Bläddra i källkod

Make syntax used to call ReportError & ReportWarning a bit more consistent

Charlie Gettys 6 år sedan
förälder
incheckning
2e262dbbc6
1 ändrade filer med 19 tillägg och 11 borttagningar
  1. 19 11
      code/ValidateDataStructure.cpp

+ 19 - 11
code/ValidateDataStructure.cpp

@@ -170,7 +170,7 @@ inline void ValidateDSProcess::DoValidationEx(T** parray, unsigned int size,
             {
                 if (parray[i]->mName == parray[a]->mName)
                 {
-                    this->ReportError("aiScene::%s[%i] has the same name as "
+                	ReportError("aiScene::%s[%i] has the same name as "
                         "aiScene::%s[%i]",firstName, i,secondName, a);
                 }
             }
@@ -422,7 +422,9 @@ void ValidateDSProcess::Validate( const aiMesh* pMesh)
         if (!abRefList[i])b = true;
     }
     abRefList.clear();
-    if (b)ReportWarning("There are unreferenced vertices");
+    if (b) {
+    	ReportWarning("There are unreferenced vertices");
+    }
 
     // texture channel 2 may not be set if channel 1 is zero ...
     {
@@ -557,7 +559,9 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation)
             Validate(pAnimation, pAnimation->mChannels[i]);
         }
     }
-    else ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
+    else {
+    	ReportError("aiAnimation::mNumChannels is 0. At least one node animation channel must be there.");
+    }
 
     // Animation duration is allowed to be zero in cases where the anim contains only a single key frame.
     // if (!pAnimation->mDuration)this->ReportError("aiAnimation::mDuration is zero");
@@ -773,8 +777,10 @@ void ValidateDSProcess::Validate( const aiTexture* pTexture)
     }
     if (pTexture->mHeight)
     {
-        if (!pTexture->mWidth)ReportError("aiTexture::mWidth is zero "
-            "(aiTexture::mHeight is %i, uncompressed texture)",pTexture->mHeight);
+        if (!pTexture->mWidth){
+        	ReportError("aiTexture::mWidth is zero (aiTexture::mHeight is %i, uncompressed texture)",
+        			pTexture->mHeight);
+        }
     }
     else
     {
@@ -813,7 +819,7 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
     {
         if (!pNodeAnim->mPositionKeys)
         {
-            this->ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
+        	ReportError("aiNodeAnim::mPositionKeys is NULL (aiNodeAnim::mNumPositionKeys is %i)",
                 pNodeAnim->mNumPositionKeys);
         }
         double dLast = -10e10;
@@ -844,7 +850,7 @@ void ValidateDSProcess::Validate( const aiAnimation* pAnimation,
     {
         if (!pNodeAnim->mRotationKeys)
         {
-            this->ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
+            ReportError("aiNodeAnim::mRotationKeys is NULL (aiNodeAnim::mNumRotationKeys is %i)",
                 pNodeAnim->mNumRotationKeys);
         }
         double dLast = -10e10;
@@ -911,7 +917,7 @@ void ValidateDSProcess::Validate( const aiNode* pNode)
     // Validate node name string first so that it's safe to use in below expressions
     this->Validate(&pNode->mName);
     if (pNode != mScene->mRootNode && !pNode->mParent){
-        this->ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ",pNode->mName);
+        ReportError("Non-root node %s lacks a valid parent (aiNode::mParent is NULL) ",pNode->mName);
     }
 
     // validate all meshes
@@ -956,7 +962,7 @@ void ValidateDSProcess::Validate( const aiString* pString)
 {
     if (pString->length > MAXLEN)
     {
-        this->ReportError("aiString::length is too large (%i, maximum is %lu)",
+        ReportError("aiString::length is too large (%i, maximum is %lu)",
             pString->length,MAXLEN);
     }
     const char* sz = pString->data;
@@ -964,12 +970,14 @@ void ValidateDSProcess::Validate( const aiString* pString)
     {
         if ('\0' == *sz)
         {
-            if (pString->length != (unsigned int)(sz-pString->data))
+            if (pString->length != (unsigned int)(sz-pString->data)) {
                 ReportError("aiString::data is invalid: the terminal zero is at a wrong offset");
+            }
             break;
         }
-        else if (sz >= &pString->data[MAXLEN])
+        else if (sz >= &pString->data[MAXLEN]) {
             ReportError("aiString::data is invalid. There is no terminal character");
+        }
         ++sz;
     }
 }