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@@ -66,12 +66,14 @@ void MakeVerboseFormatProcess::Execute( aiScene* pScene)
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bool bHas = false;
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for( unsigned int a = 0; a < pScene->mNumMeshes; a++)
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{
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- if( this->MakeVerboseFormat( pScene->mMeshes[a]))
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+ if( MakeVerboseFormat( pScene->mMeshes[a]))
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bHas = true;
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}
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- if (bHas)DefaultLogger::get()->info("MakeVerboseFormatProcess finished. There was much work to do ...");
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+ if (bHas) DefaultLogger::get()->info("MakeVerboseFormatProcess finished. There was much work to do ...");
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else DefaultLogger::get()->debug("MakeVerboseFormatProcess. There was nothing to do.");
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+ pScene->mFlags &= ~AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
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+
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}
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// ------------------------------------------------------------------------------------------------
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// Executes the post processing step on the given imported data.
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