Fix: memory leak in gltf2 importer (fixes #2661)
@@ -444,7 +444,6 @@ void glTF2Importer::ImportMeshes(glTF2::Asset& r)
"\" does not match the vertex count");
continue;
}
- aim->mColors[c] = new aiColor4D[attr.color[c]->count];
attr.color[c]->ExtractData(aim->mColors[c]);
for (size_t tc = 0; tc < attr.texcoord.size() && tc < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++tc) {