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Merge pull request #2725 from migenius/migenius-fix-pbrsg

glTF2 fix glossinessFactor being put into the wrong object on export
Kim Kulling 5 years ago
parent
commit
15dcd5c096
1 changed files with 1 additions and 1 deletions
  1. 1 1
      code/glTF2/glTF2AssetWriter.inl

+ 1 - 1
code/glTF2/glTF2AssetWriter.inl

@@ -358,7 +358,7 @@ namespace glTF2 {
             WriteVec(pbrSpecularGlossiness, pbrSG.specularFactor, "specularFactor", defaultSpecularFactor, w.mAl);
 
             if (pbrSG.glossinessFactor != 1) {
-                WriteFloat(obj, pbrSG.glossinessFactor, "glossinessFactor", w.mAl);
+                WriteFloat(pbrSpecularGlossiness, pbrSG.glossinessFactor, "glossinessFactor", w.mAl);
             }
 
             WriteTex(pbrSpecularGlossiness, pbrSG.diffuseTexture, "diffuseTexture", w.mAl);