to_time = length / 399
  132. audio_player.play(pixel_to_time * $LoopRegion.position.x)
  133. if $LoopRegion.position.x + $LoopRegion.size.x < 399:
  134. $Timer.start(pixel_to_time * $LoopRegion.size.x)
  135. #timer for ending playback at end of loop
  136. func _on_timer_timeout() -> void:
  137. _on_play_button_button_down() #"press" stop button
  138. func _on_audio_finished():
  139. $PlayButton.text = "Play"
  140. # This function will be called when the waveform texture is ready
  141. func _on_texture_ready(image_texture: ImageTexture):
  142. # Set the generated texture to the TextureRect (waveform display node)
  143. waveform_display.texture = image_texture
  144. # Called every frame. 'delta' is the elapsed time since the previous frame.
  145. func _process(delta: float) -> void:
  146. if $AudioStreamPlayer.playing:
  147. var length = $AudioStreamPlayer.stream.get_length()
  148. var total_distance = 399.0
  149. var speed = total_distance / length
  150. $Playhead.position.x += speed * delta
  151. if $Playhead.position.x >= 399:
  152. $Playhead.position.x = 0
  153. if rect_focus == true:
  154. if get_local_mouse_position().x > mouse_pos_x:
  155. $LoopRegion.size.x = clamp(get_local_mouse_position().x - mouse_pos_x, 0, $Panel.size.x - (mouse_pos_x - $Panel.position.x))
  156. else:
  157. $LoopRegion.size.x = clamp(mouse_pos_x - get_local_mouse_position().x, 0, (mouse_pos_x - $Panel.position.x))
  158. $LoopRegion.position.x = clamp(get_local_mouse_position().x, $Panel.position.x, $Panel.position.x + $Panel.size.x)
  159. #func _on_recycle_button_button_down() -> void:
  160. #if outfile_path != "not_loaded":
  161. #recycle_outfile_trigger.emit(outfile_path)
  162. func _on_button_button_down() -> void:
  163. if audio_player.stream:
  164. if audio_player.playing: #if audio is playing allow user to skip around the sound file
  165. $Timer.stop()
  166. var length = $AudioStreamPlayer.stream.get_length()
  167. var pixel_to_time = length / 399
  168. $Playhead.position.x = get_local_mouse_position().x
  169. if $LoopRegion.size.x == 0 or get_local_mouse_position().x > $LoopRegion.position.x + $LoopRegion.size.x: #loop position is not set or click is after loop position, play to end of file
  170. audio_player.seek(pixel_to_time * get_local_mouse_position().x)
  171. else: #if click position is before the loop position play from there and stop at the end of the loop position
  172. audio_player.seek(pixel_to_time * get_local_mouse_position().x)
  173. if $LoopRegion.position.x + $LoopRegion.size.x < 399:
  174. $Timer.start(pixel_to_time * ($LoopRegion.position.x + $LoopRegion.size.x - get_local_mouse_position().x))
  175. else:
  176. mouse_pos_x = get_local_mouse_position().x
  177. $LoopRegion.position.x = mouse_pos_x
  178. rect_focus = true
  179. func _on_button_button_up() -> void:
  180. rect_focus = false
  181. if audio_player.stream != null:
  182. if get_meta("loadenable") == true:
  183. if $LoopRegion.size.x > 0:
  184. set_meta("trimfile", true)
  185. var length = $AudioStreamPlayer.stream.get_length()
  186. var pixel_to_time = length / 399
  187. var start = pixel_to_time * $LoopRegion.position.x
  188. var starttime = convert_length(start)
  189. $StartLabel.text = starttime
  190. var end = start + (pixel_to_time * $LoopRegion.size.x)
  191. var endtime = convert_length(end)
  192. $EndLabel.text = endtime
  193. set_meta("trimpoints", [start, end])
  194. else:
  195. set_meta("trimfile", false)
  196. $StartLabel.text = "00:00.00"
  197. var end = convert_length($AudioStreamPlayer.stream.get_length())
  198. $EndLabel.text = end
  199. func convert_length(reportedseconds: float) -> String:
  200. var converted_length = reportedseconds
  201. var hours
  202. var minutes
  203. var seconds = int(reportedseconds) % 60
  204. seconds = seconds + (reportedseconds - int(reportedseconds))
  205. if reportedseconds > 3600:
  206. hours = reportedseconds / 3600
  207. minutes = (int(reportedseconds) % 3600) / 60
  208. converted_length = "%.0f:%02.0f:%05.2f" % [hours, minutes, seconds, 0.01]
  209. else:
  210. minutes = int((int(reportedseconds) % 3600) / 60)
  211. converted_length = "%02.0f:%05.2f" % [minutes, seconds]
  212. return converted_length