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@@ -76,7 +76,7 @@ enum aiLightSourceType
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aiLightSource_SPOT = 0x3,
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//! The generic light level of the world, including the bounces
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- //! of all other lightsources.
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+ //! of all other light sources.
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//! Typically, there's at most one ambient light in a scene.
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//! This light type doesn't have a valid position, direction, or
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//! other properties, just a color.
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