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Merge pull request #2083 from eddiejames/master

Fix .obj displacement texture parsing
Kim Kulling 7 年之前
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2d269ef83f
共有 1 個文件被更改,包括 5 次插入5 次删除
  1. 5 5
      code/ObjFileMtlImporter.cpp

+ 5 - 5
code/ObjFileMtlImporter.cpp

@@ -332,6 +332,11 @@ void ObjFileMtlImporter::getTexture() {
         // Specular texture
         // Specular texture
         out = & m_pModel->m_pCurrentMaterial->textureSpecular;
         out = & m_pModel->m_pCurrentMaterial->textureSpecular;
         clampIndex = ObjFile::Material::TextureSpecularType;
         clampIndex = ObjFile::Material::TextureSpecularType;
+    } else if ( !ASSIMP_strincmp( pPtr, DisplacementTexture1.c_str(), static_cast<unsigned int>(DisplacementTexture1.size()) ) ||
+                !ASSIMP_strincmp( pPtr, DisplacementTexture2.c_str(), static_cast<unsigned int>(DisplacementTexture2.size()) ) ) {
+        // Displacement texture
+        out = &m_pModel->m_pCurrentMaterial->textureDisp;
+        clampIndex = ObjFile::Material::TextureDispType;
     } else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), static_cast<unsigned int>(OpacityTexture.size()) ) ) {
     } else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), static_cast<unsigned int>(OpacityTexture.size()) ) ) {
         // Opacity texture
         // Opacity texture
         out = & m_pModel->m_pCurrentMaterial->textureOpacity;
         out = & m_pModel->m_pCurrentMaterial->textureOpacity;
@@ -354,11 +359,6 @@ void ObjFileMtlImporter::getTexture() {
         // Reflection texture(s)
         // Reflection texture(s)
         //Do nothing here
         //Do nothing here
         return;
         return;
-    } else if ( !ASSIMP_strincmp( pPtr, DisplacementTexture1.c_str(), static_cast<unsigned int>(DisplacementTexture1.size()) ) ||
-                !ASSIMP_strincmp( pPtr, DisplacementTexture2.c_str(), static_cast<unsigned int>(DisplacementTexture2.size()) ) ) {
-        // Displacement texture
-        out = &m_pModel->m_pCurrentMaterial->textureDisp;
-        clampIndex = ObjFile::Material::TextureDispType;
     } else if ( !ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) {
     } else if ( !ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(), static_cast<unsigned int>(SpecularityTexture.size()) ) ) {
         // Specularity scaling (glossiness)
         // Specularity scaling (glossiness)
         out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
         out = & m_pModel->m_pCurrentMaterial->textureSpecularity;