@@ -57,7 +57,7 @@ public:
EXPECT_EQ( 8u, scene->mMeshes[0]->mNumVertices );
EXPECT_EQ( 6u, scene->mMeshes[0]->mNumFaces );
- return nullptr != scene;
+ return (nullptr != scene);
}
#ifndef ASSIMP_BUILD_NO_EXPORT