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FBX Export: fix Texture_Alpha_soutce typo.

Tommy %!s(int64=7) %!d(string=hai) anos
pai
achega
0dad1d0c04
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      code/FBXExporter.cpp

+ 1 - 1
code/FBXExporter.cpp

@@ -1521,7 +1521,7 @@ void FBXExporter::WriteObjects ()
             tnode.AddChild("RelativeFilename", texture_path);
             tnode.AddChild("ModelUVTranslation", double(0.0), double(0.0));
             tnode.AddChild("ModelUVScaling", double(1.0), double(1.0));
-            tnode.AddChild("Texture_Alpha_Soutce", "None");
+            tnode.AddChild("Texture_Alpha_Source", "None");
             tnode.AddChild(
                 "Cropping", int32_t(0), int32_t(0), int32_t(0), int32_t(0)
             );