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@@ -97,31 +97,21 @@ public:
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}
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- void ImportXml(aiScene* scene)
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- {
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-
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- scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
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-
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+ void ImportXml(aiScene* scene) {
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scene->mRootNode = new aiNode();
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std::vector<aiNode*> children;
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- while(ReadToEndElement(D3MF::XmlTag::model))
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- {
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-
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- if(xmlReader->getNodeName() == D3MF::XmlTag::object)
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- {
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+ while(ReadToEndElement(D3MF::XmlTag::model)) {
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+ if(xmlReader->getNodeName() == D3MF::XmlTag::object) {
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children.push_back(ReadObject(scene));
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- }
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- else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
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- {
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-
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+ } else if(xmlReader->getNodeName() == D3MF::XmlTag::build) {
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+ // ???
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}
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}
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if(scene->mRootNode->mName.length == 0)
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scene->mRootNode->mName.Set("3MF");
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-
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scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
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scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
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