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aiLight: fix a typo.

Kim Kulling 9 år sedan
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  1. 1 1
      include/assimp/light.h

+ 1 - 1
include/assimp/light.h

@@ -76,7 +76,7 @@ enum aiLightSourceType
     aiLightSource_SPOT          = 0x3,
 
     //! The generic light level of the world, including the bounces
-    //! of all other lightsources.
+    //! of all other light sources.
     //! Typically, there's at most one ambient light in a scene.
     //! This light type doesn't have a valid position, direction, or
     //! other properties, just a color.