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README: add glTF to readme.md

Kim Kulling 9 years ago
parent
commit
1ef84a962f
1 changed files with 19 additions and 17 deletions
  1. 19 17
      Readme.md

+ 19 - 17
Readme.md

@@ -1,4 +1,4 @@
-Open Asset Import Library (assimp) 
+Open Asset Import Library (assimp)
 ========
 ========
 
 
 Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
 Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than __40 file formats__ for import and a growing selection of file formats for export.
@@ -28,28 +28,28 @@ __Importers__:
 - BLEND (Blender)
 - BLEND (Blender)
 - DAE/Collada
 - DAE/Collada
 - FBX
 - FBX
-- IFC-STEP 
+- IFC-STEP
 - ASE
 - ASE
 - DXF
 - DXF
 - HMP
 - HMP
 - MD2
 - MD2
-- MD3 
+- MD3
 - MD5
 - MD5
 - MDC
 - MDC
 - MDL
 - MDL
 - NFF
 - NFF
 - PLY
 - PLY
 - STL
 - STL
-- X 
+- X
 - OBJ
 - OBJ
 - OpenGEX
 - OpenGEX
 - SMD
 - SMD
-- LWO 
-- LXO 
+- LWO
+- LXO
 - LWS  
 - LWS  
-- TER 
-- AC3D 
-- MS3D 
+- TER
+- AC3D
+- MS3D
 - COB
 - COB
 - Q3BSP
 - Q3BSP
 - XGL
 - XGL
@@ -61,7 +61,8 @@ __Importers__:
 - Ogre XML
 - Ogre XML
 - Q3D
 - Q3D
 - ASSBIN (Assimp custom format)
 - ASSBIN (Assimp custom format)
- 
+- glTF
+
 Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
 Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
 
 
 - C4D (https://github.com/acgessler/assimp-cinema4d)
 - C4D (https://github.com/acgessler/assimp-cinema4d)
@@ -76,7 +77,8 @@ __Exporters__:
 - 3DS
 - 3DS
 - JSON (for WebGl, via https://github.com/acgessler/assimp2json)
 - JSON (for WebGl, via https://github.com/acgessler/assimp2json)
 - ASSBIN
 - ASSBIN
-	
+- glTF
+
 ### Building ###
 ### Building ###
 
 
 
 
@@ -96,7 +98,7 @@ Open Asset Import Library is implemented in C++. The directory structure is:
 	/port		Ports to other languages and scripts to maintain those.
 	/port		Ports to other languages and scripts to maintain those.
 	/test		Unit- and regression tests, test suite of models
 	/test		Unit- and regression tests, test suite of models
 	/tools		Tools (old assimp viewer, command line `assimp`)
 	/tools		Tools (old assimp viewer, command line `assimp`)
-	/samples	A small number of samples to illustrate possible 
+	/samples	A small number of samples to illustrate possible
                         use cases for Assimp
                         use cases for Assimp
 	/workspaces	Build enviroments for vc,xcode,... (deprecated,
 	/workspaces	Build enviroments for vc,xcode,... (deprecated,
 			CMake has superseeded all legacy build options!)
 			CMake has superseeded all legacy build options!)
@@ -111,23 +113,23 @@ For more information, visit [our website](http://assimp.sourceforge.net/). Or ch
 If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
 If the docs don't solve your problem, ask on [StackOverflow](http://stackoverflow.com/questions/tagged/assimp?sort=newest). If you think you found a bug, please open an issue on Github.
 
 
 For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
 For development discussions, there is also a (very low-volume) mailing list, _assimp-discussions_
-  [(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions) 
+  [(subscribe here)]( https://lists.sourceforge.net/lists/listinfo/assimp-discussions)
 
 
 And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
 And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: [KiwiIRC/freenote](https://kiwiirc.com/client/irc.freenode.net), choose your nickname and type
 > /join #assetimporterlib
 > /join #assetimporterlib
 
 
 ### Contributing ###
 ### Contributing ###
 
 
-Contributions to assimp are highly appreciated. The easiest way to get involved is to submit 
+Contributions to assimp are highly appreciated. The easiest way to get involved is to submit
 a pull request with your changes against the main repository's `master` branch.
 a pull request with your changes against the main repository's `master` branch.
 
 
 ### License ###
 ### License ###
 
 
-Our license is based on the modified, __3-clause BSD__-License. 
+Our license is based on the modified, __3-clause BSD__-License.
 
 
-An _informal_ summary is: do whatever you want, but include Assimp's license text with your product - 
+An _informal_ summary is: do whatever you want, but include Assimp's license text with your product -
 and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
 and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp.
-For the legal details, see the `LICENSE` file. 
+For the legal details, see the `LICENSE` file.
 
 
 ### Why this name ###
 ### Why this name ###