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@@ -308,18 +308,8 @@ struct BaseNode
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/** Helper structure to represent an ASE file mesh */
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/** Helper structure to represent an ASE file mesh */
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struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode
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struct Mesh : public MeshWithSmoothingGroups<ASE::Face>, public BaseNode
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{
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{
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- //! Constructor.
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- Mesh()
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- : BaseNode (BaseNode::Mesh)
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- , bSkip (false)
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- {
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- // use 2 texture vertex components by default
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- for (unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS;++c)
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- this->mNumUVComponents[c] = 2;
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-
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- // setup the default material index by default
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- iMaterialIndex = Face::DEFAULT_MATINDEX;
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- }
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+ //! Default constructor has been deleted
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+ Mesh() = delete;
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//! Construction from an existing name
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//! Construction from an existing name
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