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@@ -74,6 +74,8 @@ const aiImporterDesc X3DImporter::Description = {
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"x3d"
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"x3d"
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};
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};
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+const std::string X3DImporter::whitespace(" ,\t\n\r");
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+
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X3DImporter::X3DImporter()
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X3DImporter::X3DImporter()
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: NodeElement_Cur( nullptr )
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: NodeElement_Cur( nullptr )
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, mReader( nullptr ) {
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, mReader( nullptr ) {
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@@ -241,7 +243,7 @@ void X3DImporter::XML_CheckNode_MustBeEmpty()
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void X3DImporter::XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
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void X3DImporter::XML_CheckNode_SkipUnsupported(const std::string& pParentNodeName)
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{
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{
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- static const size_t Uns_Skip_Len = 190;
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+ static const size_t Uns_Skip_Len = 192;
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const char* Uns_Skip[ Uns_Skip_Len ] = {
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const char* Uns_Skip[ Uns_Skip_Len ] = {
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// CAD geometry component
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// CAD geometry component
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"CADAssembly", "CADFace", "CADLayer", "CADPart", "IndexedQuadSet", "QuadSet",
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"CADAssembly", "CADFace", "CADLayer", "CADPart", "IndexedQuadSet", "QuadSet",
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@@ -276,7 +278,7 @@ void X3DImporter::XML_CheckNode_SkipUnsupported(const std::string& pParentNodeNa
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// Navigation component
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// Navigation component
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"Billboard", "Collision", "LOD", "NavigationInfo", "OrthoViewpoint", "Viewpoint", "ViewpointGroup",
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"Billboard", "Collision", "LOD", "NavigationInfo", "OrthoViewpoint", "Viewpoint", "ViewpointGroup",
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// Networking component
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// Networking component
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- "Anchor", "LoadSensor",
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+ "EXPORT", "IMPORT", "Anchor", "LoadSensor",
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// NURBS component
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// NURBS component
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"Contour2D", "ContourPolyline2D", "CoordinateDouble", "NurbsCurve", "NurbsCurve2D", "NurbsOrientationInterpolator", "NurbsPatchSurface",
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"Contour2D", "ContourPolyline2D", "CoordinateDouble", "NurbsCurve", "NurbsCurve2D", "NurbsOrientationInterpolator", "NurbsPatchSurface",
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"NurbsPositionInterpolator", "NurbsSet", "NurbsSurfaceInterpolator", "NurbsSweptSurface", "NurbsSwungSurface", "NurbsTextureCoordinate",
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"NurbsPositionInterpolator", "NurbsSet", "NurbsSurfaceInterpolator", "NurbsSweptSurface", "NurbsSwungSurface", "NurbsTextureCoordinate",
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@@ -437,43 +439,30 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsVec3f(const int pAttrIdx, aiVector3D
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void X3DImporter::XML_ReadNode_GetAttrVal_AsListB(const int pAttrIdx, std::list<bool>& pValue)
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void X3DImporter::XML_ReadNode_GetAttrVal_AsListB(const int pAttrIdx, std::list<bool>& pValue)
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{
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{
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- // make copy of attribute value - string with list of bool values. Also all bool values is strings.
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- size_t tok_str_len = strlen(mReader->getAttributeValue(pAttrIdx));
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- if ( 0 == tok_str_len ) {
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- Throw_IncorrectAttrValue( mReader->getAttributeName( pAttrIdx ) );
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- }
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-
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- tok_str_len++;// take in account terminating '\0'.
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- char *tok_str = new char[tok_str_len];
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+ const char *tok_cur = mReader->getAttributeValue(pAttrIdx);
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+ const char *tok_end = tok_cur + strlen(tok_cur);
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- strcpy(tok_str, mReader->getAttributeValue(pAttrIdx));
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- // change all spacebars to symbol '\0'. That is needed for parsing.
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- for(size_t i = 0; i < tok_str_len; i++)
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+ for(;;)
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{
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{
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- if(tok_str[i] == ' ') tok_str[i] = 0;
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- }
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+ while((tok_cur < tok_end) && (whitespace.find_first_of(*tok_cur) != std::string::npos)) tok_cur++;// skip spaces between values.
