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Update Readme.md (#5797)

Remove deprecated chat service
Kim Kulling 9 months ago
parent
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1d99895e91
1 changed files with 7 additions and 11 deletions
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      Readme.md

+ 7 - 11
Readme.md

@@ -1,18 +1,17 @@
 Open Asset Import Library (assimp)
 ==================================
 
-Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
+Open Asset Import Library is a library that loads various 3D file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
 
 ### Current project status ###
 [![Financial Contributors on Open Collective](https://opencollective.com/assimp/all/badge.svg?label=financial+contributors)](https://opencollective.com/assimp) 
 ![C/C++ CI](https://github.com/assimp/assimp/workflows/C/C++%20CI/badge.svg)
 [![Codacy Badge](https://app.codacy.com/project/badge/Grade/9973693b7bdd4543b07084d5d9cf4745)](https://www.codacy.com/gh/assimp/assimp/dashboard?utm_source=github.com&utm_medium=referral&utm_content=assimp/assimp&utm_campaign=Badge_Grade)
-[![Join the chat at https://gitter.im/assimp/assimp](https://badges.gitter.im/assimp/assimp.svg)](https://gitter.im/assimp/assimp?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
 [![Average time to resolve an issue](http://isitmaintained.com/badge/resolution/assimp/assimp.svg)](http://isitmaintained.com/project/assimp/assimp "Average time to resolve an issue")
 [![Percentage of issues still open](http://isitmaintained.com/badge/open/assimp/assimp.svg)](http://isitmaintained.com/project/assimp/assimp "Percentage of issues still open")
 <br>
 
-APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
+APIs are provided for C and C++. Various bindings exist to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.
 Additionally, assimp features various __mesh post-processing tools__: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.
 
 ### Documentation ###
@@ -29,7 +28,7 @@ Clone [our model database](https://github.com/assimp/assimp-mdb).
 - Find us on [https://discord.gg/s9KJfaem](https://discord.gg/kKazXMXDy2)
 - Ask [the Assimp community on Reddit](https://www.reddit.com/r/Assimp/).
 - Ask on [StackOverflow with the assimp-tag](http://stackoverflow.com/questions/tagged/assimp?sort=newest). 
-- Nothing has worked? File a question or an issue-report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
+- Nothing has worked? File a question or an issue report at [The Assimp-Issue Tracker](https://github.com/assimp/assimp/issues)
 
 #### Supported file formats ####
 See [the complete list of supported formats](https://github.com/assimp/assimp/blob/master/doc/Fileformats.md).
@@ -46,7 +45,7 @@ Start by reading [our build instructions](https://github.com/assimp/assimp/blob/
 * [Javascript/Node.js Interface](https://github.com/kovacsv/assimpjs)
 * [Unity 3d Plugin](https://ricardoreis.net/trilib-2/)
 * [Unreal Engine Plugin](https://github.com/irajsb/UE4_Assimp/)
-* [JVM](https://github.com/kotlin-graphics/assimp) Full jvm port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
+* [JVM](https://github.com/kotlin-graphics/assimp) Full JVM port (current [status](https://github.com/kotlin-graphics/assimp/wiki/Status))
 * [HAXE-Port](https://github.com/longde123/assimp-haxe) The Assimp-HAXE-port.
 * [Rust](https://github.com/jkvargas/russimp)
 
@@ -59,7 +58,7 @@ Open Asset Import Library is implemented in C++. The directory structure looks l
 
 	/code		Source code
 	/contrib	Third-party libraries
-	/doc		Documentation (doxysource and pre-compiled docs)
+	/doc		Documentation (Doxygen source and pre-compiled docs)
 	/fuzz           Contains the test code for the Google Fuzzer project
 	/include	Public header C and C++ header files
 	/scripts 	Scripts are used to generate the loading code for some formats
@@ -79,7 +78,7 @@ The source code is organized in the following way:
 	code/AssetLib/<FormatName>	Implementation for import and export of the format
 
 ### Contributing ###
-Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
+I would greatly appreciate contributing to assimp. The easiest way to get involved is to submit
 a pull request with your changes against the main repository's `master` branch.
 
 ## Contributors
@@ -101,7 +100,7 @@ Become a financial contributor and help us sustain our community. [[Contribute](
 
 #### Organizations
 
-Support this project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
+You can support the project with your organization. Your logo will show up here with a link to your website. [[Contribute](https://opencollective.com/assimp/contribute)]
 
 <a href="https://opencollective.com/assimp/organization/0/website"><img src="https://opencollective.com/assimp/organization/0/avatar.svg"></a>
 
@@ -111,6 +110,3 @@ Our license is based on the modified, __3-clause BSD__-License.
 An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
 and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
 For the legal details, see the `LICENSE` file.
-
-### Why this name ###
-Sorry, we're germans :-), no English native speakers ...