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- extends PopupPanel
- @onready var item_container: VBoxContainer = $VBoxContainer/ScrollContainer/ItemContainer
- @onready var scroll_container: ScrollContainer = $VBoxContainer/ScrollContainer
- @onready var search_bar = $VBoxContainer/SearchBar
- var node_data = {} #stores node data for each node to display in help popup
- signal make_node(command)
- func _ready() -> void:
- #parse json
- var file = FileAccess.open("res://scenes/main/process_help.json", FileAccess.READ)
- if file:
- var result = JSON.parse_string(file.get_as_text())
- if typeof(result) == TYPE_DICTIONARY:
- node_data = result
- else:
- push_error("Invalid JSON")
-
- #honestly not sure what of these is actually doing things
- item_container.custom_minimum_size.x = scroll_container.size.x
- scroll_container.size_flags_vertical = Control.SIZE_EXPAND_FILL
- scroll_container.set("theme_override_constants/maximum_height", 400)
- func _on_about_to_popup() -> void:
- display_items("") #populate menu when needed
- search_bar.clear()
- search_bar.grab_focus()
- func display_items(filter: String):
- # Remove all existing items from the VBoxContainer
- for child in item_container.get_children():
- child.queue_free()
-
- var filters = filter.to_lower().split(" ", false)
-
- for key in node_data.keys():
- var item = node_data[key]
- var title = item.get("title", "")
-
- #filter out output node
- if title == "Output File":
- continue
-
- var category = item.get("category", "")
- var subcategory = item.get("subcategory", "")
- var short_desc = item.get("short_description", "")
- var command = key.replace("_", " ")
-
-
- # Combine all searchable text into one lowercase string
- var searchable_text = "%s %s %s %s %s" % [title, short_desc, category, subcategory, key]
- searchable_text = searchable_text.to_lower()
-
- # If filter is not empty, skip non-matches populate all other buttons
- if filter != "":
- var match_all_words = true
- for word in filters:
- if word != "" and not searchable_text.findn(word) != -1:
- match_all_words = false
- break
- if not match_all_words:
- continue
-
- var btn = Button.new()
- btn.size_flags_horizontal = Control.SIZE_EXPAND_FILL #make buttons wide
- btn.alignment = 0 #left align text
- btn.clip_text = true #clip off labels that are too long
- btn.text_overrun_behavior = TextServer.OVERRUN_TRIM_ELLIPSIS #and replace with ...
- if category.to_lower() == "pvoc": #format node names correctly, only show the category for PVOC
- btn.text = "%s %s: %s - %s" % [category.to_upper(), subcategory.to_pascal_case(), title, short_desc]
- elif title.to_lower() == "input file":
- btn.text = "%s - %s" % [title, short_desc]
- else:
- btn.text = "%s: %s - %s" % [subcategory.to_pascal_case(), title, short_desc]
- btn.connect("pressed", Callable(self, "_on_item_selected").bind(key)) #pass key (process name) when button is pressed
-
- #apply custom focus theme for keyboard naviagation
- var theme := Theme.new()
- var style_focus := StyleBoxFlat.new()
- style_focus.bg_color = Color.hex(0xffffff4a)
- theme.set_stylebox("focus", "Button", style_focus)
- btn.theme = theme
-
- item_container.add_child(btn)
-
- #resize menu within certain bounds #50
- await get_tree().process_frame
- if DisplayServer.screen_get_dpi(0) >= 144:
- self.size.y = min((item_container.size.y + search_bar.size.y + 12) * 2, 820) #i think this will scale for retina screens but might be wrong
- else:
- self.size.y = min(item_container.size.y + search_bar.size.y + 12, 410)
-
- #highlight first button
- _on_search_bar_editing_toggled(true)
-
- func _on_search_bar_text_changed(new_text: String) -> void:
- display_items(new_text)
-
- func _on_item_selected(key: String):
- self.hide()
- make_node.emit(key) # send out signal to main patch
- func _on_search_bar_text_submitted(new_text: String) -> void:
- var button = item_container.get_child(0)
- if button and button is Button:
- button.emit_signal("pressed")
- func _on_search_bar_editing_toggled(toggled_on: bool) -> void:
- #highlight first button when editing is toggled
- var button = item_container.get_child(0)
- if toggled_on:
- if button and button is Button:
- var base_stylebox = button.get_theme_stylebox("normal", "Button")
- var new_stylebox = base_stylebox.duplicate()
- new_stylebox.bg_color = Color.hex(0xffffff4a)
- button.add_theme_stylebox_override("normal", new_stylebox)
- #skip this button on tab navigation
- button.focus_mode = Control.FOCUS_CLICK
- else:
- if button and button is Button:
- button.remove_theme_stylebox_override("normal")
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