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+ if (tok_cur >= tok_end)
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+ break;
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- // at now check what current token is
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- for(char *tok_cur = tok_str, *tok_end = (tok_str + tok_str_len); tok_cur < tok_end;)
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- {
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if(strncmp(tok_cur, "true", 4) == 0)
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if(strncmp(tok_cur, "true", 4) == 0)
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{
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{
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pValue.push_back(true);
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pValue.push_back(true);
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- tok_cur += 5;// five, not four. Because '\0' must be skipped too.
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+ tok_cur += 4;
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}
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}
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else if(strncmp(tok_cur, "false", 5) == 0)
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else if(strncmp(tok_cur, "false", 5) == 0)
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{
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{
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- pValue.push_back(true);
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- tok_cur += 6;// six, not five. Because '\0' must be skipped too.
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+ pValue.push_back(false);
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+ tok_cur += 5;
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}
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}
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else
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else
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{
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{
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Throw_IncorrectAttrValue(mReader->getAttributeName(pAttrIdx));
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Throw_IncorrectAttrValue(mReader->getAttributeName(pAttrIdx));
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}
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}
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- }// for(char* tok_cur = tok_str, tok_end = (tok_str + tok_str_len); tok_cur < tok_end;)
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-
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- // delete temporary string
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- delete [] tok_str;
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+ }// for(;;)
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}
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}
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void X3DImporter::XML_ReadNode_GetAttrVal_AsArrB(const int pAttrIdx, std::vector<bool>& pValue)
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void X3DImporter::XML_ReadNode_GetAttrVal_AsArrB(const int pAttrIdx, std::vector<bool>& pValue)
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@@ -500,11 +489,11 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsListI32(const int pAttrIdx, std::lis
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int32_t tval32;
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int32_t tval32;
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+ while((tstr < tstr_end) && (whitespace.find_first_of(*tstr) != std::string::npos)) tstr++;// skip spaces between values.
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+
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tval32 = strtol10(tstr, &ostr);
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tval32 = strtol10(tstr, &ostr);
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if(ostr == tstr) break;
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if(ostr == tstr) break;
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- while((ostr < tstr_end) && (*ostr == ' ')) ostr++;// skip spaces between values.
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-
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tstr = ostr;
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tstr = ostr;
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pValue.push_back(tval32);
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pValue.push_back(tval32);
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} while(tstr < tstr_end);
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} while(tstr < tstr_end);
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@@ -529,7 +518,6 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsListF(const int pAttrIdx, std::list<
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// at first check string values like '.xxx'.
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// at first check string values like '.xxx'.
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ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), str_fixed);
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ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), str_fixed);
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- if(!str_fixed.size()) Throw_ConvertFail_Str2ArrF(mReader->getAttributeValue(pAttrIdx));
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// and convert all values and place it in list.
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// and convert all values and place it in list.
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const char* pstr = str_fixed.c_str();
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const char* pstr = str_fixed.c_str();
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@@ -539,7 +527,7 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsListF(const int pAttrIdx, std::list<
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{
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{
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float tvalf;
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float tvalf;
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- while((*pstr == ' ') && (pstr < pstr_end)) pstr++;// skip spaces between values.
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+ while((pstr < pstr_end) && (whitespace.find_first_of(*pstr) != std::string::npos)) pstr++;// skip spaces between values.
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if(pstr < pstr_end)// additional check, because attribute value can be ended with spaces.
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if(pstr < pstr_end)// additional check, because attribute value can be ended with spaces.
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{
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{
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@@ -568,7 +556,6 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsListD(const int pAttrIdx, std::list<
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// at first check string values like '.xxx'.
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// at first check string values like '.xxx'.
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ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), str_fixed);
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ParseHelper_FixTruncatedFloatString(mReader->getAttributeValue(pAttrIdx), str_fixed);
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- if(!str_fixed.size()) Throw_ConvertFail_Str2ArrF(mReader->getAttributeValue(pAttrIdx));
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// and convert all values and place it in list.
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// and convert all values and place it in list.
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const char* pstr = str_fixed.c_str();
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const char* pstr = str_fixed.c_str();
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@@ -578,7 +565,7 @@ void X3DImporter::XML_ReadNode_GetAttrVal_AsListD(const int pAttrIdx, std::list<
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{
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{
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double tvald;
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double tvald;
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- while((*pstr == ' ') && (pstr < pstr_end)) pstr++;// skip spaces between values.
