Selaa lähdekoodia

Merge branch 'master' into master

Zoltan Baldaszti 5 vuotta sitten
vanhempi
commit
2bd92aeb88

+ 2 - 0
assimpTargets-debug.cmake.in

@@ -35,6 +35,8 @@ if(MSVC)
   endif()
   set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
 
+  file(TO_NATIVE_PATH ${_IMPORT_PREFIX} _IMPORT_PREFIX)
+
   if(ASSIMP_BUILD_SHARED_LIBS)
     set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_SHARED_LIBRARY_SUFFIX@")
     set(importLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_DEBUG_POSTFIX@@CMAKE_IMPORT_LIBRARY_SUFFIX@")

+ 3 - 0
assimpTargets-release.cmake.in

@@ -34,6 +34,8 @@ if(MSVC)
     endif()
   endif()
   set(ASSIMP_LIBRARY_SUFFIX "@ASSIMP_LIBRARY_SUFFIX@-${MSVC_PREFIX}-mt" CACHE STRING "the suffix for the assimp windows library" )
+  	
+  file(TO_NATIVE_PATH ${_IMPORT_PREFIX} _IMPORT_PREFIX)
 
   if(ASSIMP_BUILD_SHARED_LIBS)
     set(sharedLibraryName "assimp${ASSIMP_LIBRARY_SUFFIX}@CMAKE_SHARED_LIBRARY_SUFFIX@")
@@ -73,6 +75,7 @@ else()
     endif()
     set_target_properties(assimp::assimp PROPERTIES
       IMPORTED_SONAME_RELEASE "${sharedLibraryName}"
+
       IMPORTED_LOCATION_RELEASE "${_IMPORT_PREFIX}/lib/${sharedLibraryName}"
     )
     list(APPEND _IMPORT_CHECK_TARGETS assimp::assimp )

+ 31 - 2
code/Common/DefaultIOStream.cpp

@@ -52,6 +52,35 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 
 using namespace Assimp;
 
+namespace
+{
+    template<size_t sizeOfPointer>
+    size_t select_ftell(FILE* file)
+    {
+        return ::ftell(file);
+    }
+
+    template<size_t sizeOfPointer>
+    int select_fseek(FILE* file, int64_t offset, int origin)
+    {
+        return ::fseek(file, static_cast<long>(offset), origin);
+    }
+
+#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
+    template<>
+    size_t select_ftell<8>(FILE* file)
+    {
+        return ::_ftelli64(file);
+    }
+
+    template<>
+    int select_fseek<8>(FILE* file, int64_t offset, int origin)
+    {
+        return ::_fseeki64(file, offset, origin);
+    }
+#endif
+}
+
 // ----------------------------------------------------------------------------------
 DefaultIOStream::~DefaultIOStream()
 {
@@ -93,7 +122,7 @@ aiReturn DefaultIOStream::Seek(size_t pOffset,
         aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET");
 
     // do the seek
-    return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
+    return (0 == select_fseek<sizeof(void*)>(mFile, (int64_t)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
 }
 
 // ----------------------------------------------------------------------------------
@@ -102,7 +131,7 @@ size_t DefaultIOStream::Tell() const
     if (!mFile) {
         return 0;
     }
-    return ::ftell(mFile);
+    return select_ftell<sizeof(void*)>(mFile);
 }
 
 // ----------------------------------------------------------------------------------

+ 64 - 63
code/Common/Exporter.cpp

@@ -106,97 +106,88 @@ void ExportSceneM3D(const char*, IOSystem*, const aiScene*, const ExportProperti
 void ExportSceneA3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
 void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
 
