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@@ -0,0 +1,90 @@
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+<?xml version="1.0"?>
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+<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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+ <library_cameras>
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+ </library_cameras>
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+ <library_lights/>
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+ <library_materials/>
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+ <library_effects/>
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+ <library_geometries>
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+ <geometry id="box-lib" name="box">
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+ <mesh>
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+ <source id="box-lib-positions" name="position">
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+ <float_array id="box-lib-positions-array" count="24">-50 50 50 50 50 50 -50 -50 50 50 -50 50 -50 50 -50 50 50 -50 -50 -50 -50 50 -50 -50</float_array>
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+ <technique_common>
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+ <accessor count="8" offset="0" source="#box-lib-positions-array" stride="3">
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+ <param name="X" type="float"></param>
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+ <param name="Y" type="float"></param>
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+ <param name="Z" type="float"></param>
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+ </accessor>
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+ </technique_common>
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+ </source>
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+ <source id="box-lib-normals" name="normal">
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+ <float_array id="box-lib-normals-array" count="72">0 0 1 0 0 1 0 0 1 0 0 1 0 1 0 0 1 0 0 1 0 0 1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0 0 -1 0 0 -1 0 0 -1 0 0 -1</float_array>
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+ <technique_common>
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+ <accessor count="24" offset="0" source="#box-lib-normals-array" stride="3">
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+ <param name="X" type="float"></param>
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+ <param name="Y" type="float"></param>
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+ <param name="Z" type="float"></param>
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+ </accessor>
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+ </technique_common>
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+ </source>
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+ <vertices id="box-lib-vertices">
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+ <input semantic="POSITION" source="#box-lib-positions"/>
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+ </vertices>
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+ <polylist count="6" material="BlueSG">
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+ <input offset="0" semantic="VERTEX" source="#box-lib-vertices"/>
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+ <input offset="1" semantic="NORMAL" source="#box-lib-normals"/>
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+ <vcount>4 4 4 4 4 4</vcount>
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+ <p>0 0 2 1 3 2 1 3 0 4 1 5 5 6 4 7 6 8 7 9 3 10 2 11 0 12 4 13 6 14 2 15 3 16 7 17 5 18 1 19 5 20 7 21 6 22 4 23</p>
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+ </polylist>
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+ </mesh>
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+ </geometry>
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+ </library_geometries>
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+ <library_visual_scenes>
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+ <visual_scene id="VisualSceneNode" name="untitled">
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+ <node id="Camera" name="Camera">
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+ <translate sid="translate">-427.749 333.855 655.017</translate>
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+ <rotate sid="rotateY">0 1 0 -33</rotate>
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+ <rotate sid="rotateX">1 0 0 -22.1954</rotate>
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+ <rotate sid="rotateZ">0 0 1 0</rotate>
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+ <instance_camera url="#PerspCamera"/>
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+ </node>
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+ <node id="Light" name="Light">
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+ <translate sid="translate">-500 1000 400</translate>
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+ <rotate sid="rotateZ">0 0 1 0</rotate>
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+ <rotate sid="rotateY">0 1 0 0</rotate>
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+ <rotate sid="rotateX">1 0 0 0</rotate>
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+ <instance_light url="#light-lib"/>
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+ </node>
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+ <node id="Box" name="Box">
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+ <rotate sid="rotateZ">0 0 1 0</rotate>
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+ <rotate sid="rotateY">0 1 0 0</rotate>
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+ <rotate sid="rotateX">1 0 0 0</rotate>
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+ <instance_geometry url="#box-lib">
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+ <bind_material>
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+ <technique_common>
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+ <instance_material symbol="BlueSG" target="#Blue"/>
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+ </technique_common>
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+ </bind_material>
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+ </instance_geometry>
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+ </node>
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+ <node id="testCamera" name="testCamera">
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+ <translate sid="translate">-427.749 333.855 655.017</translate>
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+ <rotate sid="rotateY">0 1 0 -33</rotate>
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+ <rotate sid="rotateX">1 0 0 -22.1954</rotate>
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+ <rotate sid="rotateZ">0 0 1 0</rotate>
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+ <instance_camera url="#testCameraShape"/>
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+ </node>
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+ <node id="pointLight1" name="pointLight1">
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+ <translate sid="translate">3 4 10</translate>
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+ <rotate sid="rotateZ">0 0 1 0</rotate>
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+ <rotate sid="rotateY">0 1 0 0</rotate>
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+ <rotate sid="rotateX">1 0 0 0</rotate>
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+ <instance_light url="#pointLightShape1-lib"/>
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+ </node>
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+ </visual_scene>
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+ </library_visual_scenes>
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+ <scene>
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+ <instance_visual_scene url="#VisualSceneNode"/>
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+ </scene>
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+</COLLADA>
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