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@@ -42,23 +42,81 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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#include "UnitTestPCH.h"
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#include "UnitTestPCH.h"
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-#include "SceneDiffer.h"
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-#include "AbstractImportExportBase.h"
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#include <assimp/Importer.hpp>
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#include <assimp/Importer.hpp>
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#include <assimp/postprocess.h>
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#include <assimp/postprocess.h>
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+
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using namespace Assimp;
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using namespace Assimp;
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-class utACImportExport : public AbstractImportExportBase {
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-public:
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- virtual bool importerTest() {
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- Assimp::Importer importer;
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- const aiScene *scene = importer.ReadFile( ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_ValidateDataStructure );
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- return nullptr != scene;
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- }
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-};
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-
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-TEST_F( utACImportExport, importACFromFileTest ) {
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- EXPECT_TRUE( importerTest() );
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+
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+TEST(utACImportExport, importClosedLine) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/closedLine.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importNoSurfaces) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/nosurfaces.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importOpenLine) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/openLine.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importSampleSubdiv) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/sample_subdiv.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importSphereWithLight) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importSphereWithLightUTF16) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF16LE.ac", aiProcess_ValidateDataStructure);
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+ // FIXME: this is probably wrong, loading the file should succeed
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+ ASSERT_EQ(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importSphereWithLightUTF8BOM) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLight_UTF8BOM.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, importSphereWithLightUvScaling4X) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/SphereWithLightUvScaling4X.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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}
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}
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+
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+
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+TEST(utACImportExport, importWuson) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/Wuson.ac", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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+
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+TEST(utACImportExport, testFormatDetection) {
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+ Assimp::Importer importer;
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+ const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/AC/TestFormatDetection", aiProcess_ValidateDataStructure);
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+ ASSERT_NE(nullptr, scene);
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+}
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+
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