-// ------------------------------------------------------------------------------------------------
-// global array of all export formats which Assimp supports in its current build
-Exporter::ExportFormatEntry gExporters[] =
-{
+
+static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporters) {
 #ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
-    Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada ),
+	exporters.push_back(Exporter::ExportFormatEntry("collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_X_EXPORTER
-    Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
-        aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs ),
+	exporters.push_back(Exporter::ExportFormatEntry("x", "X Files", "x", &ExportSceneXFile,
+			aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_STEP_EXPORTER
-    Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("stp", "Step Files", "stp", &ExportSceneStep, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
-    Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
-        aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
-    Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
-        aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
+	exporters.push_back(Exporter::ExportFormatEntry("obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
+			aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
+	exporters.push_back(Exporter::ExportFormatEntry("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
+			aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_STL_EXPORTER
-    Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL,
-        aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
-    ),
-    Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary,
-        aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
-    ),
+	exporters.push_back(Exporter::ExportFormatEntry("stl", "Stereolithography", "stl", &ExportSceneSTL,
+			aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
+	exporters.push_back(Exporter::ExportFormatEntry("stlb", "Stereolithography (binary)", "stl", &ExportSceneSTLBinary,
+			aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_PLY_EXPORTER
-    Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly,
-        aiProcess_PreTransformVertices
-    ),
-    Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
-        aiProcess_PreTransformVertices
-    ),
+	exporters.push_back(Exporter::ExportFormatEntry("ply", "Stanford Polygon Library", "ply", &ExportScenePly,
+			aiProcess_PreTransformVertices));
+	exporters.push_back(Exporter::ExportFormatEntry("plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
+			aiProcess_PreTransformVertices));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
-    Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS,
-        aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices ),
+	exporters.push_back(Exporter::ExportFormatEntry("3ds", "Autodesk 3DS (legacy)", "3ds", &ExportScene3DS,
+			aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
-    Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
-        aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
-    Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
-        aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
-    Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
-        aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
-    Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
-        aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
+	exporters.push_back(Exporter::ExportFormatEntry("gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
+			aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
+	exporters.push_back(Exporter::ExportFormatEntry("glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
+			aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
+	exporters.push_back(Exporter::ExportFormatEntry("gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
+			aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
+	exporters.push_back(Exporter::ExportFormatEntry("glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
+			aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
-    Exporter::ExportFormatEntry( "assbin", "Assimp Binary File", "assbin" , &ExportSceneAssbin, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("assbin", "Assimp Binary File", "assbin", &ExportSceneAssbin, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
-    Exporter::ExportFormatEntry( "assxml", "Assimp XML Document", "assxml" , &ExportSceneAssxml, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("assxml", "Assimp XML Document", "assxml", &ExportSceneAssxml, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
-    Exporter::ExportFormatEntry( "x3d", "Extensible 3D", "x3d" , &ExportSceneX3D, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("x3d", "Extensible 3D", "x3d", &ExportSceneX3D, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
-    Exporter::ExportFormatEntry( "fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0 ),
-    Exporter::ExportFormatEntry( "fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0));
+	exporters.push_back(Exporter::ExportFormatEntry("fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
-    Exporter::ExportFormatEntry( "m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0 ),
-    Exporter::ExportFormatEntry( "a3d", "Model 3D (ascii)",  "m3d", &ExportSceneA3D, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0));
+	exporters.push_back(Exporter::ExportFormatEntry("a3d", "Model 3D (ascii)", "m3d", &ExportSceneA3D, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
-    Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
+	exporters.push_back(Exporter::ExportFormatEntry("3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0));
 #endif
 
 #ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
-    Exporter::ExportFormatEntry( "assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)
+	exporters.push_back(Exporter::ExportFormatEntry("assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0));
 #endif
-};
-
-#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
-
+}
 
 class ExporterPimpl {
 public:
@@ -212,10 +203,7 @@ public:
         GetPostProcessingStepInstanceList(mPostProcessingSteps);
 
         // grab all built-in exporters
-        if ( 0 != ( ASSIMP_NUM_EXPORTERS ) ) {
-            mExporters.resize( ASSIMP_NUM_EXPORTERS );
-            std::copy( gExporters, gExporters + ASSIMP_NUM_EXPORTERS, mExporters.begin() );
-        }
+		setupExporterArray(mExporters);
     }
 
     ~ExporterPimpl() {
@@ -259,24 +247,28 @@ Exporter :: Exporter()
 
 // ------------------------------------------------------------------------------------------------
 Exporter::~Exporter() {
-    FreeBlob();
+	ai_assert(nullptr != pimpl);
+	FreeBlob();
     delete pimpl;
 }
 
