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@@ -0,0 +1,273 @@
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+xof 0303txt 0032
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+template XSkinMeshHeader {
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+ <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
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+ WORD nMaxSkinWeightsPerVertex;
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+ WORD nMaxSkinWeightsPerFace;
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+ WORD nBones;
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+}
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+
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+template VertexDuplicationIndices {
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+ <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
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+ DWORD nIndices;
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+ DWORD nOriginalVertices;
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+ array DWORD indices[nIndices];
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+}
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+
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+template SkinWeights {
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+ <6f0d123b-bad2-4167-a0d0-80224f25fabb>
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+ STRING transformNodeName;
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+ DWORD nWeights;
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+ array DWORD vertexIndices[nWeights];
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+ array FLOAT weights[nWeights];
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+ Matrix4x4 matrixOffset;
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+}
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+
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+template AnimTicksPerSecond {
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+ <9e415a43-7ba6-4a73-8743-b73d47e88476>
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+ DWORD AnimTicksPerSecond;
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+}
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+
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+
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+AnimTicksPerSecond {
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+ 24;
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+}
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+
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+Material Material {
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+ 0.639216;0.639216;0.639216;1.000000;;
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+ 96.078430;
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+ 0.498039;0.498039;0.498039;;
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+ 0.000000;0.000000;0.000000;;
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+}
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+
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+Frame Root {
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+
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+
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+ FrameTransformMatrix {
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+ 1.000000,0.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,1.000000,-0.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
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+ }
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+
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+ Frame Cube {
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+
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+
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+ FrameTransformMatrix {
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+ 1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
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+ }
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+
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+ Mesh Cube {
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+ 24;
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+ -1.000000;-1.000000;1.000000;,
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+ 1.000000;-1.000000;-1.000000;,
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+ -1.000000;-1.000000;-1.000000;,
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+ 1.000000;-1.000000;1.000000;,
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+ 0.999999;1.000000;-1.000001;,
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+ -1.000000;1.000000;1.000000;,
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+ -1.000000;1.000000;-1.000000;,
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+ 1.000000;1.000000;0.999999;,
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+ 1.000000;-1.000000;-1.000000;,
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+ 1.000000;1.000000;0.999999;,
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+ 0.999999;1.000000;-1.000001;,
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+ 1.000000;-1.000000;1.000000;,
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+ -1.000000;-1.000000;-1.000000;,
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+ 0.999999;1.000000;-1.000001;,
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+ -1.000000;1.000000;-1.000000;,
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+ 1.000000;-1.000000;-1.000000;,
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+ -1.000000;-1.000000;1.000000;,
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+ -1.000000;1.000000;-1.000000;,
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+ -1.000000;1.000000;1.000000;,
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+ -1.000000;-1.000000;-1.000000;,
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+ -1.000000;1.000000;1.000000;,
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+ 1.000000;-1.000000;1.000000;,
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+ -1.000000;-1.000000;1.000000;,
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+ 1.000000;1.000000;0.999999;;
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+ 12;
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+ 3;0,2,1;,
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+ 3;0,1,3;,
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+ 3;4,6,5;,
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+ 3;4,5,7;,
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+ 3;8,10,9;,
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+ 3;8,9,11;,
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+ 3;12,14,13;,
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+ 3;12,13,15;,
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+ 3;16,18,17;,
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+ 3;16,17,19;,
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+ 3;20,22,21;,
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+ 3;20,21,23;;
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+
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+ MeshNormals {
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+ 24;
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+ 0.000000;-1.000000;0.000000;,
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+ 0.000000;-1.000000;0.000000;,
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+ 0.000000;-1.000000;0.000000;,
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+ 0.000000;-1.000000;0.000000;,
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+ 0.000000;1.000000;0.000000;,
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+ 0.000000;1.000000;0.000000;,
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+ 0.000000;1.000000;0.000000;,
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+ 0.000000;1.000000;0.000000;,
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+ -1.000000;0.000000;0.000000;,
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+ -1.000000;0.000000;0.000000;,
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+ -1.000000;0.000000;0.000000;,
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+ -1.000000;0.000000;0.000000;,
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+ 0.000000;0.000000;-1.000000;,
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+ 0.000000;0.000000;-1.000000;,
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+ 0.000000;0.000000;-1.000000;,
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+ 0.000000;0.000000;-1.000000;,
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+ 1.000000;0.000000;0.000000;,
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+ 1.000000;0.000000;0.000000;,
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+ 1.000000;0.000000;0.000000;,
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+ 1.000000;0.000000;0.000000;,
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+ 0.000000;0.000000;1.000000;,
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+ 0.000000;0.000000;1.000000;,
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+ 0.000000;0.000000;1.000000;,
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+ 0.000000;0.000000;1.000000;;
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+ 12;
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+ 3;0,2,1;,
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+ 3;0,1,3;,
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+ 3;4,6,5;,
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+ 3;4,5,7;,
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+ 3;8,10,9;,
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+ 3;8,9,11;,
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+ 3;12,14,13;,
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+ 3;12,13,15;,
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+ 3;16,18,17;,
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+ 3;16,17,19;,
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+ 3;20,22,21;,
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+ 3;20,21,23;;
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+ }
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+
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+ MeshTextureCoords {
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+ 24;
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;,
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+ 0.000000;0.000000;;
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+ }
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+
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+ VertexDuplicationIndices {
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+ 24;
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+ 24;
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+ 0,
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+ 1,
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+ 2,
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+ 3,
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+ 4,
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+ 5,
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+ 6,
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+ 7,
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+ 8,
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+ 9,
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+ 10,
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+ 11,
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+ 12,
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+ 13,
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+ 14,
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+ 15,
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+ 16,
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+ 17,
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+ 18,
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+ 19,
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+ 20,
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+ 21,
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+ 22,
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+ 23;
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+ }
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+
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+ MeshMaterialList {
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+ 1;
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+ 12;
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0,
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+ 0;
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+ { Material }
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+ }
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+
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+ XSkinMeshHeader {
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+ 1;
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+ 1;
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+ 1;
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+ }
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+
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+ SkinWeights {
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+ "Cube";
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+ 24;
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+ 0,
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+ 1,
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+ 2,
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+ 3,
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+ 4,
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+ 5,
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+ 6,
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+ 7,
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+ 8,
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+ 9,
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+ 10,
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+ 11,
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+ 12,
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+ 13,
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+ 14,
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+ 15,
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+ 16,
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+ 17,
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+ 18,
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+ 19,
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+ 20,
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+ 21,
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+ 22,
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+ 23;
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000,
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+ 1.000000;
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+ 1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,1.000000,-0.000000,-0.000000,-0.000000,-0.000000,-0.000000,1.000000;;
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+ }
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+ }
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+ }
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+}
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