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Merge pull request #2941 from LoicFr/master

Fix version revision formatting in glTF metadata
Kim Kulling 5 лет назад
Родитель
Сommit
26179cd4d2
2 измененных файлов с 2 добавлено и 2 удалено
  1. 1 1
      code/glTF/glTFExporter.cpp
  2. 1 1
      code/glTF2/glTF2Exporter.cpp

+ 1 - 1
code/glTF/glTFExporter.cpp

@@ -869,7 +869,7 @@ void glTFExporter::ExportMetadata()
     asset.version = "1.0";
     asset.version = "1.0";
 
 
     char buffer[256];
     char buffer[256];
-    ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",
+    ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%x)",
         aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
         aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
 
 
     asset.generator = buffer;
     asset.generator = buffer;

+ 1 - 1
code/glTF2/glTF2Exporter.cpp

@@ -991,7 +991,7 @@ void glTF2Exporter::ExportMetadata()
     asset.version = "2.0";
     asset.version = "2.0";
 
 
     char buffer[256];
     char buffer[256];
-    ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%d)",
+    ai_snprintf(buffer, 256, "Open Asset Import Library (assimp v%d.%d.%x)",
         aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
         aiGetVersionMajor(), aiGetVersionMinor(), aiGetVersionRevision());
 
 
     asset.generator = buffer;
     asset.generator = buffer;