 // ------------------------------------------------------------------------------------------------
 void Exporter::SetIOHandler( IOSystem* pIOHandler) {
-    pimpl->mIsDefaultIOHandler = !pIOHandler;
+	ai_assert(nullptr != pimpl);
+	pimpl->mIsDefaultIOHandler = !pIOHandler;
     pimpl->mIOSystem.reset(pIOHandler);
 }
 
 // ------------------------------------------------------------------------------------------------
 IOSystem* Exporter::GetIOHandler() const {
-    return pimpl->mIOSystem.get();
+	ai_assert(nullptr != pimpl);
+	return pimpl->mIOSystem.get();
 }
 
 // ------------------------------------------------------------------------------------------------
 bool Exporter::IsDefaultIOHandler() const {
-    return pimpl->mIsDefaultIOHandler;
+	ai_assert(nullptr != pimpl);
+	return pimpl->mIsDefaultIOHandler;
 }
 
 // ------------------------------------------------------------------------------------------------
@@ -302,6 +294,7 @@ void Exporter::SetProgressHandler(ProgressHandler* pHandler) {
 // ------------------------------------------------------------------------------------------------
 const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
                                                 unsigned int pPreprocessing, const ExportProperties* pProperties) {
+	ai_assert(nullptr != pimpl);
     if (pimpl->blob) {
         delete pimpl->blob;
         pimpl->blob = nullptr;
@@ -326,7 +319,7 @@ const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const cha
 aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath,
         unsigned int pPreprocessing, const ExportProperties* pProperties) {
     ASSIMP_BEGIN_EXCEPTION_REGION();
-
+	ai_assert(nullptr != pimpl);
     // when they create scenes from scratch, users will likely create them not in verbose
     // format. They will likely not be aware that there is a flag in the scene to indicate
     // this, however. To avoid surprises and bug reports, we check for duplicates in
@@ -473,11 +466,13 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
 
 // ------------------------------------------------------------------------------------------------
 const char* Exporter::GetErrorString() const {
+	ai_assert(nullptr != pimpl);
     return pimpl->mError.c_str();
 }
 
 // ------------------------------------------------------------------------------------------------
 void Exporter::FreeBlob() {
+	ai_assert(nullptr != pimpl);
     delete pimpl->blob;
     pimpl->blob = nullptr;
 
@@ -486,30 +481,34 @@ void Exporter::FreeBlob() {
 
 // ------------------------------------------------------------------------------------------------
 const aiExportDataBlob* Exporter::GetBlob() const {
-    return pimpl->blob;
+	ai_assert(nullptr != pimpl);
+	return pimpl->blob;
 }
 
 // ------------------------------------------------------------------------------------------------
 const aiExportDataBlob* Exporter::GetOrphanedBlob() const {
-    const aiExportDataBlob* tmp = pimpl->blob;
+	ai_assert(nullptr != pimpl);
+	const aiExportDataBlob *tmp = pimpl->blob;
     pimpl->blob = nullptr;
     return tmp;
 }
 
 // ------------------------------------------------------------------------------------------------
 size_t Exporter::GetExportFormatCount() const {
+	ai_assert(nullptr != pimpl);
     return pimpl->mExporters.size();
 }
 
 // ------------------------------------------------------------------------------------------------
 const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const {
-    if (index >= GetExportFormatCount()) {
+	ai_assert(nullptr != pimpl);
+	if (index >= GetExportFormatCount()) {
         return nullptr;
     }
 
     // Return from static storage if the requested index is built-in.
-    if (index < sizeof(gExporters) / sizeof(gExporters[0])) {
-        return &gExporters[index].mDescription;
+	if (index < pimpl->mExporters.size()) {
+		return &pimpl->mExporters[index].mDescription;
     }
 
     return &pimpl->mExporters[index].mDescription;
@@ -517,7 +516,8 @@ const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) c
 
 // ------------------------------------------------------------------------------------------------
 aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
-    for(const ExportFormatEntry& e : pimpl->mExporters) {
+	ai_assert(nullptr != pimpl);
+	for (const ExportFormatEntry &e : pimpl->mExporters) {
         if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
             return aiReturn_FAILURE;
         }
@@ -529,7 +529,8 @@ aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
 
