Browse Source

Fix warnings

Kim Kulling 1 week ago
parent
commit
14307f41d1
1 changed files with 10 additions and 11 deletions
  1. 10 11
      code/PostProcessing/GenerateMikkTSpaceTangents.cpp

+ 10 - 11
code/PostProcessing/GenerateMikkTSpaceTangents.cpp

@@ -4,7 +4,6 @@
 
 
 namespace Assimp {
 namespace Assimp {
 
 
-static int get_vertex_index(const SMikkTSpaceContext *context, int iFace, int iVert);
 static int get_num_faces(const SMikkTSpaceContext *context);
 static int get_num_faces(const SMikkTSpaceContext *context);
 static int get_num_vertices_of_face(const SMikkTSpaceContext *context, int iFace);
 static int get_num_vertices_of_face(const SMikkTSpaceContext *context, int iFace);
 static void get_position(const SMikkTSpaceContext *context, float outpos[], int iFace, int iVert);
 static void get_position(const SMikkTSpaceContext *context, float outpos[], int iFace, int iVert);
@@ -13,20 +12,20 @@ static void get_tex_coords(const SMikkTSpaceContext *context, float outuv[], int
 static void set_tspace_basic(const SMikkTSpaceContext *context, const float tangentu[], float fSign, int iFace, int iVert);
 static void set_tspace_basic(const SMikkTSpaceContext *context, const float tangentu[], float fSign, int iFace, int iVert);
 
 
 static int get_num_faces(const SMikkTSpaceContext *context) {
 static int get_num_faces(const SMikkTSpaceContext *context) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     const int numFaces = static_cast<int>(currentMesh->mNumFaces);
     const int numFaces = static_cast<int>(currentMesh->mNumFaces);
 
 
     return numFaces;
     return numFaces;
 }
 }
 
 
 static int get_num_vertices_of_face(const SMikkTSpaceContext *context, int iFace) {
 static int get_num_vertices_of_face(const SMikkTSpaceContext *context, int iFace) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     const aiFace &face = currentMesh->mFaces[iFace];
     const aiFace &face = currentMesh->mFaces[iFace];
     return face.mNumIndices;
     return face.mNumIndices;
 }
 }
 
 
 static void get_position(const SMikkTSpaceContext *context, float outpos[], int /*iFace*/, int iVert) {
 static void get_position(const SMikkTSpaceContext *context, float outpos[], int /*iFace*/, int iVert) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     const aiVector3D &v = currentMesh->mVertices[static_cast<size_t>(iVert)];
     const aiVector3D &v = currentMesh->mVertices[static_cast<size_t>(iVert)];
     outpos[0] = v.x;
     outpos[0] = v.x;
     outpos[1] = v.y;
     outpos[1] = v.y;
@@ -34,15 +33,15 @@ static void get_position(const SMikkTSpaceContext *context, float outpos[], int
 }
 }
 
 
 static void get_normal(const SMikkTSpaceContext *context, float outnormal[], int /*iFace*/, int iVert) {
 static void get_normal(const SMikkTSpaceContext *context, float outnormal[], int /*iFace*/, int iVert) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     const aiVector3D &n = currentMesh->mNormals[static_cast<size_t>(iVert)];
     const aiVector3D &n = currentMesh->mNormals[static_cast<size_t>(iVert)];
     outnormal[0] = n.x;
     outnormal[0] = n.x;
-    outnormal[0] = n.y;
-    outnormal[0] = n.z;
+    outnormal[1] = n.y;
+    outnormal[2] = n.z;
 }
 }
 
 
 static void get_tex_coords(const SMikkTSpaceContext *context, float outuv[], int /*iFace*/, int iVert) {
 static void get_tex_coords(const SMikkTSpaceContext *context, float outuv[], int /*iFace*/, int iVert) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     aiVector3D &t = currentMesh->mTextureCoords[static_cast<size_t>(iVert)][0];
     aiVector3D &t = currentMesh->mTextureCoords[static_cast<size_t>(iVert)][0];
     if (currentMesh->mNumUVComponents[iVert] == 2) {
     if (currentMesh->mNumUVComponents[iVert] == 2) {
         outuv[0] = t.x;
         outuv[0] = t.x;
@@ -55,14 +54,14 @@ static void get_tex_coords(const SMikkTSpaceContext *context, float outuv[], int
 }
 }
 
 
 static void set_tspace_basic(const SMikkTSpaceContext *context, const float tangentu[], float /*fSign*/, int /*iFace*/, int iVert) {
 static void set_tspace_basic(const SMikkTSpaceContext *context, const float tangentu[], float /*fSign*/, int /*iFace*/, int iVert) {
-    aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
+    const aiMesh *currentMesh = static_cast<aiMesh*>(context->m_pUserData);
     currentMesh->mTangents[iVert].x = tangentu[0];
     currentMesh->mTangents[iVert].x = tangentu[0];
     currentMesh->mTangents[iVert].y = tangentu[1];
     currentMesh->mTangents[iVert].y = tangentu[1];
-    currentMesh->mTangents[iVert].z = tangentu[1];
+    currentMesh->mTangents[iVert].z = tangentu[2];
 }
 }
 
 
 bool GenerateMikkTSpaceTangents::IsActive(unsigned int pFlags) const {
 bool GenerateMikkTSpaceTangents::IsActive(unsigned int pFlags) const {
-    const bool active = ((pFlags & aiProcess_CalcTangentSpace) != 0);
+    const bool active = (pFlags & aiProcess_CalcTangentSpace) != 0;
     if (mActive) {
     if (mActive) {
         return active;
         return active;
     }
     }