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Add more 3D files to unit tests

Turo Lamminen 2 years ago
parent
commit
0e657b575b
1 changed files with 21 additions and 0 deletions
  1. 21 0
      test/unit/ut3DImportExport.cpp

+ 21 - 0
test/unit/ut3DImportExport.cpp

@@ -65,3 +65,24 @@ TEST(ut3DImportExport, importBoxUC) {
     const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box.uc", aiProcess_ValidateDataStructure);
     const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/3D/box.uc", aiProcess_ValidateDataStructure);
     ASSERT_NE(nullptr, scene);
     ASSERT_NE(nullptr, scene);
 }
 }
+
+
+TEST(ut3DImportExport, importMarRifle) {
+    Assimp::Importer importer;
+    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle.uc", aiProcess_ValidateDataStructure);
+    ASSERT_NE(nullptr, scene);
+}
+
+
+TEST(ut3DImportExport, importMarRifleA) {
+    Assimp::Importer importer;
+    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle_a.3d", aiProcess_ValidateDataStructure);
+    ASSERT_NE(nullptr, scene);
+}
+
+
+TEST(ut3DImportExport, importMarRifleD) {
+    Assimp::Importer importer;
+    const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_NONBSD_DIR "/3D/mar_rifle_d.3d", aiProcess_ValidateDataStructure);
+    ASSERT_NE(nullptr, scene);
+}