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+/*
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+---------------------------------------------------------------------------
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+Open Asset Import Library (assimp)
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+---------------------------------------------------------------------------
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+
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+Copyright (c) 2006-2014, assimp team
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+
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+All rights reserved.
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+
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+Redistribution and use of this software in source and binary forms,
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+with or without modification, are permitted provided that the following
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+conditions are met:
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+
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+* Redistributions of source code must retain the above
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+copyright notice, this list of conditions and the
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+following disclaimer.
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+
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+* Redistributions in binary form must reproduce the above
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+copyright notice, this list of conditions and the
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+following disclaimer in the documentation and/or other
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+materials provided with the distribution.
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+
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+* Neither the name of the assimp team, nor the names of its
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+contributors may be used to endorse or promote products
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+derived from this software without specific prior
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+written permission of the assimp team.
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+
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+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+---------------------------------------------------------------------------
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+*/
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+
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+#include "UnitTestPCH.h"
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+
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+using namespace Assimp;
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+
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+class utMatrix4x4Test : public ::testing::Test {
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+
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+};
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+
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+TEST_F( utMatrix4x4Test, IndexOperatorTest ) {
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+ aiMatrix4x4 m;
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+ float *a0 = m[ 0 ];
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+ EXPECT_FLOAT_EQ( 1.0f, *a0 );
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+ float *a1 = a0+1;
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+ EXPECT_FLOAT_EQ( 0.0f, *a1 );
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+ float *a2 = a0 + 2;
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+ EXPECT_FLOAT_EQ( 0.0f, *a2 );
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+ float *a3 = a0 + 3;
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+ EXPECT_FLOAT_EQ( 0.0f, *a3 );
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+
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+ float *a4 = m[ 1 ];
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+ EXPECT_FLOAT_EQ( 0.0f, *a4 );
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+ float *a5 = a4 + 1;
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+ EXPECT_FLOAT_EQ( 1.0f, *a5 );
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+ float *a6 = a4 + 2;
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+ EXPECT_FLOAT_EQ( 0.0f, *a6 );
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+ float *a7 = a4 + 3;
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+ EXPECT_FLOAT_EQ( 0.0f, *a7 );
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+
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+ float *a8 = m[ 2 ];
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+ EXPECT_FLOAT_EQ( 0.0f, *a8 );
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+ float *a9 = a8 + 1;
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+ EXPECT_FLOAT_EQ( 0.0f, *a9 );
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+ float *a10 = a8 + 2;
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+ EXPECT_FLOAT_EQ( 1.0f, *a10 );
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+ float *a11 = a8 + 3;
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+ EXPECT_FLOAT_EQ( 0.0f, *a11 );
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+
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+ float *a12 = m[ 3 ];
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+ EXPECT_FLOAT_EQ( 0.0f, *a12 );
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+ float *a13 = a12 + 1;
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+ EXPECT_FLOAT_EQ( 0.0f, *a13 );
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+ float *a14 = a12 + 2;
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+ EXPECT_FLOAT_EQ( 0.0f, *a14 );
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+ float *a15 = a12 + 3;
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+ EXPECT_FLOAT_EQ( 1.0f, *a15 );
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+}
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