 // ------------------------------------------------------------------------------------------------
 void Exporter::UnregisterExporter(const char* id) {
-    for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
+	ai_assert(nullptr != pimpl);
+	for (std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
             it != pimpl->mExporters.end(); ++it) {
         if (!strcmp((*it).mDescription.id,id)) {
             pimpl->mExporters.erase(it);

+ 4 - 3
code/FBX/FBXCommon.h

@@ -50,9 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 namespace Assimp {
 namespace FBX
 {
-    const std::string NULL_RECORD = { // 13 null bytes
-        '\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'
-    }; // who knows why
+    const std::string NULL_RECORD = { // 25 null bytes in 64-bit and 13 null bytes in 32-bit
+        '\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0',
+        '\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0','\0'
+    }; // who knows why, it looks like two integers 32/64 bit (compressed and uncompressed sizes?) + 1 byte (might be compression type?)
     const std::string SEPARATOR = {'\x00', '\x01'}; // for use inside strings
     const std::string MAGIC_NODE_TAG = "_$AssimpFbx$"; // from import
     const int64_t SECOND = 46186158000; // FBX's kTime unit

+ 7 - 7
code/FBX/FBXExportNode.cpp

@@ -325,9 +325,9 @@ void FBX::Node::BeginBinary(Assimp::StreamWriterLE &s)
     this->start_pos = s.Tell();
 
     // placeholders for end pos and property section info
-    s.PutU4(0); // end pos
-    s.PutU4(0); // number of properties
-    s.PutU4(0); // total property section length
+    s.PutU8(0); // end pos
+    s.PutU8(0); // number of properties
+    s.PutU8(0); // total property section length
 
     // node name
     s.PutU1(uint8_t(name.size())); // length of node name
@@ -352,9 +352,9 @@ void FBX::Node::EndPropertiesBinary(
     size_t pos = s.Tell();
     ai_assert(pos > property_start);
     size_t property_section_size = pos - property_start;
-    s.Seek(start_pos + 4);
-    s.PutU4(uint32_t(num_properties));
-    s.PutU4(uint32_t(property_section_size));
+    s.Seek(start_pos + 8); // 8 bytes of uint64_t of end_pos
+    s.PutU8(num_properties);
+    s.PutU8(property_section_size);
     s.Seek(pos);
 }
 
@@ -375,7 +375,7 @@ void FBX::Node::EndBinary(
     // now go back and write initial pos
     this->end_pos = s.Tell();
     s.Seek(start_pos);
-    s.PutU4(uint32_t(end_pos));
+    s.PutU8(end_pos);
     s.Seek(end_pos);
 }
 

+ 2 - 2
code/FBX/FBXExporter.cpp

@@ -81,8 +81,8 @@ using namespace Assimp::FBX;
 // some constants that we'll use for writing metadata
 namespace Assimp {
 namespace FBX {
-    const std::string EXPORT_VERSION_STR = "7.4.0";
-    const uint32_t EXPORT_VERSION_INT = 7400; // 7.4 == 2014/2015
+    const std::string EXPORT_VERSION_STR = "7.5.0";
+    const uint32_t EXPORT_VERSION_INT = 7500; // 7.5 == 2016+
     // FBX files have some hashed values that depend on the creation time field,
     // but for now we don't actually know how to generate these.
     // what we can do is set them to a known-working version.

+ 0 - 2
include/assimp/Exporter.hpp

@@ -5,8 +5,6 @@ Open Asset Import Library (assimp)
 
 Copyright (c) 2006-2019, assimp team
 
-
-
 All rights reserved.
 
 Redistribution and use of this software in source and binary forms,

+ 5 - 1
include/assimp/defs.h

@@ -306,7 +306,11 @@ static const ai_real ai_epsilon = (ai_real) 0.00001;
 #define AI_MAX_ALLOC(type) ((256U * 1024 * 1024) / sizeof(type))
 
 #ifndef _MSC_VER
-#  define AI_NO_EXCEPT noexcept
+#  if __cplusplus >= 201103L // C++11
+#    define AI_NO_EXCEPT noexcept
+#  else
+#    define AI_NO_EXCEPT
+#  endif
 #else
 #  if (_MSC_VER >= 1915 )
 #    define AI_NO_EXCEPT noexcept