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@@ -73,6 +73,16 @@ struct Material : public D3DS::Material
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, bNeed (false)
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, bNeed (false)
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{}
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{}
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+
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+ Material(const Material &other) = default;
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+ Material(Material &&other) = default;
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+
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+ Material &operator=(const Material &other) = default;
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+ Material &operator=(Material &&other) = default;
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+
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+ ~Material() {}
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+
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+
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//! Contains all sub materials of this material
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//! Contains all sub materials of this material
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std::vector<Material> avSubMaterials;
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std::vector<Material> avSubMaterials;
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