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@@ -1407,15 +1407,12 @@ namespace Assimp {
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const std::vector<unsigned int>& indices = shapeGeometry->GetIndices();
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animMesh->mName.Set(FixAnimMeshName(shapeGeometry->Name()));
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for (size_t j = 0; j < indices.size(); j++) {
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- const unsigned int o_index = indices.at(j);
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- //unsigned int index = translateIndexMap[indices.at(j)];
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unsigned int index = indices.at(j);
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aiVector3D vertex = vertices.at(j);
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aiVector3D normal = normals.at(j);
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unsigned int count = 0;
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const unsigned int* outIndices = mesh.ToOutputVertexIndex(index, count);
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for (unsigned int k = 0; k < count; k++) {
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- //unsigned int index = outIndices[k];
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unsigned int index = translateIndexMap[outIndices[k]];
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animMesh->mVertices[index] += vertex;
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