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+#### Supported file formats ####
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+
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+__Importers__:
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+
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+- 3D
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+- [3DS](https://en.wikipedia.org/wiki/.3ds)
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+- [3MF](https://en.wikipedia.org/wiki/3D_Manufacturing_Format)
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+- AC
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+- [AC3D](https://en.wikipedia.org/wiki/AC3D)
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+- ACC
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+- AMJ
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+- ASE
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+- ASK
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+- B3D
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+- [BLEND](https://en.wikipedia.org/wiki/.blend_(file_format))
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+- [BVH](https://en.wikipedia.org/wiki/Biovision_Hierarchy)
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+- CMS
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+- COB
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+- [DAE/Collada](https://en.wikipedia.org/wiki/COLLADA)
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+- [DXF](https://en.wikipedia.org/wiki/AutoCAD_DXF)
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+- ENFF
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+- [FBX](https://en.wikipedia.org/wiki/FBX)
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+- [glTF 1.0](https://en.wikipedia.org/wiki/GlTF#glTF_1.0) + GLB
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+- [glTF 2.0](https://en.wikipedia.org/wiki/GlTF#glTF_2.0):
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+ At the moment for glTF2.0 the following extensions are supported:
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+ + KHR_lights_punctual ( 5.0 )
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+ + KHR_materials_pbrSpecularGlossiness ( 5.0 )
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+ + KHR_materials_unlit ( 5.0 )
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+ + KHR_texture_transform ( 5.1 under test )
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+- HMB
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+- IFC-STEP
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+- IRR / IRRMESH
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+- [LWO](https://en.wikipedia.org/wiki/LightWave_3D)
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+- LWS
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+- LXO
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+- [M3D](https://bztsrc.gitlab.io/model3d)
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+- MD2
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+- MD3
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+- MD5
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+- MDC
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+- MDL
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+- MESH / MESH.XML
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+- MOT
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+- MS3D
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+- NDO
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+- NFF
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+- [OBJ](https://en.wikipedia.org/wiki/Wavefront_.obj_file)
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+- [OFF](https://en.wikipedia.org/wiki/OFF_(file_format))
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+- [OGEX](https://en.wikipedia.org/wiki/Open_Game_Engine_Exchange)
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+- [PLY](https://en.wikipedia.org/wiki/PLY_(file_format))
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+- PMX
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+- PRJ
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+- Q3O
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+- Q3S
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+- RAW
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+- SCN
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+- SIB
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+- SMD
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+- [STP](https://en.wikipedia.org/wiki/ISO_10303-21)
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+- [STL](https://en.wikipedia.org/wiki/STL_(file_format))
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+- TER
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+- UC
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+- VTA
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+- X
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+- [X3D](https://en.wikipedia.org/wiki/X3D)
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+- XGL
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+- ZGL
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+
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+Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):
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+
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+- [C4D](https://en.wikipedia.org/wiki/Cinema_4D) (https://github.com/assimp/assimp/wiki/Cinema4D-&-Melange) IMporting geometry + node hierarchy are currently supported
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+
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+__Exporters__:
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+
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+- DAE (Collada)
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+- STL
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+- OBJ
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+- PLY
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+- X
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+- 3DS
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+- JSON (for WebGl, via https://github.com/acgessler/assimp2json)
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+- ASSBIN
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+- STEP
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+- glTF 1.0 (partial)
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+- glTF 2.0 (partial)
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+- 3MF ( experimental )
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+- FBX ( experimental )
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