@@ -89,7 +89,7 @@ public:
scene->mRootNode = new aiNode;
scene->mRootNode->mNumMeshes = 1;
- scene->mRootNode->mMeshes = new unsigned int[scene->mRootNode->mNumMeshes]{ 0 };
+ scene->mRootNode->mMeshes = new unsigned int[1]{ 0 };
return scene;
}