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+ while((pstr < pstr_end) && (whitespace.find_first_of(*pstr) != std::string::npos)) pstr++;// skip spaces between values.
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if(pstr < pstr_end)// additional check, because attribute value can be ended with spaces.
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if(pstr < pstr_end)// additional check, because attribute value can be ended with spaces.
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{
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{
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@@ -1153,35 +1140,36 @@ void X3DImporter::MeshGeometry_AddNormal(aiMesh& pMesh, const std::list<int32_t>
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if(pNormalPerVertex)
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if(pNormalPerVertex)
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{
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{
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- const std::list<int32_t>* srcidx;
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-
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if(pNormalIdx.size() > 0)
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if(pNormalIdx.size() > 0)
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{
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{
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// check indices array count.
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// check indices array count.
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if(pNormalIdx.size() != pCoordIdx.size()) throw DeadlyImportError("Normals and Coords inidces count must be equal.");
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if(pNormalIdx.size() != pCoordIdx.size()) throw DeadlyImportError("Normals and Coords inidces count must be equal.");
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- srcidx = &pNormalIdx;
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- }
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- else
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- {
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- srcidx = &pCoordIdx;
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- }
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+ tind.reserve(pNormalIdx.size());
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+ for(std::list<int32_t>::const_iterator it = pNormalIdx.begin(); it != pNormalIdx.end(); it++)
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+ {
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+ if(*it != (-1)) tind.push_back(*it);
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+ }
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- tind.reserve(srcidx->size());
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- for(std::list<int32_t>::const_iterator it = srcidx->begin(); it != srcidx->end(); it++)
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- {
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- if(*it != (-1)) tind.push_back(*it);
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- }
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+ // copy normals to mesh
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+ pMesh.mNormals = new aiVector3D[pMesh.mNumVertices];
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+ for(size_t i = 0; (i < pMesh.mNumVertices) && (i < tind.size()); i++)
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+ {
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+ if(tind[i] >= norm_arr_copy.size())
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+ throw DeadlyImportError("MeshGeometry_AddNormal. Normal index(" + to_string(tind[i]) +
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+ ") is out of range. Normals count: " + to_string(norm_arr_copy.size()) + ".");
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- // copy normals to mesh
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- pMesh.mNormals = new aiVector3D[pMesh.mNumVertices];
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- for(size_t i = 0; (i < pMesh.mNumVertices) && (i < tind.size()); i++)
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+ pMesh.mNormals[i] = norm_arr_copy[tind[i]];
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+ }
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+ }
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+ else
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{
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{
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- if(tind[i] >= norm_arr_copy.size())
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- throw DeadlyImportError("MeshGeometry_AddNormal. Normal index(" + to_string(tind[i]) +
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- ") is out of range. Normals count: " + to_string(norm_arr_copy.size()) + ".");
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+ if(pNormals.size() != pMesh.mNumVertices) throw DeadlyImportError("MeshGeometry_AddNormal. Normals and vertices count must be equal.");
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- pMesh.mNormals[i] = norm_arr_copy[tind[i]];
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+ // copy normals to mesh
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+ pMesh.mNormals = new aiVector3D[pMesh.mNumVertices];
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+ std::list<aiVector3D>::const_iterator norm_it = pNormals.begin();
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+ for(size_t i = 0; i < pMesh.mNumVertices; i++) pMesh.mNormals[i] = *norm_it++;
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}
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}
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}// if(pNormalPerVertex)
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}// if(pNormalPerVertex)
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else
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else
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@@ -1679,8 +1667,10 @@ const aiImporterDesc* X3DImporter::GetInfo () const
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void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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void X3DImporter::InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler)
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{
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{
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+ mpIOHandler = pIOHandler;
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+
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Clear();// delete old graph.
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Clear();// delete old graph.
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- mFileDir = DefaultIOSystem::absolutePath(pFile);
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+ pIOHandler->PushDirectory(DefaultIOSystem::absolutePath(pFile));
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ParseFile(pFile, pIOHandler);
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ParseFile(pFile, pIOHandler);
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//
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//
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// Assimp use static arrays of objects for fast speed of rendering. That's good, but need some additional operations/
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// Assimp use static arrays of objects for fast speed of rendering. That's good, but need some additional operations/
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